YASSE Stance (script): Difference between revisions
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| .stance s or .stance b || puts you in a Shield stance (Shield 100 with the remaining points in parry), equips your shield (if not held) and uses the block command |
| .stance s or .stance b || puts you in a Shield stance (Shield 100 with the remaining points in parry), equips your shield (if not held) and uses the block command |
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|- |
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| .stance r || puts you in a Ranged stance (Evasion 100 with the remaining points in shield), equips your shield (if not held) and uses the dodge command |
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|- |
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| .stance n1 n2 n3 || puts you in a custom stance stance (Evasion n1, Parry n2 and Shield n3), equips your shield or wears/stows your shield (depending on whether you have points in shield stance) and uses the dodge, parry or block command |
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|- |
|- |
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| .stance || returns to your last stance (useful if changed manually or by another script) |
| .stance || returns to your last stance (useful if changed manually or by another script) |
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Line 27: | Line 31: | ||
==Updates== |
==Updates== |
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Last Updated: |
Last Updated:<br> |
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02 May 2013 - Script Posted |
02 May 2013 - Script Posted<br> |
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24 May 2013 - Fixed a problem where shields were equipped after changing to a shield heavy stance or stowed while still in a shield heavy stance and tidied the scripts' functions.<br> |
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13 June 2013 - Added ranged and custom stance options<br> |
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==Script== |
==Script== |
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<pre> |
<pre> |
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ifexists stance-evasion goto stance-parry |
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setvariable stance-next stance-parry |
setvariable stance-next stance-parry |
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ifexists stance-evasion goto stance-parry |
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setvariable evasion 100 |
setvariable evasion 100 |
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setvariable parry 80 |
setvariable parry 80 |
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setvariable |
setvariable shieldset 0 |
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stance-evasion-check-0: |
stance-evasion-check-0: |
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setglobalvariable stance-evasion "$evasion$ $parry$ $ |
setglobalvariable stance-evasion "$evasion$ $parry$ $shieldset$ 100" |
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match |
match stance-evasion-check-3 You have 0 stance points left |
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match stance-evasion-check-1 stance points left |
match stance-evasion-check-1 stance points left |
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match stance-evasion-check-2 Please try again. |
match stance-evasion-check-2 Please try again. |
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Line 62: | Line 68: | ||
goto stance-evasion-check-0 |
goto stance-evasion-check-0 |
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end |
end |
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counter set $ |
counter set $shieldset$ |
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if_c < 100 |
if_c < 100 |
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begin |
begin |
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counter add 1 |
counter add 1 |
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setvariable |
setvariable shieldset $c$ |
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goto stance-evasion-check-0 |
goto stance-evasion-check-0 |
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end |
end |
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goto stance- |
goto stance-evasion-check-0 |
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stance-evasion-check-2: |
stance-evasion-check-2: |
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counter set $ |
counter set $shieldset$ |
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if_c > 0 |
if_c > 0 |
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begin |
begin |
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counter sub 1 |
counter sub 1 |
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setvariable |
setvariable shieldset $c$ |
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goto stance-evasion-check-0 |
goto stance-evasion-check-0 |
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end |
end |
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Line 86: | Line 92: | ||
goto stance-evasion-check-0 |
goto stance-evasion-check-0 |
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end |
end |
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goto stance- |
goto stance-evasion-check-0 |
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stance-evasion-check-3: |
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stance evasion save |
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goto $stance-next$ |
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stance-evasion-high: |
stance-evasion-high: |
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Line 92: | Line 102: | ||
setvariable evasion 100 |
setvariable evasion 100 |
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setvariable parry 80 |
setvariable parry 80 |
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setvariable |
setvariable shieldset 0 |
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goto stance-evasion-check-0 |
goto stance-evasion-check-0 |
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Line 100: | Line 110: | ||
setvariable parry 100 |
setvariable parry 100 |
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setvariable evasion 80 |
setvariable evasion 80 |
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setvariable |
setvariable shieldset 0 |
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stance-parry-check-0: |
stance-parry-check-0: |
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setglobalvariable stance-parry "$evasion$ $parry$ $ |
