Template:Manipulation: Difference between revisions
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| Maint Cost |
| Maint Cost |
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| {{#switch: {{lc:{{{Manipulated}}} }} | unknown=0 | yes={{#expr:({{{InitCost}}}/3-0.5round0)}} | no=N/A | 0}} |
| {{#switch: {{lc:{{{Manipulated}}} }} | unknown=0 | yes={{#expr:({{{InitCost}}}/3-0.5round0)}} | no=N/A | 0}} |
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{{#ifeq: {{{InitCost2}}} | | | {{!}}- }} |
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|- |
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! {{#ifeq: {{{InitCost2}}} | | | Tier 2 }} |
! {{#ifeq: {{{InitCost2}}} | | | Tier 2 }} |
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Revision as of 16:01, 18 June 2007
Usage
{{Manipulation |
Manipulated = |
InitCost = |
}}
Leave unknown fields BLANK!
- Manipulated is either Yes or No or Unknown (left blank = Unknown).
- InitCost is concentration number necessary to beat the manipulation check (the critter will either become friendly or will immediately target you).
- Maint Cost is calculated and handled by the template, no user input required for this item (will show 0 if InitCost is not provided, and N/A if the critter cannot be manipulated).