Template:GearProcess3: Difference between revisions
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|4|04|a lot|somewhat fair|s.fair= |
|4|04|a lot|somewhat fair|s.fair={{#switch:{{{3}}} |
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|n=04<!-- number --> |
|n=04<!-- number --> |
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|t={{#switch:{{{4}}}<!-- text --> |
|t={{#switch:{{{4}}}<!-- text --> |
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}}{{#switch:{{{t}}}|y=]]/15}} |
}}{{#switch:{{{t}}}|y=]]/15}} |
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|prot2|protection2={{#switch:{{#sub:{{{1|}}}|0|2}} |
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|1|1-|01=01- poor |
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|2|2-|02=02- low |
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|3|3-|03=03- fair |
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|4|4-|04=04- mod |
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|5|5-|05=05- good |
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|6|6-|06=06- v.good |
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|7|7-|07=07- high |
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|8|8-|08=08- v.high |
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|9|9-|09=09- great |
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|10=10- v.great |
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|11=11- extreme |
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|12=12- except |
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|13=13- incred |
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|14=14- amazing |
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|15=15- unbelievable |
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|{{#switch:{{lc:{{{1|}}}}} |
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|poor=01- poor |
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|low=02- low |
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|fair=03- fair |
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|moderate|mod=04- mod |
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|good=05- good |
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|very good|v.good=06- v.good |
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|high=07- high |
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|very high|v.high=08- v.high |
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|great=09- great |
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|very great|v.great=10- v.great |
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|extreme=11- extreme |
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|exceptional=12- except |
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|incredible=13- incred |
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|amazing=14- amazing |
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|unbelievable=15- unbelievable |
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|? |
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}} |
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}} |
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|abs|absorption={{#switch:{{lc:{{{1}}}}} |
|abs|absorption={{#switch:{{lc:{{{1}}}}} |
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|very poor|v.poor= |
|01|1|very poor|v.poor={{#switch:{{{3}}} |
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|n=01<!-- number --> |
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|poor=2 |
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|t={{#switch:{{{4}}}<!-- text --> |
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|low=3 |
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|s=v.poor<!-- shortened text --> |
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|somewhat fair|s.fair=4 |
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|#default=very poor<!-- default text --> |
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|fair=5 |
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}} |
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|moderate|mod=6 |
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|s=01- v.poor<!-- standard table --> |
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|good=7 |
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|very good|v.good|=8 |
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|high=9 |
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|very high|v.high=10 |
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|great=11 |
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|very great|v.great=12 |
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|extreme=13 |
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|exceptional=14 |
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|incredible=15 |
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|outstanding=16 |
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|amazing=17 |
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|unbelievable=18 |
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|1=Very Poor |
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|2=Poor |
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|3=Low=3 |
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|4=Somewhat Fair |
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|5=Fair |
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|6=Moderate |
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|7=Good |
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|8=Very Good |
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|9=High |
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|10=Very High |
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|11=Great |
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|12=Very Great |
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|13=Extreme |
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|14=Exceptional |
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|15=Incredible |
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|16=Outstanding |
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|17=Amazing |
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|18=Unbelievable |
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}}{{#switch:{{{t}}}|y=]]/18}} |
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|abs2|absorption2={{#switch:{{#sub:{{{1|}}}|0|2}} |
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|0|1-|01=01- v.poor |
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|2|2-|02=02- poor |
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|3|3-|03=03- low |
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|4|4-|04=04- s.fair |
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|5|5-|05=05- fair |
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|6|6-|06=06- mod |
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|7|7-|07=07- good |
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|8|8-|08=08- v.good |
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|9|9-|09=09- high |
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|10=10- v.high |
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|11=11- great |
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|12=12- v.great |
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|13=13- extreme |
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|14=14- except |
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|15=15- incred |
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|16=16- outstand |
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|17=17- amazing |
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|18=18- unbelievable |
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|{{#switch:{{lc:{{{1|}}}}} |
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|very poor|v.poor=01- v.poor |
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|poor=02- poor |
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|low=03- low |
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|somewhat fair|s.fair=04- s.fair |
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|fair=05- fair |
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|moderate|mod=06- mod |
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|good=07- good |
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|very good|v.good=08- v.good |
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|high=09- high |
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|very high|v.high=10- v.high |
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|great=11- great |
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|very great|v.great=12- v.great |
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|extreme=13- extreme |
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|exceptional=14- except |
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|incredible=15- incred |
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|outstanding=16- outstand |
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|amazing=17- amazing |
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|unbelievable=18- unbelievable |
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|? |
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}} |
}} |
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|02|2|poor={{#switch:{{{3}}} |
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}} |
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|n=02<!-- number --> |
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|t=poor<!-- default text --> |
