Blufmor Garaen (2.0): Difference between revisions
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The narrow pulse of wind lands a heavy strike to a sand sprite's chest and causes random objects nearby to go flying! |
The narrow pulse of wind lands a heavy strike to a sand sprite's chest and causes random objects nearby to go flying! |
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The sand sprite is barely stunned! |
The sand sprite is barely stunned! |
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With a sharp overhand motion, you send a focused blast of air directly at a sand sprite! |
With a sharp overhand motion, you send a focused blast of air directly at a sand sprite! |
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The thin blade of wind lands a good strike to a sand sprite's right leg! |
The thin blade of wind lands a good strike to a sand sprite's right leg! |
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The winds encircling your forearms disperse. |
The winds encircling your forearms disperse. |
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|spelltype=Offensive |
|spelltype=Offensive |
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|tier=second |
|tier=second |
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Revision as of 01:29, 11 August 2010
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| Abbreviation: | BG | |
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| Prerequisites: | Paeldryth's Wrath, 10th Circle | |
| Signature: | No | |
| Spell Slots: | Unknown | |
| Mana Type: | Unknown | |
| Spell Type: | Unknown / Unknown | |
| Difficulty: | Unknown | |
| Prep (min/max): | 15 / Unknown | |
| Skill Range (min/max): | Unknown / Unknown | |
| Valid Spell Target: | Others, Critters | |
| Duration (min/max): | Unknown minutes / | |
| Justice: | Unknown | |
| Corruption: | Unknown | |
| Description: | Blufmor Garaen binds fierce winds around your forearms where they spin ceaselessly, yearning to be released. Simple gestures such as pointing, slapping, or waving will release these zephyrs to attack your chosen victim. Do be cautious while in polite company, for even the most mundane action can become deadly with the power of Air behind it! | |
| Effect: | Unknown | |
| Example Messaging: | You gesture.
Spirals of tightly compressed air gather around your forearms and wrists, spinning with a muted roar.
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| Devices/Tattoos: | No devices or tattoos documented. | |
Currently on Platinum preview and will be released on prime preview in one week (8/11/10)
Notes
- Cannot be aimed via target and cannot be cast at specific body parts
- When cast the spell will be maintained for a time that varies with mana put into the spell. More mana will allow more charges that can be released anytime during that duration.
- Using wave, point, and slap will release a blast from the spell. The verb chosen to direct the spell will determine whether the spell does slicing(wave), piercing(point), or impact(slap).