Forage GLbasic (script): Difference between revisions

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(Created page with '== The Script == put collect %1<br /> wait 15<br /> put kick %1<br /> wait 1<br /> == The Explanation == This is as basic as it gets. <br /> Ever find yourself in …')
 
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== The Explanation ==
== The Explanation ==
This has only been tested on StormFront so far.
This is as basic as it gets. <br />
This is as basic as it gets. <br />
Ever find yourself in an unfamiliar room and just want to get some foraging training in?<br />
Ever find yourself in an unfamiliar room and just want to get some foraging training in?<br />
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If you would like this to loop continuously you can simply add this line to the bottom of the script:<br />
If you would like this to loop continuously you can simply add this line to the bottom of the script:<br />
put .forage %1<br />
put .forage %1<br />

-[[User:Glause|Glause]]

Revision as of 00:05, 14 November 2011

The Script

  put collect %1
wait 15
put kick %1
wait 1


The Explanation

This has only been tested on StormFront so far. This is as basic as it gets.
Ever find yourself in an unfamiliar room and just want to get some foraging training in?
Type "Forage" by itself. For example, the first item you come up with is a "stem".
You now know there are "stem"s in the room. All you have to do now is type ".forage stem"("forage" being the name of my script)
If you would like this to loop continuously you can simply add this line to the bottom of the script:

  put .forage %1

-Glause