Crafting Materials: Difference between revisions
TEVESHSZAT (talk | contribs) (→Common) |
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| blue-belly crocodile skin || 80 || 40 || 30 || 50 || 80 || 3 |
| blue-belly crocodile skin || 80 || 40 || 30 || 50 || 80 || 3 |
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| rock troll skin || 30 || 80 || 20 || 20 || 75 || |
| rock troll skin || 30 || 80 || 20 || 20 || 75 || 3 |
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| grass eel skin || 20 || 85 || 15 || 15 || 75 || 3 |
| grass eel skin || 20 || 85 || 15 || 15 || 75 || 3 |
Revision as of 21:47, 16 March 2012
Note that the crafting quality of an ingot is solely related to it's purity, unlike the same information for completed items. I.E. a masterfully-crafted ingot is purity 99, and can only be purity 99, regardless of the maker's skill.
Metals
Metals can be found in nugget, shard, fragment, fist, tear, and lump form.
Common
Material | Hardness | Durability | Workability | Elect | Therm | Physical | Density | Value* | Source** | Rarity | Checked |
---|---|---|---|---|---|---|---|---|---|---|---|
Brass | 40 | 25 | 60 | 30 | 40 | 40 | 5.8 | 120 | Made | - | Y |
Bronze | 80 | 65 | 70 | 35 | 55 | 80 | 6.2 | 100 | Made | - | Y |
Coal | 5 | 5 | 50 | 80 | 80 | 5 | 1 | S | Common | Y | |
Copper | 25 | 40 | 70 | 10 | 15 | 25 | 7 | 100 | I / M / S | Common | Y |
Covellite | 35 | 80 | 65 | 25 | 85 | 80 | 2 | 50 | I / M | Uncommon | Y |
Iron | 70 | 40 | 50 | 30 | 50 | 75 | 5 | 100 | I / M / S | Common | Y |
Lead | 20 | 30 | 80 | 40 | 70 | 20 | 8 | 40 | I | Common | Y |
Nickel | 25 | 15 | 50 | 30 | 25 | 25 | 6 | 80 | I / M / S | Common | Y |
Oravir | 40 | 20 | 70 | 95 | 15 | 25 | 1 | 40 | M / S | Common | Y |
Pewter | 25 | 45 | 70 | 40 | 70 | 25 | 5 | 220 | Made | - | Y |
Silver | 15 | 25 | 50 | 5 | 10 | 15 | 8 | 2,000 | I / M | Uncommon | Y |
Steel (1)*** | 80 | 80 | 40 | 30 | 50 | 80 | 5 | 200 | Made | - | Y |
Steel (2)*** | 85 | 60 | 50 | 30 | 50 | 85 | 5 | 150 | Made | - | Y |
Steel (3)*** | 90 | 25 | 35 | 30 | 50 | 90 | 5 | 200 | Made | - | Y |
Tin | 25 | 75 | 40 | 35 | 25 | 25 | 3 | 30 | I / M / S | Common | Y |
Zinc | 25 | 20 | 60 | 50 | 25 | 25 | 4 | 70 | M / S | Common | Y |
*: Value is in Lirums/volume, at 99 purity.
**: I = Igneous, M = Metamorphic, S = Sedimentary
***: The number indicates the volumes of coal per volume of iron in the steel.
Rare Metals
Material | Hardness | Durability | Workability | Elect | Therm | Physical | Density | Value* | Source** | Rarity | Checked |
---|---|---|---|---|---|---|---|---|---|---|---|
Animite | 15 | 10 | 10 | 65 | 65 | 15 | 4 | S | Rare | Y | |
Audrualm | 92 | 40 | 5 | 55 | 90 | 95 | 3 | V. Rare | Y | ||
Damite | 80 | 70 | 10 | 90 | 40 | 95 | 6 | M | V. Rare | Y | |
Darkstone | 82 | 60 | 40 | 80 | 50 | 80 | 5 | M | Rare | Y | |
Electrum | 20 | 20 | 30 | 20 | 20 | 20 | 8 | 4,500 | I | V. Rare | Y |
Glaes | 95 | 50 | 10 | 60 | 40 | 75 | 4 | 13,000 | I | V. Rare | Y |
Gold | 10 | 20 | 40 | 15 | 15 | 10 | 9 | 5,000 | I / S | Rare | Y |
Haralun | 95 | 60 | 20 | 70 | 75 | 80 | 8 | I / M / S | V. Rare | Y | |
Kertig | 95 | 70 | 5 | 40 | 55 | 90 | 7 | M / S | V. Rare | Y | |
Lumium | 75 | 50 | 15 | 60 | 75 | 90 | 3 | 5,200 | I / M | Rare | Y |
Niello | 5 | 5 | 15 | 85 | 25 | 25 | |||||
Niniam | 80 | 70 | 20 | 75 | 75 | 70 | 5 | I / S | Rare | Y | |
Orichalcum | 30 | 50 | 10 | 40 | 40 | 30 | 6 | NA | Unique | Y | |
Platinum | 20 | 15 | 20 | 30 | 10 | 20 | 9 | I / M / S | Rare | Y | |
Silversteel | 95 | 90 | 2 | 20 | 80 | 95 | 2 | NA | Unique | Y | |
Tyrium | 99 | 80 | 40 | 70 | 70 | 99 | 6 | NA | Unique | Y |
*: Value is in Lirums/volume, at 99 purity.
**: I = Igneous, M = Metamorphic, S = Sedimentary
Sizes
Size | Volume |
---|---|
Tiny | 1 |
Small | 2 |
Medium | 3 |
Large | 4 |
Huge | 5 |
Massive | 10 |
Enormous | 20 |
Stone
Common
Material | Hardness | Durability | Workability | Source | Pebble-Stone Weight | Check |
---|---|---|---|---|---|---|
Alabaster | 25 | 20 | 90 | Metamorphic | 10 - 187 | Y |
Andesite | 75 | 30 | 50 | Igneous | 11 - 210 | Y |
Basalt | 20 | 20 | 80 | Igneous | 12 - 225 | Y |
Breccia | 30 | 35 | 55 | Sedimentary | 10 - 195 | Y |
Dolomite | 35 | 30 | 60 | Sedimentary | 11 - 210 | Y |
Gabbro | 60 | 20 | 25 | Igneous | 12 - 225 | Y |
Granite | 75 | 50 | 40 | Igneous | 10 - 202 | Y |
Jade | 60 | 40 | 30 | Metamorphic | 12 - 240 | Y |
Limestone | 35 | 40 | 45 | Sedimentary | 9 - 172 | Y |
Marble | 30 | 15 | 60 | Metamorphic | 10 - 195 | Y |
Obsidian | 80 | 20 | 15 | Igneous | 12 - 225 | Y |
Onyx | 70 | 30 | 20 | Metamorphic | 10 - 202 | Y |
Pumice | 55 | 15 | 20 | Igneous | 4 - 75 | Y |
Quartzite | 80 | 45 | 30 | Metamorphic | 10 - 195 | Y |
Sandstone | 40 | 20 | 70 | Sedimentary | 9 - 172 | Y |
Schist | 50 | 40 | 50 | Metamorphic | 11 - 210 | Y |
Serpentine | 50 | 40 | 35 | Sedimentary | 10 - 187 | Y |
Soapstone | 20 | 20 | 95 | Sedimentary | 11 - 210 | Y |
Travertine | 40 | 30 | 60 | Metamorphic | 10 - 202 | Y |
Rare
Material | Hardness | Durability | Workability | Source | Pebble-Stone Weight | Check |
---|---|---|---|---|---|---|
Diamondique | 99 | 65 | 2 | Quest |
Sizes
Size | Volume* |
---|---|
Pebble | 1 |
Stone | 2 |
Small Rock | 3 |
Large Rock | 4 |
Boulder | 5 |
*: This means that if you have a boulder (Volume 5) and make it into a stirring rod which requires 4 volume ('a large rock') to make, you will have 1 volume (a pebble) left over.
