Template:GearProcess3: Difference between revisions

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(still not sure)
(fixed maybe)
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{{#switch:{{#len:{{{1|}}}}}
{{#switch:{{#len:{{{1|}}} }}
|0|00=??
|0|00=??
|#default={{#switch:{{lc:{{{2}}}}}
|#default={{#switch:{{lc:{{{2}}} }}
|dam|damage={{#switch:{{lc:{{{1}}} }}

|dam|damage={{#switch:{{lc:{{{1}}}}}
|-1|-01|poor (increase)|poor (inc)|poor increase|poor inc={{#switch:{{lc:{{{3}}} }}

|-1|-01|poor (increase)|poor (inc)|poor increase|poor inc={{#switch:{{lc:{{{3}}}}}
|n=-01
|n=-01
|t={{#switch:{{lc:{{{4}}}}}|s|bs=poor (inc)|b|#default=poor increase}}
|t={{#switch:{{lc:{{{4}}} }}|s|bs=poor (inc)|b|#default=poor increase}}
|s={{#switch:{{lc:{{{4}}}}}|b|#default=-01- poor (inc)}}
|s={{#switch:{{lc:{{{4}}} }}|b|#default=-01- poor (inc)}}
}}
}}
|0|00|no|none|no increase|no inc|no (increase)|no (inc)={{#switch:{{lc:{{{3}}} }}

|0|00|no|none|no increase|no inc|no (increase)|no (inc)={{#switch:{{lc:{{{3}}}}}
|n=00
|n=00
|t={{#switch:{{lc:{{{4}}}}}|b=no increase|bs=no (inc)|s|#default=none}}
|t={{#switch:{{lc:{{{4}}} }}|b=no increase|bs=no (inc)|s|#default=none}}
|s={{#switch:{{lc:{{{4}}}}}|b=00- no (inc)|#default=00- none}}
|s={{#switch:{{lc:{{{4}}} }}|b=00- no (inc)|#default=00- none}}
}}
}}
|1|01|dismal|a little={{#switch:{{lc:{{{3}}} }}

|1|01|dismal|a little={{#switch:{{lc:{{{3}}}}}
|n=01
|n=01
|t={{#switch:{{lc:{{{4}}}}}|b|bs=a little|s|#default=dismal}}
|t={{#switch:{{lc:{{{4}}} }}|b|bs=a little|s|#default=dismal}}
|s={{#switch:{{lc:{{{4}}}}}|b=01- a little|#default=01- dismal}}
|s={{#switch:{{lc:{{{4}}} }}|b=01- a little|#default=01- dismal}}
}}
}}
|2|02|poor|some={{#switch:{{lc:{{{3}}} }}

|2|02|poor|some={{#switch:{{lc:{{{3}}}}}
|n=01
|n=01
|t={{#switch:{{lc:{{{4}}}}}|b|bs=some|s|#default=poor}}
|t={{#switch:{{lc:{{{4}}} }}|b|bs=some|s|#default=poor}}
|s={{#switch:{{lc:{{{4}}}}}|b=02- some|#default=02- poor}}
|s={{#switch:{{lc:{{{4}}} }}|b=02- some|#default=02- poor}}
}}
}}
|3|03|low|quite a bit|quite={{#switch:{{lc:{{{3}}} }}

|3|03|low|quite a bit|quite={{#switch:{{lc:{{{3}}}}}
|n=03
|n=03
|t={{#switch:{{lc:{{{4}}}}}|b|bs=quite a bit|s|#default=low}}
|t={{#switch:{{lc:{{{4}}} }}|b|bs=quite a bit|s|#default=low}}
|s={{#switch:{{lc:{{{4}}}}}|b=03- quite a bit|#default=03- low}}
|s={{#switch:{{lc:{{{4}}} }}|b=03- quite a bit|#default=03- low}}
}}
}}
|4|04|a lot|somewhat fair|s.fair={{#switch:{{lc:{{{3}}} }}

