Template:Manipulation: Difference between revisions

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| Maint Cost
| Maint Cost
| {{#ifeq: {{{InitCost2}}} | | N/A | {{#switch: {{lc:{{{Manipulated}}} }} | unknown=0 | yes={{#expr:({{{InitCost2}}}/3-0.5round0)}} | no=N/A | 0}} }}
| {{#ifeq: {{{InitCost2}}} | | N/A | {{#switch: {{lc:{{{Manipulated}}} }} | unknown=0 | yes={{#expr:({{{InitCost2}}}/3-0.5round0)}} | no=N/A | 0}} }}
<--| {{#switch: {{lc:{{{Manipulated}}} }} | unknown=0 | yes={{#expr:({{{InitCost2}}}/3-0.5round0)}} | no=N/A | 0}}-->
|-
|-
! Tier 3
! Tier 3

Revision as of 16:15, 18 June 2007


Usage

{{Manipulation |
  Manipulated = |
  InitCost    = |
}}

Leave unknown fields BLANK!

  • Manipulated is either Yes or No or Unknown (left blank = Unknown).
  • InitCost is concentration number necessary to beat the manipulation check (the critter will either become friendly or will immediately target you).
  • Maint Cost is calculated and handled by the template, no user input required for this item (will show 0 if InitCost is not provided, and N/A if the critter cannot be manipulated).