User:Kasrendyr/Sandbox: Difference between revisions

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{|border="1" class="wikitable sortable"
{|border="1" class="wikitable sortable"
! Piece || Cloth || Puncture || Slice || Impact || Fire || Cold || Electrical || Weight || Maneuver || Stealth || Construction || Price
! Piece || Cloth || Puncture || Slice || Impact || Fire || Cold || Electrical || Weight || Maneuver || Stealth || Construction || Price
|-
| Cowl || Sharkskin || 7 - high (7) || 8 - very high (7) || 6 - very good (7) || 3 - fair (3) || 4 - moderate (3) || 3 - fair (3) || 49 || 2 - trivial || 1 - insignificant || 1 - extremely weak || 10500
|-
| Cowl || Firecat || 7 - high (7) || 8 - very high (7) || 6 - very good (7) || 6 - very good (6) || 7 - high (6) || 2 - poor (1) || 63 || 3 - light || 1 - insignificant || 9 - average || 22050
|-
|-
| Gloves || Sharkskin || 6 - very good (7) || 7 - high (7) || 8 - very high (7) || 3 - fair (3) || 4 - moderate (3) || 3 - fair (3) || 22 || 2 - trivial || 1 - insignificant || 1 - extremely weak || 7200
| Gloves || Sharkskin || 6 - very good (7) || 7 - high (7) || 8 - very high (7) || 3 - fair (3) || 4 - moderate (3) || 3 - fair (3) || 22 || 2 - trivial || 1 - insignificant || 1 - extremely weak || 7200
|-
| Gloves || Firecat || 6 - very good (7) || 7 - high (7) || 8 - very high (7) || 5 - good (6) || 7 - high (6) || 2 - poor (1) || 28 || 2 - trivial || 1 - insignificant || 9 - average || 15120
|-
| Leathers || Gargoyle || 7 - high (7) || 8 - very high (7) || 6 - very good (7) || 3 - fair (3) || 3 - fair (3) || 4 - moderate (4) || 273 || 10 - significant || 5 - fair || 9 - average || 28437
|-
| Leathers || Quartz || 7 - high (7) || 8 - very high (7) || 6 - very good (7) || 4 - moderate (4) || 5 - good (4) || 4 - moderate (4) || 302 || 10 - significant || 5 - fair || 6 - somewhat unsound || 32812
|-
|-
|}
|}
</center>
</center>

===Leather Armor (Rough)===
===Leather Armor (Rough)===
<center>
<center>

Revision as of 16:43, 31 March 2012

Cloth Armor (Insulated)

