Healme command: Difference between revisions
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* It is available in the test instances as an aid to encourage experimentation with combat and other systems. |
* It is available in the test instances as an aid to encourage experimentation with combat and other systems. |
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* A {{ilink|i|small serpent totem}} can been {{com|redeem}}ed in the live instances to grant limited access to {{com|healme}}. |
* A {{ilink|i|small serpent totem}} can been {{com|redeem}}ed in the live instances to grant limited access to {{com|healme}}. |
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* If used to resurrect yourself {{tt|healme}} will not preserve temporarily memorized spell scrolls. This is intentional. |
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==Syntax== |
==Syntax== |
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-- You currently have no charges of HEALME available. |
-- You currently have no charges of HEALME available. |
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-- You are NOT currently under a cooldown.</pre> |
-- You are NOT currently under a cooldown.</pre> |
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{{RefAl}} |
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{{cat|Commands}} |
{{cat|Commands}} |
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[[page type is::command| ]] |
[[page type is::command| ]] |
Latest revision as of 17:11, 23 September 2020
HEALME is a command that instantly and completely heals your character.
- It is available in the test instances as an aid to encourage experimentation with combat and other systems.
- A small serpent totem can been REDEEMed in the live instances to grant limited access to HEALME.
- If used to resurrect yourself HEALME will not preserve temporarily memorized spell scrolls. This is intentional.
Syntax
HEALME ACTIVATE -- Consumes a charge of HEALME to fully heal you. -- If dead, you will be resurrected. -- You must be sitting (or dead) to use this and will incur roundtime. -- A charge will be consumed even if you are uninjured. -- This ability applies a 12-hour cooldown between uses. -- You currently have no charges of HEALME available. -- You are NOT currently under a cooldown.