User:Evran/Sandbox: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
(Blanked the page) |
||
(4 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
{| align="right" |
|||
| __TOC__ |
|||
|} |
|||
__NOTOC__ |
|||
==Zone Map== |
|||
{| class="wikitable" align="right" |
|||
!width="15"| |
|||
!width="30"|0 |
|||
!width="30"|1 |
|||
!width="30"|2 |
|||
!width="30"|3 |
|||
!width="30"|4 |
|||
!width="30"|5 |
|||
!width="30"|6 |
|||
!width="30"|7 |
|||
!width="30"|8 |
|||
!width="30"|9 |
|||
!width="30"|10 |
|||
|- align="center" |
|||
| style="height:40px" bgcolor="WhiteSmoke" | '''10''' |
|||
| |
|||
| bgcolor="mediumseagreen" | A |
|||
| |
|||
| bgcolor="lightgreen" | B |
|||
| |
|||
| |
|||
| |
|||
| |
|||
| |
|||
| |
|||
| |
|||
|- align="center" |
|||
| style="height:40px" bgcolor="WhiteSmoke" | '''9''' |
|||
| |
|||
| |
|||
| |
|||
| bgcolor="lightgreen" | C |
|||
| bgcolor="mediumseagreen" | D |
|||
| |
|||
| |
|||
| |
|||
| |
|||
| |
|||
| |
|||
|- align="center" |
|||
| style="height:40px" bgcolor="WhiteSmoke" | '''8''' |
|||
| |
|||
| |
|||
| |
|||
| |
|||
| bgcolor="lightgreen" | E |
|||
| bgcolor="lightgreen" | F |
|||
| bgcolor="lightgreen" | G |
|||
| |
|||
| |
|||
| |
|||
| |
|||
|- align="center" |
|||
| style="height:40px" bgcolor="WhiteSmoke" | '''7''' |
|||
| |
|||
| |
|||
| |
|||
| |
|||
| bgcolor="lightgreen" | H |
|||
| bgcolor="mediumseagreen" | I |
|||
| bgcolor="lightgreen" | J |
|||
| bgcolor="mediumseagreen" | K |
|||
| |
|||
| |
|||
| bgcolor="orchid" | Y |
|||
|- align="center" |
|||
| style="height:40px" bgcolor="WhiteSmoke" | '''6''' |
|||
| bgcolor="BurlyWood" | DD |
|||
| bgcolor="BurlyWood" | EE |
|||
| |
|||
| |
|||
| |
|||
| bgcolor="gainsboro" | L |
|||
| bgcolor="gainsboro" | M |
|||
| bgcolor="gainsboro" | N |
|||
| |
|||
| bgcolor="plum" | Z |
|||
| |
|||
|- align="center" |
|||
| style="height:40px" bgcolor="WhiteSmoke" | '''5''' |
|||
| bgcolor="BurlyWood" | FF |
|||
| |
|||
| |
|||
| |
|||
| |
|||
| bgcolor="gainsboro" | O |
|||
| bgcolor="lightsteelblue" | [[User:Evran/Sandbox#Crossing (Rolagi), Arthe Dale, Kaerna, Stone Clan|P]] |
|||
| |
|||
| |
|||
| bgcolor="orchid" | AA |
|||
| |
|||
|- align="center" |
|||
| style="height:40px" bgcolor="WhiteSmoke" | '''4''' |
|||
| bgcolor="BurlyWood" | GG |
|||
| bgcolor="BurlyWood" | HH |
|||
| |
|||
| |
|||
| |
|||
| |
|||
| bgcolor="gainsboro" | Q |
|||
| bgcolor="gainsboro" | R |
|||
| |
|||
| bgcolor="orchid" | BB |
|||
| bgcolor="plum" | CC |
|||
|- align="center" |
|||
| style="height:40px" bgcolor="WhiteSmoke" | '''3''' |
|||
| |
|||
| bgcolor="BurlyWood" | II |
|||
| bgcolor="Peru" | JJ |
|||
| bgcolor="BurlyWood" | KK |
|||
| |
|||
| bgcolor="lightsteelblue" | S |
|||
| |
|||
| |
|||
| |
|||
| |
|||
| |
|||
|- align="center" |
|||
| style="height:40px" bgcolor="WhiteSmoke" | '''2''' |
|||
| |
|||
| bgcolor="Peru" | LL |
|||
| bgcolor="lightpink" | T |
