Starlight Sphere (2.0): Difference between revisions

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m (Fixed mana range, description, prereqs and added messaging)
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|validtarget=Constellations
|validtarget=Constellations
|desc=The Starlight Sphere spell uses the energy of the stars to create a cold sphere of stellar magic that can be directed by the caster towards an enemy. The spell is considerably weaker when the sky is hidden by clouds, but can be cast indoors.
|desc=The Starlight Sphere spell uses the energy of the stars to create a cold sphere of stellar magic that can be directed by the caster towards an enemy. The spell is considerably weaker when the sky is hidden by clouds, but can be cast indoors.
|notes=*Can only be cast at night.
|notes=*From Eldrad's site: This spell creates a colorful little sphere that hovers next to you and follows you around. It will attempt to follow you every 6 seconds. So time until if follows you into a room will vary from 1 to 6 seconds, depending when you caught it on the pulse. To cast it you must CAST <CONSTELLATION>. It will attack any creature or player you POINT it at. The duration at minimum prep (13 mana) is 4 minutes and 30 seconds. At any time you can end the spell with the command BREAK SPHERE.
*POINT sphere at your target.

*BREAK sphere to release it.
*The Good: Once you cast it, it sticks around until the duration is over, and can attack multiple times without having to be re-cast. You can also hide or go into Refractive Field after you send it to attack, and it will keep attacking, although the target may leave since you aren't visible. Makes a GREAT combo with Whole Displacement. Damage ranges from pretty good to awesome. Accuracy is fairly decent, but varies depending on the constellation you use. Starlight Sphere also teaches well. You can cast it over and over to work Primary Magic and Harness, or you can send it to attack and learn Targeted Magic.
*Constellation based colors.

*If your sphere touches water, it will explode and injure you, even if you aren't in the same room.|messaging=The air takes on a sudden chill as a translucent brilliant red sphere flares and rushes at a fendryad!<br>A fendryad stops suddenly, frozen in place by the flash of icy light, but only for a moment -- a flurry of activity follows as bones, flesh, and blood all snap, crackle, and rearrange themselves under the stress of the frigid starlight.
*The Bad: Only castable at night. Clouds in the sky in front of the constellation decreases it's potency. If the target hides or leaves the area, the sphere stops attacking. Slow to attack (takes at least 10 seconds for the sphere to get close enough to attack). Since Starlight Sphere teaches so well, it is obviously difficult to cast, this means you can not 'snap' cast the spell. This really isn't an issue though, since the sphere is so slow to attack anyway.

*The Ugly: If you cast it in a room with water, or enter water while it is in effect, you're toast. The sphere will explode, stunning you, and giving your really bad nerve damage.
|messaging=The air takes on a sudden chill as a translucent brilliant red sphere flares and rushes at a fendryad!<br>A fendryad stops suddenly, frozen in place by the flash of icy light, but only for a moment -- a flurry of activity follows as bones, flesh, and blood all snap, crackle, and rearrange themselves under the stress of the frigid starlight.
|spellbook=Stellar Magic
|spellbook=Stellar Magic
|guild=Moon Mage
|guild=Moon Mage

Revision as of 05:27, 12 April 2007


Mm thumb.jpgMoon Mage Guild


Starlight Sphere (2.0)
Abbreviation: SLS
Prerequisites: Burn, Telekinetic Throw, 40th circle, Quest
Signature: No
Spell Slots: Unknown
Mana Type: Unknown
Spell Type: Unknown / Unknown
Difficulty: Unknown
Prep (min/max): 11 / 40
Skill Range (min/max): Unknown / Unknown
Valid Spell Target: Constellations
Duration (min/max): Unknown minutes /
Justice: Unknown
Corruption: Unknown
Description: The Starlight Sphere spell uses the energy of the stars to create a cold sphere of stellar magic that can be directed by the caster towards an enemy. The spell is considerably weaker when the sky is hidden by clouds, but can be cast indoors.
Effect: Unknown
Example Messaging: The air takes on a sudden chill as a translucent brilliant red sphere flares and rushes at a fendryad!
A fendryad stops suddenly, frozen in place by the flash of icy light, but only for a moment -- a flurry of activity follows as bones, flesh, and blood all snap, crackle, and rearrange themselves under the stress of the frigid starlight.
Devices/Tattoos: No devices or tattoos documented.