Gar Zeng (2.0): Difference between revisions

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{{spell
{{OSpell
|name=Gar Zeng
|name=Gar Zeng
|abbrev= GZ
|prereqs= none
|minprep=3
|minprep=3
|castcap=53
|castcap=53
|abbrev=GZ
|validtarget=Others, Critters
|validtarget=Others, Critters
|desc=You'll need a free hand to be able to cast the Gar Zeng spell -- a close-range electrical attack. Several arcs of electric are emitted in rapid succession, making it fairly easy to hit your target somewhere while tending to unbalancing the target a bit, but Gar Zeng can not be aimed at a specific body part and doesn't do serious damage. Avoid casting this spell in water.
|messaging=You reach out toward a fendryad with your left hand.<br>Three blasts of electricity arc from you to it!<br>A fendryad howls in pain as sparks chase each other across its chest in an electrifying dance.<br>Tendrils of smoke rise from its scorched abdomen.<br>A fendryad recoils from the powerful shock to its throat.
|guild=Warrior Mage
|guild=Warrior Mage
|spellbook=Electricity Manipulation
|spellbook=Electricity Manipulation
|prereqs=none
|magictype=Elemental
|desc=Gar Zeng is a close-range electrical attack. Several arcs of electricity are emitted in rapid succession, making it fairly easy to hit your target *somewhere*. While it does tend to unbalance the target a bit, Gar Zeng can not be aimed at a specific body part and doesn't do serious damage. Avoid casting this spell in water.
|messaging=You reach out toward a fendryad with your left hand.<br>Three blasts of electricity arc from you to it!<br>A fendryad howls in pain as sparks chase each other across its chest in an electrifying dance.<br>Tendrils of smoke rise from its scorched abdomen.<br>A fendryad recoils from the powerful shock to its throat.
|spelltype=Offensive
|spelltype=Offensive
|target=yes
|held=no
|scroll=no
|planned=no
|tier=first
|tier=first
|scroll=No
|target=Yes
|held=No
|magictype=Elemental
|planned=no
}}
}}
==Notes==
==Notes==
*Can launch 1-5 blasts.
*Can launch 1-5 blasts.
*Requires pole or melee range.
*Unbalances target, even if bolts do no damage, which can greatly aid physical combat if snap cast several times in succession.
*Recommended as a training tool for target magic, if [[Chain Lightning]] isn't available.
*Recommended as a training tool for target magic, if [[Chain Lightning]] isn't available.
*The free hand requirement is no longer in effect.
*The free hand requirement is no longer in effect.
*Translates to "Lightning Hand" in [[Gamgweth]].

Latest revision as of 22:56, 22 January 2013

Wm thumb.jpgWarrior Mage Guild
Gar Zeng Targeted Magic Spell
Abbreviation: GZ
Prerequisites: none
Minimum Prep: 3
Casting Cap: 53
Valid Spell Target: Others, Critters
Description: Gar Zeng is a close-range electrical attack. Several arcs of electricity are emitted in rapid succession, making it fairly easy to hit your target *somewhere*. While it does tend to unbalance the target a bit, Gar Zeng can not be aimed at a specific body part and doesn't do serious damage. Avoid casting this spell in water.
Example Messaging: You reach out toward a fendryad with your left hand.
Three blasts of electricity arc from you to it!
A fendryad howls in pain as sparks chase each other across its chest in an electrifying dance.
Tendrils of smoke rise from its scorched abdomen.
A fendryad recoils from the powerful shock to its throat.

Notes

  • Can launch 1-5 blasts.
  • Requires pole or melee range.
  • Unbalances target, even if bolts do no damage, which can greatly aid physical combat if snap cast several times in succession.
  • Recommended as a training tool for target magic, if Chain Lightning isn't available.
  • The free hand requirement is no longer in effect.
  • Translates to "Lightning Hand" in Gamgweth.