|||
| |
|||
| bgcolor="lightpink" | U |
|||
| |
|||
| bgcolor="lightpink" | V |
|||
| |
|||
| |
|||
| |
|||
| |
|||
|- align="center" |
|||
| style="height:40px" bgcolor="WhiteSmoke" | '''1''' |
|||
| |
|||
| |
|||
| |
|||
| |
|||
| bgcolor="lightcoral" | W |
|||
| |
|||
| |
|||
| |
|||
| |
|||
| |
|||
| |
|||
|- align="center" |
|||
| style="height:40px" bgcolor="WhiteSmoke" | '''0''' |
|||
| |
|||
| |
|||
| |
|||
| |
|||
| bgcolor="lightpink" | X |
|||
| |
|||
| |
|||
| |
|||
| |
|||
| |
|||
| |
|||
|} |
|||
'''Zoluren'''<br/> |
|||
<span style="background:#DCDCDC"> |
|||
L. [[User:Evran/Sandbox#Knife Clan|Knife Clan]]<br/> |
|||
M. Dirge, Leucros<br/> |
|||
N. Promado Village<br/> |
|||
O. Wolf Clan<br/> |
|||
P. [[User:Evran/Sandbox#Crossing (Rolagi), Arthe Dale, Kaerna, Stone Clan|'''''Crossing''''' (Rolagi), Arthe Dale, Kaerna, Stone Clan]]<br/> |
|||
Q. '''''Leth Deriel'''''<br/> |
|||
R. Acenamacra<br/> |
|||
S. Manor Grounds (Asharshpar'i), Tamsine's Rest, '''''Ilaya Taipa''''', STR<br/> |
|||
<span> |
|||
'''Therengia'''<br/> |
|||
<span style="background:#98FB98"> |
|||
A. '''''Muspar'i''''' (Tabelrem), Velaka Desert<br/> |
|||
B. Hvaral, Fornsted, Seordmaors, Muspar'i Dock<br/> |
|||
C. Marauders<br/> |
|||
D. '''''Therenborough''''' (Dinegavren), Rossman's Landing, El Bain's Stop<br/> |
|||
E. Langenfirth<br/> |
|||
F. Kweld Andu, Mistwood Forest, Woodlands<br/> |
|||
G. Deer Trail, Kuniyo's Altar<br/> |
|||
H. Gwenalion Fens<br/> |
|||
I. '''''Riverhaven''''' (Taniendar), Tiv's Guild (Emalerje), Throne City Dock<br/> |
|||
J. Zaulfung, North of Caravansary<br/> |
|||
K. '''''Throne City''''' (Mintais)<br/> |
|||
<span> |
|||
'''Ilithi'''<br/> |
|||
<span style="background:#FFB6C1"> |
|||
T. Horse Clan, Gryphons<br/> |
|||
U. Gondola, Undergondola, Fayrin's Rest, Darkmist Moor<br/> |
|||
V. Chyolvea Tayeu'a<br/> |
|||
W. '''''Shard''''' (Marendin), Steel Claw Clan, Adan'f<br/> |
|||
X. Corik's Wall, Darkling Wood<br/> |
|||
<span> |
|||
'''Qi'Reshalia'''<br/> |
|||
<span style="background:#DDA0DD"> |
|||
Y. '''''Aesry Surlaenis'a''''' (Auilusi)<br/> |
|||
Z. '''''Ratha'''''<br/> |
|||
AA. Taisgath (Erekinzil)<br/> |
|||
BB. '''''Mer'Kresh''''' (Besoge), '''''M'riss'''''<br/> |
|||
CC. Hara'jaal<br/> |
|||
<span> |
|||
'''Forfedhdar'''<br/> |
|||
<span style="background:#DEB887"> |
|||
DD. Hunter's Glade<br/> |
|||
EE. Cleric Guild, Vela'tohr Wood, Hag's Crag<br/> |
|||
FF Boar Clan, North Hawkstaal<br/> |
|||
GG. Middle Hawkstaal<br/> |
|||
HH. Archer's Ford, South Hawkstaal<br/> |
|||
II. '''''Hibarnhvidar''''', Himineldar Shel<br/> |
|||
JJ. Trabe Plateau (Dor'na'torna)<br/> |
|||
KK. '''''Ain Ghazal''''', Ilaya Taipa Dock, Himineldar Dock<br/> |
|||
LL. Raven's Point (Tamigen), Black Spire <br/> |
|||
<span> |
|||
==Basics== |
|||
===Basic Concepts=== |
|||
*Each room in the game is designated as part of a "zone" |