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}} |
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|s=02- poor<!-- standard table --> |
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}} |
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|03|3|low={{#switch:{{{3}}} |
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|n=03<!-- number --> |
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|t=low<!-- default text --> |
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}} |
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|s=03- low<!-- standard table --> |
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}} |
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|04|4|somewhat fair|s.fair={{#switch:{{{3}}} |
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|n=04<!-- number --> |
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|t={{#switch:{{{4}}}<!-- text --> |
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|s=s.fair<!-- shortened text --> |
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|#default=somewhat fair<!-- default text --> |
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}} |
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|s=04- s.fair<!-- standard table --> |
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}} |
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|05|5|fair={#switch:{{{3}}} |
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|n=05<!-- number --> |
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|t=fair<!-- default text --> |
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|s=05- fair<!-- standard table --> |
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}} |
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|06|6|moderate|mod={{#switch:{{{3}}} |
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|n=06<!-- number --> |
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|t={{#switch:{{{4}}}<!-- text --> |
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|s=mod<!-- shortened text --> |
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|#default=moderate<!-- default text --> |
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}} |
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|s=06- mod<!-- standard table --> |
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}} |
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|07|7|good={{#switch:{{{3}}} |
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|n=07<!-- number --> |
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|t=good<!-- default text --> |
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|s=07- good<!-- standard table --> |
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}} |
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|08|8|very good|v.good|={{#switch:{{{3}}} |
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|n=08<!-- number --> |
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|t={{#switch:{{{4}}}<!-- text --> |
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|s=v.good<!-- shortened text --> |
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|#default=very good<!-- default text --> |
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}} |
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|s=08- v.good<!-- standard table --> |
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}} |
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|09|9|high={{#switch:{{{3}}} |
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|n=09<!-- number --> |
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|t=high<!-- default text --> |
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|s=09- high<!-- standard table --> |
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}} |
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|10|very high|v.high={{#switch:{{{3}}} |
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|n=10<!-- number --> |
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|t={{#switch:{{{4}}}<!-- text --> |
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|s=v.high<!-- shortened text --> |
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|#default=very high<!-- default text --> |
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}} |
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|s=10- v.high<!-- standard table --> |
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}} |
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|11|great={{#switch:{{{3}}} |
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|n=11<!-- number --> |
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|t=great<!-- default text --> |
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|s=11- great<!-- standard table --> |
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}} |
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|12|very great|v.great={{#switch:{{{3}}} |
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|n=12<!-- number --> |
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|t={{#switch:{{{4}}}<!-- text --> |
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|s=v.great<!-- shortened text --> |
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|#default=very great<!-- default text --> |
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}} |
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|s=12- v.great<!-- standard table --> |
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}} |
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|13|extreme={{#switch:{{{3}}} |
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|n=13<!-- number --> |
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|t=extreme<!-- default text --> |
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|s=13- extreme<!-- standard table --> |
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}} |
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|14|exceptional={{#switch:{{{3}}} |
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|n=14<!-- number --> |
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|t=exceptional<!-- default text --> |
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}} |
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|s=14- exceptional<!-- standard table --> |
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}} |
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|15|incredible|incred={{#switch:{{{3}}} |
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|n=15<!-- number --> |
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|t={{#switch:{{{4}}}<!-- text --> |
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|s=incred<!-- shortened text --> |
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|#default=incredible<!-- default text --> |
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}} |
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|s=15- incred<!-- standard table --> |
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}} |
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|16|outstanding|outstand={{#switch:{{{3}}} |
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|n=16<!-- number --> |
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|t={{#switch:{{{4}}}<!-- text --> |
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|s=outstand<!-- shortened text --> |
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|#default=outstanding<!-- default text --> |
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}} |
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|s=16- outstand<!-- standard table --> |
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}} |
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|17|amazing={{#switch:{{{3}}} |
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|n=17<!-- number --> |
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|t=amazing<!-- default text --> |
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|s=17- amazing<!-- standard table --> |
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}} |
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|18|unbelievable={{#switch:{{{3}}} |
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|n=18<!-- number --> |
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|t=unbelievable<!-- default text --> |
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}} |
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|s=18- unbelievable<!-- standard table --> |
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}} |
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}}{{#switch:{{{t}}}|y=]]/18}} |
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|shield|sprot|sprotection={{#switch:{{lc:{{{1}}}}} |
|shield|sprot|sprotection={{#switch:{{lc:{{{1}}}}} |
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|none=0 |
|none=0 |
Revision as of 16:53, 23 December 2013
This is a plug in for converting text values of equipment to numbers, or numbers to text. Variable one is the rating to be converted to number, and variable 2 is type of number it is: damage, foi, balance, suitedness, hindrance, protection, absorption, sprotection (shield protection), construction, speed, quality.
If t is set to "y", then the output of a text conversion will include semantic close brackets and the total number of levels. Example: "]]/18"
Syntax
1=text/number
2=type of text/number
- |3=n: number
- |3=t: text
- |4=b: brawling text
- |4=bs: brawling text shortened
- |4=s: shortened text
- |otherwise default text
- |3=s: standard, for tables
- |4=b: brawling standard, for tables
- |otherwise standard table