setglobalvariable stance-parry "$evasion$ $parry$ $shieldset$ 100" |
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match |
match stance-parry-check-3 You have 0 stance points left |
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match stance-parry-check-1 stance points left |
match stance-parry-check-1 stance points left |
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match stance-parry-check-2 Please try again. |
match stance-parry-check-2 Please try again. |
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Line 125: | Line 135: | ||
goto stance-parry-check-0 |
goto stance-parry-check-0 |
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end |
end |
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counter set $ |
counter set $shieldset$ |
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if_c < 100 |
if_c < 100 |
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begin |
begin |
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counter add 1 |
counter add 1 |
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setvariable |
setvariable shieldset $c$ |
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goto stance-parry-check-0 |
goto stance-parry-check-0 |
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end |
end |
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stance- |
goto stance-parry-check-0 |
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stance-parry-high: |
stance-parry-high: |
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Line 138: | Line 148: | ||
setvariable evasion 80 |
setvariable evasion 80 |
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setvariable parry 100 |
setvariable parry 100 |
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setvariable |
setvariable shieldset 0 |
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goto stance-parry-check-0 |
goto stance-parry-check-0 |
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stance-parry-check-2: |
stance-parry-check-2: |
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counter set $ |
counter set $shieldset$ |
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if_c > 0 |
if_c > 0 |
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begin |
begin |
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counter sub 1 |
counter sub 1 |
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setvariable |
setvariable shieldset $c$ |
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goto stance-parry-check-0 |
goto stance-parry-check-0 |
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end |
end |
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Line 156: | Line 166: | ||
goto stance-parry-check-0 |
goto stance-parry-check-0 |
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end |
end |
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stance- |
goto stance-parry-check-0 |
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stance-parry-check-3: |
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stance parry save |
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goto $stance-next$ |
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stance-shield: |
stance-shield: |
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ifexists stance-shield goto |
ifexists stance-shield goto stance-ranged |
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setvariable stance-next |
setvariable stance-next stance-ranged |
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setvariable parry 80 |
setvariable parry 80 |
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setvariable evasion 0 |
setvariable evasion 0 |
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setvariable |
setvariable shieldset 100 |
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stance-shield-check-0: |
stance-shield-check-0: |
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setglobalvariable stance-shield "$evasion$ $parry$ $ |
setglobalvariable stance-shield "$evasion$ $parry$ $shieldset$ 100" |
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match |
match stance-shield-check-3 You have 0 stance points left |
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match stance-shield-check-1 stance points left |
match stance-shield-check-1 stance points left |
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match stance-shield-check-2 Please try again. |
match stance-shield-check-2 Please try again. |
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Line 173: | Line 187: | ||
stance-shield-check-1: |
stance-shield-check-1: |
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counter set $ |
counter set $shieldset$ |
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if_c < 100 |
if_c < 100 |
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begin |
begin |
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counter add 1 |
counter add 1 |
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setvariable |
setvariable shieldset $c$ |
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goto stance-shield-check-0 |
goto stance-shield-check-0 |
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end |
end |
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Line 194: | Line 208: | ||
goto stance-shield-check-0 |
goto stance-shield-check-0 |
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end |
end |
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goto stance-shield-check-0 |
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goto start |
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stance-shield-check-2: |
stance-shield-check-2: |
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Line 212: | Line 225: | ||
goto stance-shield-check-0 |
goto stance-shield-check-0 |
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end |
end |
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goto stance-shield-check-0 |
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goto start |
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stance-shield-check-3: |
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stance shield save |
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goto $stance-next$ |
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stance-shield-high: |
stance-shield-high: |
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Line 218: | Line 235: | ||
setvariable evasion 0 |
setvariable evasion 0 |
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setvariable parry 80 |
setvariable parry 80 |
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setvariable |
setvariable shieldset 100 |
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goto stance-shield-check-0 |
goto stance-shield-check-0 |
