Template:GearProcess3: Difference between revisions

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m (armor hindrance has a different scale than shield hindrance)
 
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|#default={{#switch:{{lc:{{{2}}} }}
|#default={{#switch:{{lc:{{{2}}} }}
|dam|dam2|damage={{#switch:{{lc:{{{1}}} }}
|dam|dam2|damage={{#switch:{{lc:{{{1}}} }}
|-1|-01|poor (increase)|poor (inc)|poor increase|poor inc={{#switch:{{lc:{{{3}}} }}
|-1|-01|-b1|b-1|poor (increase)|poor (inc)|poor increase|poor inc={{#switch:{{lc:{{{3}}} }}
|n=-01
|n=??
|t={{#switch:{{lc:{{{4}}} }}|s|bs=poor (inc)|b|#default=poor increase}}
|t={{#switch:{{lc:{{{4}}} }}|s|bs=poor (inc)|b|#default=poor increase}}
|s|{{#switch:{{lc:{{{4}}} }}|b|#default=-01- poor (inc)}}
|s|{{#switch:{{lc:{{{4}}} }}|b|#default=??- poor (inc)}}
}}
}}
|0|00|no|none|no increase|no inc|no (increase)|no (inc)={{#switch:{{lc:{{{3}}} }}
|0|00|b0|i0|no|none|no increase|no inc|no (increase)|no (inc)={{#switch:{{lc:{{{3}}} }}
|n=00
|n=i0
|t={{#switch:{{lc:{{{4}}} }}|b=no increase|bs=no (inc)|s|#default=none}}
|t={{#switch:{{lc:{{{4}}} }}|b=no increase|bs=no (inc)|s|#default=none}}
|s|{{#switch:{{lc:{{{4}}} }}|b=00- no (inc)|#default=00- none}}
|s|{{#switch:{{lc:{{{4}}} }}|b=i0- no (inc)|#default=00- none}}
}}
|i1|i01|poor increase|poor inc|poor (increase)|poor (inc)={{#switch:{{lc:{{{3}}} }}
|n=i1
|t={{#switch:{{lc:{{{4}}} }}|b=poor increase|bs=poor (inc)|s|#default=none}}
|s|{{#switch:{{lc:{{{4}}} }}|b=i1- poor (inc)|#default=i0- none}}
}}
}}
|1|01|dismal|a little={{#switch:{{lc:{{{3}}} }}
|1|01|b1|dismal|a little={{#switch:{{lc:{{{3}}} }}
|n=01
|n=01
|t={{#switch:{{lc:{{{4}}} }}|b|bs=a little|s|#default=dismal}}
|t={{#switch:{{lc:{{{4}}} }}|b|bs=a little|s|#default=dismal}}
|s|{{#switch:{{lc:{{{4}}} }}|b=01- a little|#default=01- dismal}}
|s|{{#switch:{{lc:{{{4}}} }}|b=b1- a little|#default=01- dismal}}
}}
}}
|2|02|poor|some={{#switch:{{lc:{{{3}}} }}
|2|02|b2|poor|some={{#switch:{{lc:{{{3}}} }}
|n=01
|n=01
|t={{#switch:{{lc:{{{4}}} }}|b|bs=some|s|#default=poor}}
|t={{#switch:{{lc:{{{4}}} }}|b|bs=some|s|#default=poor}}
|s|{{#switch:{{lc:{{{4}}} }}|b=02- some|#default=02- poor}}
|s|{{#switch:{{lc:{{{4}}} }}|b=b2- some|#default=02- poor}}