|4|04|a lot|somewhat fair|s.fair={{#switch:{{lc:{{{3}}}}}
|n=04
|n=04
|t={{#switch:{{lc:{{{4}}}}}|b|bs=a lot|s=s.fair|#default=somewhat fair}}
|t={{#switch:{{lc:{{{4}}} }}|b|bs=a lot|s=s.fair|#default=somewhat fair}}
|s={{#switch:{{lc:{{{4}}}}}|b=04- a lot|#default=04- s.fair}}
|s={{#switch:{{lc:{{{4}}} }}|b=04- a lot|#default=04- s.fair}}
}}
}}
|5|05|fair={{#switch:{{lc:{{{3}}} }}

|5|05|fair={{#switch:{{lc:{{{3}}}}}
|n=05
|n=05
|t=fair
|t=fair
|s=05- fair
|s=05- fair
}}
}}
|6|06|somewhat moderate|s.moderate|s.mod={{#switch:{{lc:{{{3}}} }}

|6|06|somewhat moderate|s.moderate|s.mod={{#switch:{{lc:{{{3}}}}}
|n=06
|n=06
|t={{#switch:{{lc:{{{4}}}}}|s=s.mod|#default=somewhat moderate}}
|t={{#switch:{{lc:{{{4}}} }}|s=s.mod|#default=somewhat moderate}}
|s=06- s.mod
|s=06- s.mod
}}
}}
|7|07|moderate|mod={{#switch:{{lc:{{{3}}} }}

|7|07|moderate|mod={{#switch:{{lc:{{{3}}}}}
|n=07
|n=07
|t={{#switch:{{lc:{{{4}}}}}|s=mod|#default=moderate}}
|t={{#switch:{{lc:{{{4}}} }}|s=mod|#default=moderate}}
|s=07- mod
|s=07- mod
}}
}}
|8|08|somewhat heavy|s.heavy={{lc:{{#switch:{{{3}}} }}

|8|08|somewhat heavy|s.heavy={{lc:{{#switch:{{{3}}}}}
|n=08
|n=08
|t={{#switch:{{lc:{{{4}}}}}|s=s.heavy|#default=somewhat heavy}}
|t={{#switch:{{lc:{{{4}}} }}|s=s.heavy|#default=somewhat heavy}}
|s=08- s.heavy
|s=08- s.heavy
}}
}}
|9|09|heavy={{#switch:{{lc:{{{3}}} }}

|9|09|heavy={{#switch:{{lc:{{{3}}}}}
|n=09
|n=09
|t=heavy
|t=heavy
|s=09- heavy
|s=09- heavy
}}
}}
|10|very heavy|v.heavy={{#switch:{{lc:{{{3}}} }}

|10|very heavy|v.heavy={{#switch:{{lc:{{{3}}}}}
|n=10
|n=10
|t={{#switch:{{lc:{{{4}}}}}|s=v.heavy|#default=very heavy}}
|t={{#switch:{{lc:{{{4}}} }}|s=v.heavy|#default=very heavy}}
|s=10- v.heavy
|s=10- v.heavy
}}
}}
|11|great={{#switch:{{lc:{{{3}}} }}

|11|great={{#switch:{{lc:{{{3}}}}}
|n=11
|n=11
|t=great
|t=great
|s=11- great
|s=11- great
}}
}}
|12|very great|v.great={{#switch:{{lc:{{{3}}} }}

|12|very great|v.great={{#switch:{{lc:{{{3}}}}}
|n=12
|n=12
|t={{#switch:{{lc:{{{4}}}}}|s=v.great|#default=very great}}
|t={{#switch:{{lc:{{{4}}} }}|s=v.great|#default=very great}}
|s=12- v.great
|s=12- v.great
}}
}}
|13|severe={{#switch:{{lc:{{{3}}} }}

|13|severe={{#switch:{{lc:{{{3}}}}}
|n=13
|n=13
|t=severe
|t=severe
|s=13- severe
|s=13- severe
}}
}}
|14|very severe|v.severe={{#switch:{{lc:{{{3}}} }}

|14|very severe|v.severe={{#switch:{{lc:{{{3}}}}}
|n=14
|n=14
|t={{#switch:{{lc:{{{4}}}}}|s=v.severe|#default=very severe}}
|t={{#switch:{{lc:{{{4}}} }}|s=v.severe|#default=very severe}}
|s=14- v.severe
|s=14- v.severe
}}
}}
|15|extreme={{#switch:{{lc:{{{3}}} }}

|15|extreme={{#switch:{{lc:{{{3}}}}}
|n=15
|n=15
|t=extreme
|t=extreme
|s=15- extreme
|s=15- extreme
}}
}}
|16|very extreme|v.extreme={{#switch:{{lc:{{{3}}} }}

|16|very extreme|v.extreme={{#switch:{{lc:{{{3}}}}}
|n=16
|n=16
|t={{#switch:{{lc:{{{4}}}}}|s=v.extreme|#default=very extreme}}
|t={{#switch:{{lc:{{{4}}} }}|s=v.extreme|#default=very extreme}}
|s=16- v.extreme
|s=16- v.extreme
}}
}}
|17|mighty={{#switch:{{lc:{{{3}}} }}

|17|mighty={{#switch:{{lc:{{{3}}}}}
|n=17
|n=17
|t=mighty
|t=mighty
|s=17- mighty
|s=17- mighty
}}
}}
|18|very mighty|v.mighty={{#switch:{{lc:{{{3}}} }}

|18|very mighty|v.mighty={{#switch:{{lc:{{{3}}}}}
|n=18
|n=18
|t={{#switch:{{lc:{{{4}}}}}|s=v.mighty|#default=very mighty}}
|t={{#switch:{{lc:{{{4}}} }}|s=v.mighty|#default=very mighty}}
|s=18- v.mighty
|s=18- v.mighty
}}
}}
|19|bone-crushing|bonecrushing|bcrush|b.crush={{#switch:{{lc:{{{3}}} }}

|19|bone-crushing|bonecrushing|bcrush|b.crush={{#switch:{{lc:{{{3}}}}}
|n=19
|n=19
|t=bonecrushing
|t=bonecrushing
|s=19- b.crush
|s=19- b.crush
}}
}}
|20|very bone-crushing|v.bone-crushing|very bonecrushing|v.bonecrushing|v.bcrush|very bcrush|v.b.crush|very b.crush={{#switch:{{lc:{{{3}}} }}

|20|very bone-crushing|v.bone-crushing|very bonecrushing|v.bonecrushing|v.bcrush|very bcrush|v.b.crush|very b.crush={{#switch:{{lc:{{{3}}}}}
|n=20
|n=20
|t={{#switch:{{lc:{{{4}}}|s=v.bonecrush|#default=very bonecrushing}}
|t={{#switch:{{lc:{{{4}}} }}|s=v.bonecrush|#default=very bonecrushing}}
|s=20- v.bonecrush
|s=20- v.bonecrush
}}
}}
Line 1,110: Line 1,087:
}}
}}


|05|5|boulder={{#switch:{{lc:{{{3}}}}}
|05|5|boulder={{#switch:{{lc:{{{3}}} }}
|n=05
|n=05
|t=boulder
|t=boulder
Line 1,117: Line 1,094:


}}
}}
|type={{SkillCode|{{{1|}}}}}
|type={{SkillCode|{{{1|}}} }}
|type2=[[is combat type::{{SkillCode|{{{1|}}}}}]]
|type2=[[is combat type::{{SkillCode|{{{1|}}} }}]]
}}
}}
}}<noinclude>If t is set to "y", then the output of a text conversion will include semantic close brackets and the total number of levels. Example: <nowiki>"]]/18"</nowiki>
}}<noinclude>If t is set to "y", then the output of a text conversion will include semantic close brackets and the total number of levels. Example: <nowiki>"]]/18"</nowiki>

Revision as of 02:40, 27 December 2013

??If t is set to "y", then the output of a text conversion will include semantic close brackets and the total number of levels. Example: "]]/18"


Syntax

1=text/number
2=type of text/number (damage, foi, balance, suitedness, hindrance, protection, absorption, sprotection (shield protection), construction, speed, quality)

|3=n: number
|3=t: text
|4=b: brawling text
|4=bs: brawling text shortened
|4=s: shortened text
|otherwise default text
|3=s: standard, for tables
|4=b: brawling standard, for tables
|otherwise standard table