Template:GearProcess3: Difference between revisions
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|dam|dam2|damage={{#switch:{{lc:{{{1}}} }} |
|dam|dam2|damage={{#switch:{{lc:{{{1}}} }} |
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|-1|-01|-b1|b-1|poor (increase)|poor (inc)|poor increase|poor inc={{#switch:{{lc:{{{3}}} }} |
|-1|-01|-b1|b-1|poor (increase)|poor (inc)|poor increase|poor inc={{#switch:{{lc:{{{3}}} }} |
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|n= |
|n=?? |
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|t={{#switch:{{lc:{{{4}}} }}|s|bs=poor (inc)|b|#default=poor increase}} |
|t={{#switch:{{lc:{{{4}}} }}|s|bs=poor (inc)|b|#default=poor increase}} |
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|s|{{#switch:{{lc:{{{4}}} }}|b|#default= |
|s|{{#switch:{{lc:{{{4}}} }}|b|#default=??- poor (inc)}} |
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}} |
}} |
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|0|00|b0|no|none|no increase|no inc|no (increase)|no (inc)={{#switch:{{lc:{{{3}}} }} |
|0|00|b0|i0|no|none|no increase|no inc|no (increase)|no (inc)={{#switch:{{lc:{{{3}}} }} |
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|n= |
|n=i0 |
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|t={{#switch:{{lc:{{{4}}} }}|b=no increase|bs=no (inc)|s|#default=none}} |
|t={{#switch:{{lc:{{{4}}} }}|b=no increase|bs=no (inc)|s|#default=none}} |
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|s|{{#switch:{{lc:{{{4}}} }}|b= |
|s|{{#switch:{{lc:{{{4}}} }}|b=i0- no (inc)|#default=i0- none}} |
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}} |
}} |
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|1|01|b1|dismal|a little={{#switch:{{lc:{{{3}}} }} |
|1|01|b1|dismal|a little={{#switch:{{lc:{{{3}}} }} |
Revision as of 16:31, 11 August 2014
??If t is set to "y", then the output of a text conversion will include semantic close brackets and the total number of levels. Example: "]]/18"
Syntax
1=text/number
2=type of text/number (damage, foi, balance, suitedness, hindrance, protection, absorption, sprotection (shield protection), construction, speed, quality)
- |3=n: number
- |3=t: text
- |4=b: brawling text
- |4=bs: brawling text shortened
- |4=s: shortened text
- |otherwise default text
- |3=s: standard, for tables
- |4=b: brawling standard, for tables
- |otherwise standard table