|||
*This zone designation is what is used to calculate distance and direction between any two rooms in the game. |
|||
*This is used for such things as gweth ranges, moon gate calculations, shifting, and familiars, among other things. |
|||
*Everything on this page is based on player observation about how the system works. As such it is only an approximation, albeit a good one, of how distance and direction between two rooms is determined. |
|||
*The zones were determined primarily by triangulation using two characters and the BEFRIEND list. Confirmation of distance in many cases was done by using Locate based shifts and Moon Gating. |
|||
:''Note: Ocean squares are not included in the above map since the normal methods of finding direction and distance do not work while on ships.'' |
|||
===Direction=== |
|||
{| class="wikitable" align="right" |
|||
|+Visual Representation of Distance Calculation |
|||
|- |
|||
|bgcolor="red"|10||bgcolor="red"|10||bgcolor="red"|10||bgcolor="red"|10||bgcolor="red"|10 |
|||
|- |
|||
|bgcolor="tomato"|9||bgcolor="tomato"|9||bgcolor="tomato"|9||bgcolor="tomato"|9||bgcolor="tomato"|9||bgcolor="red"|10||bgcolor="red"|10 |
|||
|- |
|||
|bgcolor="orange"|8||bgcolor="orange"|8||bgcolor="orange"|8||bgcolor="orange"|8||bgcolor="orange"|8||bgcolor="tomato"|9||bgcolor="red"|10||bgcolor="red"|10 |
|||
|- |
|||
|bgcolor="yellow"|7||bgcolor="yellow"|7||bgcolor="yellow"|7||bgcolor="yellow"|7||bgcolor="orange"|8||bgcolor="orange"|8||bgcolor="tomato"|9||bgcolor="tomato"|9||bgcolor="red"|10 |
|||
|- |
|||
|bgcolor="yellowgreen"|6||bgcolor="yellowgreen"|6||bgcolor="yellowgreen"|6||bgcolor="yellowgreen"|6||bgcolor="yellow"|7||bgcolor="yellow"|7||bgcolor="orange"|8||bgcolor="tomato"|9||bgcolor="red"|10||bgcolor="red"|10 |
|||
|- |
|||
|bgcolor="green"|5||bgcolor="green"|5||bgcolor="green"|5||bgcolor="green"|5||bgcolor="yellowgreen"|6||bgcolor="yellow"|7||bgcolor="yellow"|7||bgcolor="orange"|8||bgcolor="tomato"|9||bgcolor="red"|10 |
|||
|- |
|||
|bgcolor="lightblue"|4||bgcolor="lightblue"|4||bgcolor="lightblue"|4||bgcolor="green"|5||bgcolor="green"|5||bgcolor="yellowgreen"|6||bgcolor="yellow"|7||bgcolor="orange"|8||bgcolor="orange"|8||bgcolor="tomato"|9||bgcolor="red"|10 |
|||
|- |
|||
|bgcolor="mediumslateblue"|3||bgcolor="mediumslateblue"|3||bgcolor="mediumslateblue"|3||bgcolor="lightblue"|4||bgcolor="green"|5||bgcolor="green"|5||bgcolor="yellowgreen"|6||bgcolor="yellow"|7||bgcolor="orange"|8||bgcolor="tomato"|9||bgcolor="red"|10 |
|||
|- |
|||
|bgcolor="blueviolet"|2||bgcolor="blueviolet"|2||bgcolor="blueviolet"|2||bgcolor="mediumslateblue"|3||bgcolor="lightblue"|4||bgcolor="green"|5||bgcolor="yellowgreen"|6||bgcolor="yellow"|7||bgcolor="orange"|8||bgcolor="tomato"|9||bgcolor="red"|10 |
|||
|- |
|||
|bgcolor="violet"|1||bgcolor="violet"|1||bgcolor="blueviolet"|2||bgcolor="mediumslateblue"|3||bgcolor="lightblue"|4||bgcolor="green"|5||bgcolor="yellowgreen"|6||bgcolor="yellow"|7||bgcolor="orange"|8||bgcolor="tomato"|9||bgcolor="red"|10 |