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stance-ranged: |
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setvariable stance-next start |
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ifexists stance-ranged goto start |
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setvariable evasion 100 |
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setvariable parry 0 |
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setvariable shieldset 80 |
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stance-ranged-check-0: |
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setglobalvariable stance-ranged "$evasion$ $parry$ $shieldset$ 100" |
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match stance-ranged-check-3 You have 0 stance points left |
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match stance-ranged-check-1 stance points left |
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match stance-ranged-check-2 Please try again. |
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put stance set $stance-ranged$ |
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matchwait |
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stance-ranged-check-1: |
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counter set $evasion$ |
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if_c < 100 |
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begin |
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counter add 1 |
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setvariable evasion $c$ |
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goto stance-ranged-check-0 |
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end |
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counter set $shieldset$ |
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if_c < 100 |
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begin |
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counter add 1 |
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setvariable shieldset $c$ |
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goto stance-ranged-check-0 |
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end |
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counter set $parry$ |
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if_c < 100 |
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begin |
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counter add 1 |
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setvariable parry $c$ |
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goto stance-ranged-check-0 |
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end |
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goto stance-ranged-check-0 |
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stance-ranged-check-2: |
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counter set $parry$ |
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if_c > 80 |
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begin |
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counter sub 1 |
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setvariable parry $c$ |
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goto stance-ranged-check-0 |
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end |
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counter set $shieldset$ |
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if_c > 0 |
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begin |
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counter sub 1 |
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setvariable shieldset $c$ |
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goto stance-ranged-check-0 |
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end |
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goto stance-ranged-check-0 |
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stance-ranged-check-3: |
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stance shield save |
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goto $stance-next$ |
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stance-ranged-high: |
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stance-ranged-low: |
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setvariable evasion 100 |
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setvariable parry 0 |
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setvariable shieldset 80 |
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goto stance-ranged-check-0 |
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stance-custom: |
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setglobalvariable stance-current custom |
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setvariable stance-next start-1 |
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setvariable evasion $1$ |
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setvariable parry $2$ |
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setvariable shieldset $3$ |
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stance-custom-check-0: |
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setglobalvariable stance-custom "$evasion$ $parry$ $shieldset$ 100" |
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match stance-custom-check-3 You have 0 stance points left |
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match stance-custom-check-1 stance points left |
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match stance-custom-check-2 Please try again. |
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put stance set $stance-custom$ |
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matchwait |
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stance-custom-check-1: |
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counter set $evasion$ |
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if_c < 100 |
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begin |
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counter add 1 |
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setvariable evasion $c$ |
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goto stance-custom-check-0 |
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end |
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counter set $parry$ |
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if_c < 100 |
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begin |
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counter add 1 |
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setvariable parry $c$ |