}}
}}
|3|03|low|quite a bit|quite={{#switch:{{lc:{{{3}}} }}
|3|03|b3|low|quite a bit|quite={{#switch:{{lc:{{{3}}} }}
|n=03
|n=03
|t={{#switch:{{lc:{{{4}}} }}|b|bs=quite a bit|s|#default=low}}
|t={{#switch:{{lc:{{{4}}} }}|b|bs=quite a bit|s|#default=low}}
|s|{{#switch:{{lc:{{{4}}} }}|b=03- quite a bit|#default=03- low}}
|s|{{#switch:{{lc:{{{4}}} }}|b=b3- quite a bit|#default=03- low}}
}}
}}
|4|04|a lot|somewhat fair|s.fair={{#switch:{{lc:{{{3}}} }}
|4|04|b4|a lot|somewhat fair|s.fair={{#switch:{{lc:{{{3}}} }}
|n=04
|n=04
|t={{#switch:{{lc:{{{4}}} }}|b|bs=a lot|s=s.fair|#default=somewhat fair}}
|t={{#switch:{{lc:{{{4}}} }}|b|bs=a lot|s=s.fair|#default=somewhat fair}}
|s|{{#switch:{{lc:{{{4}}} }}|b=04- a lot|#default=04- s.fair}}
|s|{{#switch:{{lc:{{{4}}} }}|b=b4- a lot|#default=04- s.fair}}
}}|05|fair={{#switch:{{lc:{{{3}}} }}
}}|05|fair={{#switch:{{lc:{{{3}}} }}
|n=05
|n=05
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|s|07- mod
|s|07- mod
}}
}}
|8|08|somewhat heavy|s.heavy={{lc:{{#switch:{{{3}}} }}
|8|08|somewhat heavy|s.heavy={{#switch:{{lc:{{{3}}} }}
|n=08
|n=08
|t={{#switch:{{lc:{{{4}}} }}|s=s.heavy|#default=somewhat heavy}}
|t={{#switch:{{lc:{{{4}}} }}|s=s.heavy|#default=somewhat heavy}}
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|n=09
|n=09
|t=heavy
|t=heavy
|s|09- heavy
|s=09- heavy
}}
}}
|10|very heavy|v.heavy={{#switch:{{lc:{{{3}}} }}
|10|very heavy|v.heavy={{#switch:{{lc:{{{3}}} }}
Line 102: Line 107:
|s|18- v.mighty
|s|18- v.mighty
}}
}}
|19|bone-crushing|bonecrushing|bcrush|b.crush={{#switch:{{lc:{{{3}}} }}
|19|bone-crushing|bonecrushing|bcrush|b.crush|bone={{#switch:{{lc:{{{3}}} }}
|n=19
|n=19
|t=bonecrushing
|t=bonecrushing
|s|19- b.crush
|s|19- b.crush
}}
}}
|20|very bone-crushing|v.bone-crushing|very bonecrushing|v.bonecrushing|v.bcrush|very bcrush|v.b.crush|very b.crush={{#switch:{{lc:{{{3}}} }}
|20|very bone-crushing|v.bone-crushing|very bonecrushing|v.bonecrushing|v.bcrush|very bcrush|v.b.crush|very b.crush|v.bone={{#switch:{{lc:{{{3}}} }}
|n=20
|n=20
|t={{#switch:{{lc:{{{4}}} }}|s=v.bonecrush|#default=very bonecrushing}}
|t={{#switch:{{lc:{{{4}}} }}|s=v.bonecrush|#default=very bonecrushing}}
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}}
}}


|26|catastrophic={{#switch:{{lc:{{{3}}}}}
|26|demo|demol|demolish|demolishing={{#switch:{{lc:{{{3}}}}}
|n=26
|n=26
|t=demolishing
|s|26- demolishing
}}

|27|catastrophic={{#switch:{{lc:{{{3}}}}}
|n=27
|t=catastrophic
|t=catastrophic
|s|13- catastrophic
|s|27- catastrophic
}}

|28|god-like={{#switch:{{lc:{{{3}}}}}
|n=28
|t=god-like
|s|28- god-like
}}
}}{{#switch:{{lc:{{{t}}}}}|yes|y=]]/8|}}
|draw|drawstrength={{#switch:{{lc:{{{1}}}}}

|01|1|extremely low|e.low={{#switch:{{lc:{{{3}}}}}
|n=01
|t={{#switch:{{lc:{{{4}}}}}|s=mod|#default=moderately}}
|s|01- e.low
}}

|02|2|very low|v.low={{#switch:{{lc:{{{3}}}}}
|n=02
|t={{#switch:{{lc:{{{4}}}}}|s=v.low|#default=very low}}
|s|02- v.low
}}

|03|3|somewhat low|s.low={{#switch:{{lc:{{{3}}}}}
|n=03
|t={{#switch:{{lc:{{{4}}}}}|s=s.low|#default=somewhat low}}
|s|03- s.low
}}

|04|4|average|avg={{#switch:{{lc:{{{3}}}}}
|n=04
|t={{#switch:{{lc:{{{4}}}}}|s=avg|#default=average}}
|s|04- avg
}}

|05|5|somewhat high|s.high={{#switch:{{lc:{{{3}}}}}
|n=05
|t={{#switch:{{lc:{{{4}}}}}|s=s.high|#default=somewhat high}}
|s|05- s.high
}}

|06|6|very high|v.high={{#switch:{{lc:{{{3}}}}}
|n=06
|t={{#switch:{{lc:{{{4}}}}}|s=v.high|#default=very high}}
|s|06- v.high
}}

|07|7|exeptionally high|exc.high={{#switch:{{lc:{{{3}}}}}
|n=17
|t={{#switch:{{lc:{{{4}}}}}|s=exc.high|#default=excecptionally high}}
|s|07- exc.high
}}

|08|8|extremely high|ext.high={{#switch:{{lc:{{{3}}}}}
|n=08
|t={{#switch:{{lc:{{{4}}}}}|s=etr.high|#default=extremely high}}
|s|08- ext.high
}}
}}
}}{{#switch:{{lc:{{{t}}}}}|yes|y=]]/26|}}
}}{{#switch:{{lc:{{{t}}}}}|yes|y=]]/26|}}
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}}
}}


|01|1|terribly|terrible={{lc:{{#switch:{{{3}}}}}
|01|1|terribly|terrible={{#switch:{{lc:{{{3}}}}}
|n=01
|n=01
|t=terribly
|t=terribly
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}}
}}


|16|outstanding|outstand={{#switch:{{lc:{{{3}}}}}
|16|amazing={{#switch:{{lc:{{{3}}}}}
|n=16
|n=16
|t=amazing
|t={{#switch:{{lc:{{{4}}}}}|s=outstand|#default=outstanding}}
|s|16- outstand
|s|16- amazing
}}
}}


|17|amazing={{#switch:{{lc:{{{3}}}}}
|17|unbelievable={{#switch:{{lc:{{{3}}}}}
|n=17
|n=17
|t=amazing
|s|17- amazing
}}

|18|unbelievable={{#switch:{{lc:{{{3}}}}}
|n=18
|t=unbelievable
|t=unbelievable
|s|18- unbelievable
|s|17- unbelievable
}}
}}


}}{{#switch:{{lc:{{{t}}}}}|yes|y=]]/18|}}
}}{{#switch:{{lc:{{{t}}}}}|yes|y=]]/17|}}
|shield|sprot|sprotection={{#switch:{{lc:{{{1}}}}}
|shield|sprot|sprotection={{#switch:{{lc:{{{1}}}}}


Line 642: Line 703:
}}
}}



|02|2|trivial={{#switch:{{lc:{{{3}}}}}
|02|2|light={{#switch:{{lc:{{{3}}}}}
|n=02
|n=02
|t=trivial
|t=light
|s|02- trivial
|s|02- light
}}
}}


|03|3|light={{#switch:{{lc:{{{3}}}}}
|03|3|fair={{#switch:{{lc:{{{3}}}}}
|n=03
|n=03
|t=light
|t=fair
|s|03- light
|s|03- fair
}}
}}


|04|4|minor={{#switch:{{lc:{{{3}}}}}
|04|4|moderate|mod={{#switch:{{lc:{{{3}}}}}
|n=04
|n=04
|t={{#switch:{{lc:{{{4}}}}}|s=mod|#default=moderate}}
|t=minor
|s|04- minor
|s|04- mod
}}
}}


|05|5|fair={{#switch:{{lc:{{{3}}}}}
|05|5|high={{#switch:{{lc:{{{3}}}}}
|n=05
|n=05
|t=fair
|t=high
|s|05- fair
|s|05- high
}}
}}


|06|6|mild={{#switch:{{lc:{{{3}}}}}
|06|great={{#switch:{{lc:{{{3}}}}}
|n=06
|n=06
|t=mild
|t=great
|s|06- mild
|s|06- great
}}
}}


|07|7|moderate|mod={{#switch:{{lc:{{{3}}}}}
|07|overwhelming={{#switch:{{lc:{{{3}}}}}
|n=07
|n=07
|t={{#switch:{{lc:{{{4}}}}}|s=mod|#default=moderate}}
|t={{#switch:{{lc:{{{4}}}}}|s=overwhelm|#default=overwhelming}}
|s|07- mod
|s|07- overwhelm
}}
}}


|08|8|noticeable={{#switch:{{lc:{{{3}}}}}
|08|insane={{#switch:{{lc:{{{3}}}}}
|n=08
|n=08
|t={{#switch:{{lc:{{{4}}}}}|s=notice|#default=noticeable}}
|s|08- notice
}}

|09|9|high={{#switch:{{lc:{{{3}}}}}
|n=09
|t=high
|s|09- high
}}

|10|significant|signif|sig={{#switch:{{lc:{{{3}}}}}
|n=10
|t={{#switch:{{lc:{{{4}}}}}|s=signif|#default=significant}}
|s|10- signif
}}

|11|great={{#switch:{{lc:{{{3}}}}}
|n=11
|t=great
|s|11- great
}}

|12|extreme={{#switch:{{lc:{{{3}}}}}
|n=12
|t=extreme
|s|12- extreme
}}

|13|debilitating|debil={{#switch:{{lc:{{{3}}}}}
|n=13
|t={{#switch:{{lc:{{{4}}}}}|s=debil|#default=debilitating}}
|s|13- debil
}}

|14|overwhelming={{#switch:{{lc:{{{3}}}}}
|n=14
|t={{#switch:{{lc:{{{4}}}}}|s=overwhelm|#default=overwhelming}}
|s|14- overwhelm
}}

|15|insane={{#switch:{{lc:{{{3}}}}}
|n=15
|t=insane
|t=insane
|s|15- insane
|s|08- insane
}}
}}
}}{{#switch:{{lc:{{{t}}}}}|yes|y=]]/15|}}
}}{{#switch:{{lc:{{{t}}}}}|yes|y=]]/8|}}


|const|construction={{#switch:{{lc:{{{1}}}}}
|const|construction={{#switch:{{lc:{{{1}}}}}
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|n=01
|n=01
|t={{#switch:{{lc:{{{4}}}}}|s=e.weak|#default=extremely weak}}
|t={{#switch:{{lc:{{{4}}}}}|s=e.weak|#default=extremely weak}}
|s|00- none
|s|01- e.weak
}}
}}


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|n=03
|n=03
|t={{#switch:{{lc:{{{4}}}}}|s=q.fragile|#default=quite fragile}}
|t={{#switch:{{lc:{{{4}}}}}|s=q.fragile|#default=quite fragile}}
|s|00- none
|s|03- q.fragile
}}
}}



Latest revision as of 13:20, 27 December 2018

??If t is set to "y", then the output of a text conversion will include semantic close brackets and the total number of levels. Example: "]]/18"


Syntax

1=text/number
2=type of text/number (damage, foi, balance, suitedness, hindrance, protection, absorption, sprotection (shield protection), construction, speed, quality)

|3=n: number
|3=t: text
|4=b: brawling text
|4=bs: brawling text shortened
|4=s: shortened text
|otherwise default text
|3=s: standard, for tables
|4=b: brawling standard, for tables
|otherwise standard table