|||
|- |
|||
|bgcolor="grey"|0||bgcolor="violet"|1||bgcolor="blueviolet"|2||bgcolor="mediumslateblue"|3||bgcolor="lightblue"|4||bgcolor="green"|5||bgcolor="yellowgreen"|6||bgcolor="yellow"|7||bgcolor="orange"|8||bgcolor="tomato"|9||bgcolor="red"|10 |
|||
|} |
|||
*Primarily used by the BEFRIEND and severe weather systems. |
|||
*Any zones in the same row or column as a given zone are said to be due north, east, south, or west of that zone. |
|||
*Any zones not in the same row or column as a given zone are said to be either northwest, northeast, southwest, or southeast of that zone. |
|||
===Distance=== |
|||
*Distance between any two given zones is calculated by using the Pythagorean Theorum. |
|||
*Since the game deals in integers, the result is rounded down. |
|||
::d = floor [ sqrt ( x ^ 2 + y ^ 2 ) ] , where x is the horizontal displacement and y is the vertical displacement between the zones. |
|||
*For those who don't wish to do the math, the table on the right shows the distances in a visual format. |
|||
==Specific Uses== |
|||
===Gwethdesuans, Albredine Rings & Thoughtcast=== |
|||
*Telepathic items and abilities all have a maximum range given in numbers of zones: |
|||
{| class="wikitable" |
|||
|- |
|||
! Ability |
|||
! Max Range |
|||
|- |
|||
| Jadeite Gweth || align="center" | 0 |
|||
|- |
|||
| Kyanite Gweth || align="center" | 1 |
|||
|- |
|||
| Albredine Crystal Ring |
|||
Colorless Albredine Ring |
|||
| align="center" | 3 |
|||
|- |
|||
| Thoughtcast || align="center" | Unlimited based on Skill and Mana |
|||
|} |
|||
===Shifting via Locate=== |
|||
*This feat is limited to a distance of 1 zone. |
|||
*Distance is calculated between your location and that of your Locate target. Your moonbeam's location does not factor in at all. |
|||
*It requires a hard minimum of 100 {{skill|Lunar Magic}}, but does not improve with either mana or skill. |
|||
====Shifting Oddities==== |
|||
*Shortcut: Ilaya Taipa <---> Hibarnhvidar <---> Ain Ghazal |
|||
:*Both the dock in Ilaya Taipa and the dock in the Himineldar just east of Hibarnvidar are in the same zone as Ain Ghazal, allowing a locate shift of effectively 2 to 4 zones. |
|||
*Shortcut: Throne City <---> Riverhaven, Knife Clan |
|||
:*The dock just outside Throne City is in the same zone as Riverhaven making it possible to reach these two areas via a Locate shift without needing to use the turtle and running down to Langenfirth. |
|||
*Shortcut: Muspar'i <---> Hvaral, Fornsted, Therenborough, Rossman's Landing, El'Bains Stop, Marauders |
|||
:*The docks on the Muspar'i side are in the same zone as Hvaral and Fornsted making it possible to Locate shift to and from all the listed zones. |
|||
*Shortcut: Dirge <---> Throne City |
|||
:*Easy shifting access from Throne City proper to the Crossing area. |
