CombatAnalyze (script): Difference between revisions
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(Handle being stunned) |
(Added punch attack for Brawling) |
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|cat=training,combat |
|cat=training,combat |
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|fe=StormFront |
|fe=StormFront |
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|auth=[[User:Seped|Seped]] |
|auth=[[User:Seped|Seped]], [[User:Sheltim|Sheltim]] |
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}} |
}} |
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MATCH ELBOW landing an elbow |
MATCH ELBOW landing an elbow |
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MATCH CLAW landing a claw |
MATCH CLAW landing a claw |
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MATCH PUNCH landing a punch |
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MATCH UNKNOWN Roundtime |
MATCH UNKNOWN Roundtime |
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MATCH FACE Analyze what |
MATCH FACE Analyze what |
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CLAW: |
CLAW: |
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save "claw" |
save "claw" |
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goto ATTACK |
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PUNCH: |
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save "punch" |
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goto ATTACK |
goto ATTACK |
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Latest revision as of 19:01, 15 September 2015
CombatAnalyze (script) | |
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Category | training,combat |
Front-end | StormFront |
Author | Seped, Sheltim |
Will fight following analyze prompts and pick up new targets. I'll add brawling maneuvers shortly.
LOOP: MATCH JAB landing a jab MATCH FEINT landing a feint MATCH DRAW landing a draw MATCH CHOP landing a chop MATCH SLICE landing a slice MATCH SWEEP landing a sweep MATCH LUNGE landing a lunge MATCH THRUST landing a thrust MATCH SLAM landing a slam MATCH SWING landing a swing MATCH BASH landing a bash MATCH KICK landing a kick MATCH SLAP landing a slap MATCH GOUGE landing a gouge MATCH ELBOW landing an elbow MATCH CLAW landing a claw MATCH PUNCH landing a punch MATCH UNKNOWN Roundtime MATCH FACE Analyze what MATCH LOOP fail to find MATCH LOOP ...wait MATCH LOOP You are still stunned. put anal %1 MATCHWAIT THRUST: save "thrust" goto ATTACK SLAM: save "slam" goto ATTACK SWING: save "swing" goto ATTACK BASH: save "bash" goto ATTACK KICK: save "kick" goto ATTACK SLAP: save "slap" goto ATTACK GOUGE: save "gouge" goto ATTACK ELBOW: save "elbow" goto ATTACK CLAW: save "claw" goto ATTACK PUNCH: save "punch" goto ATTACK LUNGE: save "lunge" goto ATTACK SWEEP: save "sweep" goto ATTACK SLICE: save "slice" goto ATTACK CHOP: save "chop" goto ATTACK DRAW: save "draw" goto ATTACK JAB: save "jab" goto ATTACK FEINT: save "feint" goto ATTACK ATTACK: MATCH LOOP Roundtime MATCH ATTACK ...wait put %s MATCHWAIT FACE: put face next GOTO LOOP UNKNOWN: echo UNKNOWN SKILL DONE: