Gar Zeng: Difference between revisions

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{{Spell
{{Spell
|abbrev=gz
|abbrev=gz
|minprep=2
|minprep=1
|castcap=97
|castcap=50
|minskill=0
|minskill=0
|maxskill=400
|maxskill=400
Line 11: Line 11:
|prereqs=-
|prereqs=-
|slot=1
|slot=1
|desc=Gar Zeng is an introductory electrical attack. Several arcs of electricity are emitted in rapid succession, making it fairly easy to hit your target *somewhere*. Due to the capricious nature of the arcs, Gar Zeng can not be aimed at a specific body part and doesn't do serious damage. Avoid casting this spell in water.
|desc=Gar Zeng is an introductory electrical attack. Several arcs of electricity are emitted in rapid succession, making it fairly easy to hit your target *somewhere*. Due to the capricious nature of the arcs, Gar Zeng can not be aimed at a specific body part. Avoid casting this spell in water.
|buffs=No buffs
|buffs=No buffs
|debuffs=No debuffs
|debuffs=No debuffs
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|ctype=battle
|ctype=battle
}}
}}
==Notes==
*Damage is weighted to electrical.

Revision as of 04:27, 28 July 2016


Wm thumb.jpgWarrior Mage Guild


Gar Zeng Targeted Magic spell
Abbreviation: GZ
Prerequisites: -
Signature: No
Spell Slots: 1
Mana Type: Unknown
Spell Type: battle / targeted, multistrike
Difficulty: intro
Prep (min/max): 1 / 50
Skill Range (min/max): 0 / 400
Valid Spell Target: PC, Creature
Duration (min/max): Instant
Justice: Unknown
Corruption: Unknown
Description: Gar Zeng is an introductory electrical attack. Several arcs of electricity are emitted in rapid succession, making it fairly easy to hit your target *somewhere*. Due to the capricious nature of the arcs, Gar Zeng can not be aimed at a specific body part. Avoid casting this spell in water.
Effect: Fire damage, Electrical damage, Single target multi-strike.
Example Messaging: You reach out toward a kobold with your left hand.

Three blasts of electricity arc from you to it!
The first blast glances off its target shield, causing a shower of sparks.
A kobold squeezes its left eye shut as tightly as possible as sparks dance over its face.
The kobold is lightly stunned!
The second blast glances off its target shield, causing a shower of sparks.
Its head snaps back reflexively.
The final blast glances off its target shield, causing a shower of sparks.
A kobold yelps as its right leg is wrapped briefly in a net of lightning.
Roundtime: 1 sec.

Devices/Tattoos: Item:Smoky zengalmi ring carved to resemble a curled whip, Item:Zengalmi bullwhip charm, Smoky zengalmi ring carved to resemble a curled whip, Zengalmi bullwhip charm

Notes

  • Damage is weighted to electrical.