Template:Manipulation: Difference between revisions

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|- bgcolor="#FFFFFF"
|- bgcolor="#FFFFFF"
| Initial Cost
| Initial Cost
| {{#ifeq: {{{InitCost2}}} | | N/A | {{{InitCost2}}} }}
| {{#switch: {{lc:{{{Manipulated}}} }} | unknown=N/A | {{#ifeq: {{{InitCost2}}} | | N/A | {{{InitCost2}}} }} }}
|- bgcolor="#FFFFFF"
|- bgcolor="#FFFFFF"
| Maint Cost
| Maint Cost
| {{#ifeq: {{{InitCost2}}} | | N/A | {{#switch: {{lc:{{{Manipulated}}} }} | unknown=0 | yes={{#expr:({{{InitCost2}}}/3-0.5round0)}} | no=N/A | 0}} }}
| {{#ifeq: {{{InitCost2}}} | | N/A | {{#switch: {{lc:{{{Manipulated}}} }} | unknown=N/A | yes={{#expr:({{{InitCost2}}}/3-0.5round0)}} | no=N/A | N/A}} }}
|-
|-
! Tier 3
! Tier 3
|- bgcolor="#FFFFFF"
|- bgcolor="#FFFFFF"
| Initial Cost
| Initial Cost
| {{#ifeq: {{{InitCost3}}} | | N/A | {{{InitCost3}}} }}
| {{#switch: {{lc:{{{Manipulated}}} }} | unknown=N/A | {{#ifeq: {{{InitCost3}}} | | N/A | {{{InitCost3}}} }} }}
|- bgcolor="#FFFFFF"
|- bgcolor="#FFFFFF"
| Maint Cost
| Maint Cost
| {{#ifeq: {{{InitCost3}}} | | N/A | {{#switch: {{lc:{{{Manipulated}}} }} | unknown=0 | yes={{#expr:({{{InitCost3}}}/3-0.5round0)}} | no=N/A | 0}} }}
| {{#ifeq: {{{InitCost3}}} | | N/A | {{#switch: {{lc:{{{Manipulated}}} }} | unknown=N/A | yes={{#expr:({{{InitCost3}}}/3-0.5round0)}} | no=N/A | N/A}} }}
|-
|-
! Tier 4
! Tier 4
|- bgcolor="#FFFFFF"
|- bgcolor="#FFFFFF"
| Initial Cost
| Initial Cost
| {{#ifeq: {{{InitCost4}}} | | N/A | {{{InitCost4}}} }}
| {{#switch: {{lc:{{{Manipulated}}} }} | unknown=N/A | {{#ifeq: {{{InitCost4}}} | | N/A | {{{InitCost4}}} }} }}
|- bgcolor="#FFFFFF"
|- bgcolor="#FFFFFF"
| Maint Cost
| Maint Cost
| {{#ifeq: {{{InitCost4}}} | | N/A | {{#switch: {{lc:{{{Manipulated}}} }} | unknown=0 | yes={{#expr:({{{InitCost4}}}/3-0.5round0)}} | no=N/A | 0}} }}
| {{#ifeq: {{{InitCost4}}} | | N/A | {{#switch: {{lc:{{{Manipulated}}} }} | unknown=N/A | yes={{#expr:({{{InitCost4}}}/3-0.5round0)}} | no=N/A | N/A}} }}
|-
|-
! Tier 5
! Tier 5
|- bgcolor="#FFFFFF"
|- bgcolor="#FFFFFF"
| Initial Cost
| Initial Cost
| {{#ifeq: {{{InitCost5}}} | | N/A | {{{InitCost5}}} }}
| {{#switch: {{lc:{{{Manipulated}}} }} | unknown=N/A | {{#ifeq: {{{InitCost5}}} | | N/A | {{{InitCost5}}} }} }}
|- bgcolor="#FFFFFF"
|- bgcolor="#FFFFFF"
| Maint Cost
| Maint Cost
| {{#ifeq: {{{InitCost5}}} | | N/A | {{#switch: {{lc:{{{Manipulated}}} }} | unknown=0 | yes={{#expr:({{{InitCost5}}}/3-0.5round0)}} | no=N/A | 0}} }}
| {{#ifeq: {{{InitCost5}}} | | N/A | {{#switch: {{lc:{{{Manipulated}}} }} | unknown=N/A | yes={{#expr:({{{InitCost5}}}/3-0.5round0)}} | no=N/A | N/A}} }}
|}
|}
</includeonly>
</includeonly>

Revision as of 16:28, 18 June 2007


Usage

{{Manipulation |
  Manipulated = |
  InitCost    = |
}}

Leave unknown fields BLANK!

  • Manipulated is either Yes or No or Unknown (left blank = Unknown).
  • InitCost is concentration number necessary to beat the manipulation check (the critter will either become friendly or will immediately target you).
  • Maint Cost is calculated and handled by the template, no user input required for this item (will show 0 if InitCost is not provided, and N/A if the critter cannot be manipulated).