Template:Manipulation: Difference between revisions

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mNo edit summary
mNo edit summary
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|-
|-
! style="border: lightgrey;" | Manipulated?
! style="border: lightgrey;" | Manipulated?
| style="border: lightgrey;" | {{{Manipulated|Unknown}}}
| style="border: lightgrey;" | #ifeq: {{Manipulated}} | | Unknown | {{{Manipulated}}} }}
|-
|-
! style="border: lightgrey;" | Initial Cost
! style="border: lightgrey;" | Initial Cost

Revision as of 18:11, 15 June 2007


Usage

{{Manipulation |
  Manipulated = |
  InitCost    = |
}}

Leave unknown fields BLANK!

  • Manipulated is either Yes or No, otherwise leave blank (will show as Unknown when undefined).
  • InitCost is the amount of concentration it takes to have successfully manipulated a critter (undead/evil critters that cannot be manipulated will still suck away your concentration as though they could be manipulated, but will not incur a maintenance cost).
  • Maint Cost is calculated and handled by the template, no user input required for this item.