Harness Regeneration: Difference between revisions

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|- align=center
|- align=center
! 200-400
! 200-400
| 4% || 4% || 4.25% || 4.40%
| 4% || 4% || 4.25% || 4.70%
|- align=center
|- align=center
! 400-600
! 400-600
| 4% || 4.25% || 4.50% || 4.80%
| 4% || 4.25% || 4.50% || 5%
|- align=center
|- align=center
! 600-800
! 600-800
| 4% || 4.25% || 4.75% || 5.20%
| 4% || 4.25% || 4.75% || 5.30%
|- align=center
|- align=center
! 800+
! 800+

Revision as of 02:00, 20 September 2007

  • Mana attunement regenerates every 6 seconds.
  • The regeneration functions off a character's current attunement, becoming slower as it is exhausted.
  • Clerics have a bonus above and beyond other guilds due to their Harness expertise.


Harness Ability Magic Tertiary Magic Secondary Magic Primary Cleric
0-200 4% 4% 4% 4%
200-400 4% 4% 4.25% 4.70%
400-600 4% 4.25% 4.50% 5%
600-800 4% 4.25% 4.75% 5.30%
800+ 4% 4.50% 5% 5.60%