Harness Regeneration: Difference between revisions
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* [[ |
* Harness, or [[mana]] attunement, regenerates in pulses every 6 seconds. |
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* The regeneration functions off a character's current attunement, becoming slower as it is exhausted. |
* The regeneration functions off a character's current attunement, becoming slower as it is exhausted. |
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* [[Cleric]]s have a bonus above and beyond other guilds due to their [[Harness Ability skill|Harness]] expertise. |
* [[Cleric]]s have a bonus above and beyond other guilds due to their [[Harness Ability skill|Harness]] expertise. |
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{| width= |
{| width=45% class=wikitable |
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! width= |
! width=25%| Harness Ability |
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! width= |
! width=25%| Magic Tertiary |
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! width= |
! width=25%| Magic Secondary |
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! width= |
! width=25%| Magic Primary |
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! width=19%| Cleric |
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|- align=center |
|- align=center |
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! 0-200 |
! 0-200 |
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| 4% || 4% || 4% |
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|- align=center |
|- align=center |
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! 200-400 |
! 200-400 |
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| 4% || 4% || 4.25 |
| 4% || 4% || 4.25% |
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|- align=center |
|- align=center |
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! 400-600 |
! 400-600 |
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| 4% || 4.25% || 4. |
| 4% || 4.25% || 4.5% |
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|- align=center |
|- align=center |
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! 600-800 |
! 600-800 |
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| 4% || 4.25% || 4.75 |
| 4% || 4.25% || 4.75% |
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|- align=center |
|- align=center |
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! 800+ |
! 800+ |
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| 4% || 4. |
| 4% || 4.5% || 5% |
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|} |
|} |
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Revision as of 13:03, 14 May 2008
- Harness, or mana attunement, regenerates in pulses every 6 seconds.
- The regeneration functions off a character's current attunement, becoming slower as it is exhausted.
- Clerics have a bonus above and beyond other guilds due to their Harness expertise.
Harness Ability | Magic Tertiary | Magic Secondary | Magic Primary |
---|---|---|---|
0-200 | 4% | 4% | 4% |
200-400 | 4% | 4% | 4.25% |
400-600 | 4% | 4.25% | 4.5% |
600-800 | 4% | 4.25% | 4.75% |
800+ | 4% | 4.5% | 5% |