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goto stance-custom-check-0 |
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end |
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counter set $shieldset$ |
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if_c < 100 |
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begin |
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counter add 1 |
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setvariable shieldset $c$ |
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goto stance-custom-check-0 |
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end |
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goto stance-custom-check-0 |
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stance-custom-check-2: |
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counter set $shieldset$ |
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if_c > 0 |
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begin |
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counter sub 1 |
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setvariable shieldset $c$ |
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goto stance-custom-check-0 |
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end |
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counter set $parry$ |
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if_c > 80 |
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begin |
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counter sub 1 |
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setvariable parry $c$ |
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goto stance-custom-check-0 |
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end |
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goto stance-custom-check-0 |
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stance-custom-high: |
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stance-custom-low: |
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setglobalvariable stance-current stance-evasion |
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goto start-1 |
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stance-custom-check-3: |
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stance custom save |
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goto $stance-next$ |
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start: |
start: |
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if $1$ >= 0 |
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begin |
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counter set $1$ |
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counter add $2$ |
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counter add $3$ |
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if $c$ > 0 goto stance-custom |
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end |
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if x$1$ contains xb |
if x$1$ contains xb |
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begin |
begin |
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Line 237: | Line 391: | ||
begin |
begin |
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setglobalvariable stance-current parry |
setglobalvariable stance-current parry |
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end |
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if x$1$ contains xr |
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begin |
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setglobalvariable stance-current ranged |
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end |
end |
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if x$1$ contains xs |
if x$1$ contains xs |
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Line 242: | Line 400: | ||
setglobalvariable stance-current shield |
setglobalvariable stance-current shield |
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end |
end |
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start-1: |
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put glance |
put glance |
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waitfor you glance |
waitfor you glance |
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Line 252: | Line 412: | ||
if stance-current contains parry goto end-parry |
if stance-current contains parry goto end-parry |
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if stance-current contains shield goto end-shield |
if stance-current contains shield goto end-shield |
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if stance-current contains ranged goto end-ranged |
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if stance-current contains custom goto end-custom |
if stance-current contains custom goto end-custom |
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setglobalvariable stance-current evasion |
setglobalvariable stance-current evasion |
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Line 377: | Line 538: | ||
end-shield-6: |
end-shield-6: |
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echo **************************************** Entering BLOCK stance: $stance-shield$ **************************************** |
echo **************************************** Entering BLOCK stance: $stance-shield$ **************************************** |
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goto end |
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end-ranged: |
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if $lefthanditem$ contains "$shield$" goto end-ranged-4 |
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if $lefthanditem$ contains Empty goto end-ranged-2 |
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match end-ranged-2 you slide |
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match end-ranged-2 you sling |
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match end-ranged-2 you stow |
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match end-ranged-2 you put |
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match end-ranged-2 that's closed. |
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match end-ranged-2 There isn't any more room |
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match end-ranged-2 Stow what? |
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put stow my $lefthanditem$ |
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matchwait |
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end-ranged-2: |
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match end-ranged-4 you slide |
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match end-ranged-4 you sling |