Piece Cloth Puncture Slice Impact Fire Cold Electrical Weight Maneuver Stealth Construction Price
Aventail Silk - Average 5 - good (6) 6 - very good (6) 8 - very high (7) 3 - fair (3) 4 - moderate (4) 3 - fair (3) 7 1 - insignificant 0 - no 10 - a bit safeguarded 1800
Cap Silk - Average 5 - good (6) 6 - very good (6) 8 - very high (7) 3 - fair (3) 4 - moderate (4) 3 - fair (3) 15 1 - insignificant 1 - insignificant 9 - average 3487
Gloves Silk - Average 5 - good (6) 6 - very good (6) 8 - very high (7) 3 - fair (3) 4 - moderate (4) 3 - fair (3) 10 2 - minor 0 - no 9 - average 2205
Hauberk Silk - Average 110
Hauberk Linen - Average 5 - good (6) 6 - very good (6) 8 - very high (7) 3 - fair (3) 4 - moderate (4) 3 - fair (3) 154 10 - significant 3 - light 11 - rather reinforced 16500
Hauberk Wool - Average 5 - good (6) 6 - very good (6) 8 - very high (7) 5 - good (5) 6 - very good (6) 6 - very good (6) 220 11 - great 3 - light 12 - quite guarded 13200
Hauberk Burlap - Average 6 - very good (7) 7 - high (7) 9 - great (8) 3 - fair (3) 3 - fair (3) 4 - moderate (4) 220 11 - great 3 - light 8 - marginally vulnerable 9900
Hood Silk - Fine 5 - good (6) 6 - very good (6) 7 - high (7) 3 - fair (3) 4 - moderate (4) 3 - fair (3) 18 1 - insignificant 1 - insignificant 10 - a bit safeguarded 4406
Hood Silk - Average 5 - good (6) 6 - very good (6) 8 - very high (7) 3 - fair (3) 4 - moderate (4) 3 - fair (3) 22 1 - insignificant 1 - insignificant 10 - a bit safeguarded 5287
Mantle Silk - Average 5 - good (6) 6 - very good (6) 8 - very high (7) 3 - fair (3) 4 - moderate (4) 3 - fair (3) 42 4 - minor 2 - trivial 10 - a bit safeguarded 9787
Mask Silk - Fine 5 - good (6) 6 - very good (6) 7 - high (7) 3 - fair (3) 4 - moderate (4) 3 - fair (3) 4 1 - insignificant 0 - no 9 - average 1125
Mask Silk - Average 5 - good (6) 6 - very good (6) 8 - very high (7) 3 - fair (3) 4 - moderate (4) 3 - fair (3) 5 1 - insignificant 0 - no 9 - average 1350
Pants Silk - Fine 5 - good (6) 6 - very good (6) 7 - high (7) 3 - fair (3) 4 - moderate (4) 3 - fair (3) 20 3 - light 1 - insignificant 9 - average 4968
Pants Silk - Average 5 - good (6) 6 - very good (6) 8 - very high (7) 3 - fair (3) 4 - moderate (4) 3 - fair (3) 25 3 - light 1 - insignificant 9 - average 5962
Robe Silk - Average 80
Robe Linen - Average 5 - good (6) 6 - very good (6) 8 - very high (7) 3 - fair (3) 4 - moderate (4) 3 - fair (3) 112 7 - moderate 2 - trivial 10 - a bit safeguarded 11925
Shirt Silk - Average 85
Shirt Linen - Average 5 - good (6) 6 - very good (6) 8 - very high (7) 3 - fair (3) 4 - moderate (4) 3 - fair (3) 119 8 - noticeable 2 - trivial 11 - rather reinforced 12750
Sleeves Silk - Fine 5 - good (6) 6 - very good (6) 7 - high (7) 3 - fair (3) 4 - moderate (4) 3 - fair (3) 32 5 - fair 1 - insignificant 10 - a bit safeguarded 7875
Sleeves Silk - Average 5 - good (6) 6 - very good (6) 8 - very high (7) 3 - fair (3) 4 - moderate (4) 3 - fair (3) 40 5 - fair 1 - insignificant 10 - a bit safeguarded 9450
Tabard Silk - Fine 5 - good (6) 6 - very good (6) 7 - high (7) 3 - fair (3) 4 - moderate (4) 3 - fair (3) 44 5 - fair 2 - trivial 9 - average 10406
Tabard Silk - Average 5 - good (6) 6 - very good (6) 8 - very high (7) 3 - fair (3) 4 - moderate (4) 3 - fair (3) 55 5 - fair 2 - trivial 9 - average 12487
Tasset Silk - Average 5 - good (6) 6 - very good (6) 8 - very high (7) 3 - fair (3) 4 - moderate (4) 3 - fair (3) 25 2 - trivial 1 - insignificant 9 - average 6075
Vambraces Silk - Average 5 - good (6) 6 - very good (6) 8 - very high (7) 3 - fair (3) 4 - moderate (4) 3 - fair (3) 30 4 - minor 1 - insignificant 9 - average 7312
Vest Silk - Average 5 - good (6) 6 - very good (6) 8 - very high (7) 3 - fair (3) 4 - moderate (4) 3 - fair (3) 35 4 - minor 1 - insignificant 9 - average 8212

Cloth Armor (Padded)

Piece Cloth Puncture Slice Impact Fire Cold Electrical Weight Maneuver Stealth Construction Price
Hauberk Silk - Average 110
Hauberk Linen - Average 6 - very good (6) 6 - very good (7) 7 - high (6) 4 - moderate (4) 4 - moderate (4) 2 - low (2) 154 10 - significant 3 - light 11 - rather reinforced 16200
Hauberk Wool - Average 6 - very good (6) 6 - very good (7) 7 - high (6) 6 - very good (5) 5 - good (6) 5 - good (5) 220 11 - great 3 - light 12 - quite guarded 12960
Hauberk Burlap - Average 7 - high (7) 7 - high (8) 8 - very high (7) 3 - fair (3) 3 - fair (3) 4 - moderate (4) 220 11 - great 3 - light 9 - average 9720

Cloth Armor (Quilted)

