Template:GearProcess: Difference between revisions
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m (armor hindrance has a different scale than shield hindrance) |
TEVESHSZAT (talk | contribs) No edit summary |
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|no increase|no inc|no (increase)|no (inc)=00 |
|no increase|no inc|no (increase)|no (inc)=00 |
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|poor (increase)|poor (inc)|poor increase|poor inc=-01- poor (inc) |
|poor (increase)|poor (inc)|poor increase|poor inc=-01- poor (inc) |
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|a little= |
|a little=1 |
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|some= |
|some=2 |
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|quite a bit= |
|quite a bit=3 |
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|a lot= |
|a lot=4 |
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|00|0=No |
|00|0=No |
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|01|1=Dismal |
|01|1=Dismal |
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Line 535: | Line 535: | ||
|no=0 |
|no=0 |
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|insignificant|insig=1 |
|insignificant|insig=1 |
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| |
|trivial=2 |
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| |
|light=3 |
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| |
|minor=4 |
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| |
|fair=5 |
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| |
|mild=6 |
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| |
|moderate|mod=7 |
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| |
|noticeable=8 |
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|high=9 |
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|significant=10 |
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|great=11 |
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|extreme=12 |
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|debilitating=13 |
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|overwhelming=14 |
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|insane=15 |
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|0=No |
|0=No |
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|1=Insignificant |
|1=Insignificant |
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|2= |
|2=Trivial |
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|3= |
|3=Light |
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|4= |
|4=Minor |
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|5= |
|5=Fair |
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|6= |
|6=Mild |
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|7= |
|7=Moderate |
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|8= |
|8=Noticeable |
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|9=High |
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}}{{#switch:{{{t}}}|y=]]/8}} |
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|10=Significant |
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|11=Great |
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|12=Extreme |
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|13=Debilitating |
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|14=Overwhelming |
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|15=Insane |
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}}{{#switch:{{{t}}}|y=]]/15}} |
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|stealth2|stealth hindrance2|hind2|hindrance2={{#switch:{{#sub:{{{1|}}}|0|2}} |
|stealth2|stealth hindrance2|hind2|hindrance2={{#switch:{{#sub:{{{1|}}}|0|2}} |
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|0|0-|00=00- none |
|0|0-|00=00- none |
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|1|1-|01=01- insig |
|1|1-|01=01- insig |
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|2|2-|02=02- |
|2|2-|02=02- trivial |
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|3|3-|03=03- |
|3|3-|03=03- light |
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|4|4-|04=04- |
|4|4-|04=04- minor |
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|5|5-|05=05- |
|5|5-|05=05- fair |
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|6|6-|06=06- |
|6|6-|06=06- mild |
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|7|7-|07=07- |
|7|7-|07=07- mod |
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|8|8-|08=08- |
|8|8-|08=08- noticeable |
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|9|9-|09=09- high |
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|10|10-|10=10- significant |
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|11|11-|11=11- great |
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|12|12-|12=12- extreme |
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|13|13-|13=13- debilitating |
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|14|14-|14=14- overwhelm |
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|15|15-|15=15- insane |
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|{{#switch:{{lc:{{{1|}}}}} |
|{{#switch:{{lc:{{{1|}}}}} |
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|no|none=00- none |
|no|none=00- none |
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|insignificant|insig=01- insig |
|insignificant|insig=01- insig |
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|trivial=02- trivial |
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|light=03- light |
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| |
|minor=04- minor |
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| |
|fair=05- fair |
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| |
|mild=06- mild |
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| |
|moderate|mod=07- mod |
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| |
|noticeable=08- noticeable |
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|high=09- high |
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|significant|sig=10 - significant |
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|great=11- great |
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|extreme=12- extreme |
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|debilitating|debil=13- debilitating |
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|overwhelming|overwhelm=14- overwhelm |
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|insane=15- insane |
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|? |
|? |
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}} |
}} |
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|quality={{#switch:{{lc:{{{1}}}}} |
|quality={{#switch:{{lc:{{{1}}}}} |
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|masterfully=12 |
|masterfully=12 |
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|masterfully-crafted=12 |
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|outstanding=11 |
|outstanding=11 |
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|exceptional=10 |
|exceptional=10 |
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|superior=9 |
|superior=9 |
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|finely=8 |
|finely=8 |
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|finely-crafted=8 |
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|well=7 |
|well=7 |
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|well-crafted=7 |
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|above-average=6 |
|above-average=6 |
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|about average=5 |
|about average=5 |
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Line 717: | Line 748: | ||
|below-average=3 |
|below-average=3 |
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|poorly=2 |
|poorly=2 |
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|poorly-crafted=2 |
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|dismal=1 |
|dismal=1 |
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|practically worthless=0 |
|practically worthless=0 |
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|9|09=superior |
|9|09=superior |
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|8|08=finely |
|8|08=finely |
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|8|08=finely-crafted |
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|7|07=well |
|7|07=well |
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|7|07=well-crafted |
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|6|06=above-average |
|6|06=above-average |
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|5|05=about average |
|5|05=about average |
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Line 731: | Line 765: | ||
|3|03=below-average |
|3|03=below-average |
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|2|02=poorly |
|2|02=poorly |
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|2|02=poorly-crafted |
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|1|01=dismal |
|1|01=dismal |
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|0|00=practically worthless |
|0|00=practically worthless |
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Line 806: | Line 841: | ||
|? |
|? |
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}} |
}} |
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}} |
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|potency={{#switch:{{lc:{{{1}}}}} |
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|no=1 |
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|almost no=1 |
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|terrible=2 |
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|dismal=3 |
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|poor=4 |
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|low=5 |
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|decent=6 |
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|moderate=7 |
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|good=8 |
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|great=9 |
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|excellent=10 |
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|1=no |
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|2=terrible |
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|3=dismal |
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|4=poor |
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|5=low |
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|6=decent |
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|7=moderate |
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|8=good |
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|9=great |
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|10=excellent |
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}} |
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|complexity={{#switch:{{lc:{{{1}}}}} |
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|very simple=1 |
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|simple=2 |
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|not very complex=3 |
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|somewhat complex=4 |
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|rather complex=5 |
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|quite complex=6 |
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|very complex=7 |
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|exceptionally complex=8 |
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|incredibly complex=9 |
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|central=10 |
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|1=very simple |
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|2=simple |
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|3=not very complex |
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|4=somewhat complex |
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|5=rather complex |
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|6=quite complex |
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|7=very complex |
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|8=exceptionally complex |
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|9=incredibly complex |
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|10=central |
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}} |
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|precision={{#switch:{{lc:{{{1}}}}} |
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|completely abstract=1 |
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|abstract=2 |
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|slightly abstract=3 |
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|somewhat precise=4 |
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|rather precise=5 |
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|quite precise=6 |
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|very precise=7 |
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|exceptionally precise=8 |
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|incredibly precise=9 |
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|amazingly precise=10 |
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|fantastically precise=11 |
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|1=completely abstract |
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|2=abstract |
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|3=slightly abstract |
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|4=somewhat precise |
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|5=rather precise |
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|6=quite precise |
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|7=very precise |
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|8=exceptionally precise |
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|9=incredibly precise |
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|10=amazingly precise |
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|11=fantastically precise |
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}} |
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|grade={{#switch:{{lc:{{{1}}}}} |
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|minor=1 |
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|lesser=2 |
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|greater=3 |
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|major=4 |
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|1=Minor |
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|2=Lesser |
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|3=Greater |
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|4=Major |
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}} |
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|instquality={{#switch:{{lc:{{{1}}}}} |
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|very crudely made=1 |
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|very poorly made=2 |
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|slipshod work=3 |
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|well cared-for=3 |
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|average quality=4 |
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|good quality=5 |
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|well made=6 |
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|finely made=7 |
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|very finely made=8 |
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|exquisite craftsmanship=9 |
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|masterful craftsmanship=10 |
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|faenella herself=11 |
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|1=very crudely made |
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|2=very poorly made |
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|3=slipshod work |
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|3=well cared-for |
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|4=average quality |
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|5=good quality |
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|6=well made |
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|7=finely made |
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|8=very finely made |
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|9=exquisite craftsmanship |
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|10=masterful craftsmanship |
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|11=faenella herself |
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}} |
}} |
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|type={{SkillCode:{{{1|}}}}} |
|type={{SkillCode:{{{1|}}}}} |
Latest revision as of 08:39, 20 December 2022
This is a plug in for converting text values of equipment to numbers, or numbers to text. Variable one is the rating to be converted to number, and variable 2 is type of number it is: damage, foi, balance, suitedness, hindrance, protection, absorption, sprotection (shield protection), construction, speed, quality.
If t is set to "y", then the output of a text conversion will include semantic close brackets and the total number of levels. Example: "]]/18"
If the text needs to be lower case, for semantic tagging for example, use {{lc:}}.