Template:GearProcess3: Difference between revisions

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|n=00
|n=00
|t={{#switch:{{lc:{{{4}}} }}|b=no increase|bs=no (inc)|s|#default=none}}
|t={{#switch:{{lc:{{{4}}} }}|b=no increase|bs=no (inc)|s|#default=none}}
|s={{#switch:{{lc:{{{4}}} }}|b=00- no (inc)|#default=00- none}}
|s|{{#switch:{{lc:{{{4}}} }}|b=00- no (inc)|#default=00- none}}
}}
}}
|1|01|dismal|a little={{#switch:{{lc:{{{3}}} }}
|1|01|dismal|a little={{#switch:{{lc:{{{3}}} }}

Revision as of 02:43, 27 December 2013

??If t is set to "y", then the output of a text conversion will include semantic close brackets and the total number of levels. Example: "]]/18"


Syntax

1=text/number
2=type of text/number (damage, foi, balance, suitedness, hindrance, protection, absorption, sprotection (shield protection), construction, speed, quality)

|3=n: number
|3=t: text
|4=b: brawling text
|4=bs: brawling text shortened
|4=s: shortened text
|otherwise default text
|3=s: standard, for tables
|4=b: brawling standard, for tables
|otherwise standard table