Harness Regeneration: Difference between revisions
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! 200-400 |
! 200-400 |
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| 4% || 4% || 4.25% || 4. |
| 4% || 4% || 4.25% || 4.40% |
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|- align=center |
|- align=center |
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! 400-600 |
! 400-600 |
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| 4% || 4.25% || 4.50% || |
| 4% || 4.25% || 4.50% || 4.80% |
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|- align=center |
|- align=center |
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! 600-800 |
! 600-800 |
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| 4% || 4.25% || 4.75% || 5. |
| 4% || 4.25% || 4.75% || 5.20% |
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|- align=center |
|- align=center |
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! 800+ |
! 800+ |
Revision as of 08:53, 19 September 2007
- Mana attunement regenerates every 6 seconds.
- The regeneration functions off a character's current attunement, becoming slower as it is exhausted.
- Clerics have a bonus above and beyond other guilds due to their Harness expertise.
Harness Ability | Magic Tertiary | Magic Secondary | Magic Primary | Cleric |
---|---|---|---|---|
0-200 | 4% | 4% | 4% | 4% |
200-400 | 4% | 4% | 4.25% | 4.40% |
400-600 | 4% | 4.25% | 4.50% | 4.80% |
600-800 | 4% | 4.25% | 4.75% | 5.20% |
800+ | 4% | 4.50% | 5% | 5.60% |