Weapon:Simple parry stick (crafted): Difference between revisions
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===Common metal=== |
===Common metal=== |
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{{CraftHead|mw|co=y}} |
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{{CraftM|t=w|80|80|0|0|0|0|9|3|17|25}} |
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{{CraftM|t=w|85|60|0|0|0|0|9|3|14|25}} |
{{CraftM|t=w|85|60|0|0|0|0|9|3|14|25}} |
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{{CraftM|t=w|85|60|0|0|0|0|8|4|14|35}} |
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{{CraftM|t=w|95|90|0|0|0|0|10|3|18|21}} |
{{CraftM|t=w|95|90|0|0|0|0|10|3|18|21}} |
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{{CraftM|t=w|95|50|0|0|0|0|10|3|12|21}} |
{{CraftM|t=w|95|50|0|0|0|0|10|3|12|21}} |
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{{CraftM|t=w|95|70|0|0|0|0|9|4|16|35|m=T}} |
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Latest revision as of 18:22, 17 March 2024
A parry stick is a melee-range Parry Brawling metal armorsmithing template.
It is a 07- Challenging template, uses 7 volumes of metal, and is covered by the Exotic Shield Design technique.
It is 10 by 1 by 1 spans.
This metal weapon has the standard construction values for its type.
Standard
Used unweighted tempered low carbon steel for reference.
Hard | Dur | Mod | Pierce | Slice | Impact | FOI | Balance | Suit | Construction | WT |
---|---|---|---|---|---|---|---|---|---|---|
80 | 80 | 00- none"i" can not be assigned to a declared number type with value 0. | 00- none"i" can not be assigned to a declared number type with value 0. | 00- none"i" can not be assigned to a declared number type with value 0. | 00- not | 08- soundly | 03- poor | 17- n.impervious | 35 |
Variations
Key |
---|
T=Tempered, B=Balanced, H=Honed La=laminated, CB=Cable-backed, Li=Lightening Red text means that some of the listed information is either unconfirmed or otherwise unreliable. Black underlined text means that it is the first weight in which that value is reached. |
Common metal
Hard | Dur | Mod | Pierce | Slice | Impact | FOI | Balance | Suit | Construction | WT | |
---|---|---|---|---|---|---|---|---|---|---|---|
80 | 80 | 00- none | 00- none | 00- none | 00- not | 09- well | 03- poorly | 17- n.imperv | 25 | ||
85 | 60 | 00- none | 00- none | 00- none | 00- not | 09- well | 03- poorly | 14- v.strong | 25 | ||
85 | 60 | 00- none | 00- none | 00- none | 00- not | 08- soundly | 04- inadequately | 14- v.strong | 35 |
High carbon steel
Hard | Dur | Mod | Pierce | Slice | Impact | FOI | Balance | Suit | Construction | WT | |
---|---|---|---|---|---|---|---|---|---|---|---|
90 | 25 | 00- none | 00- none | 00- none | 00- not | 10- v.well | 03- poorly | 06- s.unsound | 25 | ||
90 | 25 | 00- none | 00- none | 00- none | 00- not | 10- v.well | 03- poorly | 06- s.unsound | 26 | ||
90 | 25 | 00- none | 00- none | 00- none | 00- not | 09- well | 03- poorly | 06- s.unsound | 28 | ||
90 | 25 | 00- none | 00- none | 00- none | 00- not | 09- well | 04- inadequately | 06- s.unsound | 35 |
Rare metal
Hard | Dur | Mod | Pierce | Slice | Impact | FOI | Balance | Suit | Construction | WT | |
---|---|---|---|---|---|---|---|---|---|---|---|
75 | 50 | 00- none | 00- none | 00- none | 00- not | 08- soundly | 02- dismally | 12- q.guarded | 21 | ||
95 | 90 | 00- none | 00- none | 00- none | 00- not | 10- v.well | 03- poorly | 18- p.invulner | 21 | ||
95 | 50 | 00- none | 00- none | 00- none | 00- not | 10- v.well | 03- poorly | 12- q.guarded | 21 | ||
95 | 70 | T | 00- none | 00- none | 00- none | 00- not | 09- well | 04- inadequately | 16- u.resil | 35 |
Haledroth
Hard | Dur | Mod | Pierce | Slice | Impact | FOI | Balance | Suit | Construction | WT | |
---|---|---|---|---|---|---|---|---|---|---|---|
96 | 75 | 00- none | 00- none | 00- none | 00- not | 10- v.well | 04- inadequately | 17- n.imperv | 31 | ||
96 | 75 | 00- none | 00- none | 00- none | 00- not | 10- v.well | 04- inadequately | 17- n.imperv | 33 | ||
96 | 75 | 00- none | 00- none | 00- none | 00- not | 08- soundly | 05- fairly | 17- n.imperv | 49 |
Tyrium
Hard | Dur | Mod | Pierce | Slice | Impact | FOI | Balance | Suit | Construction | WT | |
---|---|---|---|---|---|---|---|---|---|---|---|
99 | 80 | 00- none | 00- none | 00- none | 00- not | 10- v.well | 04- inadequately | 17- n.imperv | 30 |
Kelpzyte
Hard | Dur | Mod | Pierce | Slice | Impact | FOI | Balance | Suit | Construction | WT | |
---|---|---|---|---|---|---|---|---|---|---|---|
99 | 75 | 00- none | 00- none | 00- none | 00- not | 11- e.well | 03- poorly | 17- n.imperv | 21 |
Notes
- Introduced on March 17, 2017 by Kodius as a "hack".[1]
- A parry stick is a weapon despite being an armorsmithing product, so it requires the Metal Weapon Tempering or Rare-Metal Weapon Tempering technique to temper.
- Balance is controlled by the metal's hardness and density. Harder and less dense metals will create the most balanced parry sticks. See Weaponsmithing discipline.
- Crafted parry sticks cannot be balanced or honed currently. It's unclear whether this was intentional or part of the "hack".