Forging (old): Difference between revisions
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It is possible to create weapons and armor through the forging system. There are two parts to the process: smelting (mixing), which requires knowledge of the materials; and crafting (pounding), which requires physical stats and the appropriate weapon or armor skills. |
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There are a number of terms that have been developed by forgers to describe important ideas in the process. These include: volume, break points, compression |
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For forging, there is a 'hidden' skill called [[Analyze]] which reflects how much forging you have done. More skill in Analyze allows you to achieve better results when forging. |
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==Weapon volumes== |
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Note: This list was provided without a 'volume' to bars conversion. |
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1 volume: Dart |
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2 volume: dagger,throwing dagger,stiletto |
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3 volume: rapier,foil,short sword,baselard |
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5 volume: katar |
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6 volume: Scimitar,Sabre |
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7 volume: broadsword |
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8 volume: hand axe |
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9 volume: war hammer,mace,battle axe,bastard sword |
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10 volume: morning star |
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12 volume: claymore,two-handed sword,halberd |
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18 volume: maul |
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19 volume: pike |
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20 volume: greatsword |
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==Weapon volumes== |
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metal breastplate 6.0 bars |
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half plate 10.0 bars |
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field plate armor 10.0 bars |
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full plate armor 14.0 bars |
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bascinet helm 3.4 bars |
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visored helm 3.4 bars |
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armet helm 3.0 bars |
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great helm 4.0 bars |
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scale tasset 3.0 bars |
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plate tasset 3.0 bars |
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scale aventail 1.8 bars |
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plate aventail 2.2 bars |
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plate greaves 2.0 bars |
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scale vambraces 1.8 bars |
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plate vambraces 2.0 bars |
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gauntlets 1.0 bars |
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chain shirt 5.0 bars |
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chain hauberk 8.0 bars |
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double chain mail DOES NOT WORK |
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full chain shirt 7.0 bars |
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augmented hauberk 10.0 bars |
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chain lorica 5.0 bars |
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chain helm 2.0 bars |
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full chain helm 2.0 bars |
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chain tasset 3.0 bars |
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chain aventail 2.0 bars |
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chain greaves 0.6 bars |
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chain vambraces 2.0 bars |
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mail gloves 0.9 bars |
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==Break points== |
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Some molds in the forge can be used to create two different kinds of armor. A given item will be one or the other depending on its weight. For example, the mold for chain vambraces can be used to make either LC or HC chain vambraces. Chain vambraces weighing less than 100 stones will be LC while those heavier than 100 stones will be HC. |
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chain vambraces: LC 100 HC |
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mail gloves: LC 45 HC |
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chain greaves: LC 39 HC |
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chain helm: LC 100 HC |
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chain body: LC 400 HC |
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plate greaves: LP 100 HP |
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plate gauntlets: LP 50 HP |
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==How to smelt== |
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1. Place your ingredients in the crucible using |
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2. Push crucible over the fire untill the items are melted. |
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3. Get coal to shovel coal onto the fire to get the fire started |
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4. Push bellows until you see a brilliant fire. |
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5. splash water if you are tired, If the fire starts to die out add more coal and bellows |
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6. wait until the metal melts. Pull the crucible off the fire and stir the contents |
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7. Depending on what your recipe is you may have to add more ingredients and put the crucible back over the fire to melt it. |
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8. Pour crucible into wire/plate/ingot mold. The wire mold is used to create chain armor, the plate mold is used to create plate armor and the ingot mold is used to create weapons. |
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9. Wait until the mold has cooled. If you look at it and see "You see nothing unusual." then you know it has cooled completely. |
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10. Take wire/plate/ingot to the forge for forging. |
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==How to craft== |
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1. Wait until your mold has heated to glowing white hot, bout 20 mins, Put wire/plate/ingot on the forge |
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2. Take wire/plate/ingot and Put wire/plate/ingot on anvil to pound. |
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3. pound wire/plate/ingot into item if it cools place it back on the forge to heat it back up. |
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4. After you get a finished item you must put item in water to cool it |
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5. If item is armor you must fit it to the weight and encumbrance. The less weight and encumbrance you give it, the less defense it will provide you. Use [fit item hinderance/weight]. When you have it to exactly what you would like, [fit item final]. |
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6. If it is a weapon you must now sharpen it and fix the edges. Head to the honing room and [turn grindstone] a few times and then [turn grindstone with item]. Now you will grind it using [grind item edge/power/balance/weight/point]. |
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7. using a hilt in your right hand and blade in your left put hilt hilt on blade. |
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[[Category:Creation Systems]] |
[[Category:Creation Systems]] |
Revision as of 12:15, 27 October 2007
It is possible to create weapons and armor through the forging system. There are two parts to the process: smelting (mixing), which requires knowledge of the materials; and crafting (pounding), which requires physical stats and the appropriate weapon or armor skills.
There are a number of terms that have been developed by forgers to describe important ideas in the process. These include: volume, break points, compression
For forging, there is a 'hidden' skill called Analyze which reflects how much forging you have done. More skill in Analyze allows you to achieve better results when forging.
Weapon volumes
Note: This list was provided without a 'volume' to bars conversion.
1 volume: Dart
2 volume: dagger,throwing dagger,stiletto
3 volume: rapier,foil,short sword,baselard
5 volume: katar
6 volume: Scimitar,Sabre
7 volume: broadsword
8 volume: hand axe
9 volume: war hammer,mace,battle axe,bastard sword
10 volume: morning star
12 volume: claymore,two-handed sword,halberd
18 volume: maul
19 volume: pike
20 volume: greatsword
Weapon volumes
metal breastplate 6.0 bars half plate 10.0 bars field plate armor 10.0 bars full plate armor 14.0 bars bascinet helm 3.4 bars visored helm 3.4 bars armet helm 3.0 bars great helm 4.0 bars scale tasset 3.0 bars plate tasset 3.0 bars scale aventail 1.8 bars plate aventail 2.2 bars plate greaves 2.0 bars scale vambraces 1.8 bars plate vambraces 2.0 bars gauntlets 1.0 bars chain shirt 5.0 bars chain hauberk 8.0 bars double chain mail DOES NOT WORK full chain shirt 7.0 bars augmented hauberk 10.0 bars chain lorica 5.0 bars chain helm 2.0 bars full chain helm 2.0 bars chain tasset 3.0 bars chain aventail 2.0 bars chain greaves 0.6 bars chain vambraces 2.0 bars mail gloves 0.9 bars
Break points
Some molds in the forge can be used to create two different kinds of armor. A given item will be one or the other depending on its weight. For example, the mold for chain vambraces can be used to make either LC or HC chain vambraces. Chain vambraces weighing less than 100 stones will be LC while those heavier than 100 stones will be HC.
chain vambraces: LC 100 HC
mail gloves: LC 45 HC
chain greaves: LC 39 HC
chain helm: LC 100 HC
chain body: LC 400 HC
plate greaves: LP 100 HP
plate gauntlets: LP 50 HP
How to smelt
1. Place your ingredients in the crucible using 2. Push crucible over the fire untill the items are melted. 3. Get coal to shovel coal onto the fire to get the fire started 4. Push bellows until you see a brilliant fire. 5. splash water if you are tired, If the fire starts to die out add more coal and bellows 6. wait until the metal melts. Pull the crucible off the fire and stir the contents 7. Depending on what your recipe is you may have to add more ingredients and put the crucible back over the fire to melt it. 8. Pour crucible into wire/plate/ingot mold. The wire mold is used to create chain armor, the plate mold is used to create plate armor and the ingot mold is used to create weapons. 9. Wait until the mold has cooled. If you look at it and see "You see nothing unusual." then you know it has cooled completely. 10. Take wire/plate/ingot to the forge for forging.
How to craft
1. Wait until your mold has heated to glowing white hot, bout 20 mins, Put wire/plate/ingot on the forge 2. Take wire/plate/ingot and Put wire/plate/ingot on anvil to pound. 3. pound wire/plate/ingot into item if it cools place it back on the forge to heat it back up. 4. After you get a finished item you must put item in water to cool it 5. If item is armor you must fit it to the weight and encumbrance. The less weight and encumbrance you give it, the less defense it will provide you. Use [fit item hinderance/weight]. When you have it to exactly what you would like, [fit item final]. 6. If it is a weapon you must now sharpen it and fix the edges. Head to the honing room and [turn grindstone] a few times and then [turn grindstone with item]. Now you will grind it using [grind item edge/power/balance/weight/point]. 7. using a hilt in your right hand and blade in your left put hilt hilt on blade.