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match end-ranged-4 you remove |
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match end-ranged-3 remove what? |
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match end-ranged-3 aren't wearing that. |
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put remove $shield$ |
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matchwait |
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end-ranged-3: |
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match end-ranged-4 You draw out |
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match end-ranged-4 you get |
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match end-ranged-4 already in your inventory. |
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match end-ranged-4 What were you referring to? |
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match end-ranged-4 already holding that. |
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put wield left my $shield$ |
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matchwait |
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end-ranged-4: |
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if righthanditem contains $shield$ |
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begin |
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put swap |
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waitfor You move |
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end |
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put dodge |
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end-ranged-5: |
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setvariable stance-next end-ranged-4 |
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match end-ranged-6 You have 0 stance points left |
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match stance-ranged-low stance points left |
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match stance-ranged-high Please try again. |
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put stance set $stance-ranged$ |
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matchwait |
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end-ranged-6: |
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echo **************************************** Entering Ranged stance: $stance-ranged$ **************************************** |
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goto end |
goto end |
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end-custom: |
end-custom: |
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setvariable evasion $stance-custom$ |
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calculate evasion left 2 |
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setvariable parry $stance-custom$ |
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calculate parry left 5 |
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calculate parry right 3 |
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setvariable shieldset $stance-custom$ |
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calculate shieldset right 6 |
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calculate shieldset left 2 |
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end-custom-2: |
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if $shieldset$ <= 0 goto end-custom-3ns |
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if $lefthanditem$ contains "$shield$" goto end-custom-5 |
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if $lefthanditem$ contains Empty goto end-custom-3 |
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match end-custom-3 you slide |
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match end-custom-3 you sling |
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match end-custom-3 you stow |
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match end-custom-3 you put |
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match end-custom-3 that's closed. |
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match end-custom-3 There isn't any more room |
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match end-custom-3 Stow what? |
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put stow my $lefthanditem$ |
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matchwait |
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end-custom-3: |
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if stance-current contains custom |
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match end-custom-5 you slide |
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match end-custom-5 you sling |
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match end-custom-5 you remove |
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match end-custom-4 remove what? |
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match end-custom-4 aren't wearing that. |
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put remove $shield$ |
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matchwait |
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end-custom-4: |
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match end-custom-5 You draw out |
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match end-custom-5 you get |
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match end-custom-5 already in your inventory. |
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match end-custom-5 What were you referring to? |
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match end-custom-5 already holding that. |
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put wield left my $shield$ |
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matchwait |
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end-custom-5: |
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if righthanditem contains $shield$ |
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begin |
begin |
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put swap |
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echo **************************************** Entering a CUSTOM stance: $stance-custom$ **************************************** |
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waitfor You move |
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goto end |
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end |
end |
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end-custom-6: |
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if $evasion$ >= $parry$ |
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begin |
