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(Created page with "{{Spell |name=Geyser |minprep=4 |castcap=102 |abbrev=geyser |guild=Warrior Mage |spellbook=Water Manipulation |prereqs=- |slot=1 |desc=The Geyser spell is unique to the Water ...") |
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{{Spell |
{{Spell |
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⚫ | |||
|name=Geyser |
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|minprep= |
|minprep=1 |
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|castcap= |
|castcap=50 |
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|minskill=0 |
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⚫ | |||
|maxskill=400 |
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|minduration=- |
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|validtarget=PC, Creature |
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|guild=Warrior Mage |
|guild=Warrior Mage |
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|magic=Elemental Magic |
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|spellbook=Water Manipulation |
|spellbook=Water Manipulation |
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|prereqs=- |
|prereqs=- |
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|slot=1 |
|slot=1 |
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|illegal=no |
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|corrupt=no |
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|desc=The Geyser spell is unique to the Water Manipulation Book, as it deals with waters deep below the surface rather than those nearby or in the air. It is a targeted spell that draws superheated water up from below and directs it toward your foe. Mind that, in some places, even with a mastery of the water element, there may be insufficient passage for the blast to escape the depths. |
|desc=The Geyser spell is unique to the Water Manipulation Book, as it deals with waters deep below the surface rather than those nearby or in the air. It is a targeted spell that draws superheated water up from below and directs it toward your foe. Mind that, in some places, even with a mastery of the water element, there may be insufficient passage for the blast to escape the depths. |
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|buffs=No buffs |
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|debuffs=No debuffs |
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|dtype=Impact damage, Fire damage |
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⚫ | |||
|htype=No heal |
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A jet of scalding water impacts its right leg, wreathing its knee in a billow of superheated steam.<br /> |
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|poststring=No |
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Roundtime: 1 sec. |
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|effect=Single target. |
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⚫ | |||
⚫ | |||
A massive gout of scalding water and superheated steam barrels into a granite gargoyle's chest, instantly searing away bark-like skin and thud. The impact violently rips through a granite gargoyle's entire body and nearly cuts its in half, a few sinewy pieces of gristle barely connecting the two pieces.<br /><br /> |
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A granite gargoyle grumbles and falls over with a *THUD*. |
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|sig=No |
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|diff=intro |
|diff=intro |
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|source=standard |
|source=standard |
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|ctype=battle |
|ctype=battle |
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}} |
}} |
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==Notes== |
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*Castable underwater. |
Latest revision as of 21:14, 8 August 2023
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Abbreviation: | - | |
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Prerequisites: | - | |
Signature: | No | |
Spell Slots: | 1 | |
Mana Type: | Elemental Magic | |
Spell Type: | battle / targeted | |
Difficulty: | intro | |
Prep (min/max): | 1 / 50 | |
Skill Range (min/max): | 0 / 400 | |
Valid Spell Target: | PC, Creature | |
Duration (min/max): | Instant | |
Justice: | no | |
Corruption: | no | |
Description: | The Geyser spell is unique to the Water Manipulation Book, as it deals with waters deep below the surface rather than those nearby or in the air. It is a targeted spell that draws superheated water up from below and directs it toward your foe. Mind that, in some places, even with a mastery of the water element, there may be insufficient passage for the blast to escape the depths. | |
Effect: | Impact damage, Fire damage, Single target. | |
Example Messaging: | You gesture at a granite gargoyle. You feel a connection to waters deep below you, and you manipulate them to surge upwards. A spout of steamy water erupts from the ground, sending bits of dirt through the air. You quickly divert the superheated water and steam toward a granite gargoyle. | |
Devices/Tattoos: | Grey inkpot (2), Ice-blue celestite runestone, Square azure inkpot, Tall inkpot |
Notes
- Castable underwater.