Piece Cloth Puncture Slice Impact Fire Cold Electrical Weight Maneuver Stealth Construction Price
Hauberk Silk - Average 7 - high (7) 6 - very good (6) 6 - very good (6) 4 - moderate (4) 4 - moderate (4) 3 - fair (3) 110 8 - noticeable 3 - light 10 - a bit safeguarded 23760
Hauberk Linen - Average 7 - high (7) 6 - very good (6) 6 - very good (6) 4 - moderate (4) 4 - moderate (4) 2 - low (2) 154 10 - significant 3 - light 11 - rather reinforced 15840
Hauberk Wool - Average 7 - high (7) 6 - very good (6) 6 - very good (6) 5 - good (5) 6 - very good (6) 5 - good (5) 220 11 - great 3 - light 13 - highly 12671
Hauberk Burlap - Average 8 - very high (8) 7 - high (7) 7 - high (7) 3 - fair (3) 3 - fair (4) 4 - moderate (4) 220 11 - great 3 - light 10 - a bit safe guarded 9503

Leather Armor (Coarse)

Piece Cloth Puncture Slice Impact Fire Cold Electrical Weight Maneuver Stealth Construction Price
Cowl Sharkskin 7 - high (7) 8 - very high (7) 6 - very good (7) 3 - fair (3) 4 - moderate (3) 3 - fair (3) 49 2 - trivial 1 - insignificant 1 - extremely weak 10500
Cowl Firecat 7 - high (7) 8 - very high (7) 6 - very good (7) 6 - very good (6) 7 - high (6) 2 - poor (1) 63 3 - light 1 - insignificant 9 - average 22050
Gloves Sharkskin 6 - very good (7) 7 - high (7) 8 - very high (7) 3 - fair (3) 4 - moderate (3) 3 - fair (3) 22 2 - trivial 1 - insignificant 1 - extremely weak 7200
Gloves Firecat 6 - very good (7) 7 - high (7) 8 - very high (7) 5 - good (6) 7 - high (6) 2 - poor (1) 28 2 - trivial 1 - insignificant 9 - average 15120
Leathers Gargoyle 7 - high (7) 8 - very high (7) 6 - very good (7) 3 - fair (3) 3 - fair (3) 4 - moderate (4) 273 10 - significant 5 - fair 9 - average 28437
Leathers Quartz 7 - high (7) 8 - very high (7) 6 - very good (7) 4 - moderate (4) 5 - good (4) 4 - moderate (4) 302 10 - significant 5 - fair 6 - somewhat unsound 32812

Leather Armor (Thick)

Piece Cloth Puncture Slice Impact Fire Cold Electrical Weight Maneuver Stealth Construction Price
Gloves Sharkskin 6 - very good (7) 7 - high (7) 8 - very high (7) 3 - fair (3) 4 - moderate (3) 3 - fair (3) 22 2 - trivial 1 - insignificant 1 - extremely weak 7200

Leather Armor (Rough)

Piece Cloth Puncture Slice Impact Fire Cold Electrical Weight Maneuver Stealth Construction Price
Cowl Sharkskin 7 - high (7) 8 - very high (7) 6 - very good (7) 3 - fair (3) 4 - moderate (3) 3 - fair (3) 49 2 - trivial 1 - insignificant 1 - extremely weak 10500
Cowl Firecat 7 - high (7) 8 - very high (7) 6 - very good (7) 6 - very good (6) 7 - high (6) 2 - poor (1) 63 3 - light 1 - insignificant 9 - average 22050
Gloves Sharkskin 6 - very good (7) 7 - high (7) 8 - very high (7) 3 - fair (3) 4 - moderate (3) 3 - fair (3) 22 2 - trivial 1 - insignificant 1 - extremely weak 7200
Gloves Firecat 6 - very good (7) 7 - high (7) 8 - very high (7) 5 - good (6) 7 - high (6) 2 - poor (1) 28 2 - trivial 1 - insignificant 9 - average 15120
Leathers Gargoyle 7 - high (7) 8 - very high (7) 6 - very good (7) 3 - fair (3) 3 - fair (3) 4 - moderate (4) 273 10 - significant 5 - fair 9 - average 28437
Leathers Quartz 7 - high (7) 8 - very high (7) 6 - very good (7) 4 - moderate (4) 5 - good (4) 4 - moderate (4) 302 10 - significant 5 - fair 6 - somewhat unsound 32812