Brawling skill: Difference between revisions

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(Added info from Ssra's 2005 overhaul)
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*[[:Category:S'Kra Mur|S'Kra]] - Bite
*[[:Category:S'Kra Mur|S'Kra]] - Bite


[[Category:Weapon Skillset]]
[[Category:Combat]]
[[Category:Incomplete]]
[[Category:Skills]]
[[Category:Skills]]
[[Category:Weapon Skillset]]

Revision as of 15:44, 30 March 2008

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Brawling is the art of using your own limbs to deal damage to your opponent pretty much in any way you know how. A useful skill for its shove and circle moves. And a favorite for GM attention. If you train this you can except lots of goodies in terms of skill specific items and ongoing system development.

  • Substances that are burning can ignite naphtha in combat.
  • The Warrior Mage spell Mantle of Flame enhances brawling damage as well as ignites naphtha in combat. How much mana you pump into the spell matters.
  • The armor your wear can increase the damage you deal. For example, wearing Heavy Plate gauntlets will add a hefty amount of damage to your punches.

Stats and Brawling Damage:

Different stats will increase the damage dealt by particular brawling maneuvers. (Ssra)

  • Strength & Stamina: Punch, Slice, Gouge, Kick, Elbow, Knee, Butt, Lunge, Punch, Slam
  • Strength & Agility: Slap
  • Strength & Reflex: Bite
  • Agility & Reflex: Claw, Jab, Feint

Racial Damage Bonuses: