Magical Devices skill: Difference between revisions
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==Training== |
==Training== |
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The best way to learn devices is to charge cambrinth for 11 mana. This will teach devices indefinitely, regardless of skill in Harness and Primary Magic. |
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[[Category:Magic Skillset]] |
[[Category:Magic Skillset]] |
Revision as of 19:40, 23 July 2007
Magical Devices is the mech lore of the magic world. Uses included but are non limited to using runes, wands, rattles. But by far the most useful is the cambrinth. Lower your round time. Be able to use it with 1 handed. Our use it work. or Worn and one-handed oh my. You however can never use cambrinth with hands full of other stuff.
MD also has spell specific applications, like pointing ball lightning to other rooms.
Also called devices or MD.
Training
The best way to learn devices is to charge cambrinth for 11 mana. This will teach devices indefinitely, regardless of skill in Harness and Primary Magic.