User:Codiax: Difference between revisions

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'''SPECIAL ORDERS:''' We take special orders. If you don't see something available and it is not in stock or not listed here. Ask and maybe we can still get the weapon in your hands.
'''SPECIAL ORDERS:''' We take special orders. If you don't see something available and it is not in stock or not listed here. Ask and maybe we can still get the weapon in your hands.


'''NOTE:''' Some variations of the following forged weapons may be in Crimsondae's shop as they are tweaked/improved/updated.
'''NOTE:''' Some variations of the following forged weapons may be in Tiddeggur's shop as they are tweaked/improved/updated.


<br />
<br />
Line 48: Line 48:
| dagger
| dagger
| 10
| 10
| somewhat fair
| s. fair
| somewhat moderate
| s. moderate
| dismal
| dismal
| incredibly
| incredibly
| terribly
| terribly
| Best balanced LE slicer
| Best balanced LE slicer
|-
| katar
| 11
| s. moderate
| s. fair
| poor
| superbly
| dismally
| Nice balance of stats.
|-
|-
| leaf blade sword
| leaf blade sword
| 14
| 14
| fair
| fair
| somewhat moderate
| s. moderate
| poor
| poor
| excellently
| excellently
Line 73: Line 82:
| Lowest Weight while maintaining moderate slice
| Lowest Weight while maintaining moderate slice
|-
|-
| style="border-bottom: 2px solid black;" |dao
| style="border-bottom: 2px solid dimgray;" |dao
| style="border-bottom: 2px solid black;" |31
| style="border-bottom: 2px solid dimgray;" |31
| style="border-bottom: 2px solid black;" |poor
| style="border-bottom: 2px solid dimgray;" |poor
| style="border-bottom: 2px solid black;" |moderate
| style="border-bottom: 2px solid dimgray;" |moderate
| style="border-bottom: 2px solid black;" |somewhat moderate
| style="border-bottom: 2px solid dimgray;" |s. moderate
| style="border-bottom: 2px solid black;" |fairly
| style="border-bottom: 2px solid dimgray;" |fairly
| style="border-bottom: 2px solid black;" |soundly
| style="border-bottom: 2px solid dimgray;" |soundly
| style="border-bottom: 2px solid black;" |Highest damage LE
| style="border-bottom: 2px solid dimgray;" |Highest damage LE
|-
|-
| '''*'''dao
| '''*'''dao
| 37
| 37
| poor
| poor
| somewhat heavy
| s. heavy
| somewhat moderate
| s. moderate
| inadequately
| inadequately
| well
| well
Line 93: Line 102:
| '''*'''stiletto
| '''*'''stiletto
| 15
| 15
| somewhat heavy
| s. heavy
| low
| low
| poor
| poor
Line 101: Line 110:
|}
|}
<br />
<br />
'''Light Thrown (Doubles as LE or LB as well) (LT\LB\LE)'''
'''Light Blunt(LB)'''

{| class="wikitable"
|-
! WEAPON
! WEIGHT
! PUNCTURE
! SLICE
! IMPACT
! BALANCE
! POWER
! NOTES
|-
| gavel
| 14
| no
| dismal
| moderate
| soundly
| fairly
| Lowest weight LB
|-
| gavel
| 17
| no
| dismal
| s. heavy
| reasonably
| fairly
| Lowest somewhat heavy impact
|-
| hand mace
| 20
| poor
| poor
| s. moderate
| soundly
| inadequately
| Best Balanced
|-
| bludgeon
| 31
| low
| no
| heavy
| decently
| decently
| Highest Impact LB
|-
| style="border-bottom: 2px solid dimgray;" |hand mace
| style="border-bottom: 2px solid dimgray;" |37
| style="border-bottom: 2px solid dimgray;" |low
| style="border-bottom: 2px solid dimgray;" |low
| style="border-bottom: 2px solid dimgray;" |moderate
| style="border-bottom: 2px solid dimgray;" |reasonably
| style="border-bottom: 2px solid dimgray;" |decently
| style="border-bottom: 2px solid dimgray;" |Most combined damage
|-
| '''*'''bludgeon
| 37
| low
| no
| very heavy
| fairly
| soundly
| Rare metal - Highest damage LB
|}
<br />

'''Light Thrown (Doubles as LE or LB) (LT\LB\LE)'''


{| class="wikitable"
{| class="wikitable"
Line 121: Line 199:
| excellently
| excellently
| dismally
| dismally
| light and accurate
| Puncture based - light and accurate
|-
| light throwing axe
| 28
| poor
| s. heavy
| fair
| soundly
| inadequately
| Slice Based LT
|-
| light throwing axe
| 37
| poor
| heavy
| s. moderate
| decently
| fairly
| Highest Slice based LT
|-
|-
| bola
| bola
Line 132: Line 228:
| Minimum weight to keep somewhat heavy impact
| Minimum weight to keep somewhat heavy impact
|-
|-
| style="border-bottom: 1px solid black;" |bola
| style="border-bottom: 2px solid dimgray;" |bola
| style="border-bottom: 1px solid black;" |31
| style="border-bottom: 2px solid dimgray;" |31
| style="border-bottom: 1px solid black;" |no
| style="border-bottom: 2px solid dimgray;" |no
| style="border-bottom: 1px solid black;" |dismal
| style="border-bottom: 2px solid dimgray;" |dismal
| style="border-bottom: 1px solid black;" |somewhat heavy
| style="border-bottom: 2px solid dimgray;" |somewhat heavy
| style="border-bottom: 1px solid black;" |decently
| style="border-bottom: 2px solid dimgray;" |decently
| style="border-bottom: 1px solid black;" |decently
| style="border-bottom: 2px solid dimgray;" |decently
| style="border-bottom: 1px solid black;" |Highest damage LT
| style="border-bottom: 2px solid dimgray;" |Highest blunt based LT
|-
|-
| '''*'''bola
| '''*'''bola
Line 200: Line 296:
| Best balanced puncture ME
| Best balanced puncture ME
|-
|-
| thrusting blade
| style="border-bottom: 1px solid black;" |sabre
| 30
| style="border-bottom: 1px solid black;" |37
| heavy
| style="border-bottom: 1px solid black;" |very heavy
| somewhat fair
| style="border-bottom: 1px solid black;" |low
| low
| style="border-bottom: 1px solid black;" |somewhat fair
| superbly
| style="border-bottom: 1px solid black;" |reasonably
| dismally
| style="border-bottom: 1px solid black;" |fairly
| Thief Weapon - Best puncture\balance combo for 30 stones
| style="border-bottom: 1px solid black;" |Highest damage puncture ME
|-
| style="border-bottom: 2px solid dimgray;" |sabre
| style="border-bottom: 2px solid dimgray;" |37
| style="border-bottom: 2px solid dimgray;" |very heavy
| style="border-bottom: 2px solid dimgray;" |low
| style="border-bottom: 2px solid dimgray;" |somewhat fair
| style="border-bottom: 2px solid dimgray;" |reasonably
| style="border-bottom: 2px solid dimgray;" |fairly
| style="border-bottom: 2px solid dimgray;" |Highest damage puncture ME
|-
|-
| '''*'''scimitar
| '''*'''scimitar
Line 216: Line 321:
| decently
| decently
| decently
| decently
| Rare Metal - Highest slice ME
| somewhat unsound
|-
|-
| '''*'''cutlass
| '''*'''cutlass
Line 225: Line 330:
| inadequately
| inadequately
| well
| well
| Rare Metal - Highest Damage ME
| very strong
|-
| '''*'''thrusting blade
| 30
| very heavy
| somewhat fair
| low
| superbly
| dismally
| Rare Metal - Thief Weapon - Best puncture\balance combo.
|-
|-
| '''*'''cutlass
| '''*'''cutlass
Line 234: Line 348:
| fairly
| fairly
| well
| well
| Tyrium
| nearly impervious
|}
|}
<br />
<br />

'''Heavy Edged (HE)'''
'''Medium Blunt(MB)'''


{| class="wikitable"
{| class="wikitable"
Line 248: Line 363:
! BALANCE
! BALANCE
! POWER
! POWER
! NOTES
! DURABILITY
|-
|-
| war club
| longsword
| 44
| 25
| no
| dismal
| very heavy
| decently
| decently
| Lightest MB
|-
| mace
| 29
| poor
| poor
| dismal
| very heavy
| very heavy
| moderate
| inadequately
| soundly
| soundly
| inadequately
| somewhat unsound
| Best Balanced MB
|-
|-
| war club
| broadsword
| 42
| 35
| no
| poor
| poor
| great
| great
| fairly
| somewhat moderate
| decently
| reasonably
| reasonably
| Lightest Great Impact MB
| somewhat unsound
|-
|-
| mace
| '''*'''broadsword
| 40
| poor
| dismal
| great
| reasonably
| fairly
| Designed for performance, most impact with best balance combo.
|-
| flanged mace
| 56
| fair
| fair
| s. heavy
| fairly
| reasonably
| Highest Combined Damage
|-
| '''*'''mallet
| 52
| 52
| no
| somewhat fair
| severe
| poorly
| excellently
| Rare Metal - Severe Impact
|-
| '''*'''mace
| 60
| low
| poor
| poor
| severe
| severe
| moderate
| fairly
| fairly
| soundly
| soundly
| Rare Metal - Severe Impact
| very strong
|}
<br />

'''Heavy Edged (HE)'''

{| class="wikitable"
|-
|-
! WEAPON
| cinqueda
! WEIGHT
| 50
! PUNCTURE
| very heavy
! SLICE
| moderate
! IMPACT
| somewhat fair
! BALANCE
| reasonably
! POWER
| decently
! NOTES
| somewhat unsound
|-
|-
| nimsha
| nimsha
| 50
| 38
| fair
| fair
| heavy
| fair
| soundly
| ??
| Best Balanced Slicer
|-
| longsword
| 40
| poor
| very heavy
| very heavy
| somewhat moderate
| moderate
| fairly
| soundly
| Best Impact/slice/balance combo
|-
| broadsword
| 34
| poor
| great
| fair
| reasonably
| reasonably
| decently
| decently
| Designed for performance, best slice and balance combo
| somewhat unsound
|-
|-
| battle axe
| battle axe
Line 302: Line 477:
| poorly
| poorly
| well
| well
| Most damaging HE
| somewhat unsound
|-
| style="border-bottom: 2px solid dimgray;" | cinqueda
| style="border-bottom: 2px solid dimgray;" | 38
| style="border-bottom: 2px solid dimgray;" | very heavy
| style="border-bottom: 2px solid dimgray;" | somewhat moderate
| style="border-bottom: 2px solid dimgray;" | low
| style="border-bottom: 2px solid dimgray;" | soundly
| style="border-bottom: 2px solid dimgray;" | fairly
| style="border-bottom: 2px solid dimgray;" | Designed for performance, best puncture & balance combo
|-
| '''*'''broadsword
| 52
| poor
| severe
| moderate
| fairly
| soundly
| Rare Metal - Highest Slice
|-
| '''*'''battle axe
| 67
| dismal
| very great
| great
| dismally
| superbly
| Rare Metal - Most Damage
|}
|}

<br />

'''Heavy Blunt (HB)'''

{| class="wikitable"
|-
! WEAPON
! WEIGHT
! PUNCTURE
! SLICE
! IMPACT
! BALANCE
! POWER
! NOTES
|-
| throwing hammer
| 36
| no
| dismal
| great
| decently
| fairly
| Lightest HB\HT
|-
| throwing hammer
| 42
| no
| poor
| very great
| decently
| decently
| Same balance, more impact & more suite.
|-
| throwing hammer
| 63
| no
| low
| very severe
| inadequately
| soundly
| Highest Damage & Weight HT\HB
|-
| horseman's flail
| 33
| no
| dismal
| very great
| fairly
| soundly
| Lightest HB
|-
| morning star
| 40
| low
| no
| very great
| reasonably
| fairly
| Best Balanced
|-
| sledgehammer
| 63
| no
| low
| extreme
| inadequately
| well
| Best Impact
|-
| style="border-bottom: 2px solid dimgray;" |morning star
| style="border-bottom: 2px solid dimgray;" |69
| style="border-bottom: 2px solid dimgray;" |fair
| style="border-bottom: 2px solid dimgray;" |no
| style="border-bottom: 2px solid dimgray;" |extreme
| style="border-bottom: 2px solid dimgray;" |inadequately
| style="border-bottom: 2px solid dimgray;" |soundly
| style="border-bottom: 2px solid dimgray;" |Highest Combined Damage
|-
| '''*'''throwing hammer
| 75
| no
| fair
| extreme
| poorly
| well
| Rare Metal - Most damaging HT\HB
|}



<br />
<br />
'''Heavy Edged/Two-Handed Edged(HE/2HE)'''
'''Heavy Edged/Two-Handed Edged(HE/2HE)'''
Line 329: Line 622:
| somewhat unsound
| somewhat unsound
|-
|-
| style="border-bottom: 1px solid black;" |
| style="border-bottom: 1px solid dimgray;" |
| style="border-bottom: 1px solid black;" |29
| style="border-bottom: 1px solid dimgray;" |29
| style="border-bottom: 1px solid black;" |2HE
| style="border-bottom: 1px solid dimgray;" |2HE
| style="border-bottom: 1px solid black;" |moderate
| style="border-bottom: 1px solid dimgray;" |moderate
| style="border-bottom: 1px solid black;" |heavy
| style="border-bottom: 1px solid dimgray;" |heavy
| style="border-bottom: 1px solid black;" |somewhat fair
| style="border-bottom: 1px solid dimgray;" |somewhat fair
| style="border-bottom: 1px solid black;" |soundly
| style="border-bottom: 1px solid dimgray;" |soundly
| style="border-bottom: 1px solid black;" |inadequately
| style="border-bottom: 1px solid dimgray;" |inadequately
| style="border-bottom: 1px solid black;" |somewhat unsound
| style="border-bottom: 1px solid dimgray;" |somewhat unsound
|-
|-
| war sword
| war sword
Line 517: Line 810:
|}
|}
<br />
<br />
'''Medium Blunt(MB)'''


{| class="wikitable"
|-
! WEAPON
! WEIGHT
! PUNCTURE
! SLICE
! IMPACT
! BALANCE
! POWER
! DURABILITY
|-
| mallet
| 42
| no
| low
| great
| fairly
| soundly
| somewhat unsound
|-
| '''*'''mallet
| 56
| no
| somewhat fair
| severe
| poorly
| excellently
| very strong
|}
<br />

'''Heavy Blunt (HB)'''

{| class="wikitable"
|-
! WEAPON
! WEIGHT
! PUNCTURE
! SLICE
! IMPACT
! BALANCE
! POWER
! DURABILITY
|-
| throwing hammer
| 36
| no
| dismal
| great
| decently
| fairly
| somewhat unsound
|-
| throwing hammer
| 50
| no
| poor
| very great
| fairly
| decently
| somewhat unsound
|-
| throwing hammer
| 63
| no
| low
| very severe
| inadequately
| soundly
| somewhat unsound
|-
| '''*'''throwing hammer
| 75
| no
| fair
| extreme
| poorly
| well
| very strong
|-
| ball and chain
| 55
| no
| low
| very severe
| poorly
| excellently
| somewhat unsound
|-
| heavy mallet
| 63
| no
| low
| extreme
| inadequately
| well
| somewhat unsound
|-
| morning star
| 69
| fair
| no
| extreme
| inadequately
| soundly
| somewhat unsound
|}
<br />
'''Heavy Blunt/Two-Handed Blunt (HB/2HB)'''
'''Heavy Blunt/Two-Handed Blunt (HB/2HB)'''



Latest revision as of 04:41, 1 June 2012

Dragonrealms Forged Weapons

Codiax Forged Weapons

THIS PAGE IS UNDER CONSTRUCTION

I am re-doing most of the weapons below, and organizing them by purpose & type, rather than just type, I plan on having a notes section beside each weapon describing what the weapon is good for and why I supply the weapon. Hopefully this will help people make their decisions easier

SHOP: Forged Weapons can be purchased at Tiddeggur's Weapons in Crossing.

INVENTORY: Some weapons may be in stock but are not available on her tables at all times, please ask.

SPECIAL ORDERS: We take special orders. If you don't see something available and it is not in stock or not listed here. Ask and maybe we can still get the weapon in your hands.

NOTE: Some variations of the following forged weapons may be in Tiddeggur's shop as they are tweaked/improved/updated.




NEW FORGED WEAPONS


* Indicates a rare metal was used, the durability is higher than somewhat unsound, and it is in very limited in supply or custom order only.

Light Edged (LE)

WEAPON WEIGHT PUNCTURE SLICE IMPACT BALANCE POWER NOTES
stiletto 10 moderate low dismal incredibly terribly Highest puncture LE, best balanced LE puncture weapon
dagger 10 s. fair s. moderate dismal incredibly terribly Best balanced LE slicer
katar 11 s. moderate s. fair poor superbly dismally Nice balance of stats.
leaf blade sword 14 fair s. moderate poor excellently poorly Nice blade that falls inbetween the dao and dagger for damage, weight, and balance.
dao 20 poor moderate fair decently reasonably Lowest Weight while maintaining moderate slice
dao 31 poor moderate s. moderate fairly soundly Highest damage LE
*dao 37 poor s. heavy s. moderate inadequately well Rare metal - Highest damage LE
*stiletto 15 s. heavy low poor incredibly terribly Rare Metal - Highest puncture LE


Light Blunt(LB)

WEAPON WEIGHT PUNCTURE SLICE IMPACT BALANCE POWER NOTES
gavel 14 no dismal moderate soundly fairly Lowest weight LB
gavel 17 no dismal s. heavy reasonably fairly Lowest somewhat heavy impact
hand mace 20 poor poor s. moderate soundly inadequately Best Balanced
bludgeon 31 low no heavy decently decently Highest Impact LB
hand mace 37 low low moderate reasonably decently Most combined damage
*bludgeon 37 low no very heavy fairly soundly Rare metal - Highest damage LB


Light Thrown (Doubles as LE or LB) (LT\LB\LE)

WEAPON WEIGHT PUNCTURE SLICE IMPACT BALANCE POWER NOTES
throwing dagger 7 fair somewhat fair dismal excellently dismally Puncture based - light and accurate
light throwing axe 28 poor s. heavy fair soundly inadequately Slice Based LT
light throwing axe 37 poor heavy s. moderate decently fairly Highest Slice based LT
bola 22 no no somewhat heavy decently fairly Minimum weight to keep somewhat heavy impact
bola 31 no dismal somewhat heavy decently decently Highest blunt based LT
*bola 37 no poor heavy fairly decently Rare Metal - Highest Impact LT


Medium Edged (ME)

WEAPON WEIGHT PUNCTURE SLICE IMPACT BALANCE POWER NOTES
scimitar 24 poor heavy s.fair soundly fairly Designed for performance to maintain heavy slice and soundly balanced
scimitar 37 low very heavy fair decently decently Best slicing ME
cutlass 44 low heavy moderate fairly soundly Highest damage ME
thrusting blade 18 somewhat heavy somewhat fair poor incredibly terribly Best balanced puncture ME
thrusting blade 30 heavy somewhat fair low superbly dismally Thief Weapon - Best puncture\balance combo for 30 stones
sabre 37 very heavy low somewhat fair reasonably fairly Highest damage puncture ME
*scimitar 45 low great somewhat moderate decently decently Rare Metal - Highest slice ME
*cutlass 52 low very heavy somewhat heavy inadequately well Rare Metal - Highest Damage ME
*thrusting blade 30 very heavy somewhat fair low superbly dismally Rare Metal - Thief Weapon - Best puncture\balance combo.
*cutlass 48 somewhat fair very heavy somewhat heavy fairly well Tyrium


Medium Blunt(MB)

WEAPON WEIGHT PUNCTURE SLICE IMPACT BALANCE POWER NOTES
war club 25 no dismal very heavy decently decently Lightest MB
mace 29 poor dismal very heavy soundly inadequately Best Balanced MB
war club 35 no poor great fairly reasonably Lightest Great Impact MB
mace 40 poor dismal great reasonably fairly Designed for performance, most impact with best balance combo.
flanged mace 56 fair fair s. heavy fairly reasonably Highest Combined Damage
*mallet 52 no somewhat fair severe poorly excellently Rare Metal - Severe Impact
*mace 60 low poor severe fairly soundly Rare Metal - Severe Impact


Heavy Edged (HE)

WEAPON WEIGHT PUNCTURE SLICE IMPACT BALANCE POWER NOTES
nimsha 38 fair heavy fair soundly ?? Best Balanced Slicer
longsword 40 poor very heavy moderate fairly soundly Best Impact/slice/balance combo
broadsword 34 poor great fair reasonably decently Designed for performance, best slice and balance combo
battle axe 56 dismal great very heavy poorly well Most damaging HE
cinqueda 38 very heavy somewhat moderate low soundly fairly Designed for performance, best puncture & balance combo
*broadsword 52 poor severe moderate fairly soundly Rare Metal - Highest Slice
*battle axe 67 dismal very great great dismally superbly Rare Metal - Most Damage


Heavy Blunt (HB)

WEAPON WEIGHT PUNCTURE SLICE IMPACT BALANCE POWER NOTES
throwing hammer 36 no dismal great decently fairly Lightest HB\HT
throwing hammer 42 no poor very great decently decently Same balance, more impact & more suite.
throwing hammer 63 no low very severe inadequately soundly Highest Damage & Weight HT\HB
horseman's flail 33 no dismal very great fairly soundly Lightest HB
morning star 40 low no very great reasonably fairly Best Balanced
sledgehammer 63 no low extreme inadequately well Best Impact
morning star 69 fair no extreme inadequately soundly Highest Combined Damage
*throwing hammer 75 no fair extreme poorly well Rare Metal - Most damaging HT\HB



Heavy Edged/Two-Handed Edged(HE/2HE)

WEAPON WEIGHT TYPE PUNCTURE SLICE IMPACT BALANCE POWER DURABILITY
war sword 29 HE fair moderate low soundly inadequately somewhat unsound
29 2HE moderate heavy somewhat fair soundly inadequately somewhat unsound
war sword 56 HE somewhat moderate somewhat heavy fair decently fairly somewhat unsound
56 2HE somewhat heavy very heavy somewhat moderate reasonably decently somewhat unsound
bastard sword 56 HE low very great moderate fairly decently somewhat unsound
56 2HE low very severe somewhat heavy decently reasonably somewhat unsound
*bastard sword 67 HE low severe somewhat heavy inadequately soundly very strong
67 2HE low very extreme heavy fairly soundly very strong
broadaxe 56 HE low very great moderate fairly decently somewhat unsound
56 2HE low very severe somewhat heavy decently reasonably somewhat unsound
*broadaxe 67 HE low severe somewhat heavy inadequately soundly very strong
67 2HE low very extreme heavy fairly soundly very strong


Two-Handed Edged (2HE)

WEAPON WEIGHT PUNCTURE SLICE IMPACT BALANCE POWER DURABILITY
claymore 88 somewhat moderate mighty heavy dismally superbly somewhat unsound
two-handed sword\warring axe 75 poor bone-crushing somewhat heavy inadequately well somewhat unsound
*two-handed sword\warring axe 90 poor very devestating very heavy dismally superbly very strong
igorat axe 94 dismal very mighty very severe poorly superbly somewhat unsound
*igorat axe 112 dismal very bone-crushing mighty dismally incredibly very strong
greatsword 113 low very bone-crushing severe dismally superbly somewhat unsound
*greatsword 135 low overwhelming very extreme terribly unbelievably very strong


Heavy Blunt/Two-Handed Blunt (HB/2HB)

WEAPON WEIGHT TYPE PUNCTURE SLICE IMPACT BALANCE POWER DURABILITY
bar mace 44 HB no low very great decently fairly somewhat unsound
44 2HB dismal fair severe reasonably decently somewhat unsound
bar mace 75 HB no somewhat moderate extreme poorly soundly somewhat unsound
75 2HB dismal somewhat heavy extreme inadequately well somewhat unsound
*bar mace 90 HB no moderate mighty inadequately soundly very strong
90 2HB dismal very heavy very mighty fairly soundly very strong


Two-Handed Blunt (2HB)

WEAPON WEIGHT PUNCTURE SLICE IMPACT BALANCE POWER DURABILITY
giant mallet 94 poor somewhat heavy bone-crushing inadequately well somewhat unsound
sledgehammer 100 somewhat heavy poor devestating dismally superbly somewhat unsound
*sledgehammer 120 very heavy poor annihilating terribly unbelievably very strong


Halberd (HAL)

WEAPON WEIGHT PUNCTURE SLICE IMPACT BALANCE POWER DURABILITY
scythe 36 moderate great somewhat fair soundly inadequately somewhat unsound
scythe 63 somewhat heavy very great somewhat moderate reasonably reasonably somewhat unsound
halberd 75 great great somewhat moderate fairly reasonably somewhat unsound
partisan 82 low very extreme great poorly excellently somewhat unsound


Pike\Heavy Thrown (PI\HT)

WEAPON WEIGHT PUNCTURE SLICE IMPACT BALANCE POWER DURABILITY
javelin 25 heavy somewhat fair low excellently poorly somewhat unsound
javelin 44 very heavy somewhat fair fair soundly fairly somewhat unsound
*javelin 52 very great somewhat fair somewhat moderate soundly decently very strong
military fork 36 very heavy fair low well inadequately somewhat unsound
military fork 63 severe fair fair reasonably decently somewhat unsound
*military fork 75 very severe fair moderate decently soundly very strong


Pike(PI)

WEAPON WEIGHT PUNCTURE SLICE IMPACT BALANCE POWER DURABILITY
pike 55 very severe somewhat fair somewhat fair well inadequately somewhat unsound
pike 94 very mighty somewhat fair somewhat heavy fairly well somewhat unsound


Short Staff (SS)

WEAPON WEIGHT PUNCTURE SLICE IMPACT BALANCE POWER DURABILITY
nightstick 25 no dismal moderate excellently fairly somewhat unsound
nightstick 43 no low heavy soundly reasonably somewhat unsound
*nightstick 52 no somewhat fair very heavy soundly soundly unusually resilient


Quarter Staff (QS)

WEAPON WEIGHT PUNCTURE SLICE IMPACT BALANCE POWER DURABILITY
cane 29 somewhat fair poor very heavy superbly inadequately somewhat unsound
cane 40 somewhat fair poor great excellently fairly somewhat unsound
cane 43 somewhat fair low great well fairly somewhat unsound
cane 47 fair low great well decently somewhat unsound
Quarter Staff 36 somewhat fair dismal great excellently fairly somewhat unsound
Quarter Staff 63 somewhat moderate dismal very severe well decently somewhat unsound
*Quarter Staff 75 somewhat heavy dismal extreme soundly soundly very strong
*Quarter Staff 69 somewhat heavy poor extreme well reasonably nearly impervious
Pike Staff 40 moderate low moderate excellently fairly somewhat unsound
Pike Staff 69 somewhat heavy fair heavy soundly reasonably somewhat unsound

















KEPT FOR DOCUMENTATION OF OLD FORGING SYSTEM

Light Edged (LE)

WEAPON WEIGHT PUNCTURE SLICE IMPACT BALANCE POWER DURABILITY PRICE STOCKED
stiletto 5 fair dismal dismal incredibly terribly appreciably 12 Y
misericorde 7 fair dismal dismal unbelievably terribly appreciably 15 Y
misericorde 16 somewhat moderate dismal dismal excellently dismally appreciably 12
kris 14 fair low dismal excellently dismally appreciably 12
falcata 15 somewhat fair somewhat fair dismal excellently dismally appreciably 12
falcata 33 fair fair dismal reasonably poorly appreciably 12
Short Sword 10 somewhat moderate low dismal well poorly appreciably 12
Short Sword 18 moderate low dismal reasonably inadequately appreciably 50 Y
Short Sword 23 moderate somewhat fair dismal inadequately inadequately appreciably 15 Y
Katar 15 dismal somewhat moderate low dismally decently appreciably 12
Katar 32 dismal moderate fair terribly well appreciably 15 Y
Katar 39 dismal moderate somewhat moderate terribly well appreciably 15 Y
Katar 39 dismal somewhat moderate moderate terribly well appreciably 15

Medium Edged (ME)

WEAPON WEIGHT PUNCTURE SLICE IMPACT BALANCE POWER DURABILITY PRICE STOCKED
Scimitar 18 poor moderate low reasonably fairly marginally 15
Scimitar 18 poor somewhat heavy poor reasonably inadequately appreciably 15
Scimitar 26 poor heavy poor decently fairly appreciably 15 Y
Scimitar 32 poor heavy low fairly decently appreciably 15 Y
Scimitar 34 poor heavy low fairly reasonably marginally 15
Scimitar 40 poor heavy somewhat fair inadequately reasonably average 15 Y
Cutlass 14 somewhat fair moderate poor soundly inadequately appreciably 15
Cutlass 30 somewhat fair heavy low fairly fairly appreciably 15
Cutlass 39 fair heavy somewhat fair poorly decently appreciably 15 Y
Rapier 10 somewhat moderate low dismal incredibly terribly appreciably 12
Rapier 15 moderate low dismal excellently terribly appreciably 12
Foil 9 somewhat moderate dismal dismal superbly terribly appreciably 12
Foil 12 moderate dismal dismal superbly terribly appreciably 12 Y
Sabre 17 somewhat heavy poor poor soundly poorly appreciably 15
Sabre 17 somewhat heavy poor poor soundly inadequately appreciably 20 near perfect
Sabre 26 heavy low poor soundly inadequately appreciably 15 Y
Sabre 29 heavy low low decently fairly marginally 12 Y
Sabre 39 heavy low somewhat fair fairly decently marginally 15
Sabre 47 heavy low fair poorly decently marginally 15

Heavy Edged (HE)

WEAPON WEIGHT PUNCTURE SLICE IMPACT BALANCE POWER DURABILITY PRICE STOCKED
Longsword 19 low heavy low fairly fairly appreciably 15 Y
Broadsword 21 low very heavy poor decently inadequately appreciably 15 Y
Broadsword 21 low very heavy poor reasonably inadequately appreciably 50 Y
Broadsword 28 low very heavy low reasonably fairly appreciably 15
Broadsword 40 low great somewhat fair fairly decently marginally 15 Y
Broadsword 50 low great fair poorly reasonably average 15
Battle Axe 27 dismal very heavy somewhat fair dismally decently marginally 15
Battle Axe 70 dismal great heavy terribly well average 15 Y


Two-Handed Edge (2HE)

WEAPON WEIGHT PUNCTURE SLICE IMPACT BALANCE POWER DURABILITY PRICE STOCKED
Bastard Swords HE\2HE
Bastard Sword 28 low\somewhat fair great\very severe poor\somewhat fair decently\reasonably fairly\decently marginally 17
Bastard Sword 28 low\somewhat fair great\very severe poor\somewhat fair decently\soundly inadequately\decently appreciably 17 Y
Standard 36 low\somewhat fair great\very severe low\fair decently\reasonably fairly\reasonably average 17 Y
Near Perfect 36 poor\low great\very severe low\fair reasonably\reasonably fairly\reasonably average 45 Special
Perfect 36 low\somewhat fair great\very severe low\fair reasonably\reasonably fairly\reasonably average 100 Special
Bastard Sword 54 low\low severe\very extreme low\fair fairly\reasonably decently\soundly ?? 85 Y
Bastard Sword 70 somewhat fair\somewhat fair severe\very extreme fair\moderate poorly\inadequately reasonably\soundly a bit safeguarded 18
Two-handed Sword 36 low very extreme somewhat fair fairly decently marginally 15 Y
Claymore 34 somewhat fair very mighty somewhat fair dismally decently marginally 15 Y
Claymore 40 somewhat fair very mighty fair dismally reasonably marginally 15
Claymore 48 somewhat fair bone crushing fair dismally soundly marginally 50 Y
Claymore 60 fair bone crushing moderate dismally well marginally 15
Claymore 63 fair very bone crushing moderate terribly well marginally 50 Y
Claymore 78 fair very bone crushing heavy terribly superbly a bit safeguarded 15 Y
Greatsword 60 low very mighty fair poorly reasonably average 15 Y


Halberd (HAL)

WEAPON WEIGHT PUNCTURE SLICE IMPACT BALANCE POWER DURABILITY PRICE STOCKED
Halberd 37 heavy somewhat heavy low reasonably fairly appreciably 17
Halberd 37 heavy very heavy poor reasonably inadequately appreciably 50 Special
Halberd 37 heavy very heavy poor decently inadequately appreciably 17
Halberd 37 very heavy very heavy dismal decently inadequately appreciably 17 Y
Halberd 58 very heavy great poor fairly decently appreciably 17
Halberd 58 great great dismal fairly decently appreciably 17 Y


Medium Blunt (MB)

WEAPON WEIGHT PUNCTURE SLICE IMPACT BALANCE POWER DURABILITY PRICE STOCKED
Mace 26 dismal dismal moderate fairly fairly marginally 15
Mace 36 dismal dismal somewhat heavy fairly fairly marginally 15
Mace 39 poor dismal heavy fairly decently marginally 15 Y
Mace 51 poor dismal very heavy inadequately reasonably marginally 15
Mace 54 poor dismal great poorly reasonably marginally 15
Mace 60 poor dismal very great poorly reasonably marginally 15
Mace 69 poor dismal severe dismally reasonably marginally 15 Y


Heavy Blunt (HB)

WEAPON WEIGHT PUNCTURE SLICE IMPACT BALANCE POWER DURABILITY PRICE STOCKED
Morning Star 30 poor dismal heavy dismally fairly average 15
Morning Star 35 poor dismal very heavy dismally decently average 15 Y
Morning Star 42 poor dismal great dismally reasonably average 15
Morning Star 48 low dismal very great dismally reasonably average 15
Morning Star 55 low dismal servere terribly soundly average 15 Y
Morning Star 64 low dismal very severe terribly soundly average 15
Morning Star 71 low dismal extreme terribly soundly average 15
Morning Star 77 low dismal very extreme terribly soundly average 15 Y


Two-Handed Blunt (2HB)

WEAPON WEIGHT PUNCTURE SLICE IMPACT BALANCE POWER DURABILITY PRICE STOCKED
Flail 33 poor dismal very heavy dismally decently average 15 Y
War Mattock 42 somewhat fair somewhat fair very great dismally soundly a bit safeguarded 15
War Mattock 50 somewhat fair somewhat fair severe dismally excellently a bit safeguarded 15 Y
War Mattock 60 somewhat fair somewhat fair very severe dismally excellently a bit safeguarded 15
War Mattock 71 somewhat fair somewhat fair extreme terribly superbly a bit safeguarded 15
War Mattock 79 fair fair mighty terribly incredibly a bit safeguarded 15 Y
War Mattock 91 fair fair very mighty terribly incredibly a bit safeguarded 15
War Mattock 95 fair fair bone-crushing terribly incredibly a bit safeguarded 20 Y
War Mattock 101 fair fair very bone-crushing terribly incredibly a bit safeguarded 20
War Mattock 109 fair fair devestating terribly incredibly a bit safeguarded 20


Heavy Thrown (HT) \ Pike (PI)

WEAPON WEIGHT PUNCTURE SLICE IMPACT BALANCE POWER DURABILITY PRICE STOCKED
Javelin 21 somewhat moderate poor poor soundly inadequately appreciably 7 Y
Javelin 38 moderate poor low reasonably inadequately appreciably 7
Spear 30 somewhat heavy low poor reasonably inadequately appreciably 7
Spear 42 heavy low poor reasonably inadequately appreciably 7 Y
Pike 85 very great low low fairly fairly appreciably 15
Pike 85 Severe low low fairly inadequately appreciably 15


Sling (SL)

Type Weight Balance Power PRICE
Various Hides\Skins 10 reasonably fairly 10
Various Hides\Skins 10 fairly reasonably 10