|||
*Shortcut: Ratha <---> Mer'kresh, M'riss, Hara'jaal |
|||
:*The permanent Moongate in Phelim's Temple on Ratha takes you directly to Taisgath putting you within Locate shift range of the above islands. Handy way to avoid a long boat trip. |
|||
*Shortcut: Knife Clan <---> Gwenalion Fens |
|||
:*Easy shifting access between Langenfirth/Therenborough and the Crossing area. |
|||
:*An alternate option is to travel to the south side of the Riverhaven Ferry. |
|||
*Barrier: Road between Shard Ranger Guild and Gryphons |
|||
:*There is a 2 zone break along this road just before arriving in gryphons that makes it impossible to Locate shift across it. |
|||
:*This barrier is there even if you and your target are right at the breakpoint and can peer at eachother in the next room over. |
|||
===Moongating=== |
|||
{| class="wikitable" align="right" |
|||
|+Maximum Ranges for Given Skill and Mana |
|||
|- |
|||
! Minimum Skill |
|||
(80mana) |
|||
! Mastery Skill |
|||
(10mana) |
|||
! Mainland |
|||
! Islands Only |
|||
! Mainland to Islands |
|||
|- |
|||
| 241 || 381 || 2 || n/a || n/a |
|||
|- |
|||
| 341 || 481 || 3 || 2 || n/a |
|||
|- |
|||
| 441 || 581 || 4 || 3 || n/a |
|||
|- |
|||
| 541 || 681 || 5 || all || n/a |
|||
|- |
|||
| 641 || 781 || 6 || all || 2 |
|||
|- |
|||
| 741 || 881 || 7 || all || 3 |
|||
|- |
|||
| 841 || 981 || 8 || all || 4 |
|||
|- |
|||
| 941 || 1081 || 9 || all || 5 |
|||
|- |
|||
| 1041 || 1181 || all || all || 6 |
|||
|- |
|||
| 1141 || 1281 || all || all || 7 |
|||
|- |
|||
| 1241 || 1381 || all || all || 8 |
|||
|- |
|||
| 1341 || 1481 || all || all || 9 |
|||
|- |
|||
| 1441 || 1581 || all || all || all |
|||
|} |
|||
*Moongating requires holding an amount of mana ('m') based on {{skill|Lunar Magic}} ('S') and the ''effective'' distance ('d') travelled. |
|||
:*It always requires at least 10 mana regardless of skill and distance. |
|||
:*Moongate caps at 80 mana effectively limiting the maximum range based on skill. |
|||
*Distance for these calculations is modified by an amount ('i') based on travel within, into or out of [[P4]]. |
|||
:*i = 0 if both endpoints are on the mainland |
|||
:*i = 1 if both endpoints are on the islands |
|||
:*i = 4 if one endpoint is on the mainland and the other is on the islands. |
|||
*Mana: |
|||
:m = ceiling [ (100(d + i) + 201 - S) / 2 ], d >= 2 |
|||
::*if m <= 10 then m = 10 (i.e. it always requires a minimum of 10 held mana regardless of skill.) |
|||
::*if m > 80 then you cannot gate that distance with the given skill. |
|||
*Skill: |
|||
:S = 100(d + i) + 201 - 2m, 10 <= m <= 80, d >= 2 |
|||
*Distance: |
|||
:d = floor [ (S + 2m - 201) /100 ] - i, 10 <= m <= 80 |
|||
*For values of d < 2, the required held mana is 10 and the required skill is 100. |
|||
*For those who don't wish to do the math, the table at the right lists common breakpoints. |
