Template:Manipulation: Difference between revisions
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| Maint Cost |
| Maint Cost |
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| {{#switch: {{lc:{{{Manipulated}}} }} | unknown=0 | yes={{#expr:({{{InitCost}}}/3-0.5round0)}} | no=N/A | 0}} |
| {{#switch: {{lc:{{{Manipulated}}} }} | unknown=0 | yes={{#expr:({{{InitCost}}}/3-0.5round0)}} | no=N/A | 0}} |
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|- |
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| ⚫ | |||
! Tier 2 |
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| ⚫ | |||
|- bgcolor="#FFFFFF" |
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| Initial Cost |
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| ⚫ | |||
|- bgcolor="#FFFFFF" |
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| Maint Cost |
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| {{#switch: {{lc:{{{Manipulated}}} }} | unknown=0 | yes={{#expr:({{{InitCost2}}}/3-0.5round0)}} | no=N/A | 0}} |
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|- |
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! Tier 3 |
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|- bgcolor="#FFFFFF" |
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| Initial Cost |
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| ⚫ | |||
|- bgcolor="#FFFFFF" |
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| Maint Cost |
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| {{#switch: {{lc:{{{Manipulated}}} }} | unknown=0 | yes={{#expr:({{{InitCost3}}}/3-0.5round0)}} | no=N/A | 0}} |
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|- |
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! Tier 4 |
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|- bgcolor="#FFFFFF" |
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| Initial Cost |
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| {{#ifeq: {{{InitCost4}}} | | N/A | {{{InitCost4}}} }} |
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|- bgcolor="#FFFFFF" |
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| Maint Cost |
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| {{#switch: {{lc:{{{Manipulated}}} }} | unknown=0 | yes={{#expr:({{{InitCost4}}}/3-0.5round0)}} | no=N/A | 0}} |
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|- |
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! Tier 5 |
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|- bgcolor="#FFFFFF" |
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| Initial Cost |
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| {{#ifeq: {{{InitCost5}}} | | N/A | {{{InitCost5}}} }} |
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|- bgcolor="#FFFFFF" |
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| Maint Cost |
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| {{#switch: {{lc:{{{Manipulated}}} }} | unknown=0 | yes={{#expr:({{{InitCost5}}}/3-0.5round0)}} | no=N/A | 0}} |
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|} |
|} |
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</includeonly> |
</includeonly> |
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Revision as of 16:07, 18 June 2007
Usage
{{Manipulation |
Manipulated = |
InitCost = |
}}
Leave unknown fields BLANK!
- Manipulated is either Yes or No or Unknown (left blank = Unknown).
- InitCost is concentration number necessary to beat the manipulation check (the critter will either become friendly or will immediately target you).
- Maint Cost is calculated and handled by the template, no user input required for this item (will show 0 if InitCost is not provided, and N/A if the critter cannot be manipulated).