Fabric
Common
Material | Durability | Workability | Elect | Thermal | Physical | Density |
---|---|---|---|---|---|---|
Burlap/Jute | 60 | 70 | 45 | 35 | 85 | 4 |
Cotton | 70 | 40 | 30 | 50 | 80 | 3.5 |
Linen/Flax | 65 | 50 | 30 | 50 | 80 | 3 |
Silk | 60 | 20 | 35 | 50 | 85 | 2 |
Wool | 80 | 60 | 65 | 65 | 75 | 4 |
Leather
Currently, all pelts/hides/skins/etc are 1 yard of material.
Common
Material | Durability | Workability | Elect | Thermal | Physical | Density |
---|---|---|---|---|---|---|
field goblin skin | 35 | 75 | 30 | 30 | 50 | 4 |
blue-belly crocodile skin | 80 | 40 | 30 | 50 | 80 | 3 |
rock troll skin | 30 | 80 | 20 | 20 | 75 | 3 |
grass eel skin | 20 | 85 | 15 | 15 | 75 | 3 |
ghoul skin | 20 | 30 | 80 | 10 | 40 | 3 |
ship rat pelt | 35 | 75 | 30 | 40 | 45 | 4 |
cougar pelt | 30 | 75 | 25 | 25 | 75 | 4 |
black leucro pelt | 50 | 60 | 35 | 35 | 75 | 3 |
red leucro pelt | 50 | 60 | 30 | 50 | 75 | 3 |
snowbeast pelt | 30 | 20 | 40 | 40 | 50 | 2 |
spotted bobcat pelt | 35 | 40 | 50 | 30 | 60 | 3 |
quartz gargoyle hide | 40 | 40 | 50 | 50 | 80 | 4 |
kashika serpent skin | 50 | 65 | 50 | 30 | 70 | 3 |
granite gargoyle hide | 60 | 50 | 50 | 35 | 85 | 3 |
striped badger pelt | 40 | 70 | 30 | 40 | 55 | 4 |
fledgling forest gryphon pelt | 30 | 25 | 30 | 30 | 75 | 2 |
black-backed/side-striped/golden jackal pelt | 30 | 70 | 30 | 30 | 75 | 4 |
clouded arzumos pelt | 80 | 35 | 60 | 30 | 80 | 5 |
antelope skin | 70 | 20 | 50 | 50 | 50 | 5 |
frostweyr bear skin | 50 | 50 | 40 | 40 | 75 | 4 |
lithe blight ogre skin | 10 | 10 | 40 | 20 | 70 | 4 |
bison hide | 90 | 35 | 40 | 40 | 75 | 6 |
deer skin | 40 | 60 | 50 | 40 | 50 | 3 |
wild boar skin | 60 | 40 | 45 | 45 | 75 | 3 |
heggarangi frog skin | 35 | 75 | 20 | 40 | 40 | 4 |
piruati serpent skin | 50 | 65 | 50 | 30 | 70 | 3 |
shaggy black barghest hide | 70 | 30 | 40 | 40 | 90 | 5 |
meadow ram sheepskin | 20 | 35 | 50 | 50 | 50 | 3 |
kobold skin | 15 | 90 | 20 | 20 | 60 | 2 |
Sigils
Note: Materials not released and may change
Primary
Sigil | Effect |
---|---|
Induction | Bring into being |
Abolition | Destroy |
Congruence | Align two things |
Permutation | Alter an existing thing |
Rarefaction | Refine or purify |
Complex
Sigil | Composition |
---|---|
Paradox | I + A |
Nurture | I + C |
Metamorphosis | I + P |
Evolution | I + R |
Antipode | A + C |
Decay | A + P |
Ascension | A + R |
Integration | C + P |
Unity | C + R |
Clarification | P + R |
Disjunct
Sigil | Guild |
---|---|
Justice | Paladin |
Wrath | Barbarian |
Verdant | Ranger |
Divinity | Cleric |
Sacrifice | Empath |
Conjuration | Warrior Mage |
Deception | Thief |
Spatial | Moon Mage |
Fugue | Bard |
Acquisition | Trader |
Blight | Necromancer |
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