|||
===Shifting via Directions=== |
|||
*Shifting by using GESTURE <direction/portal> can be done at any range. |
|||
*The distance is calculated between your location and your moonbeam's location. |
|||
*The distance is also modified by the same island factor that modifies Moongating. |
|||
*''Need formulae for mana, distance, skill.'' |
|||
===Astral Plane=== |
|||
*Grazhir shards are marked on the Zone Map by dark borders around the zone. |
|||
*The name of each Grazhir shard is surrounded by parenthesis for easy identification. |
|||
*The background color of each zone indicates which Grazhir shard you will end up at when using the 100th Circle Moon Mage ability. {not implemented yet} |
|||
*Exceptions: |
|||
:*e.g. Haven vs. Tiv's Guild |
|||
===Familiars=== |
|||
*The distance a familiar will be able to travel is based on both its type and the Warrior Mage's circle. |
|||
{| class="wikitable" |
|||
|- |
|||
! Circle |
|||
! Small |
|||
! Large |
|||
! Dark |
|||
! Fir |
|||
|- |
|||
| || || || || |
|||
|- |
|||
| || || || || |
|||
|} |
|||
==Zone Details== |
|||
===Zone 1=== |
|||
*Major Landmarks |
|||
*Notable Features (e.g. shifting oddities or shortcuts) |
|||
*Links to maps contained in the Zone. |
|||
===A. Muspar'i (Tabelrem), Velaka Desert=== |
|||
===B. Hvaral, Fornsted, Seordmaors, Muspar'i Dock=== |
|||
===C. Marauders=== |
|||
===D. Therenborough (Dinegavren), Rossman's Landing, El Bain's Stop=== |
|||
===E. Langenfirth=== |
|||
===F. Kweld Andu, Mistwood Forest, Woodlands=== |
|||
===G. Deer Trail, Kuniyo's Altar=== |
|||
===H. Gwenalion Fens=== |
|||
===I. Riverhaven (Taniendar), Tiv's Guild (Emalerje), Throne City Dock=== |
|||
===J. Zaulfung, North of Caravansary=== |
|||
===K. Throne City (Mintais)=== |
|||
===Knife Clan=== |
|||
===M. Dirge, Leucros=== |
|||
===N. Promado Village=== |
|||
===O. Wolf Clan=== |
|||
===Crossing (Rolagi), Arthe Dale, Kaerna, Stone Clan=== |
|||
===Q. Leth Deriel=== |
|||
===R. Acenamacra=== |
|||
===S. Manor Grounds (Asharshpar'i), Tamsine's Rest, Ilaya Taipa, STR=== |
|||
===T. Horse Clan, Gryphons=== |
|||
===U. Gondola, Undergondola, Fayrin's Rest, Darkmist Moor=== |
|||
===V. Chyolvea Tayeu'a=== |
|||
===W. Shard (Marendin), Steel Claw Clan, Adan'f=== |
|||
===X. Corik's Wall, Darkling Wood=== |
|||
===Y. Aesry Surlaenis'a (Auilusi)=== |
|||
===Z. Ratha=== |
|||
===AA. Taisgath (Erekinzil)=== |
|||
===BB. Mer'Kresh (Besoge), M'riss=== |
|||
===CC. Hara'jaal=== |
|||
===DD. Hunter's Glade=== |
|||
===EE. Cleric Guild, Vela'tohr Wood, Hag's Crag=== |
|||
===FF Boar Clan, North Hawkstaal=== |
|||
===GG. Middle Hawkstaal=== |
|||
===HH. Archer's Ford, South Hawkstaal=== |
|||
===II. Hibarnhvidar, Himineldar Shel=== |
|||
===JJ. Trabe Plateau (Dor'na'torna)=== |
|||
===KK. Ain Ghazal, Ilaya Taipa Dock, Himineldar Dock=== |
|||
===LL. Raven's Point (Tamigen), Black Spire === |