Cheetah Swiftness (2.0): Difference between revisions

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You feel as if you could outrun a prize racehorse! (40 + mana)
You feel as if you could outrun a prize racehorse! (40 + mana)

You feel your agility and reflexes return to normal.
|guild=Ranger
|guild=Ranger
|spellbook=Animal Abilities
|spellbook=Animal Abilities
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==Notes==
==Notes==
For every 5 mana you are holding you will receive 1 stat point of agility (and probably reflex). If the mana you are holding drops below a multiple of 5 you will loose a stat point boost. Re-harnessing mana will return the boost after the spell mechanics check for the amount of held mana. This pulse check appears to happen ~ 3 to 5 seconds.
*For every 5 mana you are holding you will receive 1 stat point of agility (and probably reflex). If the mana you are holding drops below a multiple of 5 you will loose a stat point boost. Re-harnessing mana will return the boost after the spell mechanics check for the amount of held mana. This pulse check appears to happen ~ 3 to 5 seconds.


Tests were done with roundtime reduction on a weapon and and with origami folding difficulty messages.
*Tests were done with roundtime reduction on a weapon and and with origami folding difficulty messages.

Revision as of 09:05, 11 October 2007


Ranger thumb.jpgRanger Guild


Cheetah Swiftness
Abbreviation: CS
Prerequisites: Senses of the Tiger
Signature: No
Spell Slots: Unknown
Mana Type: Unknown
Spell Type: Unknown / Unknown
Difficulty: Unknown
Prep (min/max): N/A"N/A" is not a number. / N/A"N/A" is not a number.
Skill Range (min/max): Unknown / Unknown
Valid Spell Target: self
Duration (min/max): Unknown minutes /
Justice: Unknown
Corruption: Unknown
Description: The Cheetah Swiftness spell boosts your reflexes and agility while you hold mana for it. The more mana you hold, the more effective it is.
Effect: Unknown
Example Messaging: You feel a bit lighter on your feet. (5-19 mana)

You feel as quick as a hunting cat. (20-39 mana)

You feel as if you could outrun a prize racehorse! (40 + mana)

You feel your agility and reflexes return to normal.

Devices/Tattoos: No devices or tattoos documented.

Notes

  • For every 5 mana you are holding you will receive 1 stat point of agility (and probably reflex). If the mana you are holding drops below a multiple of 5 you will loose a stat point boost. Re-harnessing mana will return the boost after the spell mechanics check for the amount of held mana. This pulse check appears to happen ~ 3 to 5 seconds.
  • Tests were done with roundtime reduction on a weapon and and with origami folding difficulty messages.