Template:WeaponProcess: Difference between revisions

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(Temporary test)
m (updated damage cap to correct value)
 
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<includeonly>{{#switch:{{lc:{{{1}}}}}
<includeonly>{{#switch:{{lc:{{{2}}}}}
|puncture damage is
|no|none=[[{{{2}}} num::0| ]][[{{{2}}}::no|No (0/26)]]
|slice damage is
|dismal=[[{{{2}}} num::1| ]][[{{{2}}}::dismal|Dismal (1/26)]]
|poor=[[{{{2}}} num::2| ]][[{{{2}}}::poor|Poor (2/26)]]
|impact damage is=[[{{{2}}}::{{{1}}}]] ([[{{{2}}} number::{{GearProcess|{{{1}}}|damage}}]]/28)
|foi is
|low=[[{{{2}}} num::3| ]][[{{{2}}}::low|Low (3/26)]]
|balance is
|somewhat fair=[[{{{2}}} num::4| ]][[{{{2}}}::somewhat fair|Somewhat Fair (4/26)]]
|fair=[[{{{2}}} num::5| ]][[{{{2}}}::fair|Fair (5/26)]]
|suitedness is=[[{{{2}}}::{{{1}}}]] ([[{{{2}}} number::{{GearProcess|{{{1}}}|suitability}}]]/17)
}}</includeonly><noinclude>This is a plug in for [[Template:WeaponProperties]]. Variable one is the rating for damage, balance, or suitability, and variable 2 is the text which it will be semantically tagged with. {{cat|templates,Templates for Templates}}</noinclude>
|somewhat moderate=[[{{{2}}} num::6| ]][[{{{2}}}::somewhat moderate|Somewhat Moderate (6/26)]]
|moderate=[[{{{2}}} num::7| ]][[{{{2}}}::moderate|Moderate (7/26)]]
|somewhat heavy=[[{{{2}}} num::8| ]][[{{{2}}}::somewhat heavy|Somewhat Heavy (8/26)]]
|heavy=[[{{{2}}} num::9| ]][[{{{2}}}::heavy|Heavy (9/26)]]
|very heavy=[[{{{2}}} num::10| ]][[{{{2}}}::very heavy|Very Heavy (10/26)]]
|great=[[{{{2}}} num::11| ]][[{{{2}}}::great|Great (11/26)]]
|very great=[[{{{2}}} num::12| ]][[{{{2}}}::very great|Very Great (12/26)]]
|severe=[[{{{2}}} num::13| ]][[{{{2}}}::severe|Severe (13/26)]]
|very severe=[[{{{2}}} num::14| ]][[{{{2}}}::very severe|Very Severe (14/26)]]
|extreme=[[{{{2}}} num::15| ]][[{{{2}}}::extreme|Extreme (15/26)]]
|very extreme=[[{{{2}}} num::16| ]][[{{{2}}}::very extreme|Very Extreme (16/26)]]
|mighty=[[{{{2}}} num::17| ]][[{{{2}}}::mighty|Mighty (17/26)]]
|very mighty=[[{{{2}}} num::18| ]][[{{{2}}}::very mighty|Very Mighty (18/26)]]
|bone-crushing=[[{{{2}}} num::19| ]][[{{{2}}}::bone-crushing|Bone-Crushing (19/26)]]
|very bone-crushing=[[{{{2}}} num::20| ]][[{{{2}}}::very bone-crushing|Very Bone-Crushing (20/26)]]
|devastating=[[{{{2}}} num::21| ]][[{{{2}}}::devastating|Devastating (21/26)]]
|very devastating=[[{{{2}}} num::22| ]][[{{{2}}}::very devastating|Very Devastating (22/26)]]
|overwhelming=[[{{{2}}} num::23| ]][[{{{2}}}::overwhelming|Overwhelming (23/26)]]
|annihilating=[[{{{2}}} num::24| ]][[{{{2}}}::annihilating|Annihilating (24/26)]]
|obliterating=[[{{{2}}} num::25| ]][[{{{2}}}::obliterating|Obliterating (25/26)]]
|catastrophic=[[{{{2}}} num::26| ]][[{{{2}}}::catastrophic|Catastrophic (26/26)]]
|not=[[{{{2}}} num::0| ]][[{{{2}}}::not|Not (0/13)]]
|terribly=[[{{{2}}} num::1| ]][[{{{2}}}::terribly|Terribly (1/13)]]
|dismally=[[{{{2}}} num::2| ]][[{{{2}}}::dismally|Dismally (2/13)]]
|poorly=[[{{{2}}} num::3| ]][[{{{2}}}::poorly|Poorly (3/13)]]
|inadequately=[[{{{2}}} num::4| ]][[{{{2}}}::inadequately|Inadequately (4/13)]]
|fairly=[[{{{2}}} num::5| ]][[{{{2}}}::fairly|Fairly (5/13)]]
|decently=[[{{{2}}} num::6| ]][[{{{2}}}::decently|Decently (6/13)]]
|reasonably=[[{{{2}}} num::7| ]][[{{{2}}}::reasonably|Reasonably (7/13)]]
|soundly=[[{{{2}}} num::8| ]][[{{{2}}}::soundly|Soundly (8/13)]]
|well=[[{{{2}}} num::9| ]][[{{{2}}}::well|Well (9/13)]]
|excellently=[[{{{2}}} num::10| ]][[{{{2}}}::excellently|Excellently (10/13)]]
|superbly=[[{{{2}}} num::11| ]][[{{{2}}}::superbly|Superbly (11/13)]]
|incredibly=[[{{{2}}} num::12| ]][[{{{2}}}::incredibly|Incredibly (12/13)]]
|unbelievably=[[{{{2}}} num::13| ]][[{{{2}}}::unbelievably|Unbelievably (13/13)]]
|''Unknown''}}</includeonly><noinclude>This is a plug in for [[Template:WeaponProperties]]. Variable one is the rating for damage, balance, or suitability, and variable 2 is the text which it will be semantically tagged with. {{cat|templates,Templates for Templates}}</noinclude>

Latest revision as of 17:22, 5 December 2018

This is a plug in for Template:WeaponProperties. Variable one is the rating for damage, balance, or suitability, and variable 2 is the text which it will be semantically tagged with.