Anther's Call (2.0): Difference between revisions
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(New page: {{spell |abbrev=ANC |prereqs=Tremor, Fist of Stone, 10th circle |minprep= |castcap= |validtarget= |desc=Created by Imperial mages during the time of the Seven Star Empire, the Anth...) |
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{{spell |
{{spell |
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|name=Anther's Call |
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|abbrev=ANC |
|abbrev=ANC |
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|prereqs=[[Tremor]], [[Fist of Stone]], 10th circle |
|prereqs=[[Tremor]], [[Fist of Stone]], 10th circle |
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|validtarget= |
|validtarget= |
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|desc=Created by Imperial mages during the time of the Seven Star Empire, the Anther's Call spell was named after the famed Earth mage in an attempt to mend the rift between members of the Imperial college of magic and those clan-structured Warrior Mages who remained loyal to the Grovekeeper. This spell calls forth an enormous hand of stone and earth from beneath the target which grasps the victim firmly and limits movement. It was widely used by the Imperial mages to capture dissidents without inflicting physical harm. |
|desc=Created by Imperial mages during the time of the Seven Star Empire, the Anther's Call spell was named after the famed Earth mage in an attempt to mend the rift between members of the Imperial college of magic and those clan-structured Warrior Mages who remained loyal to the Grovekeeper. This spell calls forth an enormous hand of stone and earth from beneath the target which grasps the victim firmly and limits movement. It was widely used by the Imperial mages to capture dissidents without inflicting physical harm. |
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|notes=*Unreleased. |
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|messaging= |
|messaging= |
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|guild=Warrior Mage |
|guild=Warrior Mage |
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|magictype=Elemental |
|magictype=Elemental |
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|spelltype= |
|spelltype= |
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|planned=yes |
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==Notes== |
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[[Category:Planned Spells]] |
Revision as of 18:22, 9 May 2007
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Abbreviation: | ANC | |
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Prerequisites: | Tremor, Fist of Stone, 10th circle | |
Signature: | No | |
Spell Slots: | Unknown | |
Mana Type: | Unknown | |
Spell Type: | Unknown / Unknown | |
Difficulty: | Unknown | |
Prep (min/max): | Unknown / Unknown | |
Skill Range (min/max): | Unknown / Unknown | |
Valid Spell Target: | Unknown | |
Duration (min/max): | Unknown minutes / | |
Justice: | Unknown | |
Corruption: | Unknown | |
Description: | Created by Imperial mages during the time of the Seven Star Empire, the Anther's Call spell was named after the famed Earth mage in an attempt to mend the rift between members of the Imperial college of magic and those clan-structured Warrior Mages who remained loyal to the Grovekeeper. This spell calls forth an enormous hand of stone and earth from beneath the target which grasps the victim firmly and limits movement. It was widely used by the Imperial mages to capture dissidents without inflicting physical harm. | |
Effect: | Unknown | |
Example Messaging: | Unknown | |
Devices/Tattoos: | No devices or tattoos documented. |