Count command: Difference between revisions

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{{Command
==Syntax==
|rp=Yes
{|
|combat=No
|<tt>COUNT ROOM</tt> || -- || Count everything in the area. You can also use <tt>AREA</tt> and <tt>ALL</tt>.<br>
|magic=No
|-
|settings=No
|<tt>COUNT CRITTER</tt> || -- || Count all the visible critters. You can also use <tt>CREATURE</tt>.<br>
|systems=Yes
|- valign="top" |
|description=1) Emotive command to indicate suspicion. 2) Determine number of portions in an object. 3) Convert skins to substance system.
| <tt>COUNT &lt;OBJECT&gt;</tt> || -- || For containers: You count everything inside.<br>For ammunition: You count how much is there.<br>For alchemical substances: You count how much is there.<br>For food and drink: You count how much is left.
|messaging='''COUNT <person>'''<br />
|}
''You see'': There appears to be only one <person>, but you never know.<br />
''Target sees'': ''<Player>'' is looking at you in the most suspicious manner.<br />


'''COUNT ROOM''' (can also use AREA or ALL)<br />
==Examples==
''You see'': ''Results of your count: everything in the area''<br />
<tt>COUNT [[Jadice|JADICE POWDER]] IN MY JAR</tt><br>
''Others see'': ''<Player>'' takes a quick count of what's in the area.<br />
<i>There's five parts left of the [[Jadice|jadice powder]].</i>


'''COUNT CRITTER''' (can also use CREATURE)<br />
[[Category:Commands]][[page type is::command| ]]
''You see'': ''Results of your count: all visible critters in the area''<br />
''Others see'': ''<Player>'' takes a quick count of what's in the area.<br />

'''COUNT <object>'''<br />
''You see'': ''Results of your count: see below''<br />
''Others see'': ''<Player>'' takes a quick count of what's in the area.<br />
* For containers: You count everything inside.<br />
* For ammunition: You count how much is there.<br />
* For alchemical substances: You count how much is there.<br />
* For food and drink: You count how much is left.<br />
* For bone stacks: You count how many bones are there.<br />

'''Example messaging:'''<br />
COUNT JADICE POWDER IN MY JAR<br />
''There's five parts left of the jadice powder.<br />
}}
==Helpfile==
<pre>COUNT HELP

COUNT ROOM -- Count everything in the area. You can also use AREA and ALL.
COUNT CRITTER -- Count all the visible critters. You can also use CREATURE.
COUNT <object> -- For containers: You count everything inside.
* For ammunition: You count how much is there.
* For alchemical substances: You count how much is there.
* For food and drink: You count how much is left.<pre>

Latest revision as of 19:20, 11 August 2021

Count
1) Emotive command to indicate suspicion. 2) Determine number of portions in an object. 3) Convert skins to substance system.
COUNT <person>

You see: There appears to be only one <person>, but you never know.
Target sees: <Player> is looking at you in the most suspicious manner.

COUNT ROOM (can also use AREA or ALL)
You see: Results of your count: everything in the area
Others see: <Player> takes a quick count of what's in the area.

COUNT CRITTER (can also use CREATURE)
You see: Results of your count: all visible critters in the area
Others see: <Player> takes a quick count of what's in the area.

COUNT <object>
You see: Results of your count: see below
Others see: <Player> takes a quick count of what's in the area.

  • For containers: You count everything inside.
  • For ammunition: You count how much is there.
  • For alchemical substances: You count how much is there.
  • For food and drink: You count how much is left.
  • For bone stacks: You count how many bones are there.

Example messaging:
COUNT JADICE POWDER IN MY JAR
There's five parts left of the jadice powder.


Helpfile

COUNT HELP

COUNT ROOM     -- Count everything in the area.  You can also use AREA and ALL.
COUNT CRITTER  -- Count all the visible critters.  You can also use CREATURE.
COUNT <object> -- For containers:  You count everything inside.
* For ammunition:  You count how much is there.
* For alchemical substances:  You count how much is there.
* For food and drink:  You count how much is left.