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if $evasion$ >= $shieldset$ |
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begin |
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put dodge |
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goto end-custom-7 |
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end |
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end |
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if $parry$ >= $sheildset$ |
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begin |
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put parry |
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goto end-custom-7 |
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end |
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put block |
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goto end-custom-6 |
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end-custom-2ns: |
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if $lefthanditem$ contains $shield$ |
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begin |
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match end-custom-4ns you slide |
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match end-custom-4ns you sling |
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match end-custom-4ns You are already wearing that. |
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match end-custom-4ns You attach |
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match end-custom-3ns You can't wear any more |
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put wear my $shield$ |
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end |
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end-custom-3ns: |
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if $lefthanditem$ contains $shield$ |
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begin |
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match end-custom-4ns you slide |
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match end-custom-4ns you sling |
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match end-custom-4ns you stow |
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match end-custom-4ns you put |
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match end-custom-4ns that's closed. |
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match end-custom-4ns There isn't any more room |
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match end-custom-4ns Stow what? |
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put stow my $shield$ |
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end |
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end-custom-4ns: |
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if $parry$ >= $dodge$ |
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begin |
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put parry |
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goto end-custom-6 |
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end |
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put dodge |
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goto end-custom-6 |
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end-custom-6: |
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match end-custom-7 You have 0 stance points left |
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match end-evasion stance points left |
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match end-evasion Please try again. |
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put stance set $stance-custom$ |
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matchwait |
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end-custom-7: |
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echo **************************************** Entering a CUSTOM stance: $stance-custom$ **************************************** |
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goto end |
goto end |
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Latest revision as of 11:17, 13 June 2013
YASSE Stance (script) | |
---|---|
Category | combat |
Front-end | YASSE |
Author | Ithrios |
Description
Changes stances, equips or wears/stows a shield and uses the block, parry or dodge defensive manoeuvre based on player input. Will calculate the maximum stance if you have extra stance points and stores them in a global variable.
In order to equip or wear/stow a shield the following global variables need to be defined:
shield: The name of your shield (e.g. target shield)
Syntax
Syntax | Effect |
---|---|
.stance e or .stance d | puts you in an Evasion stance (evasion 100 with the remaining points in parry), wears/stows your shield (if held) and uses the dodge command |
.stance p | puts you in a Parry stance (parry 100 with the remaining points in evasion), wears/stows your shield (if held) and uses the parry command |
.stance s or .stance b | puts you in a Shield stance (Shield 100 with the remaining points in parry), equips your shield (if not held) and uses the block command |
.stance r | puts you in a Ranged stance (Evasion 100 with the remaining points in shield), equips your shield (if not held) and uses the dodge command |
.stance n1 n2 n3 | puts you in a custom stance stance (Evasion n1, Parry n2 and Shield n3), equips your shield or wears/stows your shield (depending on whether you have points in shield stance) and uses the dodge, parry or block command |
.stance | returns to your last stance (useful if changed manually or by another script) |
Updates
Last Updated:
02 May 2013 - Script Posted
24 May 2013 - Fixed a problem where shields were equipped after changing to a shield heavy stance or stowed while still in a shield heavy stance and tidied the scripts' functions.
13 June 2013 - Added ranged and custom stance options
Script
