Starlight Sphere (2.0): Difference between revisions

From Elanthipedia
Jump to navigation Jump to search
mNo edit summary
m (Fixed mana range, description, prereqs and added messaging)
Line 1: Line 1:
{{spell
{{spell
|abbrev=SLS
|abbrev=SLS
|prereqs=[[Burn]], [[Telekinetic Throw]], 40th circle, Quest
|prereqs=Quested
|minprep=13
|minprep=11
|castcap=45
|castcap=40
|validtarget=Any visible constellation
|validtarget=Constellations
|desc=For ages, the Starlight Sphere spell was thought to be a myth, and so has not been taught in the Guild. There are rumors that the knowledge of this spell is in the hands of a group of G'nar Pethians that dwell in Therenborough. Seek them to ask of such things.
|desc=The Starlight Sphere spell uses the energy of the stars to create a cold sphere of stellar magic that can be directed by the caster towards an enemy. The spell is considerably weaker when the sky is hidden by clouds, but can be cast indoors.
|notes=*From Eldrad's site: This spell creates a colorful little sphere that hovers next to you and follows you around. It will attempt to follow you every 6 seconds. So time until if follows you into a room will vary from 1 to 6 seconds, depending when you caught it on the pulse. To cast it you must CAST <CONSTELLATION>. It will attack any creature or player you POINT it at. The duration at minimum prep (13 mana) is 4 minutes and 30 seconds. At any time you can end the spell with the command BREAK SPHERE.

|notes=*From Elderad's site: This spell creates a colorful little sphere that hovers next to you and follows you around. It will attempt to follow you every 6 seconds. So time until if follows you into a room will vary from 1 to 6 seconds, depending when you caught it on the pulse. To cast it you must CAST <CONSTELLATION>. It will attack any creature or player you POINT it at. The duration at minimum prep (13 mana) is 4 minutes and 30 seconds. At any time you can end the spell with the command BREAK SPHERE.


*The Good: Once you cast it, it sticks around until the duration is over, and can attack multiple times without having to be re-cast. You can also hide or go into Refractive Field after you send it to attack, and it will keep attacking, although the target may leave since you aren't visible. Makes a GREAT combo with Whole Displacement. Damage ranges from pretty good to awesome. Accuracy is fairly decent, but varies depending on the constellation you use. Starlight Sphere also teaches well. You can cast it over and over to work Primary Magic and Harness, or you can send it to attack and learn Targeted Magic.
*The Good: Once you cast it, it sticks around until the duration is over, and can attack multiple times without having to be re-cast. You can also hide or go into Refractive Field after you send it to attack, and it will keep attacking, although the target may leave since you aren't visible. Makes a GREAT combo with Whole Displacement. Damage ranges from pretty good to awesome. Accuracy is fairly decent, but varies depending on the constellation you use. Starlight Sphere also teaches well. You can cast it over and over to work Primary Magic and Harness, or you can send it to attack and learn Targeted Magic.
Line 14: Line 13:


*The Ugly: If you cast it in a room with water, or enter water while it is in effect, you're toast. The sphere will explode, stunning you, and giving your really bad nerve damage.
*The Ugly: If you cast it in a room with water, or enter water while it is in effect, you're toast. The sphere will explode, stunning you, and giving your really bad nerve damage.
|messaging=The air takes on a sudden chill as a translucent brilliant red sphere flares and rushes at a fendryad!<br>A fendryad stops suddenly, frozen in place by the flash of icy light, but only for a moment -- a flurry of activity follows as bones, flesh, and blood all snap, crackle, and rearrange themselves under the stress of the frigid starlight.
|messaging=
|spellbook=Stellar Magic
|spellbook=Stellar Magic
|guild=Moon Mage
|guild=Moon Mage
|spelltype=Targeted
|spelltype=Targeted
|magictype=Lunar
|magictype=Lunar

}}
}}

Revision as of 05:15, 12 April 2007


Mm thumb.jpgMoon Mage Guild


Starlight Sphere (2.0)
Abbreviation: SLS
Prerequisites: Burn, Telekinetic Throw, 40th circle, Quest
Signature: No
Spell Slots: Unknown
Mana Type: Unknown
Spell Type: Unknown / Unknown
Difficulty: Unknown
Prep (min/max): 11 / 40
Skill Range (min/max): Unknown / Unknown
Valid Spell Target: Constellations
Duration (min/max): Unknown minutes /
Justice: Unknown
Corruption: Unknown
Description: The Starlight Sphere spell uses the energy of the stars to create a cold sphere of stellar magic that can be directed by the caster towards an enemy. The spell is considerably weaker when the sky is hidden by clouds, but can be cast indoors.
Effect: Unknown
Example Messaging: The air takes on a sudden chill as a translucent brilliant red sphere flares and rushes at a fendryad!
A fendryad stops suddenly, frozen in place by the flash of icy light, but only for a moment -- a flurry of activity follows as bones, flesh, and blood all snap, crackle, and rearrange themselves under the stress of the frigid starlight.
Devices/Tattoos: No devices or tattoos documented.