Devitalize: Difference between revisions
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Ice damage. |
Ice damage. |
Revision as of 22:39, 7 December 2012
Incomplete Article
- This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
- Infobox entry on justice, Infobox entry on corrupt
- Please see Category:Incomplete articles for more articles that are incomplete.
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Abbreviation: | DEVI | |
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Prerequisites: | Instinct | |
Signature: | No | |
Spell Slots: | 1 | |
Mana Type: | Unknown | |
Spell Type: | standard / targeted | |
Difficulty: | basic | |
Prep (min/max): | 5 / 99 | |
Skill Range (min/max): | Unknown / Unknown | |
Valid Spell Target: | PC, creatures | |
Duration (min/max): | Unknown minutes / | |
Justice: | Unknown | |
Corruption: | Unknown | |
Description: | The Devitalize spell strikes your opponent with a potent form of the blue-green energy patterns, causing a rapid condensing of life energies. This draining effect is too much for living beings and all corporeal undead to safely handle, causing strange and potentially fatal reactions within them. However, we are still not entirely certain the full effects of the blue-green energies, despite the myriad ways we use it. What we know is that through this application, it will generally result in freezing and twisting the target's body from within. This magic is in no way Necromancy, nor does it harm Nature in any fashion to use it. | |
Effect: | Unknown | |
Example Messaging: | You clench your fist and mutter a whispered invection against the musk hog.
With a noise reminiscent of an old groaning oak, a roiling mass of frenzied green and blue energy forms into being, streaking towards the musk hog! | |
Devices/Tattoos: | No devices or tattoos documented. |
Notes
Ice damage.