Template:GearProcess: Difference between revisions

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m (removed "outstanding" from absorption values; doesn't exist in 3.0)
m (armor hindrance has a different scale than shield hindrance)
Line 535: Line 535:
|no=0
|no=0
|insignificant|insig=1
|insignificant|insig=1
|trivial=2
|light=2
|light=3
|fair=3
|minor=4
|moderate|mod=4
|fair=5
|high=5
|mild=6
|great=6
|moderate|mod=7
|overwhelming=7
|noticeable=8
|insane=8
|high=9
|significant|signif|sig=10
|great=11
|extreme=12
|debilitating|debil=13
|overwhelming=14
|insane=15
|0=No
|0=No
|1=Insignificant
|1=Insignificant
|2=Trivial
|2=Light
|3=Light
|3=Fair
|4=Minor
|4=Moderate
|5=Fair
|5=High
|6=Mild
|6=Great
|7=Moderate
|7=Overwhelming
|8=Noticeable
|8=Insane
}}{{#switch:{{{t}}}|y=]]/8}}
|9=High
|10=Significant
|11=Great
|12=Extreme
|13=Debilitating
|14=Overwhelming
|15=Insane
}}{{#switch:{{{t}}}|y=]]/15}}
|stealth2|stealth hindrance2|hind2|hindrance2={{#switch:{{#sub:{{{1|}}}|0|2}}
|stealth2|stealth hindrance2|hind2|hindrance2={{#switch:{{#sub:{{{1|}}}|0|2}}
|0|0-|00=00- none
|0|0-|00=00- none
|1|1-|01=01- insig
|1|1-|01=01- insig
|2|2-|02=02- trivial
|2|2-|02=02- light
|3|3-|03=03- light
|3|3-|03=03- fair
|4|4-|04=04- minor
|4|4-|04=04- mod
|5|5-|05=05- fair
|5|5-|05=05- high
|6|6-|06=06- mild
|6|6-|06=06- great
|7|7-|07=07- mod
|7|7-|07=07- overwhelm
|8|8-|08=08- noticeable
|8|8-|08=08- insane
|9|9-|09=09- high
|10=10- signif
|11=11- great
|12=12- extreme
|13=13- debil
|14=14- overwhelm
|15=15- insane
|{{#switch:{{lc:{{{1|}}}}}
|{{#switch:{{lc:{{{1|}}}}}
|no|none=00- none
|no|none=00- none
|insignificant|insig=01- insig
|insignificant|insig=01- insig
|trivial=02- trivial
|light=02- light
|light=03- light
|fair=03- fair
|minor=04- minor
|moderate|mod=04- mod
|fair=05- fair
|high=05- high
|mild=06- mild
|great=06- great
|moderate|mod=07- mod
|overwhelming|overwhelm=07- overwhelm
|noticeable=08- noticeable
|insane=08- insane
|high=09- high
|significant|signif=10- signif
|great=11- great
|extreme=12- extreme
|debilitating|debil=13- debil
|overwhelming|overwhelm=14- overwhelm
|insane=15- insane
|?
|?
}}
}}

Revision as of 13:06, 27 December 2018

This is a plug in for converting text values of equipment to numbers, or numbers to text. Variable one is the rating to be converted to number, and variable 2 is type of number it is: damage, foi, balance, suitedness, hindrance, protection, absorption, sprotection (shield protection), construction, speed, quality.

If t is set to "y", then the output of a text conversion will include semantic close brackets and the total number of levels. Example: "]]/18"

If the text needs to be lower case, for semantic tagging for example, use {{lc:}}.