setvariable stance-next stance-parry ifexists stance-evasion goto stance-parry setvariable evasion 100 setvariable parry 80 setvariable shieldset 0 stance-evasion-check-0: setglobalvariable stance-evasion "$evasion$ $parry$ $shieldset$ 100" match stance-evasion-check-3 You have 0 stance points left match stance-evasion-check-1 stance points left match stance-evasion-check-2 Please try again. put stance set $stance-evasion$ matchwait stance-evasion-check-1: counter set $evasion$ if_c < 100 begin counter add 1 setvariable evasion $c$ goto stance-evasion-check-0 end counter set $parry$ if_c < 100 begin counter add 1 setvariable parry $c$ goto stance-evasion-check-0 end counter set $shieldset$ if_c < 100 begin counter add 1 setvariable shieldset $c$ goto stance-evasion-check-0 end goto stance-evasion-check-0 stance-evasion-check-2: counter set $shieldset$ if_c > 0 begin counter sub 1 setvariable shieldset $c$ goto stance-evasion-check-0 end counter set $parry$ if_c > 80 begin counter sub 1 setvariable parry $c$ goto stance-evasion-check-0 end goto stance-evasion-check-0 stance-evasion-check-3: stance evasion save goto $stance-next$ stance-evasion-high: stance-evasion-low: setvariable evasion 100 setvariable parry 80 setvariable shieldset 0 goto stance-evasion-check-0 stance-parry: setvariable stance-next stance-shield ifexists stance-parry goto stance-shield setvariable parry 100 setvariable evasion 80 setvariable shieldset 0 stance-parry-check-0: setglobalvariable stance-parry "$evasion$ $parry$ $shieldset$ 100" match stance-parry-check-3 You have 0 stance points left match stance-parry-check-1 stance points left match stance-parry-check-2 Please try again. put stance set $stance-parry$ matchwait stance-parry-check-1: echo 1 counter set $parry$ if_c < 100 begin counter add 1 setvariable parry $c$ goto stance-parry-check-0 end counter set $evasion$ if_c < 100 begin counter add 1 setvariable evasion $c$ goto stance-parry-check-0 end counter set $shieldset$ if_c < 100 begin counter add 1 setvariable shieldset $c$ goto stance-parry-check-0 end goto stance-parry-check-0 stance-parry-high: stance-parry-low: setvariable evasion 80 setvariable parry 100 setvariable shieldset 0 goto stance-parry-check-0 stance-parry-check-2: counter set $shieldset$ if_c > 0 begin counter sub 1 setvariable shieldset $c$ goto stance-parry-check-0 end counter set $evasion$ if_c > 80 begin counter sub 1 setvariable evasion $c$ goto stance-parry-check-0 end goto stance-parry-check-0 stance-parry-check-3: stance parry save goto $stance-next$ stance-shield: ifexists stance-shield goto stance-ranged setvariable stance-next stance-ranged setvariable parry 80 setvariable evasion 0 setvariable shieldset 100 stance-shield-check-0: setglobalvariable stance-shield "$evasion$ $parry$ $shieldset$ 100" match stance-shield-check-3 You have 0 stance points left match stance-shield-check-1 stance points left match stance-shield-check-2 Please try again. put stance set $stance-shield$ matchwait stance-shield-check-1: counter set $shieldset$ if_c < 100 begin counter add 1 setvariable shieldset $c$ goto stance-shield-check-0 end counter set $parry$ if_c < 100 begin counter add 1 setvariable parry $c$ goto stance-shield-check-0 end counter set $evasion$ if_c < 100 begin counter add 1 setvariable evasion $c$ goto stance-shield-check-0 end goto stance-shield-check-0 stance-shield-check-2: counter set $evasion$ if_c > 0 begin counter sub 1 setvariable evasion $c$ goto stance-shield-check-0 end counter set $parry$ if_c > 80 begin counter sub 1 setvariable parry $c$ goto stance-shield-check-0 end goto stance-shield-check-0 stance-shield-check-3: stance shield save goto $stance-next$ stance-shield-high: stance-shield-low: setvariable evasion 0 setvariable parry 80 setvariable shieldset 100 goto stance-shield-check-0 stance-ranged: setvariable stance-next start ifexists stance-ranged goto start setvariable evasion 100 setvariable parry 0 setvariable shieldset 80 stance-ranged-check-0: setglobalvariable stance-ranged "$evasion$ $parry$ $shieldset$ 100" match stance-ranged-check-3 You have 0 stance points left match stance-ranged-check-1 stance points left match stance-ranged-check-2 Please try again. put stance set $stance-ranged$ matchwait stance-ranged-check-1: counter set $evasion$ if_c < 100 begin counter add 1 setvariable evasion $c$ goto stance-ranged-check-0 end counter set $shieldset$ if_c < 100 begin counter add 1 setvariable shieldset $c$ goto stance-ranged-check-0 end counter set $parry$ if_c < 100 begin counter add 1 setvariable parry $c$ goto stance-ranged-check-0 end goto stance-ranged-check-0 stance-ranged-check-2: counter set $parry$ if_c > 80 begin counter sub 1 setvariable parry $c$ goto stance-ranged-check-0 end counter set $shieldset$ if_c > 0 begin counter sub 1 setvariable shieldset $c$ goto stance-ranged-check-0 end goto stance-ranged-check-0 stance-ranged-check-3: stance shield save goto $stance-next$ stance-ranged-high: stance-ranged-low: setvariable evasion 100 setvariable parry 0 setvariable shieldset 80 goto stance-ranged-check-0 stance-custom: setglobalvariable stance-current custom setvariable stance-next start-1 setvariable evasion $1$ setvariable parry $2$ setvariable shieldset $3$ stance-custom-check-0: setglobalvariable stance-custom "$evasion$ $parry$ $shieldset$ 100" match stance-custom-check-3 You have 0 stance points left match stance-custom-check-1 stance points left match stance-custom-check-2 Please try again. put stance set $stance-custom$ matchwait stance-custom-check-1: counter set $evasion$ if_c < 100 begin counter add 1 setvariable evasion $c$ goto stance-custom-check-0 end counter set $parry$ if_c < 100 begin counter add 1 setvariable parry $c$ goto stance-custom-check-0 end counter set $shieldset$ if_c < 100 begin counter add 1 setvariable shieldset $c$ goto stance-custom-check-0 end goto stance-custom-check-0 stance-custom-check-2: counter set $shieldset$ if_c > 0 begin counter sub 1 setvariable shieldset $c$ goto stance-custom-check-0 end counter set $parry$ if_c > 80 begin counter sub 1 setvariable parry $c$ goto stance-custom-check-0 end goto stance-custom-check-0 stance-custom-high: stance-custom-low: setglobalvariable stance-current stance-evasion goto start-1 stance-custom-check-3: stance custom save goto $stance-next$ start: if $1$ >= 0 begin counter set $1$ counter add $2$ counter add $3$ if $c$ > 0 goto stance-custom end if x$1$ contains xb begin setglobalvariable stance-current shield end if x$1$ contains xd begin setglobalvariable stance-current evasion end if x$1$ contains xe begin setglobalvariable stance-current evasion end if x$1$ contains xp begin setglobalvariable stance-current parry end if x$1$ contains xr begin setglobalvariable stance-current ranged end if x$1$ contains xs begin setglobalvariable stance-current shield end start-1: put glance waitfor you glance if $righthanditem$ contains $shield$ begin put swap waitfor You move end if stance-current contains evasion goto end-evasion if stance-current contains parry goto end-parry if stance-current contains shield goto end-shield if stance-current contains ranged goto end-ranged if stance-current contains custom goto end-custom setglobalvariable stance-current evasion put stance set $stance-evasion$ goto end end-evasion: setvariable stance-next end-evasion match end-evasion-0 You have 0 stance points left match stance-evasion-low stance points left match stance-evasion-high Please try again. put stance set $stance-evasion$ matchwait end-evasion-0: if $lefthanditem$ contains $shield$ begin match end-evasion-2 you slide match end-evasion-2 you sling match end-evasion-2 You are already wearing that. match end-evasion-2 You attach match end-evasion-1 You can't wear any more put wear my $shield$ end end-evasion-1: if $lefthanditem$ contains $shield$ begin match end-evasion-2 you slide match end-evasion-2 you sling match end-evasion-2 you stow match end-evasion-2 you put match end-evasion-2 that's closed. match end-evasion-2 There isn't any more room match end-evasion-2 Stow what? put stow my $shield$ end end-evasion-2: put dodge echo **************************************** Entering EVASION stance: $stance-evasion$ **************************************** goto end end-parry: setvariable stance-next end-parry match end-parry-0 You have 0 stance points left match stance-parry-low stance points left match stance-parry-high Please try again. put stance set $stance-parry$ matchwait: end-parry-0 if $lefthanditem$ contains $shield$ begin match end-parry-2 you slide match end-parry-2 you sling match end-parry-2 You are already wearing that. match end-parry-2 You attach match end-parry-1 You can't wear any more put wear my $shield$ end end-parry-1: if $lefthanditem$ contains $shield$ begin match end-parry-2 you slide match end-parry-2 you sling match end-parry-2 you stow match end-parry-2 you put match end-parry-2 that's closed. match end-parry-2 There isn't any more room match end-parry-2 Stow what? put stow my $shield$ end parry-2: put parry echo **************************************** Entering parry stance: $stance-parry$ **************************************** goto end end-shield: if $lefthanditem$ contains "$shield$" goto end-shield-4 if $lefthanditem$ contains Empty goto end-shield-2 match end-shield-2 you slide match end-shield-2 you sling match end-shield-2 you stow match end-shield-2 you put match end-shield-2 that's closed. match end-shield-2 There isn't any more room match end-shield-2 Stow what? put stow my $lefthanditem$ matchwait end-shield-2: match end-shield-4 you slide match end-shield-4 you sling match end-shield-4 you remove match end-shield-3 remove what? match end-shield-3 aren't wearing that. put remove $shield$ matchwait end-shield-3: match end-shield-4 You draw out match end-shield-4 you get match end-shield-4 already in your inventory. match end-shield-4 What were you referring to? match end-shield-4 already holding that. put wield left my $shield$ matchwait end-shield-4: if righthanditem contains $shield$ begin put swap waitfor You move end put block end-shield-5: setvariable stance-next end-shield-4 match end-shield-6 You have 0 stance points left match stance-shield-low stance points left match stance-shield-high Please try again. put stance set $stance-shield$ matchwait end-shield-6: echo **************************************** Entering BLOCK stance: $stance-shield$ **************************************** goto end end-ranged: if $lefthanditem$ contains "$shield$" goto end-ranged-4 if $lefthanditem$ contains Empty goto end-ranged-2 match end-ranged-2 you slide match end-ranged-2 you sling match end-ranged-2 you stow match end-ranged-2 you put match end-ranged-2 that's closed. match end-ranged-2 There isn't any more room match end-ranged-2 Stow what? put stow my $lefthanditem$ matchwait end-ranged-2: match end-ranged-4 you slide match end-ranged-4 you sling match end-ranged-4 you remove match end-ranged-3 remove what? match end-ranged-3 aren't wearing that. put remove $shield$ matchwait end-ranged-3: match end-ranged-4 You draw out match end-ranged-4 you get match end-ranged-4 already in your inventory. match end-ranged-4 What were you referring to? match end-ranged-4 already holding that. put wield left my $shield$ matchwait end-ranged-4: if righthanditem contains $shield$ begin put swap waitfor You move end put dodge end-ranged-5: setvariable stance-next end-ranged-4 match end-ranged-6 You have 0 stance points left match stance-ranged-low stance points left match stance-ranged-high Please try again. put stance set $stance-ranged$ matchwait end-ranged-6: echo **************************************** Entering Ranged stance: $stance-ranged$ **************************************** goto end end-custom: setvariable evasion $stance-custom$ calculate evasion left 2 setvariable parry $stance-custom$ calculate parry left 5 calculate parry right 3 setvariable shieldset $stance-custom$ calculate shieldset right 6 calculate shieldset left 2 end-custom-2: if $shieldset$ <= 0 goto end-custom-3ns if $lefthanditem$ contains "$shield$" goto end-custom-5 if $lefthanditem$ contains Empty goto end-custom-3 match end-custom-3 you slide match end-custom-3 you sling match end-custom-3 you stow match end-custom-3 you put match end-custom-3 that's closed. match end-custom-3 There isn't any more room match end-custom-3 Stow what? put stow my $lefthanditem$ matchwait end-custom-3: match end-custom-5 you slide match end-custom-5 you sling match end-custom-5 you remove match end-custom-4 remove what? match end-custom-4 aren't wearing that. put remove $shield$ matchwait end-custom-4: match end-custom-5 You draw out match end-custom-5 you get match end-custom-5 already in your inventory. match end-custom-5 What were you referring to? match end-custom-5 already holding that. put wield left my $shield$ matchwait end-custom-5: if righthanditem contains $shield$ begin put swap waitfor You move end end-custom-6: if $evasion$ >= $parry$ begin if $evasion$ >= $shieldset$ begin put dodge goto end-custom-7 end end if $parry$ >= $sheildset$ begin put parry goto end-custom-7 end put block goto end-custom-6 end-custom-2ns: if $lefthanditem$ contains $shield$ begin match end-custom-4ns you slide match end-custom-4ns you sling match end-custom-4ns You are already wearing that. match end-custom-4ns You attach match end-custom-3ns You can't wear any more put wear my $shield$ end end-custom-3ns: if $lefthanditem$ contains $shield$ begin match end-custom-4ns you slide match end-custom-4ns you sling match end-custom-4ns you stow match end-custom-4ns you put match end-custom-4ns that's closed. match end-custom-4ns There isn't any more room match end-custom-4ns Stow what? put stow my $shield$ end end-custom-4ns: if $parry$ >= $dodge$ begin put parry goto end-custom-6 end put dodge goto end-custom-6 end-custom-6: match end-custom-7 You have 0 stance points left match end-evasion stance points left match end-evasion Please try again. put stance set $stance-custom$ matchwait end-custom-7: echo **************************************** Entering a CUSTOM stance: $stance-custom$ **************************************** goto end end: