Training (script): Difference between revisions
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<pre> |
<pre> |
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################################################################################ |
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#Mind States are as follows |
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#############################GLOBAL VARIABLES################################### |
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#clear 0/34 |
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#dabbling 1/34 |
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#perusing 2/34 |
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#learning 3/34 |
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#thoughtful 4/34 |
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#thinking 5/34 |
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#considering 6/34 |
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#pondering 7/34 |
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#ruminating 8/34 |
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#concentrating 9/34 |
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#attentive 10/34 |
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#deliberative 11/34 |
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#interested 12/34 |
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#examining 13/34 |
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#understanding 14/34 |
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#absorbing 15/34 |
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#intrigued 16/34 |
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#scrutinizing 17/34 |
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#analyzing 18/34 |
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#studious 19/34 |
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#focused 20/34 |
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#very focused 21/34 |
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#engaged 22/34 |
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#very engaged 23/34 |
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#cogitating 24/34 |
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#fascinated 25/34 |
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#captivated 26/34 |
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#engrossed 27/34 |
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#riveted 28/34 |
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#very riveted 29/34 |
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#rapt 30/34 |
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#very rapt 31/34 |
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#enthralled 32/34 |
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#nearly locked 33/34 |
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#mind lock 34/34 |
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###################################################################################### |
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#############################GLOBAL VARIABLES######################################### |
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setvariable LARGESTORAGECONTAINER HAVERSACK |
setvariable LARGESTORAGECONTAINER HAVERSACK |
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Line 53: | Line 15: | ||
setvariable GLOBALMOON |
setvariable GLOBALMOON |
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setvariable FORAGEFORITEM REDWOOD LIMB |
setvariable FORAGEFORITEM REDWOOD LIMB |
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setvariable SPELLRETURNPOINTER NEXTFUNCTION |
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setvariable SPELLADDITIONALCOMMAND |
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save NEXTFUNCTION |
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#############################GLOBAL VARIABLES |
#############################GLOBAL VARIABLES################################### |
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################################################################################ |
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if_1 save NEXTFUNCTION |
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if_1 goto %1% |
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goto %1 |
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================================================================================== |
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================================================================================== |
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################################################################################ |
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################################################################################ |
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#begin START function |
#begin START function |
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START: |
START: |
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echo ##################################################################### |
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echo |
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=============================================================================================================================== |
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put SORT AUTO HEAD |
put SORT AUTO HEAD |
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waitfor > |
waitfor > |
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echo ##################################################################### |
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echo |
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=============================================================================================================================== |
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put RESYNC |
put RESYNC |
||
waitfor > |
waitfor > |
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Line 81: | Line 43: | ||
waitfor > |
waitfor > |
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echo ##################################################################### |
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echo |
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=============================================================================================================================== |
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put INV CHECK |
put INV CHECK |
||
waitfor > |
waitfor > |
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echo ##################################################################### |
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echo |
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=============================================================================================================================== |
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put EXP ALL |
put EXP ALL |
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waitfor > |
waitfor > |
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echo ##################################################################### |
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echo |
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=============================================================================================================================== |
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put HEAL |
put HEAL |
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waitfor > |
waitfor > |
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echo ##################################################################### |
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echo |
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=============================================================================================================================== |
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put STAT FULL |
put STAT FULL |
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waitfor > |
waitfor > |
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echo ##################################################################### |
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echo |
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=============================================================================================================================== |
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put INFO |
put INFO |
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waitfor > |
waitfor > |
||
echo ##################################################################### |
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echo |
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=============================================================================================================================== |
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put RPA PIRP |
put RPA PIRP |
||
waitfor > |
waitfor > |
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echo ##################################################################### |
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echo |
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=============================================================================================================================== |
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put LOOK |
put LOOK |
||
waitfor > |
waitfor > |
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echo ##################################################################### |
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echo |
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=============================================================================================================================== |
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put TIME |
put TIME |
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waitfor > |
waitfor > |
||
put OBS WEATHER |
put OBS WEATHER |
||
waitfor > |
waitfor > |
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echo ##################################################################### |
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echo |
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=============================================================================================================================== |
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put EXP FIXWALL |
put EXP FIXWALL |
||
put HIDE |
put HIDE |
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shift |
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goto %1 |
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#end START function |
#end START function |
||
################################################################################ |
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================================================================================== |
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################################################################################ |
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================================================================================== |
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#begin GLOBAL PIERCING GAZE v2 function (THIS FUNCTION HAS BEEN FIXED2) |
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############################SKILL TRAINING SCRIPTS############################## |
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GPIERCINGGAZE: |
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################################################################################ |
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GPG: |
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################################################################################ |
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#begin FIRSTAID function (THIS FUNCTION HAS BEEN FIXED) |
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FIRSTAID: |
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setvariable RETURNPOINTER GPGPREPSPELL |
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FIRSTAIDGETTHIRDCOMPENDIUM: |
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GPGPREPSPELL: |
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put %HUMTHISTUNE |
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put |
put sort compendium in %LARGESTORAGECONTAINER |
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Match FIRSTAID2COMPENDIUMS a leather compendium, a leather compendium, |
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Match GPGPREPSPELL ...wait |
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Match |
Match FIRSTAID2COMPENDIUMS a leather compendium, a leather compendium, |
||
Match |
Match FIRSTAID1COMPENDIUM a leather compendium, |
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Match KILLSPELLPREP You have to strain |
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Match GPGFULLPREP %SPELLPREPMESSAGE% |
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Matchwait |
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put look in %LARGESTORAGECONTAINER |
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GPGFULLPREP: |
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waitfor You feel fully prepared |
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setvariable RETURNPOINTER %s% |
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GPGHARNESS1: |
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GPGHARNESS2: |
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put harness 15 |
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Match GPGHARNESS%c% ...wait |
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Match GPGUPDATECOUNTER You tap into the mana from |
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Match KILLSPELLPREP You strain, but cannot harness |
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Matchwait |
Matchwait |
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FIRSTAID2COMPENDIUMS: |
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GPGUPDATECOUNTER: |
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setvariable TOTALCOMPENDIUMS second |
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counter add 1 |
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counter set 2 |
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goto FIRSTAIDCOUNTERCOPY |
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FIRSTAID1COMPENDIUM: |
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goto GPGHARNESS%c% |
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GPGHARNESS3: |
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GPGHARNESS4: |
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GPGHARNESS5: |
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GPGHARNESS6: |
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GPGHARNESS7: |
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GPGHARNESS8: |
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GPGHARNESS9: |
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GPGHARNESS10: |
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GPGSPELLCAST: |
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counter set 0 |
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put cast %GLOBALSPELLTARGET% |
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Match GPGSPELLCAST ...wait |
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Match %s% You gesture |
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Matchwait |
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GPIERCINGGAZEAT: |
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GPGAT: |
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if_2 setvariable GLOBALSPELLTARGET %2% |
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goto GPIERCINGGAZE |
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#end GLOBAL PIERCING GAZE v2 function (THIS FUNCTION HAS BEEN FIXED2) |
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================================================================================== |
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================================================================================== |
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#begin GLOBAL CLEAR VISION v2 function (THIS FUNCTION HAS BEEN FIXED2) |
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GCLEARVISION: |
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GCV: |
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setvariable RETURNPOINTER GCVPREPSPELL |
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GCVPREPSPELL: |
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setvariable TOTALCOMPENDIUMS first |
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counter set 1 |
counter set 1 |
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goto FIRSTAIDCOUNTERCOPY |
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FIRSTAIDCOUNTERCOPY: |
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put prep CLEAR VISION 30 |
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setvariable TEMPCOUNTER %c |
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goto FIRSTAIDGETCOMPENDIUM%c |
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Match KILLHUMMING You should stop playing |
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Match KILLSPELLPREP You are already preparing |
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Match KILLSPELLPREP You have to strain |
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Match GCVFULLPREP %SPELLPREPMESSAGE% |
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Matchwait |
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FIRSTAIDGETCOMPENDIUM1: |
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GCVFULLPREP: |
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FIRSTAIDGETCOMPENDIUM2: |
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FIRSTAIDGETCOMPENDIUM3: |
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FIRSTAIDGETCOMPENDIUM4: |
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FIRSTAIDGETCOMPENDIUM5: |
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Match FIRSTAIDGETCOMPENDIUM5 ...wait |
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waitfor You feel fully prepared |
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Match FIRSTAIDOPENCOMPENDIUM You get a |
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Match FIRSTAIDNOCOMPENDIUMS What are you referring to? |
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put get %TOTALCOMPENDIUMS compendium from %LARGESTORAGECONTAINER |
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setvariable RETURNPOINTER %s% |
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GCVHARNESS1: |
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GCVHARNESS2: |
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put harness 20 |
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Match GCVHARNESS%c% ...wait |
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Match GCVUPDATECOUNTER You tap into the mana from |
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Match KILLSPELLPREP You strain, but cannot harness |
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Matchwait |
Matchwait |
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FIRSTAIDGETCOMPENDIUM0: |
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GCVUPDATECOUNTER: |
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goto NEXTFUNCTION |
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FIRSTAIDOPENCOMPENDIUM: |
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goto GCVHARNESS%c% |
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counter set 9 |
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GCVHARNESS3: |
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GCVHARNESS4: |
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GCVHARNESS5: |
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GCVHARNESS6: |
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GCVHARNESS7: |
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GCVHARNESS8: |
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GCVHARNESS9: |
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GCVHARNESS10: |
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Match FIRSTAIDOPENCOMPENDIUM ...wait |
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GCVSPELLCAST: |
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Match FIRSTAIDSTUDYCOMPENDIUM That is already open! |
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Match FIRSTAIDSTUDYCOMPENDIUM You open your |
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put open my compendium |
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put cast %GLOBALSPELLTARGET% |
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Match GCVSPELLCAST ...wait |
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Match %s% You gesture |
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Matchwait |
Matchwait |
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FIRSTAIDSTUDYCOMPENDIUM: |
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GCLEARVISIONAT: |
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GCVAT: |
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put %HUMTHISTUNE |
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if_2 setvariable GLOBALSPELLTARGET %2% |
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goto GCLEARVISION |
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Match FIRSTAIDSTUDYCOMPENDIUM ...wait |
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#end GLOBAL CLEAR VISION v2 function (THIS FUNCTION HAS BEEN FIXED2) |
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Match FIRSTAIDTURNCOMPENDIUM%c Why do you need to study this chart again? |
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================================================================================== |
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Match FIRSTAIDTURNCOMPENDIUM%c a sudden moment of clarity, the information on the chart |
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================================================================================== |
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Match FIRSTAIDSTUDYCOMPENDIUM You begin studying |
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#begin GLOBAL AURA SIGHT v2 function (THIS FUNCTION HAS BEEN FIXED2) |
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Match FIRSTAIDSTUDYCOMPENDIUM gradually absorbing more of the knowledge |
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Match FIRSTAIDERROR You study the sky but fail to find anything |
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put study my compendium |
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GAURASIGHT: |
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GAUS: |
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setvariable RETURNPOINTER GAUSPREPSPELL |
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GAUSPREPSPELL: |
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counter set 1 |
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put prep AURA SIGHT 30 |
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Match GAUSPREPSPELL ...wait |
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Match KILLHUMMING You should stop playing |
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Match KILLSPELLPREP You are already preparing |
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Match KILLSPELLPREP You have to strain |
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Match GAUSFULLPREP %SPELLPREPMESSAGE% |
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Matchwait |
Matchwait |
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FIRSTAIDTURNCOMPENDIUM9: |
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GAUSFULLPREP: |
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FIRSTAIDTURNCOMPENDIUM8: |
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FIRSTAIDTURNCOMPENDIUM7: |
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FIRSTAIDTURNCOMPENDIUM6: |
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FIRSTAIDTURNCOMPENDIUM5: |
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FIRSTAIDTURNCOMPENDIUM4: |
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FIRSTAIDTURNCOMPENDIUM3: |
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FIRSTAIDTURNCOMPENDIUM2: |
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FIRSTAIDTURNCOMPENDIUM1: |
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counter subtract 1 |
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waitfor You feel fully prepared |
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Match FIRSTAIDTURNCOMPENDIUM10 ...wait |
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setvariable RETURNPOINTER %s% |
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Match FIRSTAIDSTUDYCOMPENDIUM You turn to the section |
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put turn my compendium |
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GAUSHARNESS1: |
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GAUSHARNESS2: |
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put harness 15 |
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Match GAUSHARNESS%c% ...wait |
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Match GAUSUPDATECOUNTER You tap into the mana from |
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Match KILLSPELLPREP You strain, but cannot harness |
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Matchwait |
Matchwait |
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FIRSTAIDTURNCOMPENDIUM0: |
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GAUSUPDATECOUNTER: |
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counter |
counter set %TEMPCOUNTER |
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counter subtract 1 |
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goto FIRSTAIDSTORECOMPENDIUM |
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FIRSTAIDSTORECOMPENDIUM: |
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goto GAUSHARNESS%c% |
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Match FIRSTAIDSTORECOMPENDIUM ...wait |
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GAUSHARNESS3: |
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Match FIRSTAIDERROR What were you referring to? |
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GAUSHARNESS4: |
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Match FIRSTAIDCOUNTERCOPY You put your compendium in your |
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GAUSHARNESS5: |
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GAUSHARNESS6: |
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GAUSHARNESS7: |
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GAUSHARNESS8: |
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GAUSHARNESS9: |
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GAUSHARNESS10: |
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put put my compendium in my %LARGESTORAGECONTAINER |
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GAUSSPELLCAST: |
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counter set 0 |
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put cast |
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Match GAUSSPELLCAST ...wait |
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Match %s% You gesture |
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Matchwait |
Matchwait |
||
FIRSTAIDNOCOMPENDIUMS: |
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#end GLOBAL AURA SIGHT v2 function (THIS FUNCTION HAS BEEN FIXED2) |
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================================================================================== |
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================================================================================== |
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#begin GLOBAL SHADOWS v2 function (THIS FUNCTION HAS BEEN FIXED2) |
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echo =========================================== |
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GSHADOWSSPELL: |
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echo =You have no compendiums for this training= |
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echo =========================================== |
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exit |
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FIRSTAIDERROR: |
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setvariable RETURNPOINTER GSHADOWSPREPSPELL |
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echo ===================================================== |
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GSHADOWSPREPSPELL: |
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echo =For some reason you are not holding your compendium= |
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echo ===================================================== |
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exit |
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#end FIRSTAID function (THIS FUNCTION HAS BEEN FIXED) |
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put prep SHADOWS 30 |
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################################################################################ |
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################################################################################ |
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#begin PERCEPTION function (THIS FUNCTION HAS BEEN FIXED) |
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PERCEPTION: |
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Match GSHADOWSPREPSPELL ...wait |
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Match KILLHUMMING You should stop playing |
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Match KILLSPELLPREP You are already preparing |
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Match KILLSPELLPREP You have to strain |
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Match GSHADOWSFULLPREP %SPELLPREPMESSAGE% |
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Matchwait |
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setvariable PERCEPTIONMATERIAL SILVER ZOMBIES |
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GSHADOWSFULLPREP: |
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PERCEPTIONSUPSPELLS: |
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waitfor You feel fully prepared |
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save PERCEPTIONGETTOOLS |
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setvariable RETURNPOINTER %s% |
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goto GCLEARVISION |
|||
PERCEPTIONGETTOOLS: |
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GSHADOWSHARNESS1: |
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GSHADOWSHARNESS2: |
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pause |
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put get %PERCEPTIONMATERIAL |
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Match GSHADOWSHARNESS%c% ...wait |
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Match GSHADOWSUPDATECOUNTER You tap into the mana from |
|||
Match KILLSPELLPREP You strain, but cannot harness |
|||
Matchwait |
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Match PERCEPTIONGETTOOLS ...wait |
|||
GSHADOWSUPDATECOUNTER: |
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Match PERCEPTIONWORK You get |
|||
Match PERCEPTIONWORK already holding that |
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counter add 1 |
|||
Match NEXTFUNCTION could not find what |
|||
goto GSHADOWSHARNESS%c% |
|||
GSHADOWSHARNESS3: |
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GSHADOWSHARNESS4: |
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GSHADOWSHARNESS5: |
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GSHADOWSHARNESS6: |
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GSHADOWSHARNESS7: |
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GSHADOWSHARNESS8: |
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GSHADOWSHARNESS9: |
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GSHADOWSHARNESS10: |
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GSHADOWSSPELLCAST: |
|||
counter set 0 |
|||
put cast %GLOBALSPELLTARGET% |
|||
Match GSHADOWSSPELLCAST ...wait |
|||
Match %s% You gesture |
|||
Matchwait |
Matchwait |
||
PERCEPTIONWORK: |
|||
GSHADOWSAT: |
|||
pause |
|||
if_2 setvariable GLOBALSPELLTARGET %2% |
|||
goto GSHADOWSSPELL |
|||
put %HUMTHISTUNE |
|||
#end GLOBAL SHADOWS v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
put juggle my %PERCEPTIONMATERIAL |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin GLOBAL SEER'S SENSE v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
Match PERCEPTIONWORK ...wait |
|||
GSEERSSENSE: |
|||
Match EXPPERCEPTION Roundtime |
|||
GSEERS: |
|||
Match PERCEPTIONSTOWTOOLS Your injuries make juggling impossible |
|||
GSEER: |
|||
setvariable RETURNPOINTER GSEERPREPSPELL |
|||
GSEERPREPSPELL: |
|||
counter set 1 |
|||
put prep SEER SENSE 26 |
|||
Match GSEERPREPSPELL ...wait |
|||
Match KILLHUMMING You should stop playing |
|||
Match KILLSPELLPREP You are already preparing |
|||
Match KILLSPELLPREP You have to strain |
|||
Match GSEERFULLPREP %SPELLPREPMESSAGE% |
|||
Matchwait |
Matchwait |
||
EXPPERCEPTION: |
|||
put exp skill perception |
|||
Match PERCEPTIONSTOWTOOLS dazed |
|||
setvariable RETURNPOINTER %s% |
|||
Match PERCEPTIONSTOWTOOLS mind lock |
|||
Match PERCEPTIONWORK EXP HELP for more information |
|||
GSEERHARNESS1: |
|||
GSEERHARNESS2: |
|||
put harness 15 |
|||
Match GSEERHARNESS%c% ...wait |
|||
Match GSEERUPDATECOUNTER You tap into the mana from |
|||
Match KILLSPELLPREP You strain, but cannot harness |
|||
Matchwait |
Matchwait |
||
PERCEPTIONSTOWTOOLS: |
|||
GSEERUPDATECOUNTER: |
|||
put put %PERCEPTIONMATERIAL in my %LARGESTORAGECONTAINER |
|||
counter add 1 |
|||
put %HUMTHISTUNE |
|||
waitfor finish humming |
|||
goto NEXTFUNCTION |
|||
GSEERHARNESS3: |
|||
GSEERHARNESS4: |
|||
GSEERHARNESS5: |
|||
GSEERHARNESS6: |
|||
GSEERHARNESS7: |
|||
GSEERHARNESS8: |
|||
GSEERHARNESS9: |
|||
GSEERHARNESS10: |
|||
#end PERCEPTION function (THIS FUNCTION HAS BEEN FIXED) |
|||
GSEERSPELLCAST: |
|||
################################################################################ |
|||
################################################################################ |
|||
#begin FORAGING function (THIS FUNCTION HAS BEEN FIXED) |
|||
FORAGING: |
|||
counter set 0 |
|||
FORAGINGDECLAREVARIABLES: |
|||
put cast %GLOBALSPELLTARGET% |
|||
setvariable FORAGINGCONTAINER bag in haversack |
|||
Match GSEERSPELLCAST ...wait |
|||
setvariable TEMPCOUNTER |
|||
Match %s% You gesture |
|||
setvariable ITEM |
|||
Matchwait |
|||
counter set 0 |
|||
FORAGINGCOUNTERINCREASE: |
|||
GSEERSSENSEAT: |
|||
GSEERSAT: |
|||
GSEERAT: |
|||
if_2 setvariable GLOBALSPELLTARGET %2% |
|||
goto GSEERSSENSE |
|||
#end GLOBAL SEER'S SENSE v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin GLOBAL SHADOWLING v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
GSHADOWLINGSPELL: |
|||
GSHADOWLING: |
|||
setvariable RETURNPOINTER GSHADOWLINGPREPSPELL |
|||
GSHADOWLINGPREPSPELL: |
|||
counter set 1 |
|||
put prep SHADOWLING 30 |
|||
Match GSHADOWLINGPREPSPELL ...wait |
|||
Match KILLHUMMING You should stop playing |
|||
Match KILLSPELLPREP You are already preparing |
|||
Match KILLSPELLPREP You have to strain |
|||
Match GSHADOWLINGFULLPREP %SPELLPREPMESSAGE% |
|||
Matchwait |
|||
GSHADOWLINGFULLPREP: |
|||
waitfor You feel fully prepared |
|||
setvariable RETURNPOINTER %s% |
|||
GSHADOWLINGHARNESS1: |
|||
GSHADOWLINGHARNESS2: |
|||
put harness 15 |
|||
Match GSHADOWLINGHARNESS%c% ...wait |
|||
Match GSHADOWLINGUPDATECOUNTER You tap into the mana from |
|||
Match KILLSPELLPREP You strain, but cannot harness |
|||
Matchwait |
|||
GSHADOWLINGUPDATECOUNTER: |
|||
counter add 1 |
counter add 1 |
||
goto FORAGE%c |
|||
FORAGE1: |
|||
goto GSHADOWLINGHARNESS%c% |
|||
setvariable ITEM old button |
|||
GSHADOWLINGHARNESS3: |
|||
goto FORAGINGHUM |
|||
GSHADOWLINGHARNESS4: |
|||
GSHADOWLINGHARNESS5: |
|||
GSHADOWLINGHARNESS6: |
|||
GSHADOWLINGHARNESS7: |
|||
GSHADOWLINGHARNESS8: |
|||
GSHADOWLINGHARNESS9: |
|||
GSHADOWLINGHARNESS10: |
|||
FORAGE2: |
|||
GSHADOWLINGSPELLCAST: |
|||
setvariable ITEM riolur leaf |
|||
goto FORAGINGHUM |
|||
FORAGE3: |
|||
setvariable ITEM georin grass |
|||
Match GSHADOWLINGSPELLCAST ...wait |
|||
goto FORAGINGHUM |
|||
Matchwait |
|||
FORAGE4: |
|||
#end GLOBAL SHADOWLING v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin GLOBAL SHADOW SERVANT v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
setvariable ITEM fir stick |
|||
GSHADOWSERVANTSPELL: |
|||
goto FORAGINGHUM |
|||
FORAGE5: |
|||
setvariable |
setvariable ITEM red flower |
||
goto FORAGINGHUM |
|||
FORAGE6: |
|||
GSHADOWSERVANTPREPSPELL: |
|||
setvariable ITEM blue flower |
|||
goto FORAGINGHUM |
|||
FORAGE7: |
|||
put prep SHADOW SERVANT 44 |
|||
setvariable ITEM oak stick |
|||
Match GSHADOWSERVANTPREPSPELL ...wait |
|||
goto FORAGINGHUM |
|||
Match KILLHUMMING You should stop playing |
|||
Match KILLSPELLPREP You are already preparing |
|||
Match KILLSPELLPREP You have to strain |
|||
Match GSHADOWSERVANTFULLPREP %SPELLPREPMESSAGE% |
|||
Matchwait |
|||
FORAGE8: |
|||
GSHADOWSERVANTFULLPREP: |
|||
setvariable ITEM spruce stick |
|||
goto FORAGINGHUM |
|||
FORAGE9: |
|||
setvariable RETURNPOINTER %s% |
|||
setvariable ITEM berries |
|||
GSHADOWSERVANTHARNESS1: |
|||
goto FORAGINGHUM |
|||
FORAGINGHUM: |
|||
put harness 10 |
|||
put %HUMTHISTUNE |
|||
Match GSHADOWSERVANTHARNESS%c% ...wait |
|||
goto FORAGINGSTART |
|||
Match GSHADOWSERVANTUPDATECOUNTER You tap into the mana from |
|||
Match KILLSPELLPREP You strain, but cannot harness |
|||
Matchwait |
|||
FORAGINGSTART: |
|||
GSHADOWSERVANTUPDATECOUNTER: |
|||
Match FORAGINGSTART ...wait |
|||
Match FORAGINGCOUNTERADD %ITEM |
|||
Match FORAGINGENDCLUTTER The room is too cluttered |
|||
Match FORAGINGCOUNTERINCREASE Roundtime |
|||
put forage %ITEM |
|||
goto GSHADOWSERVANTHARNESS%c% |
|||
GSHADOWSERVANTHARNESS2: |
|||
GSHADOWSERVANTHARNESS3: |
|||
GSHADOWSERVANTHARNESS4: |
|||
GSHADOWSERVANTHARNESS5: |
|||
GSHADOWSERVANTHARNESS6: |
|||
GSHADOWSERVANTHARNESS7: |
|||
GSHADOWSERVANTHARNESS8: |
|||
GSHADOWSERVANTHARNESS9: |
|||
GSHADOWSERVANTHARNESS10: |
|||
GSHADOWSERVANTSPELLCAST: |
|||
counter set 0 |
|||
put cast |
|||
Match GSHADOWSERVANTSPELLCAST ...wait |
|||
Match %s% You gesture |
|||
Matchwait |
Matchwait |
||
FORAGINGCOUNTERADD: |
|||
GSHADOWSERVANTPYRAMIDS: |
|||
save GSHADOWSERVANTGETPYRAMIDS |
|||
goto GSHADOWSERVANT |
|||
GSHADOWSERVANTGETPYRAMIDS: |
|||
save NEXTFUNCTION |
|||
Match GSHADOWSERVANTGETPYRAMIDS ...wait |
|||
Match %s% stares at you in confusion |
|||
Match %s% To whom are you speaking |
|||
Match GSHADOWSERVANTDROPPYRAMIDS pyramid and hands it to you |
|||
put ask servant for pyramid |
|||
Matchwait |
|||
GSHADOWSERVANTDROPPYRAMIDS: |
|||
match GSHADOWSERVANTDROPPYRAMIDS ...wait |
|||
match GSHADOWSERVANTGETPYRAMIDS You drop |
|||
put drop pyramid |
|||
Matchwait |
|||
#end GLOBAL SHADOW SERVANT v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin GLOBAL STARLIGHT SPHERE v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
GSTARLIGHTSPHERE: |
|||
GSLS: |
|||
setvariable RETURNPOINTER GSLSPREPSPELL |
|||
GSLSTESTTIME: |
|||
put time |
|||
Match GSLSPREPSPELL night |
|||
Match GSLSPREPSPELL sunset |
|||
Match GSLSPREPSPELL evening |
|||
Match GSLSSPELLFAIL sunrise |
|||
Match GSLSSPELLFAIL dawn |
|||
Match GSLSSPELLFAIL midday |
|||
Match GSLSSPELLFAIL morning |
|||
Matchwait |
|||
GSLSPREPSPELL: |
|||
counter set 1 |
|||
put prep STARLIGHT SPHERE 20 |
|||
Match GSLSPREPSPELL ...wait |
|||
Match KILLHUMMING You should stop playing |
|||
Match KILLSPELLPREP You are already preparing |
|||
Match KILLSPELLPREP You have to strain |
|||
Match GSLSFULLPREP %SPELLPREPMESSAGE% |
|||
Matchwait |
|||
GSLSFULLPREP: |
|||
waitfor You feel fully prepared |
|||
setvariable RETURNPOINTER %s% |
|||
GSLSHARNESS1: |
|||
put harness 10 |
|||
Match GSLSHARNESS%c% ...wait |
|||
Match GSLSUPDATECOUNTER You tap into the mana from |
|||
Match KILLSPELLPREP You strain, but cannot harness |
|||
Matchwait |
|||
GSLSUPDATECOUNTER: |
|||
counter add 1 |
counter add 1 |
||
goto FORAGINGSTORE |
|||
FORAGINGSTORE: |
|||
goto GSLSHARNESS%c% |
|||
Match FORAGINGSTORE ...wait |
|||
GSLSHARNESS2: |
|||
Match FORAGINGENDSTORAGE too heavy to go |
|||
GSLSHARNESS3: |
|||
Match EXPFORAGING%c You put your |
|||
GSLSHARNESS4: |
|||
Match EXPFORAGING%c You drop |
|||
GSLSHARNESS5: |
|||
GSLSHARNESS6: |
|||
GSLSHARNESS7: |
|||
GSLSHARNESS8: |
|||
GSLSHARNESS9: |
|||
GSLSHARNESS10: |
|||
put put %ITEM in %FORAGINGCONTAINER |
|||
GSLSSPELLCAST: |
|||
counter set 0 |
|||
put cast RAVEN |
|||
Match GSLSSPELLCAST ...wait |
|||
Match %s% You gesture |
|||
Matchwait |
Matchwait |
||
EXPFORAGING1: |
|||
EXPFORAGING2: |
|||
EXPFORAGING3: |
|||
EXPFORAGING4: |
|||
goto FORAGINGSTART |
|||
echo ============================================ |
|||
echo = = |
|||
echo = The spell Starlight Sphere cannot be = |
|||
echo = cast during the day. Try again at night. = |
|||
echo = = |
|||
echo ============================================ |
|||
EXPFORAGING5: |
|||
goto %s% |
|||
EXPFORAGING6: |
|||
EXPFORAGING7: |
|||
#end GLOBAL STARLIGHT SPHERE v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
EXPFORAGING8: |
|||
================================================================================== |
|||
EXPFORAGING9: |
|||
================================================================================== |
|||
EXPFORAGING10: |
|||
#begin GLOBAL PSYCHIC SHIELD v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
EXPFORAGING11: |
|||
GPSYCHICSHIELD: |
|||
GPSY: |
|||
setvariable RETURNPOINTER GPSYPREPSPELL |
|||
GPSYPREPSPELL: |
|||
counter set 1 |
|||
put prep PSYCHIC SHIELD 26 |
|||
Match GPSYPREPSPELL ...wait |
|||
Match KILLHUMMING You should stop playing |
|||
Match KILLSPELLPREP You are already preparing |
|||
Match KILLSPELLPREP You have to strain |
|||
Match GPSYFULLPREP %SPELLPREPMESSAGE% |
|||
Matchwait |
|||
GPSYFULLPREP: |
|||
waitfor You feel fully prepared |
|||
setvariable RETURNPOINTER %s% |
|||
GPSYHARNESS1: |
|||
GPSYHARNESS2: |
|||
put harness 20 |
|||
Match GPSYHARNESS%c% ...wait |
|||
Match GPSYUPDATECOUNTER You tap into the mana from |
|||
Match KILLSPELLPREP You strain, but cannot harness |
|||
Matchwait |
|||
GPSYUPDATECOUNTER: |
|||
counter add 1 |
|||
goto GPSYHARNESS%c% |
|||
GPSYHARNESS3: |
|||
GPSYHARNESS4: |
|||
GPSYHARNESS5: |
|||
GPSYHARNESS6: |
|||
GPSYHARNESS7: |
|||
GPSYHARNESS8: |
|||
GPSYHARNESS9: |
|||
GPSYHARNESS10: |
|||
GPSYSPELLCAST: |
|||
counter set 0 |
counter set 0 |
||
Match FORAGINGEND mind lock |
|||
put cast %GLOBALSPELLTARGET% |
|||
Match FORAGINGHUM EXP HELP for more information |
|||
put exp skill foraging |
|||
Match GPSYSPELLCAST ...wait |
|||
Match %s% You gesture |
|||
Matchwait |
|||
GPSYCHICSHIELDAT: |
|||
GPSYAT: |
|||
if_2 setvariable GLOBALSPELLTARGET %2% |
|||
goto GPSYCHICSHIELD |
|||
#end GLOBAL PSYCHIC SHIELD v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin GLOBAL FOCUS MOONBEAM v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
GFOCUSMOONBEAM: |
|||
GFM: |
|||
setvariable RETURNPOINTER GFMPREPSPELL |
|||
GFMPREPSPELL: |
|||
counter set 1 |
|||
put prep FOCUS MOONBEAM 20 |
|||
Match GFMPREPSPELL ...wait |
|||
Match KILLHUMMING You should stop playing |
|||
Match KILLSPELLPREP You are already preparing |
|||
Match KILLSPELLPREP You have to strain |
|||
Match GFMFULLPREP %SPELLPREPMESSAGE% |
|||
Matchwait |
Matchwait |
||
FORAGINGENDCLUTTER: |
|||
GFMFULLPREP: |
|||
echo ======================================== |
|||
pause 10 |
|||
echo =The room is too cluttered to continue.= |
|||
echo ======================================== |
|||
exit |
|||
FORAGINGENDSTORAGE: |
|||
setvariable RETURNPOINTER %s% |
|||
echo ================================= |
|||
GFMHARNESS1: |
|||
echo =Your storage container is full.= |
|||
GFMHARNESS2: |
|||
echo ================================= |
|||
GFMHARNESS3: |
|||
exit |
|||
GFMHARNESS4: |
|||
GFMHARNESS5: |
|||
FORAGINGEND: |
|||
put harness 20 |
|||
goto NEXTFUNCTION |
|||
exit |
|||
Match GFMUPDATECOUNTER You tap into the mana from |
|||
Match KILLSPELLPREP You strain, but cannot harness |
|||
Matchwait |
|||
#end FORAGING function (THIS FUNCTION HAS BEEN FIXED) |
|||
GFMUPDATECOUNTER: |
|||
################################################################################ |
|||
################################################################################ |
|||
#begin RANGED function (THIS FUNCTION HAS BEEN FIXED) |
|||
RANGED: |
|||
counter add 1 |
|||
shift |
|||
goto GFMHARNESS%c% |
|||
setvariable rangedweapon %1 %2 |
|||
setvariable rangedammo quadrel |
|||
setvariable rangedlooppoint RANGEDCHECKHANDS |
|||
setvariable backcontainer rucksack |
|||
setvariable ammocontainer quiver |
|||
RANGEDCHECKHANDS: |
|||
GFMHARNESS6: |
|||
GFMHARNESS7: |
|||
GFMHARNESS8: |
|||
GFMHARNESS9: |
|||
GFMHARNESS10: |
|||
put glance |
|||
GFMSPELLCAST: |
|||
Match RANGEDLCROSSBOW crossbow in your right |
|||
counter set 0 |
|||
Match RANGEDHCROSSBOW teak stock in your right |
|||
Match RANGEDSBOW short bow in your right |
|||
put cast %GLOBALMOON% |
|||
Match RANGEDLBOW longbow in your right |
|||
MATCH RANGEDCBOW bowstring in your right |
|||
Match GFMSPELLCAST ...wait |
|||
Match |
Match RANGEDSLING sling in your right |
||
Matchre RANGEDCHECKINPUT /left hand|empty hands/ |
|||
Matchwait |
Matchwait |
||
RANGEDCHECKINPUT: |
|||
GFOCUSMOONBEAMAT: |
|||
GFMAT: |
|||
if_1 setvariable rangedweapon %1 %2 |
|||
goto |
if_1 goto RANGEDGETWEAPON |
||
setvariable rangedweapon INVALID INPUT |
|||
#end GLOBAL FOCUS MOONBEAM v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
goto RANGEDNOINPUT |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin GLOBAL SEAL OF DEFLECTION v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
RANGEDGETWEAPON: |
|||
GSEALOFDEFLECTION: |
|||
put stow left |
|||
GSOD: |
|||
put wield %RANGEDWEAPON |
|||
setvariable RETURNPOINTER GSODPREPSPELL |
|||
Match RANGEDLCROSSBOW crossbow |
|||
GSODPREPSPELL: |
|||
Match RANGEDHCROSSBOW slurbow |
|||
Match RANGEDSBOW short bow |
|||
Match RANGEDLBOW longbow |
|||
Match RANGEDCBOW composite bow |
|||
put prep SEAL OF DEFLECTION 20 |
|||
Match RANGEDSLING sling |
|||
Match |
Match RANGEDREMOVEWEAPON already in your inventory |
||
Match |
Match RANGEDNOWEAPON referring to? |
||
Match KILLSPELLPREP You are already preparing |
|||
Match KILLSPELLPREP You have to strain |
|||
Match GSODFULLPREP %SPELLPREPMESSAGE% |
|||
Matchwait |
Matchwait |
||
RANGEDREMOVEWEAPON: |
|||
GSODFULLPREP: |
|||
put stow left |
|||
put remove %RANGEDWEAPON |
|||
setvariable RETURNPOINTER %s% |
|||
goto %RANGEDLOOPPOINT |
|||
GSODHARNESS1: |
|||
GSODHARNESS2: |
|||
RANGEDLCROSSBOW: |
|||
put harness 15 |
|||
setvariable rangedweapon crossbow |
|||
Match GSODHARNESS%c% ...wait |
|||
setvariable rangedammo quadrel |
|||
Match GSODUPDATECOUNTER You tap into the mana from |
|||
Match KILLSPELLPREP You strain, but cannot harness |
|||
Matchwait |
|||
goto RANGEDLOAD |
|||
GSODUPDATECOUNTER: |
|||
RANGEDHCROSSBOW: |
|||
counter add 1 |
|||
setvariable rangedweapon slurbow |
|||
goto GSODHARNESS%c% |
|||
setvariable rangedammo quadrel |
|||
goto RANGEDLOAD |
|||
GSODHARNESS3: |
|||
GSODHARNESS4: |
|||
GSODHARNESS5: |
|||
GSODHARNESS6: |
|||
GSODHARNESS7: |
|||
GSODHARNESS8: |
|||
GSODHARNESS9: |
|||
GSODHARNESS10: |
|||
RANGEDSBOW: |
|||
setvariable rangedweapon bow |
|||
setvariable rangedammo arrow |
|||
goto RANGEDLOAD |
|||
put cast %GLOBALSPELLTARGET% |
|||
RANGEDLBOW: |
|||
Match GSODSPELLCAST ...wait |
|||
Match %s% You gesture |
|||
Matchwait |
|||
setvariable rangedweapon longbow |
|||
GSEALOFDEFLECTIONAT: |
|||
setvariable rangedammo arrow |
|||
GSODAT: |
|||
goto RANGEDLOAD |
|||
if_2 setvariable GLOBALSPELLTARGET %2% |
|||
goto GSEALOFDEFLECTION |
|||
RANGEDCBOW: |
|||
#end GLOBAL SEAL OF DEFLECTION v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin GLOBAL SEVER THREAD v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
setvariable rangedweapon bow |
|||
GSEVERTHREAD: |
|||
setvariable rangedammo arrow |
|||
goto RANGEDLOAD |
|||
GSET: |
|||
RANGEDSLING: |
|||
setvariable RETURNPOINTER GSETPREPSPELL |
|||
setvariable rangedweapon sling |
|||
GSETPREPSPELL: |
|||
setvariable rangedammo rock |
|||
goto RANGEDLOAD |
|||
RANGEDLOAD: |
|||
put prep SEVER THREAD 22 |
|||
setvariable rangedlooppoint RANGEDLOAD |
|||
Match GSETPREPSPELL ...wait |
|||
Match KILLHUMMING You should stop playing |
|||
Match KILLSPELLPREP You are already preparing |
|||
Match KILLSPELLPREP You have to strain |
|||
Match GSETFULLPREP %SPELLPREPMESSAGE% |
|||
Matchwait |
|||
put load my %RANGEDWEAPON with %RANGEDAMMO from %AMMOCONTAINER |
|||
GSETFULLPREP: |
|||
Match RANGEDPAUSEDELAY ...wait |
|||
waitfor You feel fully prepared |
|||
Match RANGEDAIM Roundtime |
|||
Match RANGEDAIM already loaded |
|||
setvariable RETURNPOINTER %s% |
|||
Match RANGEDNOAMMO don't have the proper ammunition |
|||
GSETHARNESS1: |
|||
GSETHARNESS2: |
|||
put harness 20 |
|||
Match GSETHARNESS%c% ...wait |
|||
Match GSETUPDATECOUNTER You tap into the mana from |
|||
Match KILLSPELLPREP You strain, but cannot harness |
|||
Matchwait |
Matchwait |
||
RANGEDAIM: |
|||
GSETUPDATECOUNTER: |
|||
setvariable rangedlooppoint RANGEDAIM |
|||
counter add 1 |
|||
put aim |
|||
Match RANGEDPAUSEDELAY ...wait |
|||
GSETHARNESS3: |
|||
Match RANGEDFIRE You begin to target |
|||
GSETHARNESS4: |
|||
Match RANGEDFIRE already targetting |
|||
GSETHARNESS5: |
|||
Match RANGEDGATHERAMMO referring to. |
|||
GSETHARNESS6: |
|||
GSETHARNESS7: |
|||
GSETHARNESS8: |
|||
GSETHARNESS9: |
|||
GSETHARNESS10: |
|||
GSETSPELLCAST: |
|||
counter set 0 |
|||
put cast %GLOBALSPELLTARGET% |
|||
Match GSETSPELLCAST ...wait |
|||
Match GSETPREDICTSEVERTARGET You gesture |
|||
Matchwait |
Matchwait |
||
RANGEDFIRE: |
|||
GSETPREDICTSEVERTARGET: |
|||
pause 5 |
|||
put predict sever %GLOBALSPELLTARGET% |
|||
setvariable rangedlooppoint RANGEDFIRE |
|||
Match GSETPREDICTSEVERTARGET ...wait |
|||
Match %s% Roundtime |
|||
Matchwait |
|||
put fire |
|||
GSEVERTHREADAT: |
|||
GSETAT: |
|||
Match RANGEDPAUSEDELAY ...wait |
|||
if_2 setvariable GLOBALSPELLTARGET %2% |
|||
Match RANGEDLOAD You fire |
|||
Match RANGEDUNLOADWEAPON referring to. |
|||
#end GLOBAL SEVER THREAD v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin GLOBAL LOCATE v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
GLOCATESPELL: |
|||
GLOCATE: |
|||
setvariable RETURNPOINTER GLOCATEPREPSPELL |
|||
GLOCATEPREPSPELL: |
|||
counter set 1 |
|||
put prep LOCATE 20 |
|||
Match GLOCATEPREPSPELL ...wait |
|||
Match KILLHUMMING You should stop playing |
|||
Match KILLSPELLPREP You are already preparing |
|||
Match KILLSPELLPREP You have to strain |
|||
Match GLOCATEFULLPREP %SPELLPREPMESSAGE% |
|||
Matchwait |
Matchwait |
||
RANGEDUNLOADWEAPON: |
|||
GLOCATEFULLPREP: |
|||
setvariable RANGEDLOOPPOINT RANGEDUNLOADWEAPON |
|||
waitfor You feel fully prepared |
|||
put unload |
|||
setvariable RETURNPOINTER %s% |
|||
Match RANGEDPAUSEDELAY ...wait |
|||
GLOCATEHARNESS1: |
|||
Match RANGEDSTOWALL Roundtime |
|||
GLOCATEHARNESS2: |
|||
put harness 15 |
|||
Match GLOCATEHARNESS%c% ...wait |
|||
Match GLOCATEUPDATECOUNTER You tap into the mana from |
|||
Match KILLSPELLPREP You strain, but cannot harness |
|||
Matchwait |
Matchwait |
||
RANGEDSTOWALL: |
|||
GLOCATEUPDATECOUNTER: |
|||
pause |
|||
put put %RANGEDAMMO in %AMMOCONTAINER |
|||
goto GLOCATEHARNESS%c% |
|||
put put %RANGEDWEAPON in %BACKCONTAINER |
|||
goto RANGEDGATHERAMMO |
|||
GLOCATEHARNESS3: |
|||
GLOCATEHARNESS4: |
|||
GLOCATEHARNESS5: |
|||
GLOCATEHARNESS6: |
|||
GLOCATEHARNESS7: |
|||
GLOCATEHARNESS8: |
|||
GLOCATEHARNESS9: |
|||
GLOCATEHARNESS10: |
|||
RANGEDSTOWAMMO: |
|||
GLOCATESPELLCAST: |
|||
put put %RANGEDAMMO in %AMMOCONTAINER |
|||
counter set 0 |
|||
put cast %GLOBALSPELLTARGET% |
|||
Match |
Match RANGEDSTOWAMMO ...wait |
||
Match % |
Match %RANGEDLOOPPOINT You put your |
||
Matchwait |
Matchwait |
||
RANGEDSTOWAMMOPAUSE: |
|||
GLOCATESPELLAT: |
|||
GLOCATEAT: |
|||
pause |
|||
if_2 setvariable GLOBALSPELLTARGET %2% |
|||
goto GLOCATESPELL |
|||
put put %RANGEDAMMO in %AMMOCONTAINER |
|||
#end GLOBAL LOCATE v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin GLOBAL MENTAL BLAST v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
Match RANGEDSTOWAMMO ...wait |
|||
GMENTALBLAST: |
|||
Match %RANGEDLOOPPOINT You put your |
|||
GMB: |
|||
setvariable RETURNPOINTER GMBPREPSPELL |
|||
GMBPREPSPELL: |
|||
counter set 1 |
|||
put prep MENTAL BLAST 25 |
|||
Match GMBPREPSPELL ...wait |
|||
Match KILLHUMMING You should stop playing |
|||
Match KILLSPELLPREP You are already preparing |
|||
Match KILLSPELLPREP You have to strain |
|||
Match GMBFULLPREP %SPELLPREPMESSAGE% |
|||
Matchwait |
Matchwait |
||
RANGEDGATHERAMMO: |
|||
GMBFULLPREP: |
|||
setvariable rangedlooppoint RANGEDGATHERAMMO |
|||
pause 16 |
|||
put get %RANGEDAMMO |
|||
Matchre RANGEDSTOWAMMOPAUSE /You pull|You pick up/ |
|||
GMBHARNESS1: |
|||
Match RANGEDFINISHED You get |
|||
GMBHARNESS2: |
|||
Match RANGEDRESETLOOP You must unload |
|||
put harness 20 |
|||
Match GMBHARNESS%c% ...wait |
|||
Match GMBUPDATECOUNTER You tap into the mana from |
|||
Match KILLSPELLPREP You strain, but cannot harness |
|||
Matchwait |
Matchwait |
||
RANGEDRESETLOOP: |
|||
GMBUPDATECOUNTER: |
|||
setvariable rangedlooppoint RANGEDAIM |
|||
counter add 1 |
|||
goto |
goto RANGEDAWAITTARGETS |
||
RANGEDFINISHED: |
|||
GMBHARNESS4: |
|||
GMBHARNESS5: |
|||
GMBHARNESS6: |
|||
GMBHARNESS7: |
|||
GMBHARNESS8: |
|||
GMBHARNESS9: |
|||
GMBHARNESS10: |
|||
setvariable rangedlooppoint RANGEDAIM |
|||
GMBSPELLCAST: |
|||
goto RANGEDSTOWAMMO |
|||
RANGEDNOWEAPON: |
|||
put cast %GLOBALSPELLTARGET% |
|||
echo ################################################################## |
|||
Match GMBSPELLCAST ...wait |
|||
echo * You do not have this type of weapon (%RANGEDWEAPON) available * |
|||
Match %s% You gesture |
|||
echo ################################################################## |
|||
Matchwait |
|||
goto RANGEDEXIT |
|||
GMENTALBLASTAT: |
|||
GMBAT: |
|||
RANGEDNOINPUT: |
|||
if_2 setvariable GLOBALSPELLTARGET %2% |
|||
goto GMENTALBLAST |
|||
echo ################################################################ |
|||
#end GLOBAL MENTAL BLAST v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
echo * You are not holding a weapon and have not made a valid entry * |
|||
================================================================================== |
|||
echo * at the beginning of the script (%RANGEDWEAPON) * |
|||
================================================================================== |
|||
echo ################################################################ |
|||
#begin GLOBAL TEZIRAH'S VEIL v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
goto RANGEDEXIT |
|||
GTEZIRAHSVEIL: |
|||
RANGEDNOAMMO: |
|||
echo ################################################################## |
|||
setvariable RETURNPOINTER GTVPREPSPELL |
|||
echo * You do not have the correct ammunition (%RANGEDAMMO) for your * |
|||
echo * selected weapon (%RANGEDWEAPON). Get some %RANGEDAMMOs or * |
|||
echo * open the container holding them in order to start this script * |
|||
echo ################################################################## |
|||
goto RANGEDEXIT |
|||
GTVPREPSPELL: |
|||
RANGEDPAUSEDELAY: |
|||
counter set 1 |
|||
pause |
|||
goto %RANGEDLOOPPOINT |
|||
Match KILLHUMMING You should stop playing |
|||
Match KILLSPELLPREP You are already preparing |
|||
Match KILLSPELLPREP You have to strain |
|||
Match GTVFULLPREP %SPELLPREPMESSAGE% |
|||
Matchwait |
|||
RANGEDAWAITTARGETS: |
|||
GTVFULLPREP: |
|||
Matchre %RANGEDLOOPPOINT /on you|at you|closing steadily|pole weapon|melee range|rock troll|barghest|sprite/ |
|||
pause 16 |
|||
Matchwait |
|||
RANGEDEXIT: |
|||
setvariable RETURNPOINTER %s% |
|||
goto NEXTFUNCTION |
|||
GTVHARNESS1: |
|||
GTVHARNESS2: |
|||
#end RANGED function (THIS FUNCTION HAS BEEN FIXED) |
|||
put harness 15 |
|||
################################################################################ |
|||
################################################################################ |
|||
LE: |
|||
setvariable COMBATMOVE1 DODGE |
|||
Match GTVHARNESS%c% ...wait |
|||
setvariable COMBATMOVE2 FEINT %2 |
|||
Match GTVUPDATECOUNTER You tap into the mana from |
|||
setvariable COMBATMOVE3 DRAW %2 |
|||
Match KILLSPELLPREP You strain, but cannot harness |
|||
setvariable COMBATMOVE4 SLICE %2 |
|||
Matchwait |
|||
setvariable COMBATMOVE5 CHOP %2 |
|||
setvariable COMBATMOVE6 LEAN BACK |
|||
counter set 1 |
|||
GTVUPDATECOUNTER: |
|||
goto WIELDWEAPON |
|||
counter add 1 |
|||
################################################################################ |
|||
goto GTVHARNESS%c% |
|||
################################################################################ |
|||
ME: |
|||
HE: |
|||
2HE: |
|||
setvariable COMBATMOVE1 DODGE |
|||
GTVHARNESS3: |
|||
setvariable COMBATMOVE2 FEINT |
|||
GTVHARNESS4: |
|||
setvariable COMBATMOVE3 DRAW |
|||
GTVHARNESS5: |
|||
setvariable COMBATMOVE4 SWEEP |
|||
GTVHARNESS6: |
|||
setvariable COMBATMOVE5 SLICE |
|||
GTVHARNESS7: |
|||
setvariable COMBATMOVE6 CHOP |
|||
GTVHARNESS8: |
|||
setvariable COMBATMOVE7 ENC |
|||
GTVHARNESS9: |
|||
GTVHARNESS10: |
|||
counter set 1 |
|||
GTVSPELLCAST: |
|||
goto WIELDWEAPON |
|||
counter set 0 |
|||
################################################################################ |
|||
put cast %GLOBALSPELLTARGET% |
|||
################################################################################ |
|||
LB: |
|||
MB: |
|||
HB: |
|||
2HB: |
|||
setvariable COMBATMOVE1 DODGE |
|||
Match GTVSPELLCAST ...wait |
|||
setvariable COMBATMOVE2 FEINT |
|||
Match %s% You gesture |
|||
setvariable COMBATMOVE3 SWEEP |
|||
Matchwait |
|||
setvariable COMBATMOVE4 DRAW |
|||
setvariable COMBATMOVE5 SLICE |
|||
setvariable COMBATMOVE6 ENC |
|||
counter set 1 |
|||
GTEZIRAHSVEILAT: |
|||
GTVAT: |
|||
goto WIELDWEAPON |
|||
if_2 setvariable GLOBALSPELLTARGET %2% |
|||
goto GTEZIRAHSVEIL |
|||
################################################################################ |
|||
#end GLOBAL TEZIRAH'S VEIL v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
################################################################################ |
|||
================================================================================== |
|||
BRAWLING: |
|||
================================================================================== |
|||
#begin GLOBAL RIPPLE v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
setvariable COMBATMOVE1 DODGE |
|||
GRIPPLESPELL: |
|||
setvariable COMBATMOVE2 FEINT |
|||
setvariable COMBATMOVE3 SWEEP |
|||
setvariable COMBATMOVE4 KICK |
|||
setvariable COMBATMOVE5 SLICE |
|||
setvariable COMBATMOVE6 GOUGE |
|||
setvariable COMBATMOVE7 ELBOW |
|||
setvariable COMBATMOVE8 ENC |
|||
counter set 1 |
|||
GRIPPLE: |
|||
goto WIELDWEAPON |
|||
setvariable RETURNPOINTER GRIPPLEPREPSPELL |
|||
################################################################################ |
|||
GRIPPLEPREPSPELL: |
|||
################################################################################ |
|||
PIKE: |
|||
setvariable COMBATMOVE1 DODGE |
|||
counter set 1 |
|||
setvariable COMBATMOVE2 JAB |
|||
setvariable COMBATMOVE3 SWEEP |
|||
setvariable COMBATMOVE4 THRUST |
|||
setvariable COMBATMOVE5 FEINT |
|||
setvariable COMBATMOVE6 LUNGE |
|||
setvariable COMBATMOVE7 DRAW |
|||
setvariable COMBATMOVE8 ENC |
|||
counter set 1 |
|||
put prep RIPPLE 20 |
|||
goto WIELDWEAPON |
|||
Match GRIPPLEPREPSPELL ...wait |
|||
Match KILLHUMMING You should stop playing |
|||
Match KILLSPELLPREP You are already preparing |
|||
Match KILLSPELLPREP You have to strain |
|||
Match GRIPPLEFULLPREP %SPELLPREPMESSAGE% |
|||
Matchwait |
|||
################################################################################ |
|||
GRIPPLEFULLPREP: |
|||
################################################################################ |
|||
QS: |
|||
SS: |
|||
setvariable COMBATMOVE1 DODGE |
|||
waitfor You feel fully prepared |
|||
setvariable COMBATMOVE2 FEINT |
|||
setvariable COMBATMOVE3 DRAW |
|||
setvariable COMBATMOVE4 SLICE |
|||
setvariable COMBATMOVE5 SWEEP |
|||
setvariable COMBATMOVE6 CHOP |
|||
setvariable COMBATMOVE7 ENC |
|||
counter set 1 |
|||
setvariable RETURNPOINTER %s% |
|||
goto WIELDWEAPON |
|||
GRIPPLEHARNESS1: |
|||
################################################################################ |
|||
put harness 20 |
|||
################################################################################ |
|||
HALBERD: |
|||
setvariable COMBATMOVE1 DODGE |
|||
Match GRIPPLEHARNESS%c% ...wait |
|||
setvariable COMBATMOVE2 DRAW |
|||
Match GRIPPLEUPDATECOUNTER You tap into the mana from |
|||
setvariable COMBATMOVE3 SLICE |
|||
Match KILLSPELLPREP You strain, but cannot harness |
|||
setvariable COMBATMOVE4 SWEEP |
|||
Matchwait |
|||
setvariable COMBATMOVE5 CHOP |
|||
setvariable COMBATMOVE6 ENC |
|||
counter set 1 |
|||
GRIPPLEUPDATECOUNTER: |
|||
goto WIELDWEAPON |
|||
counter add 1 |
|||
################################################################################ |
|||
goto GRIPPLEHARNESS%c% |
|||
################################################################################ |
|||
HT: |
|||
LT: |
|||
setvariable COMBATMOVE1 THROW |
|||
GRIPPLEHARNESS2: |
|||
setvariable COMBATMOVE2 GET %2 %3 |
|||
GRIPPLEHARNESS3: |
|||
setvariable COMBATMOVE3 ENC |
|||
GRIPPLEHARNESS4: |
|||
GRIPPLEHARNESS5: |
|||
GRIPPLEHARNESS6: |
|||
GRIPPLEHARNESS7: |
|||
GRIPPLEHARNESS8: |
|||
GRIPPLEHARNESS9: |
|||
GRIPPLEHARNESS10: |
|||
counter set 1 |
|||
GRIPPLESPELLCAST: |
|||
goto WIELDWEAPON |
|||
counter set 0 |
|||
################################################################################ |
|||
put cast |
|||
################################################################################ |
|||
#begin WIELDWEAPON function |
|||
WIELDWEAPONRESETCOUNTER: |
|||
Match GRIPPLESPELLCAST ...wait |
|||
Match %s% You gesture |
|||
Matchwait |
|||
counter set 1 |
|||
#end GLOBAL RIPPLE v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin GLOBAL CONTINGENCY v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
goto WIELDWEAPON |
|||
GCONTINGENCYSPELL: |
|||
WIELDWEAPONADDCOUNTER: |
|||
GCONTINGENCY: |
|||
counter add 1 |
|||
setvariable RETURNPOINTER GCONTINGENCYPREPSPELL |
|||
goto WIELDWEAPON |
|||
GCONTINGENCYPREPSPELL: |
|||
WIELDWEAPON: |
|||
counter set 1 |
|||
Match WIELDWEAPON ...wait |
|||
put prep CONTINGENCY 25 |
|||
Match WIELDWEAPONADDCOUNTER You feint |
|||
Match WIELDWEAPONADDCOUNTER You jab |
|||
Match WIELDWEAPONADDCOUNTER You step backward and |
|||
Match WIELDWEAPONADDCOUNTER You sweep |
|||
Match WIELDWEAPONADDCOUNTER You slice |
|||
Match WIELDWEAPONADDCOUNTER You swing |
|||
Match WIELDWEAPONADDCOUNTER You chop |
|||
Match WIELDWEAPONADDCOUNTER You thrust |
|||
Match WIELDWEAPONADDCOUNTER You lunge |
|||
Match WIELDWEAPONADDCOUNTER You kick |
|||
Match WIELDWEAPONADDCOUNTER You gouge |
|||
Match WIELDWEAPONADDCOUNTER You elbow |
|||
Match WIELDWEAPONADDCOUNTER You throw |
|||
Match WIELDWEAPONADDCOUNTER You pick up |
|||
Match WIELDWEAPONADDCOUNTER position to dodge |
|||
Match WIELDWEAPONADDCOUNTER you are already dodging |
|||
Match WIELDWEAPONADDCOUNTER position to parry |
|||
Match WIELDWEAPONRESETCOUNTER Encumbrance : |
|||
Match WIELDWEAPONWAITTARGET nothing else to face! |
|||
Match WIELDWEAPONADVANCE close enough to attack |
|||
put %COMBATMOVE%c |
|||
Match GCONTINGENCYPREPSPELL ...wait |
|||
Match KILLHUMMING You should stop playing |
|||
Match KILLSPELLPREP You are already preparing |
|||
Match KILLSPELLPREP You have to strain |
|||
Match GCONTINGENCYFULLPREP %SPELLPREPMESSAGE% |
|||
Matchwait |
|||
Matchwait |
|||
GCONTINGENCYFULLPREP: |
|||
WIELDWEAPONWAITTARGET: |
|||
waitfor You feel fully prepared |
|||
Match WIELDWEAPONRESETCOUNTER melee range |
|||
setvariable RETURNPOINTER %s% |
|||
Match WIELDWEAPONADVANCE at you |
|||
Match WIELDWEAPONADVANCE missle range |
|||
Match WIELDWEAPONADVANCE pole weapon range |
|||
Match WIELDWEAPONWAITLONGER You assess your combat situation... |
|||
put ASSES |
|||
GCONTINGENCYHARNESS1: |
|||
Matchwait |
|||
put harness 20 |
|||
WIELDWEAPONADVANCE: |
|||
Match GCONTINGENCYHARNESS%c% ...wait |
|||
Match GCONTINGENCYUPDATECOUNTER You tap into the mana from |
|||
Match KILLSPELLPREP You strain, but cannot harness |
|||
Matchwait |
|||
Match WIELDWEAPONADVANCE ...wait |
|||
GCONTINGENCYUPDATECOUNTER: |
|||
Match WIELDWEAPONRESETCOUNTER You close to melee range |
|||
Match WIELDWEAPONRESETCOUNTER You are already at melee |
|||
Match WIELDWEAPONRESETCOUNTER You turn to face |
|||
Match WIELDWEAPONWAITLONGER You begin to advance |
|||
Match WIELDWEAPONWAITLONGER You are already advancing |
|||
put ADVANCE |
|||
counter add 1 |
|||
Matchwait |
|||
goto GCONTINGENCYHARNESS%c% |
|||
WIELDWEAPONWAITLONGER: |
|||
GCONTINGENCYHARNESS2: |
|||
GCONTINGENCYHARNESS3: |
|||
GCONTINGENCYHARNESS4: |
|||
GCONTINGENCYHARNESS5: |
|||
GCONTINGENCYHARNESS6: |
|||
GCONTINGENCYHARNESS7: |
|||
GCONTINGENCYHARNESS8: |
|||
GCONTINGENCYHARNESS9: |
|||
GCONTINGENCYHARNESS10: |
|||
Match WIELDWEAPONADVANCE begins to advance on you! |
|||
GCONTINGENCYSPELLCAST: |
|||
Match WIELDWEAPONADVANCE is still a distance away from you and is closing steadily. |
|||
Match WIELDWEAPONADVANCE closes to pole weapon range on you! |
|||
Match WIELDWEAPONRESETCOUNTER to melee range |
|||
Matchwait |
|||
counter set 0 |
|||
################################################################################ |
|||
put cast %GLOBALMOON% |
|||
################################################################################ |
|||
#begin LOCKPICKING function (THIS FUNCTION HAS BEEN FIXED) |
|||
LOCKPICKING: |
|||
Match GCONTINGENCYSPELLCAST ...wait |
|||
Match %s% You gesture |
|||
Matchwait |
|||
LOCKPICKINGGETTOOLS: |
|||
GCONTINGENCYSPELLAT: |
|||
GCONTINGENCYAT: |
|||
Match LOCKPICKINGGETTOOLS ...wait |
|||
if_2 setvariable GLOBALMOON %2% |
|||
Match LOCKPICKINGPICK You get a |
|||
goto GCONTINGENCY |
|||
Match LOCKPICKINGPICK You are already holding |
|||
Match LOCKPICKINGNOTOOLS What were you referring |
|||
put get lockpick |
|||
#end GLOBAL CONTINGENCY v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin GLOBAL CAGE OF LIGHT v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
GCAGEOFLIGHT: |
|||
GCOL: |
|||
setvariable RETURNPOINTER GCOLPREPSPELL |
|||
GCOLPREPSPELL: |
|||
counter set 1 |
|||
put prep CAGE OF LIGHT 23 |
|||
Match GCOLPREPSPELL ...wait |
|||
Match KILLHUMMING You should stop playing |
|||
Match KILLSPELLPREP You are already preparing |
|||
Match KILLSPELLPREP You have to strain |
|||
Match GCOLFULLPREP %SPELLPREPMESSAGE% |
|||
Matchwait |
Matchwait |
||
LOCKPICKINGPICK: |
|||
put %HUMTHISTUNE |
|||
waitfor You feel fully prepared |
|||
Match LOCKPICKINGPICK ...wait |
|||
setvariable RETURNPOINTER %s% |
|||
Match LOCKPICKINGGETTOOLS useless lockpick |
|||
Match LOCKPICKINGGETTOOLS appropriate tool and try again |
|||
Match LOCKPICKINGBOXISOPEN not even locked, why bother? |
|||
Match LOCKPICKINGEXPCHECK Roundtime: |
|||
put pick my %2 blind |
|||
GCOLHARNESS1: |
|||
put harness 20 |
|||
Match GCOLHARNESS%c% ...wait |
|||
Match GCOLUPDATECOUNTER You tap into the mana from |
|||
Match KILLSPELLPREP You strain, but cannot harness |
|||
Matchwait |
Matchwait |
||
LOCKPICKINGEXPCHECK: |
|||
GCOLUPDATECOUNTER: |
|||
Match LOCKPICKINGSTOWTOOLS mind lock |
|||
counter add 1 |
|||
Match LOCKPICKINGPICK EXP HELP |
|||
put exp skill lock |
|||
GCOLHARNESS2: |
|||
GCOLHARNESS3: |
|||
GCOLHARNESS4: |
|||
GCOLHARNESS5: |
|||
GCOLHARNESS6: |
|||
GCOLHARNESS7: |
|||
GCOLHARNESS8: |
|||
GCOLHARNESS9: |
|||
GCOLHARNESS10: |
|||
GCOLSPELLCAST: |
|||
counter set 0 |
|||
put cast %GLOBALMOON% |
|||
Match GCOLSPELLCAST ...wait |
|||
Match %s% You gesture |
|||
Matchwait |
Matchwait |
||
LOCKPICKINGNOTOOLS: |
|||
GCAGEOFLIGHTAT: |
|||
GCOLAT: |
|||
echo ################################################# |
|||
if_2 setvariable GLOBALMOON %2% |
|||
echo # # |
|||
goto GCAGEOFLIGHT |
|||
echo # You have no lockpicks to use in this training # |
|||
echo # # |
|||
echo ################################################# |
|||
goto LOCKPICKINGSTOWBOX |
|||
#end GLOBAL CAGE OF LIGHT v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin GLOBAL DAZZLE function (THIS FUNCTION HAS BEEN FIXED) |
|||
LOCKPICKINGBOXISOPEN: |
|||
GDAZZLESPELL: |
|||
setvariable BOXISOPEN 1 |
|||
GDAZZLE: |
|||
goto LOCKPICKINGSTOWTOOLS%BOXISOPEN |
|||
LOCKPICKINGSTOWTOOLS: |
|||
setvariable RETURNPOINTER GDAZZLEPREPSPELL |
|||
Match LOCKPICKINGSTOWTOOLS ...wait |
|||
GDAZZLEPREPSPELL: |
|||
Match LOCKPICKINGSTOWBOX What were you referring |
|||
Match LOCKPICKINGSTOWBOX You put your |
|||
put put lock in %LOCKPICKSTORAGECONTAINER |
|||
counter set 1 |
|||
put prep DAZZLE 20 |
|||
Match GDAZZLEPREPSPELL ...wait |
|||
Match KILLHUMMING You should stop playing |
|||
Match KILLSPELLPREP You are already preparing |
|||
Match KILLSPELLPREP You have to strain |
|||
Match GDAZZLEFULLPREP %SPELLPREPMESSAGE% |
|||
Matchwait |
Matchwait |
||
LOCKPICKINGSTOWTOOLS1: |
|||
GDAZZLEFULLPREP: |
|||
Match LOCKPICKINGSTOWTOOLS1 ...wait |
|||
waitfor You feel fully prepared |
|||
Match LOCKPICKINGOPENBOX What were you referring |
|||
Match LOCKPICKINGOPENBOX You put your |
|||
put put lock in %LOCKPICKSTORAGECONTAINER |
|||
setvariable RETURNPOINTER %s% |
|||
GDAZZLEHARNESS1: |
|||
GDAZZLEHARNESS2: |
|||
put harness 15 |
|||
Match GDAZZLEHARNESS%c% ...wait |
|||
Match GDAZZLEUPDATECOUNTER You tap into the mana from |
|||
Match KILLSPELLPREP You strain, but cannot harness |
|||
Matchwait |
Matchwait |
||
LOCKPICKINGOPENBOX: |
|||
GDAZZLEUPDATECOUNTER: |
|||
Match LOCKPICKINGOPENBOX ...wait |
|||
counter add 1 |
|||
Match LOCKPICKINGDISMANTLEBOX You open |
|||
Match LOCKPICKINGSHIFTDOWN What were you referring to |
|||
goto GDAZZLEHARNESS%c% |
|||
GDAZZLEHARNESS3: |
|||
GDAZZLEHARNESS4: |
|||
GDAZZLEHARNESS5: |
|||
GDAZZLEHARNESS6: |
|||
GDAZZLEHARNESS7: |
|||
GDAZZLEHARNESS8: |
|||
GDAZZLEHARNESS9: |
|||
GDAZZLEHARNESS10: |
|||
GDAZZLESPELLCAST: |
|||
counter set 0 |
|||
put |
put open my %2 |
||
Match GDAZZLESPELLCAST ...wait |
|||
Match %s% You gesture |
|||
Matchwait |
Matchwait |
||
LOCKPICKINGDISMANTLEBOX: |
|||
GDAZZLESPELLAT: |
|||
GDAZZLEAT: |
|||
Match LOCKPICKINGDISMANTLEBOX ...wait |
|||
if_2 setvariable GLOBALSPELLTARGET %2% |
|||
Match LOCKPICKINGDISMANTLEBOX you'd like to dump the contents |
|||
goto GDAZZLESPELL |
|||
Match LOCKPICKINGSHIFTDOWN move your hands in a practiced maneuver |
|||
Match LOCKPICKINGSHIFTDOWN casually study the |
|||
Match LOCKPICKINGSHIFTDOWN Rolling your shoulders to loosen them |
|||
put dismantle my %2 press |
|||
#end GLOBAL DAZZLE function (THIS FUNCTION HAS BEEN FIXED) |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin GLOBAL EASE BURDEN function (THIS FUNCTION HAS BEEN FIXED) |
|||
GEASEBURDEN: |
|||
GEASE: |
|||
setvariable RETURNPOINTER GEASEPREPSPELL |
|||
GEASEPREPSPELL: |
|||
counter set 1 |
|||
put prep EASE 30 |
|||
Match GEASEPREPSPELL ...wait |
|||
Match KILLHUMMING You should stop playing |
|||
Match KILLSPELLPREP You are already preparing |
|||
Match KILLSPELLPREP You have to strain |
|||
Match GEASEFULLPREP %SPELLPREPMESSAGE% |
|||
Matchwait |
Matchwait |
||
LOCKPICKINGSTOWBOX: |
|||
GEASEFULLPREP: |
|||
Match LOCKPICKINGSTOWBOX ...wait |
|||
waitfor You feel fully prepared |
|||
Match LOCKPICKINGSHIFTDOWN What were you referring |
|||
Match LOCKPICKINGSHIFTDOWN You put your |
|||
put put my %2 in %LARGESTORAGECONTAINER |
|||
setvariable RETURNPOINTER %s% |
|||
GEASEHARNESS1: |
|||
GEASEHARNESS2: |
|||
put harness 20 |
|||
Match GEASEHARNESS%c% ...wait |
|||
Match GEASEUPDATECOUNTER You tap into the mana from |
|||
Match KILLSPELLPREP You strain, but cannot harness |
|||
Matchwait |
Matchwait |
||
LOCKPICKINGSHIFTDOWN: |
|||
GEASEUPDATECOUNTER: |
|||
shift |
|||
goto GEASEHARNESS%c% |
|||
GEASEHARNESS3: |
|||
GEASEHARNESS4: |
|||
GEASEHARNESS5: |
|||
GEASEHARNESS6: |
|||
GEASEHARNESS7: |
|||
GEASEHARNESS8: |
|||
GEASEHARNESS9: |
|||
GEASEHARNESS10: |
|||
GEASESPELLCAST: |
|||
counter set 0 |
|||
put cast %GLOBALSPELLTARGET% |
|||
put encumb |
|||
Match GEASESPELLCAST ...wait |
|||
Match %s% You gesture |
|||
Matchwait |
|||
GEASEBURDENAT: |
|||
GEASEAT: |
|||
if_2 setvariable GLOBALSPELLTARGET %2% |
|||
goto GEASEBURDEN |
|||
#end GLOBAL EASE BURDEN function (THIS FUNCTION HAS BEEN FIXED) |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin GLOBAL DISTANT GAZE function (THIS FUNCTION HAS BEEN FIXED2) |
|||
GDISTANTGAZE: |
|||
#################################################################################################### |
|||
# |
|||
# Prepares distant gaze at 20 and harnesses twice 20 for a total of 60. It will cast it on the |
|||
# GLOBALMOON variable which must be determined prior so both functions must be called for it to |
|||
# function properly |
|||
# |
|||
#################################################################################################### |
|||
GDG: |
|||
setvariable RETURNPOINTER GDGPREPSPELL |
|||
GDGPREPSPELL: |
|||
counter set 1 |
|||
put prep DISTANT GAZE 20 |
|||
Match GDGPREPSPELL ...wait |
|||
Match KILLHUMMING You should stop playing |
|||
Match KILLSPELLPREP You are already preparing |
|||
Match KILLSPELLPREP You have to strain |
|||
Match GDGFULLPREP %SPELLPREPMESSAGE% |
|||
Matchwait |
|||
GDGFULLPREP: |
|||
waitfor You feel fully prepared |
|||
setvariable RETURNPOINTER %s% |
|||
GDGHARNESS1: |
|||
GDGHARNESS2: |
|||
put harness 20 |
|||
Match GDGHARNESS%c% ...wait |
|||
Match GDGUPDATECOUNTER You tap into the mana from |
|||
Match KILLSPELLPREP You strain, but cannot harness |
|||
Matchwait |
|||
GDGUPDATECOUNTER: |
|||
counter add 1 |
|||
goto GDGHARNESS%c% |
|||
GDGHARNESS3: |
|||
GDGHARNESS4: |
|||
GDGHARNESS5: |
|||
GDGHARNESS6: |
|||
GDGHARNESS7: |
|||
GDGHARNESS8: |
|||
GDGHARNESS9: |
|||
GDGHARNESS10: |
|||
GDGSPELLCAST: |
|||
counter set 0 |
|||
put cast %GLOBALMOON% |
|||
Match GDGSPELLCAST ...wait |
|||
Match %s% You gesture |
|||
Matchwait |
|||
GDISTANTGAZEAT: |
|||
GDGAT: |
|||
if_2 setvariable GLOBALMOON %2% |
|||
goto GDISTANTGAZE |
|||
#end GLOBAL DISTANT GAZE function (THIS FUNCTION HAS BEEN FIXED2) |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin GLOBAL SPHERE OF PROTECTION function (THIS FUNCTION HAS BEEN FIXED) |
|||
GSPHEREOFPROTECTION: |
|||
#################################################################################################### |
|||
# |
|||
# This is a global function which will prep the spell SPHERE OF PROTECTION at minimum mana and then |
|||
# cast it repeatedly until at maximum strength. If it cannot be cast due to a "strain to |
|||
# harness" message, the script will release the spell and return to the function listed in its %s% |
|||
# memory bank. NOTE! Make sure when calling this function you SAVE the function next on the list |
|||
# after the GLOBAL function finishes. (ie, ASTROLOGY calls GCLEARVISION, save ASTROLOGYOBSWEATHER |
|||
# as the function for which the GLOBAL function to return to after finishing.) |
|||
# |
|||
#################################################################################################### |
|||
GSOP: |
|||
GLOBALSOP: |
|||
put prep SPHERE OF PROTECTION |
|||
Match GLOBALSOP ...wait |
|||
Match GLOBALSOPREL You have to strain |
|||
Match GLOBALSOPCAST Sphere of Protection spell |
|||
Matchwait |
|||
GLOBALSOPCAST: |
|||
pause 2 |
|||
put cast |
|||
Match GLOBALSOPCAST ...wait |
|||
Match GLOBALSOPREL doesn't do much good. |
|||
Match GLOBALSOPREL You are unable to harness |
|||
goto GLOBALSOP |
|||
Matchwait |
|||
GLOBALSOPREL: |
|||
put rel |
|||
goto %s% |
|||
#end GLOBAL SPHERE OF PROTECTION function (THIS FUNCTION HAS BEEN FIXED) |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin PERCEPTION function (THIS FUNCTION HAS BEEN FIXED) |
|||
PERCEPTION: |
|||
setvariable PERCEPTIONMATERIAL SILVER ZOMBIES |
|||
PERCEPTIONSUPSPELLS: |
|||
save PERCEPTIONGETTOOLS |
|||
goto GCLEARVISION |
|||
PERCEPTIONGETTOOLS: |
|||
pause |
|||
put get %PERCEPTIONMATERIAL% |
|||
Match PERCEPTIONGETTOOLS ...wait |
|||
Match PERCEPTIONWORK You get |
|||
Match PERCEPTIONWORK already holding that |
|||
Match NEXTFUNCTION could not find what |
|||
Matchwait |
|||
PERCEPTIONWORK: |
|||
pause |
|||
put %HUMTHISTUNE% |
|||
put juggle my %PERCEPTIONMATERIAL% |
|||
Match PERCEPTIONWORK ...wait |
|||
Match EXPPERCEPTION Roundtime |
|||
Matchwait |
|||
EXPPERCEPTION: |
|||
put exp skill perception |
|||
Match PERCEPTIONSTOWTOOLS dazed |
|||
Match PERCEPTIONSTOWTOOLS mind lock |
|||
Match PERCEPTIONWORK EXP HELP for more information |
|||
Matchwait |
|||
PERCEPTIONSTOWTOOLS: |
|||
put put %PERCEPTIONMATERIAL% in my %LARGESTORAGECONTAINER% |
|||
put %HUMTHISTUNE% |
|||
waitfor finish humming |
|||
goto NEXTFUNCTION |
goto NEXTFUNCTION |
||
#end |
#end LOCKPICKING function (THIS FUNCTION HAS BEEN FIXED) |
||
################################################################################ |
|||
================================================================================== |
|||
################################################################################ |
|||
================================================================================== |
|||
#begin POWERPERCEIVE function (This function used to be part of the main POWERPERCEIVE function and would be called provided the main one ran out of mana. It has been separated so it can be accessed by itself using the POWERPERCEIVE LABEL.) |
|||
#begin POWERPERCEIVE function (THIS FUNCTION HAS BEEN FIXED) |
|||
POWERPERCEIVE: |
POWERPERCEIVE: |
||
POWERPERCEIVESUPSPELLS: |
|||
save POWERPERCEIVEPREPSHADOWLING |
|||
goto GAURASIGHT |
|||
POWERPERCEIVEPREPSHADOWLING: |
|||
pause |
|||
put prep SHADOWLING |
|||
Match POWERPERCEIVEPREPSHADOWLING ...wait |
|||
Match EXPPOWERPERCEIVE you aren't sure you can get enough |
|||
Match POWERPERCEIVEPERCSHADOWLING %SPELLPREPMESSAGE% |
|||
Matchwait |
|||
POWERPERCEIVEPERCSHADOWLING: |
|||
put perc SHADOWLING |
|||
Match POWERPERCEIVEPERCSHADOWLING ...wait |
|||
Match POWERPERCEIVEFPREPSHADOWLING could not find |
|||
Match POWERPERCEIVEFPREPSHADOWLING shadowling |
|||
Matchwait |
|||
POWERPERCEIVEFPREPSHADOWLING: |
|||
waitfor You feel fully prepared to cast |
|||
POWERPERCEIVERELSHADOWLING: |
|||
put release SHADOWLING |
|||
Match POWERPERCEIVERELSHADOWLING ...wait |
|||
Match POWERPERCEIVECASTSHADOWLING shadowling |
|||
Matchwait |
|||
POWERPERCEIVECASTSHADOWLING: |
|||
put cast |
|||
Match POWERPERCEIVECASTSHADOWLING ...wait |
|||
Match EXPPOWERPERCEIVE unable to harness |
|||
Match POWERPERCEIVEPREPSHADOWLING diminutive phantasmal form |
|||
Matchwait |
|||
EXPPOWERPERCEIVE: |
|||
pause |
|||
put perc SERVANT |
|||
put exp skill pp |
|||
Match NEXTFUNCTION mind lock |
|||
Match POWERPERCEIVECHECKMANA EXP HELP for more information |
|||
Matchwait |
|||
POWERPERCEIVECHECKMANA: |
|||
put mana |
|||
Match POWERPERCEIVEPREPSHADOWLING >100%] |
|||
Match POWERPERCEIVEPREPSHADOWLING |_100%] |
|||
Match POWERPERCEIVEPREPSHADOWLING + |
|||
Match POWERPERCEIVEPREPSHADOWLING complete attunement |
|||
Match NEXTFUNCTION for more. |
|||
Matchwait |
|||
#end POWERPERCEIVE function (THIS FUNCTION HAS BEEN FIXED) |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin POWERPERCEIVE4 function (This function used to be part of the main POWERPERCEIVE function and would be called provided the |
|||
main one ran out of mana. It has been separated so it can be accessed by itself using the POWERPERCEIVE4 LABEL.) |
|||
POWERPERCEIVE4: |
|||
POWERPERCEIVECONCENTRATE: |
POWERPERCEIVECONCENTRATE: |
||
Line 1,963: | Line 1,092: | ||
waitfor Roundtime |
waitfor Roundtime |
||
goto |
goto POWERPERCEIVECHECKEXP |
||
POWERPERCEIVECHECKEXP: |
|||
POWERPERCEIVE4CHECKEXP: |
|||
Match |
Match POWERPERCEIVEENDFUNCTION mind lock |
||
Match |
Match POWERPERCEIVE EXP HELP |
||
put exp skill power perc |
put exp skill power perc |
||
Line 1,974: | Line 1,103: | ||
Matchwait |
Matchwait |
||
POWERPERCEIVEENDFUNCTION: |
|||
#end POWERPERCEIVE4 function |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin POWERPERCEIVE3 function (THIS FUNCTION HAS BEEN FIXED) |
|||
goto NEXTFUNCTION |
|||
POWERPERCEIVE3: |
|||
exit |
|||
#end POWERPERCEIVE function |
|||
put release |
|||
################################################################################ |
|||
################################################################################ |
|||
#begin MAGIC function (THIS FUNCTION HAS BEEN FIXED) |
|||
MAGIC: |
|||
POWERPERCEIVE3INITIALSHADOWLING: |
|||
save MAGICSOD |
|||
setvariable RETURNPOINTER POWERPERCEIVE3INITIALSHADOWLING |
|||
counter set 0 |
|||
put prep SHADOWLING |
|||
MAGICSODGETTOOLS: |
|||
Match POWERPERCEIVE3INITIALSHADOWLING ...wait |
|||
Match NEXTFUNCTION you aren't sure you can get enough |
|||
Match KILLHUMMING should stop playing before |
|||
Match POWERPERCEIVE3INITIALSHADOWLINGCONT %SPELLPREPMESSAGE% |
|||
Matchwait |
|||
MAGICEXPCHECK0: |
|||
POWERPERCEIVE3INITIALSHADOWLINGCONT: |
|||
MAGICEXPCHECK1: |
|||
MAGICEXPCHECK2: |
|||
MAGICEXPCHECK3: |
|||
MAGICEXPCHECK4: |
|||
MAGICMANACHECK: |
|||
pause 10 |
|||
Match MAGICSODSTOWTOOLS S>>>>>>>>|_ |
|||
put cast |
|||
Match MAGICSODSTOWTOOLS S>>>>>>>|_ |
|||
Match MAGICSODSTOWTOOLS S>>>>>>|_ |
|||
Match MAGICSODSTOWTOOLS S>>>>>|_ |
|||
Match MAGICSODSTOWTOOLS S>>>>|_ |
|||
Match MAGICSODSTOWTOOLS S>>>|_ |
|||
Match MAGICSODSTOWTOOLS S>>|_ |
|||
Match MAGICSODSTOWTOOLS S>|_ |
|||
Match MAGICSODSTOWTOOLS S|_ |
|||
Match MAGICSOD MANA HELP |
|||
put mana |
|||
POWERPERCEIVE3PREPSHADOWLING: |
|||
put prep SHADOWLING |
|||
Match POWERPERCEIVE3PREPSHADOWLING ...wait |
|||
Match NEXTFUNCTION you aren't sure you can get enough |
|||
Match POWERPERCEIVE3HIDE %SPELLPREPMESSAGE% |
|||
Matchwait |
Matchwait |
||
MAGICSOD: |
|||
POWERPERCEIVE3HIDE: |
|||
setvariable RETURNPOINTER MAGICSOD |
|||
pause |
|||
Match KILLHUMMING should stop playing before |
|||
put hide |
|||
Match KILLSPELLPREP You are already preparing |
|||
Match MAGICSOD ...wait |
|||
Match MAGICSODSTOWTOOLS You have to strain |
|||
Match MAGICSODCHARGEORB Seal of Deflection spell |
|||
put prep SEAL OF DEFLECTION 5 |
|||
Match POWERPERCEIVE3HIDE ...wait |
|||
Match POWERPERCEIVE3STALK Roundtime: |
|||
Matchwait |
Matchwait |
||
MAGICSODCHARGEORB: |
|||
POWERPERCEIVE3STALK: |
|||
Match MAGICSODCHARGEORB ...wait |
|||
put stalk SHADOWLING |
|||
Match MAGICSODSTOWTOOLS cannot harness that much power |
|||
Match MAGICSODFOCUSORB Roundtime |
|||
put charge my %CAMBRINTHDEVICE 20 |
|||
Match POWERPERCEIVE3STALK ...wait |
|||
Match POWERPERCEIVE3HIDE ruining your hiding place |
|||
Match POWERPERCEIVE3PERCEIVE move into position to stalk |
|||
Matchwait |
|||
POWERPERCEIVE3PERCEIVE: |
|||
put perceive SHADOWLING |
|||
Match POWERPERCEIVE3PERCEIVE ...wait |
|||
Match EXPPOWERPERCEIVE3 Roundtime: |
|||
Matchwait |
Matchwait |
||
MAGICSODFOCUSORB: |
|||
EXPPOWERPERCEIVE3: |
|||
put |
put focus my %CAMBRINTHDEVICE |
||
Match |
Match MAGICSODFOCUSORB ...wait |
||
Match |
Match MAGICSOINCREASECOUNTER forge a magical link to it |
||
Match MAGICSOINCREASECOUNTER is intact |
|||
Matchwait |
Matchwait |
||
MAGICSOINCREASECOUNTER: |
|||
POWERPERCEIVE3CHECKMANA: |
|||
counter add 1 |
|||
goto MAGICSODCAST |
|||
MAGICSODCAST: |
|||
put mana |
|||
Match POWERPERCEIVE3CASTSHADOWLING >100%] |
|||
Match POWERPERCEIVE3CASTSHADOWLING >|100%] |
|||
Match POWERPERCEIVE3CASTSHADOWLING >|_100%] |
|||
Match POWERPERCEIVE3CASTSHADOWLING >|__100%] |
|||
Match POWERPERCEIVE3CASTSHADOWLING >|___100%] |
|||
Match POWERPERCEIVE3CASTSHADOWLING >|____100%] |
|||
Match POWERPERCEIVE3CASTSHADOWLING >|_____100%] |
|||
Match POWERPERCEIVE3CHECKMANA MANA HELP for more. |
|||
Matchwait |
|||
Match MAGICSODCAST ...wait |
|||
POWERPERCEIVE3CASTSHADOWLING: |
|||
Match MAGICEXPCHECK%c shifting plexus |
|||
Match MAGICSODSTOWTOOLS backfires |
|||
Match MAGICSODSTOWTOOLS You are unable to harness |
|||
put cast |
put cast |
||
Match POWERPERCEIVE3PREPSHADOWLING form of a shadowling |
|||
Match NEXTFUNCTION unable to harness sufficient |
|||
Matchwait |
Matchwait |
||
MAGICSODNOTOOLS: |
|||
#end POWERPERCEIVE3 function (THIS FUNCTION HAS BEEN FIXED) |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin AMBUSHING function (THIS FUNCTION HAS BEEN FIXED) |
|||
save MAGICSODNOTOOLS |
|||
AMBUSHING: |
|||
Match MAGICSODNOTOOLS ...wait |
|||
AMBUSHRETREAT: |
|||
Match MAGICENDFUNCTION You have to strain |
|||
Match MAGICSODFULLPREP Seal of Deflection spell |
|||
put |
put prep SEAL OF DEFLECTION 20 |
||
Match AMBUSHRETREAT ...wait |
|||
Match AMBUSHHIDE You retreat |
|||
Match AMBUSHHIDE far away as you can get! |
|||
Matchwait |
Matchwait |
||
MAGICSODFULLPREP: |
|||
AMBUSHHIDE: |
|||
waitfor You feel fully prepared |
|||
put hide |
|||
goto MAGICSODCAST |
|||
MAGICEXPCHECK5: |
|||
Match AMBUSHHIDE ...wait |
|||
MAGICEXPMAGIC: |
|||
Match AMBUSHRETREAT ruining your hiding attempt! |
|||
Match AMBUSHRETREAT escape its notice! |
|||
Match AMBUSHADVANCE unobserved |
|||
Match AMBUSHADVANCE you're already hidden! |
|||
Matchwait |
|||
counter set 0 |
|||
AMBUSHADVANCE: |
|||
Match MAGICEXPHARNESS mind lock |
|||
put advance |
|||
Match MAGICMANACHECK EXP HELP for more information |
|||
put exp skill primary magic |
|||
Match AMBUSHADVANCEPAUSE ...wait |
|||
Match AMBUSHSTALK stealthily advance |
|||
Match AMBUSHRETREAT begin to advance |
|||
Match AMBUSHRETREAT already at melee |
|||
Match AMBUSHFACENEXT advance towards? |
|||
Matchwait |
Matchwait |
||
MAGICEXPHARNESS: |
|||
AMBUSHADVANCEPAUSE: |
|||
Match MAGICEXPMAGDEVICES mind lock |
|||
pause |
|||
Match MAGICMANACHECK EXP HELP for more information |
|||
put exp skill harness |
|||
AMBUSHFACENEXT: |
|||
put face next |
|||
Match AMBUSHFACENEXT ...wait |
|||
Match NEXTFUNCTION nothing else to face |
|||
Match AMBUSHADVANCE You turn to face |
|||
Matchwait |
Matchwait |
||
MAGICEXPMAGDEVICES: |
|||
AMBUSHSTALK: |
|||
Match MAGICSODSTOWTOOLS mind lock |
|||
put stalk |
|||
Match MAGICMANACHECK EXP HELP for more information |
|||
put exp skill magical devices |
|||
Match AMBUSHSTALK ...wait |
|||
Match AMBUSHHIDE hidden first! |
|||
Match AMBUSHAMBUSH move into position to stalk |
|||
Match AMBUSHAMBUSH already stalking |
|||
Match NEXTFUNCTION nothing else to face! |
|||
Matchwait |
|||
AMBUSHAMBUSH: |
|||
waitfor melee |
|||
put ambush |
|||
Match AMBUSHAMBUSH ...wait |
|||
Match AMBUSHGETWEAPON more effective when you use a weapon |
|||
Match AMBUSHADVANCE if you were closer |
|||
Match AMBUSHPARRY Roundtime |
|||
Match AMBUSHRETREAT ambush from plain sight |
|||
Match NEXTFUNCTION Ambush what? |
|||
Matchwait |
Matchwait |
||
MAGICSODSTOWTOOLS: |
|||
AMBUSHPARRY: |
|||
goto NEXTFUNCTION |
|||
exit |
|||
#end MAGIC function (THIS FUNCTION HAS BEEN FIXED) |
|||
Match AMBUSHPARRYPAUSE ...wait |
|||
################################################################################ |
|||
Match AMBUSHEXPHIDING move into a position |
|||
################################################################################ |
|||
Match AMBUSHRETREAT already in a position |
|||
#begin GLOBALWEAPONRESET function (THIS FUNCTION HAS BEEN FIXED) |
|||
Matchwait |
|||
GLOBALWEAPONRESET: |
|||
AMBUSHPARRYPAUSE: |
|||
Match %s at you |
|||
Match %s melee |
|||
Matchwait |
|||
#end GLOBALWEAPONRESET function (THIS FUNCTION HAS BEEN FIXED) |
|||
goto AMBUSHPARRY |
|||
################################################################################ |
|||
################################################################################ |
|||
#begin KILLHUMMING function (THIS FUNCTION HAS BEEN FIXED) |
|||
KILLHUMMING: |
|||
put |
put stop hum |
||
goto %RETURNPOINTER |
|||
Match EXPSTALKING EXP HELP for more information |
|||
Matchwait |
|||
#end KILLHUMMING function (THIS FUNCTION HAS BEEN FIXED) |
|||
EXPSTALKING: |
|||
################################################################################ |
|||
################################################################################ |
|||
#begin KILLSPELLPREP function (THIS FUNCTION HAS BEEN FIXED) |
|||
KILLSPELLPREP: |
|||
pause |
|||
put |
put release |
||
Match |
Match KILLSPELLPREP ...wait |
||
Match |
Match %RETURNPOINTER RELEASE HELP |
||
Matchwait |
Matchwait |
||
#end |
#end KILLSPELLPREP function (THIS FUNCTION HAS BEEN FIXED) |
||
################################################################################ |
|||
================================================================================== |
|||
################################################################################ |
|||
================================================================================== |
|||
#begin FORAGING function (THIS FUNCTION HAS BEEN FIXED) |
|||
######################### SPELL PREPARATION FUNCTIONS ########################## |
|||
FORAGING: |
|||
################################################################################ |
|||
FORAGINGDECLAREVARIABLES: |
|||
################################################################################ |
|||
ANTIMAGIC: |
|||
BARRIERSPELLS: |
|||
BARRIER: |
|||
BARRIERSPELL1: |
|||
setvariable FORAGINGCONTAINER bag in haversack |
|||
setvariable TEMPCOUNTER |
|||
setvariable ITEM |
|||
counter set 0 |
|||
setvariable SPELLRETURNPOINTER BARRIERSPELL2 |
|||
FORAGINGCOUNTERINCREASE: |
|||
goto GPSY |
|||
BARRIERSPELL2: |
|||
counter add 1 |
|||
goto FORAGE%c% |
|||
setvariable SPELLRETURNPOINTER BARRIERSPELL3 |
|||
FORAGE1: |
|||
goto GSOD |
|||
BARRIERSPELL3: |
|||
setvariable ITEM old button |
|||
goto FORAGINGHUM |
|||
setvariable SPELLRETURNPOINTER NEXTFUNCTION |
|||
FORAGE2: |
|||
goto GSHEAR |
|||
################################################################################ |
|||
setvariable ITEM riolur leaf |
|||
################################################################################ |
|||
goto FORAGINGHUM |
|||
#cap is 55 mana WHOLE DISPLACEMENT SPELL |
|||
GWHOLEDISPLACEMENT: |
|||
FORAGE3: |
|||
GWD: |
|||
setvariable SPELLTOPREP WHOLE DISPLACEMENT |
|||
setvariable SPELLBASEMANA 35 |
|||
goto FORAGINGHUM |
|||
setvariable SPELLMANAHARNESS 20 |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
setvariable GLOBALSPELLTARGET |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
GWHOLEDISPLACEMENTAT: |
|||
FORAGE4: |
|||
GWDAT: |
|||
shift |
|||
setvariable ITEM fir stick |
|||
setvariable SPELLTOPREP WHOLE DISPLACEMENT |
|||
goto FORAGINGHUM |
|||
setvariable SPELLBASEMANA 35 |
|||
setvariable SPELLMANAHARNESS 20 |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
FORAGE5: |
|||
################################################################################ |
|||
#cap is 54 mana TELEKINETIC THROW SPELL |
|||
GTKTAT: |
|||
setvariable ITEM red flower |
|||
goto FORAGINGHUM |
|||
shift |
|||
FORAGE6: |
|||
setvariable SPELLTOPREP TKT |
|||
setvariable SPELLBASEMANA 34 |
|||
setvariable SPELLMANAHARNESS 20 |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
setvariable ITEM blue flower |
|||
################################################################################ |
|||
goto FORAGINGHUM |
|||
#cap is 45 mana TELEKINETIC STORM SPELL |
|||
GTKS: |
|||
FORAGE7: |
|||
GTSK: |
|||
setvariable SPELLTOPREP TKS |
|||
setvariable SPELLBASEMANA 25 |
|||
goto FORAGINGHUM |
|||
setvariable SPELLMANAHARNESS 20 |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
setvariable GLOBALSPELLTARGET |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
FORAGE8: |
|||
################################################################################ |
|||
#cap is 60 mana SHEAR SPELL |
|||
GSHEAR: |
|||
setvariable ITEM spruce stick |
|||
goto FORAGINGHUM |
|||
setvariable SPELLTOPREP SHEAR |
|||
FORAGE9: |
|||
setvariable SPELLBASEMANA 30 |
|||
setvariable SPELLMANAHARNESS 30 |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
setvariable GLOBALSPELLTARGET |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
setvariable ITEM berries |
|||
################################################################################ |
|||
goto FORAGINGHUM |
|||
#cap is 50 mana DARKNESS SPELL |
|||
GDARKNESS: |
|||
FORAGINGHUM: |
|||
GDARK: |
|||
setvariable SPELLTOPREP DARKNESS |
|||
put %HUMTHISTUNE% |
|||
setvariable SPELLBASEMANA 25 |
|||
goto FORAGINGSTART |
|||
setvariable SPELLMANAHARNESS 25 |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
setvariable GLOBALSPELLTARGET |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
FORAGINGSTART: |
|||
################################################################################ |
|||
#cap is 52 mana SHADOW WEB SPELL |
|||
GSHADOWWEB: |
|||
Match FORAGINGSTART ...wait |
|||
GWEB: |
|||
Match FORAGINGCOUNTERADD %ITEM% |
|||
Match FORAGINGENDCLUTTER The room is too cluttered |
|||
Match FORAGINGCOUNTERINCREASE Roundtime |
|||
setvariable SPELLTOPREP SHADOW WEB |
|||
put forage %ITEM% |
|||
setvariable SPELLBASEMANA 22 |
|||
setvariable SPELLMANAHARNESS 30 |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
setvariable GLOBALSPELLTARGET |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
Matchwait |
|||
################################################################################ |
|||
FORAGINGCOUNTERADD: |
|||
################################################################################ |
|||
#cap is 33 mana PARTIAL DISPLACEMENT SPELL |
|||
GPDAT: |
|||
counter add 1 |
|||
goto FORAGINGSTORE |
|||
shift |
|||
FORAGINGSTORE: |
|||
setvariable SPELLTOPREP PARTIAL DISPLAC |
|||
setvariable SPELLBASEMANA 15 |
|||
setvariable SPELLMANAHARNESS 18 |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
Match FORAGINGSTORE ...wait |
|||
################################################################################ |
|||
Match FORAGINGENDSTORAGE too heavy to go |
|||
#cap is 75 mana IMBUE SPELL |
|||
Match EXPFORAGING%c% You put your |
|||
Match EXPFORAGING%c% You drop |
|||
GIMBUEAT: |
|||
put put %ITEM% in %FORAGINGCONTAINER% |
|||
shift |
|||
Matchwait |
|||
setvariable SPELLTOPREP IMBUE |
|||
setvariable SPELLBASEMANA 25 |
|||
setvariable SPELLMANAHARNESS 25 |
|||
setvariable SPELLMANAINCREMENTS 2 |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
EXPFORAGING1: |
|||
################################################################################ |
|||
EXPFORAGING2: |
|||
#cap is 48 mana DINAZEN OLKAR SPELL |
|||
EXPFORAGING3: |
|||
EXPFORAGING4: |
|||
GDOAT: |
|||
goto FORAGINGSTART |
|||
shift |
|||
EXPFORAGING5: |
|||
setvariable SPELLTOPREP DINAZ OLKAR |
|||
EXPFORAGING6: |
|||
setvariable SPELLBASEMANA 18 |
|||
EXPFORAGING7: |
|||
setvariable SPELLMANAHARNESS 30 |
|||
EXPFORAGING8: |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
EXPFORAGING9: |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
EXPFORAGING10: |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
EXPFORAGING11: |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
counter set 0 |
|||
################################################################################ |
|||
#cap is 36 mana CRYSTAL SPIKE SPELL |
|||
GCRSAT: |
|||
Match FORAGINGEND mind lock |
|||
Match FORAGINGHUM EXP HELP for more information |
|||
shift |
|||
put exp skill foraging |
|||
setvariable SPELLTOPREP CRYSTAL SPIKE |
|||
setvariable SPELLBASEMANA 20 |
|||
setvariable SPELLMANAHARNESS 16 |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
Matchwait |
|||
################################################################################ |
|||
#cap is 50 mana CLARIFY GEM SPELL |
|||
GCGAT: |
|||
FORAGINGENDCLUTTER: |
|||
shift |
|||
echo ======================================== |
|||
setvariable SPELLTOPREP CLARIFY GEM |
|||
echo =The room is too cluttered to continue.= |
|||
setvariable SPELLBASEMANA 20 |
|||
echo ======================================== |
|||
setvariable SPELLMANAHARNESS 30 |
|||
exit |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
FORAGINGENDSTORAGE: |
|||
################################################################################ |
|||
#cap is 42 mana BURN SPELL |
|||
GBURNAT: |
|||
echo ================================= |
|||
echo =Your storage container is full.= |
|||
echo ================================= |
|||
exit |
|||
shift |
|||
FORAGINGEND: |
|||
setvariable SPELLTOPREP BURN |
|||
setvariable SPELLBASEMANA 12 |
|||
setvariable SPELLMANAHARNESS 30 |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
goto NEXTFUNCTION |
|||
################################################################################ |
|||
#cap is 55 mana UNLEASH SPELL |
|||
GUNLEASHAT: |
|||
#end FORAGING function (THIS FUNCTION HAS BEEN FIXED) |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin FIRSTAID function (THIS FUNCTION HAS BEEN FIXED) |
|||
shift |
|||
FIRSTAID: |
|||
setvariable SPELLTOPREP UNLEASH |
|||
setvariable SPELLBASEMANA 25 |
|||
setvariable SPELLMANAHARNESS 30 |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
FIRSTAIDGETTHIRDCOMPENDIUM: |
|||
################################################################################ |
|||
#cap is 55 mana PIERCING GAZE SPELL |
|||
GPIERCINGGAZE: |
|||
put %HUMTHISTUNE% |
|||
GPG: |
|||
setvariable SPELLTOPREP PIERCING GAZE |
|||
put sort compendium in %LARGESTORAGECONTAINER% |
|||
setvariable SPELLBASEMANA 15 |
|||
setvariable SPELLMANAHARNESS 20 |
|||
setvariable SPELLMANAINCREMENTS 2 |
|||
setvariable GLOBALSPELLTARGET |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
GPIERCINGGAZEAT: |
|||
Match FIRSTAID2COMPENDIUMS a leather compendium, a leather compendium, |
|||
GPGAT: |
|||
Match FIRSTAID2COMPENDIUMS a leather compendium, a leather compendium, |
|||
Match FIRSTAID1COMPENDIUM a leather compendium, |
|||
shift |
|||
put look in %LARGESTORAGECONTAINER% |
|||
setvariable SPELLTOPREP PIERCING GAZE |
|||
setvariable SPELLBASEMANA 15 |
|||
setvariable SPELLMANAHARNESS 20 |
|||
setvariable SPELLMANAINCREMENTS 2 |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
Matchwait |
|||
################################################################################ |
|||
#cap is 70 mana CLEAR VISION SPELL |
|||
GCLEARVISION: |
|||
FIRSTAID2COMPENDIUMS: |
|||
GCV: |
|||
setvariable SPELLTOPREP CLEAR VISION |
|||
setvariable TOTALCOMPENDIUMS second |
|||
setvariable SPELLBASEMANA 20 |
|||
counter set 2 |
|||
setvariable SPELLMANAHARNESS 25 |
|||
goto FIRSTAIDCOUNTERCOPY |
|||
setvariable SPELLMANAINCREMENTS 2 |
|||
setvariable GLOBALSPELLTARGET |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
GCLEARVISIONAT: |
|||
FIRSTAID1COMPENDIUM: |
|||
GCVAT: |
|||
shift |
|||
setvariable TOTALCOMPENDIUMS first |
|||
setvariable SPELLTOPREP CLEAR VISION |
|||
counter set 1 |
|||
setvariable SPELLBASEMANA 20 |
|||
goto FIRSTAIDCOUNTERCOPY |
|||
setvariable SPELLMANAHARNESS 25 |
|||
setvariable SPELLMANAINCREMENTS 2 |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
FIRSTAIDCOUNTERCOPY: |
|||
################################################################################ |
|||
#cap is 60 mana AURA SIGHT SPELL |
|||
GAUS: |
|||
setvariable TEMPCOUNTER %c% |
|||
goto FIRSTAIDGETCOMPENDIUM%c% |
|||
setvariable SPELLTOPREP AURA SIGHT |
|||
FIRSTAIDGETCOMPENDIUM1: |
|||
setvariable SPELLBASEMANA 20 |
|||
FIRSTAIDGETCOMPENDIUM2: |
|||
setvariable SPELLMANAHARNESS 20 |
|||
FIRSTAIDGETCOMPENDIUM3: |
|||
setvariable SPELLMANAINCREMENTS 2 |
|||
FIRSTAIDGETCOMPENDIUM4: |
|||
setvariable GLOBALSPELLTARGET |
|||
FIRSTAIDGETCOMPENDIUM5: |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
GAUSAT: |
|||
Match FIRSTAIDGETCOMPENDIUM5 ...wait |
|||
Match FIRSTAIDOPENCOMPENDIUM You get a |
|||
Match FIRSTAIDNOCOMPENDIUMS What are you referring to? |
|||
shift |
|||
put get %TOTALCOMPENDIUMS% compendium from %LARGESTORAGECONTAINER% |
|||
setvariable SPELLTOPREP AURA SIGHT |
|||
setvariable SPELLBASEMANA 20 |
|||
setvariable SPELLMANAHARNESS 20 |
|||
setvariable SPELLMANAINCREMENTS 2 |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
Matchwait |
|||
################################################################################ |
|||
#cap is 73 mana SHADOWLING SPELL |
|||
GSHADOWLING: |
|||
FIRSTAIDGETCOMPENDIUM0: |
|||
setvariable SPELLTOPREP SHADOWLING |
|||
goto NEXTFUNCTION |
|||
setvariable SPELLBASEMANA 23 |
|||
setvariable SPELLMANAHARNESS 25 |
|||
setvariable SPELLMANAINCREMENTS 2 |
|||
setvariable GLOBALSPELLTARGET |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
FIRSTAIDOPENCOMPENDIUM: |
|||
################################################################################ |
|||
#cap is 54 mana SHADOW SERVANT SPELL |
|||
GSHADOWSERVANTPYRAMIDS: |
|||
counter set 9 |
|||
setvariable SPELLRETURNPOINTER GSHADOWSERVANTGETPYRAMIDS |
|||
Match FIRSTAIDOPENCOMPENDIUM ...wait |
|||
Match FIRSTAIDSTUDYCOMPENDIUM That is already open! |
|||
Match FIRSTAIDSTUDYCOMPENDIUM You open your |
|||
GSHADOWSERVANT: |
|||
put open my compendium |
|||
setvariable SPELLTOPREP SHADOW SERVANT |
|||
Matchwait |
|||
setvariable SPELLBASEMANA 44 |
|||
setvariable SPELLMANAHARNESS 10 |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
setvariable GLOBALSPELLTARGET |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
GSHADOWSERVANTGETPYRAMIDS: |
|||
FIRSTAIDSTUDYCOMPENDIUM: |
|||
save NEXTFUNCTION |
|||
Match |
Match GSHADOWSERVANTGETPYRAMIDS ...wait |
||
Match |
Match %s stares at you in confusion |
||
Match %s To whom are you speaking |
|||
Match FIRSTAIDTURNCOMPENDIUM%c% a sudden moment of clarity, the information on the chart |
|||
Match |
Match GSHADOWSERVANTDROPPYRAMIDS pyramid and hands it to you |
||
Match FIRSTAIDSTUDYCOMPENDIUM gradually absorbing more of the knowledge |
|||
Match FIRSTAIDERROR You study the sky but fail to find anything |
|||
put |
put ask servant for pyramid |
||
Matchwait |
Matchwait |
||
GSHADOWSERVANTDROPPYRAMIDS: |
|||
FIRSTAIDTURNCOMPENDIUM9: |
|||
FIRSTAIDTURNCOMPENDIUM8: |
|||
FIRSTAIDTURNCOMPENDIUM7: |
|||
FIRSTAIDTURNCOMPENDIUM6: |
|||
FIRSTAIDTURNCOMPENDIUM5: |
|||
FIRSTAIDTURNCOMPENDIUM4: |
|||
FIRSTAIDTURNCOMPENDIUM3: |
|||
FIRSTAIDTURNCOMPENDIUM2: |
|||
FIRSTAIDTURNCOMPENDIUM1: |
|||
match GSHADOWSERVANTDROPPYRAMIDS ...wait |
|||
counter subtract 1 |
|||
match GSHADOWSERVANTGETPYRAMIDS You drop |
|||
put drop pyramid |
|||
Match FIRSTAIDTURNCOMPENDIUM10 ...wait |
|||
Match FIRSTAIDSTUDYCOMPENDIUM You turn to the section |
|||
put turn my compendium |
|||
Matchwait |
Matchwait |
||
goto NEXTFUNCTION |
|||
FIRSTAIDTURNCOMPENDIUM0: |
|||
################################################################################ |
|||
counter set %TEMPCOUNTER% |
|||
################################################################################ |
|||
counter subtract 1 |
|||
#cap is 40 mana STARLIGHT SPHERE SPELL |
|||
goto FIRSTAIDSTORECOMPENDIUM |
|||
GSLSAT: |
|||
FIRSTAIDSTORECOMPENDIUM: |
|||
shift |
|||
Match FIRSTAIDSTORECOMPENDIUM ...wait |
|||
setvariable SPELLTOPREP STARLIGHT SPHERE |
|||
Match FIRSTAIDERROR What were you referring to? |
|||
setvariable SPELLBASEMANA 20 |
|||
Match FIRSTAIDCOUNTERCOPY You put your compendium in your |
|||
setvariable SPELLMANAHARNESS 20 |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
put put my compendium in my %LARGESTORAGECONTAINER% |
|||
################################################################################ |
|||
#cap is 66 mana PSYCHIC SHIELD SPELL |
|||
GPSY: |
|||
Matchwait |
|||
setvariable SPELLTOPREP PSYCH SHIELD |
|||
FIRSTAIDNOCOMPENDIUMS: |
|||
setvariable SPELLBASEMANA 26 |
|||
setvariable SPELLMANAHARNESS 20 |
|||
setvariable SPELLMANAINCREMENTS 2 |
|||
setvariable GLOBALSPELLTARGET |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
GPSYAT: |
|||
echo =========================================== |
|||
echo =You have no compendiums for this training= |
|||
echo =========================================== |
|||
shift |
|||
exit |
|||
setvariable SPELLTOPREP PSYCH SHIELD |
|||
setvariable SPELLBASEMANA 26 |
|||
setvariable SPELLMANAHARNESS 20 |
|||
setvariable SPELLMANAINCREMENTS 2 |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
FIRSTAIDERROR: |
|||
################################################################################ |
|||
#cap is 50 mana SEAL OF DEFLECTION SPELL |
|||
GSOD: |
|||
echo ===================================================== |
|||
echo =For some reason you are not holding your compendium= |
|||
echo ===================================================== |
|||
setvariable SPELLTOPREP SEAL OF DEFLECT |
|||
exit |
|||
setvariable SPELLBASEMANA 10 |
|||
setvariable SPELLMANAHARNESS 20 |
|||
setvariable SPELLMANAINCREMENTS 2 |
|||
setvariable GLOBALSPELLTARGET |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
#end FIRSTAID function (THIS FUNCTION HAS BEEN FIXED) |
|||
################################################################################ |
|||
================================================================================== |
|||
#cap is 62 mana SEVER THREAD SPELL |
|||
================================================================================== |
|||
#begin FIRSTAID2 function (THIS FUNCTION HAS BEEN FIXED) |
|||
GSEVERTHREADAT: |
|||
FIRSTAID2: |
|||
GSEVERAT: |
|||
setvariable SPELLTOPREP SEVER THREAD |
|||
FIRSTAID2LOCATIONCHECK: |
|||
setvariable SPELLBASEMANA 32 |
|||
setvariable SPELLMANAHARNESS 30 |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
shift |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND PREDICT SEVER %GLOBALSPELLTARGET |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
put look |
|||
################################################################################ |
|||
#cap is 50 mana LOCATE SPELL |
|||
GLOCATE: |
|||
Match FIRSTAID2RELOCATE In The Water |
|||
GLOC: |
|||
Match FIRSTAID2LOCCHEKCFAILED Obvious |
|||
Matchwait |
|||
setvariable SPELLTOPREP LOCATE |
|||
FIRSTAID2RELOCATE: |
|||
setvariable SPELLBASEMANA 20 |
|||
setvariable SPELLMANAHARNESS 30 |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
setvariable GLOBALSPELLTARGET |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
GLOCATEAT: |
|||
counter set 1 |
|||
GLOCAT: |
|||
shift |
|||
goto FIRSTAID2MOVE%c% |
|||
setvariable SPELLTOPREP LOCATE |
|||
setvariable SPELLBASEMANA 20 |
|||
setvariable SPELLMANAHARNESS 30 |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
FIRSTAID2MOVE1: |
|||
################################################################################ |
|||
#cap is 65 mana MENTAL BLAST SPELL |
|||
GMENTALBLASTAT: |
|||
move N |
|||
GMBAT: |
|||
counter add 1 |
|||
goto FIRSTAID2WORMCHECK |
|||
shift |
|||
FIRSTAID2MOVE2: |
|||
setvariable SPELLTOPREP MENTAL BLAST |
|||
setvariable SPELLBASEMANA 35 |
|||
setvariable SPELLMANAHARNESS 30 |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
move NE |
|||
################################################################################ |
|||
counter add 1 |
|||
#cap is 58 mana TEZIRAH'S VEIL SPELL |
|||
goto FIRSTAID2WORMCHECK |
|||
GTEZIRAHSVEILAT: |
|||
FIRSTAID2MOVE3: |
|||
GTVAT: |
|||
shift |
|||
move E |
|||
setvariable SPELLTOPREP TEZIRA VEIL |
|||
counter add 1 |
|||
setvariable SPELLBASEMANA 28 |
|||
goto FIRSTAID2WORMCHECK |
|||
setvariable SPELLMANAHARNESS 30 |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
FIRSTAID2MOVE4: |
|||
################################################################################ |
|||
#cap is 75 mana RIPPLE SPELL (cannot cap this spell at 770PM yet) current total |
|||
#mana with no leak is 55 |
|||
GRIPPLE: |
|||
move SE |
|||
GRIP: |
|||
counter add 1 |
|||
goto FIRSTAID2WORMCHECK |
|||
setvariable SPELLTOPREP RIPPLE |
|||
FIRSTAID2MOVE5: |
|||
setvariable SPELLBASEMANA 25 |
|||
setvariable SPELLMANAHARNESS 30 |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
setvariable GLOBALSPELLTARGET |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
move S |
|||
################################################################################ |
|||
counter add 1 |
|||
#cap is 60 mana DAZZLE SPELL |
|||
goto FIRSTAID2WORMCHECK |
|||
GDAZZLE: |
|||
FIRSTAID2MOVE6: |
|||
GDAZ: |
|||
setvariable SPELLTOPREP DAZZLE |
|||
move SW |
|||
setvariable SPELLBASEMANA 30 |
|||
counter add 1 |
|||
setvariable SPELLMANAHARNESS 30 |
|||
goto FIRSTAID2WORMCHECK |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
setvariable GLOBALSPELLTARGET |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
GDAZZLEAT: |
|||
FIRSTAID2MOVE7: |
|||
GDAZAT: |
|||
shift |
|||
move W |
|||
setvariable SPELLTOPREP DAZZLE |
|||
counter set 1 |
|||
setvariable SPELLBASEMANA 30 |
|||
goto FIRSTAID2WORMCHECK |
|||
setvariable SPELLMANAHARNESS 30 |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
FIRSTAID2WORMCHECK: |
|||
################################################################################ |
|||
#cap is 60 mana SHADOWS SPELL |
|||
GSHADOWS: |
|||
put look DAMIAN |
|||
GSHAD: |
|||
setvariable SPELLTOPREP SHADOWS |
|||
Match FIRSTAID2MOVE%c% You are in good shape |
|||
setvariable SPELLBASEMANA 30 |
|||
Match FIRSTAID2REMOVEWORMRL on your right leg |
|||
setvariable SPELLMANAHARNESS 30 |
|||
Match FIRSTAID2REMOVEWORMLL on your left leg |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
Match FIRSTAID2WORMFIND You are wearing |
|||
setvariable GLOBALSPELLTARGET |
|||
Matchwait |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
GSHADOWSAT: |
|||
FIRSTAID2WORMFIND: |
|||
GSHADAT: |
|||
shift |
|||
pause 5 |
|||
setvariable SPELLTOPREP SHADOWS |
|||
put look DAMIAN |
|||
setvariable SPELLBASEMANA 30 |
|||
setvariable SPELLMANAHARNESS 30 |
|||
Match FIRSTAID2REMOVEWORMRL on your right leg |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
Match FIRSTAID2REMOVEWORMLL on your left leg |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
Match FIRSTAID2WORMFIND You are wearing |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
Matchwait |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
FIRSTAID2REMOVEWORMRL: |
|||
################################################################################ |
|||
#cap is 56 mana SEER'S SENSE SPELL |
|||
GSEERSSENSE: |
|||
put tend my right leg |
|||
GSEERS: |
|||
waitfor seconds. |
|||
GSEER: |
|||
goto FIRSTAID2EXPCHECK |
|||
setvariable SPELLTOPREP SEER |
|||
FIRSTAID2REMOVEWORMLL: |
|||
setvariable SPELLBASEMANA 26 |
|||
setvariable SPELLMANAHARNESS 30 |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
setvariable GLOBALSPELLTARGET |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
GSEERSSENSEAT: |
|||
put tend my left leg |
|||
GSEERSAT: |
|||
waitfor seconds. |
|||
GSEERAT: |
|||
goto FIRSTAID2EXPCHECK |
|||
shift |
|||
FIRSTAID2EXPCHECK: |
|||
setvariable SPELLTOPREP SEER |
|||
setvariable SPELLBASEMANA 26 |
|||
setvariable SPELLMANAHARNESS 30 |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
put exp skill fa |
|||
################################################################################ |
|||
#cap is 120 mana FOCUS MOONBEAM SPELL |
|||
GFOCUSMOONBEAMAT: |
|||
Match FIRSTAID2DONE mind lock |
|||
GFMAT: |
|||
Match FIRSTAID2WORMCHECK EXP HELP |
|||
Matchwait |
|||
shift |
|||
FIRSTAID2LOCCHECKFAILED: |
|||
setvariable SPELLTOPREP FOC MOON |
|||
setvariable SPELLBASEMANA 20 |
|||
setvariable SPELLMANAHARNESS 20 |
|||
setvariable SPELLMANAINCREMENTS 5 |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
echo |
|||
################################################################################ |
|||
echo ************************************************************************ |
|||
#cap is 45 mana CONTINGENCY SPELL |
|||
echo You must be located in the Crocodile Marsh for this script to start. It |
|||
echo is located just south and east of the north bank of the ferry to River- |
|||
echo haven. Go to the marsh, past the reeds, and start this script again. |
|||
echo You must be in [The Marsh, In The Water]. |
|||
echo ************************************************************************ |
|||
echo |
|||
GCONTINGENCYAT: |
|||
FIRSTAID2DONE: |
|||
shift |
|||
goto NEXTFUNCTION |
|||
setvariable SPELLTOPREP CONTINGENCY |
|||
setvariable SPELLBASEMANA 25 |
|||
setvariable SPELLMANAHARNESS 20 |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
#end FIRSTAID2 function (THIS FUNCTION HAS BEEN FIXED) |
|||
################################################################################ |
|||
================================================================================== |
|||
#cap is 43 mana CAGE OF LIGHT SPELL |
|||
================================================================================== |
|||
#begin MAKEROPE function (THIS FUNCTION HAS BEEN FIXED) |
|||
GCAGEOFLIGHT: |
|||
MAKEROPE: |
|||
GCOLAT: |
|||
shift |
|||
counter set %2% |
|||
setvariable SPELLTOPREP CAGE OF LIGHT |
|||
setvariable SPELLBASEMANA 23 |
|||
setvariable SPELLMANAHARNESS 20 |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
MAKEROPE1: |
|||
################################################################################ |
|||
MAKEROPE2: |
|||
#cap is 60 mana DISTANT GAZE SPELL |
|||
MAKEROPE3: |
|||
MAKEROPE4: |
|||
MAKEROPE5: |
|||
GDISTANTGAZEAT: |
|||
MAKEROPEFORAGEGRASS: |
|||
GDGAT: |
|||
shift |
|||
put forage grass |
|||
setvariable SPELLTOPREP DISTANT GAZE |
|||
setvariable SPELLBASEMANA 10 |
|||
setvariable SPELLMANAHARNESS 10 |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
Match MAKEROPEFORAGEGRASS ...wait |
|||
################################################################################ |
|||
Match MAKEROPEBRAIDGRASS find some grass |
|||
#cap is 71 mana EASE BURDEN SPELL |
|||
Match MAKEROPEFORAGEGRASS Roundtime |
|||
Matchwait |
|||
GEASE: |
|||
MAKEROPEBRAIDGRASS: |
|||
setvariable SPELLTOPREP EASE |
|||
put braid my grass |
|||
setvariable SPELLBASEMANA 21 |
|||
setvariable SPELLMANAHARNESS 25 |
|||
setvariable SPELLMANAINCREMENTS 2 |
|||
setvariable GLOBALSPELLTARGET |
|||
setvariable SPELLADDITIONALCOMMAND ENCUMB |
|||
goto GLOBALSPELLPREP |
|||
GEASEAT: |
|||
Match MAKEROPEBRAIDGRASS ...wait |
|||
Match MAKEROPEPULLGRASS bundling rope |
|||
Match MAKEROPEBRAIDGRASS Roundtime |
|||
Matchwait |
|||
shift |
|||
MAKEROPEPULLGRASS: |
|||
setvariable SPELLTOPREP EASE |
|||
setvariable SPELLBASEMANA 21 |
|||
setvariable SPELLMANAHARNESS 25 |
|||
setvariable SPELLMANAINCREMENTS 2 |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
put pull my grass |
|||
################################################################################ |
|||
#cap is 65 mana SPHERE OF PROTECTION SPELL |
|||
GSOP: |
|||
Match MAKEROPEPULLGRASS ...wait |
|||
Match MAKEROPEPULLGRASS Roundtime |
|||
Match MAKEROPESTOREROPE new bundling rope |
|||
Matchwait |
|||
setvariable SPELLTOPREP SPHERE OF PROTECT |
|||
MAKEROPESTOREROPE: |
|||
setvariable SPELLBASEMANA 10 |
|||
setvariable SPELLMANAHARNESS 25 |
|||
setvariable SPELLMANAINCREMENTS 2 |
|||
setvariable GLOBALSPELLTARGET |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
GSOPAT: |
|||
put put my rope in my %LARGESTORAGECONTAINER% |
|||
shift |
|||
counter subtract 1 |
|||
setvariable SPELLTOPREP SPHERE OF PROTECT |
|||
setvariable SPELLBASEMANA 10 |
|||
setvariable SPELLMANAHARNESS 25 |
|||
setvariable SPELLMANAINCREMENTS 2 |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
goto MAKEROPE%c% |
|||
################################################################################ |
|||
#cap is 66 mana ETHEREAL SHIELD SPELL |
|||
GES: |
|||
MAKEROPE0: |
|||
setvariable SPELLTOPREP ETHEREAL SHIELD |
|||
goto NEXTFUNCTION |
|||
setvariable SPELLBASEMANA 26 |
|||
setvariable SPELLMANAHARNESS 20 |
|||
setvariable SPELLMANAINCREMENTS 2 |
|||
setvariable GLOBALSPELLTARGET |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
GESAT: |
|||
#end MAKEROPE function (THIS FUNCTION HAS BEEN FIXED) |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin ASTROLOGY function (THIS FUNCTION HAS BEEN FIXED) |
|||
shift |
|||
ASTROLOGY: |
|||
setvariable SPELLTOPREP ETHEREAL SHIELD |
|||
setvariable SPELLBASEMANA 26 |
|||
setvariable SPELLMANAHARNESS 20 |
|||
setvariable SPELLMANAINCREMENTS 2 |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
counter set 1 |
|||
################################################################################ |
|||
save ASTROLOGYSUPSPELLS2 |
|||
#begin GLOBAL SPELLCASTING FUNCTION |
|||
GLOBALSPELLPREP: |
|||
ASTROLOGYINDOORCHECK: |
|||
setvariable RETURNPOINTER GSPELLPREP |
|||
pause |
|||
counter set %SPELLMANAINCREMENTS |
|||
GSPELLPREP: |
|||
put obs weather |
|||
Match |
Match GSPELLPREP ...wait |
||
Match |
Match KILLHUMMING You should stop playing |
||
Match |
Match KILLSPELLPREP You are already preparing |
||
Match |
Match KILLSPELLPREP You have to strain |
||
Match GSPELLPREPFULLPREP %SPELLPREPMESSAGE |
|||
Matchwait |
|||
put prep %SPELLTOPREP %SPELLBASEMANA |
|||
ASTROLOGYSUPSPELLS: |
|||
Matchwait |
|||
GSPELLPREPFULLPREP: |
|||
ASTROLOGYSUPSPELLS2: |
|||
waitfor You feel fully prepared |
|||
save ASTROLOGYSTUDYKATAMBA |
|||
goto |
goto GSPELLPREPMANACHECK |
||
GSPELLPREPMANACHECK: |
|||
ASTROLOGYRESETCTR: |
|||
Match %SPELLRETURNPOINTER S>>>>>>>|_ |
|||
counter set 1 |
|||
Match %SPELLRETURNPOINTER S>>>>>>|_ |
|||
Match %SPELLRETURNPOINTER S>>>>>|_ |
|||
Match %SPELLRETURNPOINTER S>>>>|_ |
|||
Match %SPELLRETURNPOINTER S>>>|_ |
|||
Match %SPELLRETURNPOINTER S>>|_ |
|||
Match %SPELLRETURNPOINTER S>|_ |
|||
Match %SPELLRETURNPOINTER S|_ |
|||
Match GSPELLPREPHARNESS%c MANA HELP |
|||
put mana |
|||
ASTROLOGYSTUDYSKY: |
|||
pause |
|||
put %HUMTHISTUNE% |
|||
put study SKY |
|||
Match ASTROLOGYSTUDYSKY ...wait |
|||
Match ASTROLOGYBRIEFPAUSE You feel it is too soon |
|||
Match ASTROLOGY%c% You feel a lingering sense |
|||
Match ASTROLOGYPREDICTEVENT unable to sense additional information |
|||
Match ASTROLOGYPREDICTEVENT Seconds. |
|||
Matchwait |
Matchwait |
||
GSPELLPREPHARNESS10: |
|||
ASTROLOGYBRIEFPAUSE: |
|||
GSPELLPREPHARNESS9: |
|||
GSPELLPREPHARNESS8: |
|||
GSPELLPREPHARNESS7: |
|||
GSPELLPREPHARNESS6: |
|||
GSPELLPREPHARNESS5: |
|||
GSPELLPREPHARNESS4: |
|||
GSPELLPREPHARNESS3: |
|||
GSPELLPREPHARNESS2: |
|||
GSPELLPREPHARNESS1: |
|||
put harness %SPELLMANAHARNESS |
|||
goto ASTROLOGYSTUDYSKY |
|||
Match GSPELLPREPHARNESS%c ...wait |
|||
ASTROLOGY1: |
|||
Match GSPELLPREPUPDATECOUNTER You tap into the mana from |
|||
ASTROLOGY2: |
|||
Match KILLSPELLPREP You strain, but cannot harness |
|||
ASTROLOGY3: |
|||
Matchwait |
|||
ASTROLOGY5: |
|||
ASTROLOGYADJUSTCTR: |
|||
GSPELLPREPUPDATECOUNTER: |
|||
counter add 1 |
|||
pause 11 |
|||
goto ASTROLOGYSTUDYSKY |
|||
counter subtract 1 |
|||
ASTROLOGY7: |
|||
ASTROLOGY8: |
|||
goto %s% |
|||
goto GSPELLPREPMANACHECK |
|||
ASTROLOGYPREDICTEVENT: |
|||
GSPELLPREPHARNESS0: |
|||
pause |
|||
GSPELLPREPSPELLCAST: |
|||
put predict EVENT |
|||
Match GSPELLPREPSPELLCAST ...wait |
|||
Match GSPELLPREPFINISH You gesture |
|||
Matchwait |
|||
ASTROLOGYSTUDYKATAMBA: |
|||
save ASTROLOGYSTUDYKATAMBA |
|||
pause |
|||
put |
put cast %GLOBALSPELLTARGET |
||
Match ASTROLOGYKILLRT ...wait |
|||
Match ASTROLOGYEXPLORE You manage to memorize |
|||
Match ASTROLOGYEXPLORE focus on grasping it better. |
|||
Match ASTROLOGYEXPLORE still swimming |
|||
Match ASTROLOGYCASTPIERCINGGAZE clouds hinder |
|||
Match ASTROLOGYSTUDYXIBAR You are unable to comprehend |
|||
Match ASTROLOGYSTUDYXIBAR fail to find |
|||
Matchwait |
Matchwait |
||
GSPELLPREPFINISH: |
|||
ASTROLOGYSTUDYXIBAR: |
|||
put %SPELLADDITIONALCOMMAND |
|||
goto %SPELLRETURNPOINTER |
|||
#end GLOBAL SPELLPREP FUNCTION |
|||
pause |
|||
################################################################################ |
|||
################################################################################ |
|||
#################################TRAVEL SCRIPTS################################# |
|||
put study XIBAR |
|||
################################################################################ |
|||
Match ASTROLOGYKILLRT ...wait |
|||
################################################################################ |
|||
Match ASTROLOGYEXPLORE You manage to memorize |
|||
Match ASTROLOGYEXPLORE focus on grasping it better. |
|||
Match ASTROLOGYEXPLORE still swimming |
|||
Match ASTROLOGYCASTPIERCINGGAZE clouds hinder |
|||
Match ASTROLOGYSTUDYYAVASH You are unable to comprehend |
|||
Match ASTROLOGYSTUDYYAVASH fail to find |
|||
Matchwait |
|||
TRAVEL: |
|||
ASTROLOGYSTUDYYAVASH: |
|||
setvariable STARTINGLOCATION none |
|||
save ASTROLOGYSTUDYYAVASH |
|||
counter set 0 |
|||
Match CROSSINGLOCATION [The Strand Communal Center, Common Room] |
|||
pause |
|||
Match CROSSINGLOCATIONADJUST [Communal Center, Veranda] |
|||
Match AESRYLOCATION [Tona Kertigen, Bank Vault] |
|||
Match AESRYLOCATIONADJUST [Aesry Surlaenis'a, Staho Pivo'hrr'schu'Mus] |
|||
Match SHARDLOCATION [Lady Atladene's Salon, Entryway] |
|||
Match SHARDLOCATIONADJUST [First Bank of Ilithi, Exchange Vault] |
|||
Match MERKRESHLOCATION [Alydendael, Front Gardens] |
|||
Match MERKRESHLOCATIONADJUST [Wharf End, Mer'Kresh] |
|||
Match RIVERHAVENLOCATION [Armiger's Mansion, Foyer] |
|||
Match RIVERHAVENLOCATIONADJUST [Riverhaven, Tree-shaded Lane] |
|||
Match RATHALOCATION [Sshoi-sson Palace, Provincial Bank Foyer] |
|||
Match RATHALOCATIONADJUST [Sshoi-sson Palace, Portico] |
|||
Match ELBAINSLOCATION [Beech Glade, Trail] |
|||
Match ELBAINSLOCATIONADJUST [Outside the Circle, The Ironwoods] |
|||
Match MUSPARILOCATION [Velakan Trade Road] |
|||
Match MUSPARILOCATIONADJUST [Old Lata'arna Keep, Exchange Vault] |
|||
Match HIBLOCATION [The Stony Hub, Entryway] |
|||
Match HIBLOCATIONADJUST [Inner Hibarnhvidar, Tower Base] |
|||
put look |
|||
Matchwait |
|||
Match ASTROLOGYKILLRT ...wait |
|||
Match ASTROLOGYEXPLORE You manage to memorize |
|||
Match ASTROLOGYEXPLORE focus on grasping it better. |
|||
Match ASTROLOGYEXPLORE still swimming |
|||
Match ASTROLOGYCASTPIERCINGGAZE clouds hinder |
|||
Match ASTROLOGYSTUDYSUN You are unable to comprehend |
|||
Match ASTROLOGYSTUDYSUN fail to find |
|||
Matchwait |
|||
CROSSINGLOCATION: |
|||
ASTROLOGYSTUDYSUN: |
|||
setvariable STARTINGLOCATION CROSSING |
|||
save ASTROLOGYSTUDYSUN |
|||
counter set 1 |
|||
goto SELECTLOCATION |
|||
CROSSINGLOCATIONADJUST: |
|||
pause |
|||
move go door |
|||
goto TRAVEL |
|||
AESRYLOCATION: |
|||
Match ASTROLOGYKILLRT ...wait |
|||
Match ASTROLOGYEXPLORE You manage to memorize |
|||
Match ASTROLOGYEXPLORE focus on grasping it better. |
|||
Match ASTROLOGYEXPLORE still swimming |
|||
Match ASTROLOGYCASTPIERCINGGAZE clouds hinder |
|||
Match ASTROLOGYSTUDYWOLF You are unable to comprehend |
|||
Match ASTROLOGYSTUDYWOLF fail to find |
|||
Matchwait |
|||
setvariable STARTINGLOCATION AESRY |
|||
ASTROLOGYSTUDYWOLF: |
|||
counter set 2 |
|||
goto SELECTLOCATION |
|||
AESRYLOCATIONADJUST: |
|||
save ASTROLOGYSTUDYWOLF |
|||
move n |
|||
move e |
|||
move go gate |
|||
move go door |
|||
move n |
|||
move w |
|||
move go vault |
|||
goto TRAVEL |
|||
SHARDLOCATION: |
|||
put study WOLF |
|||
setvariable STARTINGLOCATION SHARD |
|||
Match ASTROLOGYKILLRT ...wait |
|||
counter set 3 |
|||
Match ASTROLOGYEXPLORE You manage to memorize |
|||
goto SELECTLOCATION |
|||
Match ASTROLOGYEXPLORE focus on grasping it better. |
|||
Match ASTROLOGYEXPLORE still swimming |
|||
Match ASTROLOGYCASTPIERCINGGAZE clouds hinder |
|||
Match ASTROLOGYSTUDYRAVEN You are unable to comprehend |
|||
Match ASTROLOGYSTUDYRAVEN fail to find |
|||
Matchwait |
|||
SHARDLOCATIONADJUST: |
|||
ASTROLOGYSTUDYRAVEN: |
|||
move out |
|||
move w |
|||
move out |
|||
move e |
|||
move go brid |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
goto TRAVEL |
|||
MERKRESHLOCATION: |
|||
pause |
|||
setvariable STARTINGLOCATION MER'KRESH |
|||
put study RAVEN |
|||
counter set 4 |
|||
goto SELECTLOCATION |
|||
MERKRESHLOCATIONADJUST: |
|||
Match ASTROLOGYKILLRT ...wait |
|||
Match ASTROLOGYEXPLORE You manage to memorize |
|||
Match ASTROLOGYEXPLORE focus on grasping it better. |
|||
Match ASTROLOGYEXPLORE still swimming |
|||
Match ASTROLOGYCASTPIERCINGGAZE clouds hinder |
|||
Match ASTROLOGYSTUDYCAT You are unable to comprehend |
|||
Match ASTROLOGYSTUDYCAT fail to find |
|||
Matchwait |
|||
move nw |
|||
ASTROLOGYSTUDYCAT: |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move go gate |
|||
goto TRAVEL |
|||
RIVERHAVENLOCATION: |
|||
save ASTROLOGYSTUDYCAT |
|||
setvariable STARTINGLOCATION RIVERHAVEN |
|||
pause |
|||
counter set 5 |
|||
goto SELECTLOCATION |
|||
RIVERHAVENLOCATIONADJUST: |
|||
put study CAT |
|||
move go gate |
|||
move se |
|||
Match ASTROLOGYEXPLORE You manage to memorize |
|||
move climb stair |
|||
Match ASTROLOGYEXPLORE focus on grasping it better. |
|||
move go door |
|||
Match ASTROLOGYEXPLORE still swimming |
|||
goto TRAVEL |
|||
Match ASTROLOGYCASTPIERCINGGAZE clouds hinder |
|||
Match ASTROLOGYSTUDYRAM You are unable to comprehend |
|||
Match ASTROLOGYSTUDYRAM fail to find |
|||
Matchwait |
|||
RATHALOCATION: |
|||
ASTROLOGYSTUDYRAM: |
|||
setvariable STARTINGLOCATION RATHA |
|||
save ASTROLOGYSTUDYRAM |
|||
counter set 6 |
|||
goto SELECTLOCATION |
|||
RATHALOCATIONADJUST: |
|||
pause |
|||
move go door |
|||
move e |
|||
goto TRAVEL |
|||
ELBAINSLOCATION: |
|||
Match ASTROLOGYKILLRT ...wait |
|||
Match ASTROLOGYEXPLORE You manage to memorize |
|||
Match ASTROLOGYEXPLORE focus on grasping it better. |
|||
Match ASTROLOGYEXPLORE still swimming |
|||
Match ASTROLOGYCASTPIERCINGGAZE clouds hinder |
|||
Match ASTROLOGYSTUDYMAGPIE You are unable to comprehend |
|||
Match ASTROLOGYSTUDYMAGPIE fail to find |
|||
Matchwait |
|||
setvariable STARTINGLOCATION ELBAIN'S |
|||
ASTROLOGYSTUDYMAGPIE: |
|||
counter set 7 |
|||
goto SELECTLOCATION |
|||
ELBAINSLOCATIONADJUST: |
|||
save ASTROLOGYSTUDYMAGPIE |
|||
move go tree |
|||
move s |
|||
move s |
|||
goto TRAVEL |
|||
MUSPARILOCATION: |
|||
put study MAGPIE |
|||
setvariable STARTINGLOCATION MUSPAR'I |
|||
Match ASTROLOGYKILLRT ...wait |
|||
counter set 8 |
|||
Match ASTROLOGYEXPLORE You manage to memorize |
|||
goto SELECTLOCATION |
|||
Match ASTROLOGYEXPLORE focus on grasping it better. |
|||
Match ASTROLOGYEXPLORE still swimming |
|||
Match ASTROLOGYCASTPIERCINGGAZE clouds hinder |
|||
Match ASTROLOGYSTUDYHEART You are unable to comprehend |
|||
Match ASTROLOGYSTUDYHEART fail to find |
|||
Matchwait |
|||
MUSPARILOCATIONADJUST: |
|||
ASTROLOGYSTUDYHEART: |
|||
move w |
|||
move n |
|||
move climb stair |
|||
move s |
|||
move climb stair |
|||
move se |
|||
move sw |
|||
move climb stair |
|||
move go gate |
|||
move se |
|||
move se |
|||
move se |
|||
move se |
|||
move go gate |
|||
move w |
|||
goto TRAVEL |
|||
HIBLOCATION: |
|||
pause |
|||
setvariable STARTINGLOCATION HIBARNHVIDAR |
|||
put study HEART |
|||
counter set 9 |
|||
goto SELECTLOCATION |
|||
HIBLOCATIONADJUST: |
|||
Match ASTROLOGYKILLRT ...wait |
|||
Match ASTROLOGYEXPLORE You manage to memorize |
|||
Match ASTROLOGYEXPLORE focus on grasping it better. |
|||
Match ASTROLOGYEXPLORE still swimming |
|||
Match ASTROLOGYCASTPIERCINGGAZE clouds hinder |
|||
Match ASTROLOGYSTUDYGIANT You are unable to comprehend |
|||
Match ASTROLOGYSTUDYGIANT fail to find |
|||
Matchwait |
|||
move climb stair |
|||
ASTROLOGYSTUDYGIANT: |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move se |
|||
move climb stair |
|||
move se |
|||
move s |
|||
move go recess |
|||
move sw |
|||
move nw |
|||
move nw |
|||
move n |
|||
move ne |
|||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move e |
|||
move go entryway |
|||
goto TRAVEL |
|||
SELECTLOCATION: |
|||
save ASTROLOGYSTUDYGIANT |
|||
pause |
pause |
||
ECHO ###################################################################### |
|||
ECHO ################You are currently in %STARTINGLOCATION############### |
|||
ECHO ###################################################################### |
|||
ECHO ############################################################ |
|||
put study GIANT |
|||
ECHO Please select your destination from the following: |
|||
ECHO 1.CROSSING |
|||
ECHO 2.AESRY |
|||
ECHO 3.SHARD |
|||
ECHO 4.MERKRESH |
|||
ECHO 5.RIVERHAVEN |
|||
ECHO 6.RATHA |
|||
ECHO 7.ELBAINS |
|||
ECHO 8.MUSPARI |
|||
ECHO 9.HIBARN |
|||
ECHO Type out the location without the number in CAPS! (ie HIBARN) |
|||
ECHO ############################################################# |
|||
Match |
Match %cCROSSING CROSSING |
||
Match |
Match %cAESRY AESRY |
||
Match |
Match %cSHARD SHARD |
||
Match |
Match %cMERKRESH MERKRESH |
||
Match |
Match %cRIVERHAVEN RIVERHAVEN |
||
Match |
Match %cRATHA RATHA |
||
Match |
Match %cELBAINS ELBAINS |
||
Match %cMUSPARI MUSPARI |
|||
Match %cHIBARN HIBARN |
|||
Matchwait |
|||
ASTROLOGYSTUDYSPIDER: |
|||
1CROSSING: |
|||
save ASTROLOGYSTUDYSPIDER |
|||
ECHO ##################### |
|||
pause |
|||
ECHO #Already in CROSSING# |
|||
ECHO ##################### |
|||
exit |
|||
1AESRY: |
|||
put study SPIDER |
|||
move go portal |
|||
exit |
|||
Match ASTROLOGYEXPLORE You manage to memorize |
|||
Match ASTROLOGYEXPLORE focus on grasping it better. |
|||
Match ASTROLOGYEXPLORE still swimming |
|||
Match ASTROLOGYCASTPIERCINGGAZE clouds hinder |
|||
Match ASTROLOGYSTUDYKATAMBA You are unable to comprehend |
|||
Match ASTROLOGYSTUDYKATAMBA fail to find |
|||
Matchwait |
|||
1SHARD: |
|||
ASTROLOGYCASTPIERCINGGAZE: |
|||
move go portal |
|||
move n |
|||
ASTROLOGYEXPLORE: |
|||
move e |
|||
move go gate |
|||
move go door |
|||
move n |
|||
move w |
|||
move go vault |
|||
move go portal |
|||
exit |
|||
1MERKRESH: |
|||
put exp lore all |
|||
move go portal |
|||
Match ASTROLOGYFUNCTIONEND dense |
|||
Match ASTROLOGYFUNCTIONEND thick |
|||
Match ASTROLOGYRESETCTR EXP HELP for more information |
|||
Matchwait |
|||
move n |
|||
ASTROLOGYKILLRT: |
|||
move e |
|||
move go gate |
|||
move go door |
|||
move n |
|||
move w |
|||
move go vault |
|||
move go portal |
|||
move out |
|||
move w |
|||
move out |
|||
move e |
|||
move go brid |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
move go port |
|||
exit |
|||
1RIVERHAVEN: |
|||
ASTROLOGYFUNCTIONEND: |
|||
move go portal |
|||
waitfor finish humming |
|||
move n |
|||
move e |
|||
move go gate |
|||
move go door |
|||
move n |
|||
move w |
|||
move go vault |
|||
move go portal |
|||
move out |
|||
#end ASTROLOGY function (THIS FUNCTION HAS BEEN FIXED) |
|||
move w |
|||
================================================================================== |
|||
move out |
|||
================================================================================== |
|||
move e |
|||
#begin MAGIC2 function (THIS FUNCTION HAS BEEN FIXED) |
|||
move go brid |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
move go port |
|||
move nw |
|||
MAGIC2: |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move go gate |
|||
move go portal |
|||
exit |
|||
1RATHA: |
|||
save MAGIC2SOD |
|||
move go portal |
|||
counter set 0 |
|||
move n |
|||
MAGIC2SODGETTOOLS: |
|||
move e |
|||
move go gate |
|||
move go door |
|||
move n |
|||
move w |
|||
move go vault |
|||
move go portal |
|||
move out |
|||
Match MAGIC2SODGETTOOLS ...wait |
|||
move w |
|||
Match MAGIC2MANACHECK already holding that |
|||
move out |
|||
Match MAGIC2MANACHECK You get |
|||
move e |
|||
Match MAGIC2MANACHECK But that is already in your |
|||
move go brid |
|||
Match MAGIC2SODNOTOOLS What were you referring to |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
move go port |
|||
move nw |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move go gate |
|||
move go portal |
|||
move go gate |
|||
move se |
|||
move climb stair |
|||
move go door |
|||
move go portal |
|||
exit |
|||
1ELBAINS: |
|||
MAGIC2EXPCHECK1: |
|||
MAGIC2EXPCHECK2: |
|||
MAGIC2EXPCHECK3: |
|||
MAGIC2EXPCHECK4: |
|||
move go portal |
|||
MAGIC2MANACHECK: |
|||
move n |
|||
Match MAGIC2SODSTOWTOOLS S>>>>>_ |
|||
move e |
|||
Match MAGIC2SODSTOWTOOLS S>>>>_ |
|||
move go gate |
|||
move go door |
|||
move n |
|||
move w |
|||
move go vault |
|||
move go portal |
|||
move out |
|||
move w |
|||
move out |
|||
move e |
|||
move go brid |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
move go port |
|||
move nw |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move go gate |
|||
move go portal |
|||
move go gate |
|||
MAGIC2SOD: |
|||
move se |
|||
move climb stair |
|||
move go door |
|||
move go portal |
|||
move go door |
|||
setvariable RETURNPOINTER MAGIC2SOD |
|||
move e |
|||
move go portal |
|||
exit |
|||
1MUSPARI: |
|||
Match KILLHUMMING should stop playing before |
|||
Match MAGIC2SOD ...wait |
|||
Match MAGIC2SODSTOWTOOLS You have to strain |
|||
Match MAGIC2SODCHARGEORB Seal of Deflection spell |
|||
move go portal |
|||
move n |
|||
move e |
|||
move go gate |
|||
move go door |
|||
move n |
|||
move w |
|||
move go vault |
|||
move go portal |
|||
move out |
|||
MAGIC2SODCHARGEORB: |
|||
move w |
|||
move out |
|||
move e |
|||
move go brid |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
move go port |
|||
move nw |
|||
Match MAGIC2SODCHARGEORB ...wait |
|||
move nw |
|||
Match MAGIC2SODSTOWTOOLS cannot harness that much power |
|||
move ne |
|||
Match MAGIC2SODFOCUSORB Roundtime |
|||
move ne |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move go gate |
|||
move go portal |
|||
move go gate |
|||
put charge my %CAMBRINTHDEVICE% 20 |
|||
move se |
|||
move climb stair |
|||
move go door |
|||
move go portal |
|||
move go door |
|||
move e |
|||
move go portal |
|||
move go tree |
|||
MAGIC2SODFOCUSORB: |
|||
move s |
|||
move s |
|||
move go portal |
|||
exit |
|||
1HIBARN: |
|||
put focus my %CAMBRINTHDEVICE% |
|||
move go portal |
|||
Match MAGIC2SOINCREASECOUNTER forge a magical link to it |
|||
Match MAGIC2SOINCREASECOUNTER is intact |
|||
Matchwait |
|||
move n |
|||
MAGIC2SOINCREASECOUNTER: |
|||
move e |
|||
move go gate |
|||
move go door |
|||
move n |
|||
move w |
|||
move go vault |
|||
move go portal |
|||
move out |
|||
move w |
|||
move out |
|||
move e |
|||
move go brid |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
move go port |
|||
move nw |
|||
MAGIC2SODCAST: |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move go gate |
|||
move go portal |
|||
move go gate |
|||
move se |
|||
Match MAGIC2EXPCHECK%c% shifting plexus |
|||
move climb stair |
|||
Match MAGIC2SODSTOWTOOLS backfires |
|||
move go door |
|||
Match MAGIC2SODSTOWTOOLS You are unable to harness |
|||
move go portal |
|||
move go door |
|||
move e |
|||
move go portal |
|||
move go tree |
|||
move s |
|||
move s |
|||
move go portal |
|||
move w |
|||
MAGIC2SODNOTOOLS: |
|||
move n |
|||
move climb stair |
|||
move s |
|||
move climb stair |
|||
move se |
|||
move sw |
|||
move climb stair |
|||
move go gate |
|||
move se |
|||
move se |
|||
move se |
|||
move se |
|||
move go gate |
|||
move w |
|||
move go portal |
|||
exit |
|||
2CROSSING: |
|||
save MAGIC2SODNOTOOLS |
|||
move go portal |
|||
Match MAGIC2ENDFUNCTION You have to strain |
|||
Match MAGIC2SODFULLPREP Seal of Deflection spell |
|||
move out |
|||
put prep SEAL OF DEFLECTION 20 |
|||
move w |
|||
move out |
|||
move e |
|||
move go brid |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
move go port |
|||
move nw |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move go gate |
|||
move go portal |
|||
move go gate |
|||
MAGIC2SODFULLPREP: |
|||
move se |
|||
move climb stair |
|||
move go door |
|||
move go portal |
|||
move go door |
|||
move e |
|||
move go portal |
|||
move go tree |
|||
MAGIC2EXPCHECK5: |
|||
move s |
|||
MAGIC2EXPMAGIC: |
|||
move s |
|||
move go portal |
|||
move w |
|||
move n |
|||
move climb stair |
|||
move s |
|||
move climb stair |
|||
move se |
|||
move sw |
|||
move climb stair |
|||
move go gate |
|||
move se |
|||
move se |
|||
move se |
|||
move se |
|||
move go gate |
|||
move w |
|||
move go portal |
|||
move climb stair |
|||
move nw |
|||
Match MAGIC2MANACHECK EXP HELP for more information |
|||
move ne |
|||
move ne |
|||
move se |
|||
move climb stair |
|||
move se |
|||
move s |
|||
move go recess |
|||
move sw |
|||
move nw |
|||
move nw |
|||
move n |
|||
move ne |
|||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move e |
|||
move go entryway |
|||
move go portal |
|||
exit |
|||
2AESRY: |
|||
put exp skill primary magic |
|||
ECHO ##################### |
|||
Matchwait |
|||
ECHO ###Already in AESRY## |
|||
ECHO ##################### |
|||
exit |
|||
2SHARD: |
|||
MAGIC2EXPHARNESS: |
|||
move go portal |
|||
Match MAGIC2EXPMAGDEVICES mind lock |
|||
exit |
|||
Match MAGIC2MANACHECK EXP HELP for more information |
|||
2MERKRESH: |
|||
put exp skill harness |
|||
move go portal |
|||
move out |
|||
MAGIC2EXPMAGDEVICES: |
|||
move w |
|||
move out |
|||
move e |
|||
move go brid |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
move go port |
|||
exit |
|||
2RIVERHAVEN: |
|||
Match MAGIC2SODSTOWTOOLS mind lock |
|||
Match MAGIC2MANACHECK EXP HELP for more information |
|||
move go portal |
|||
move out |
|||
move w |
|||
move out |
|||
move e |
|||
move go brid |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
move go port |
|||
move nw |
|||
MAGIC2SODSTOWTOOLS: |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move go gate |
|||
move go portal |
|||
exit |
|||
2RATHA: |
|||
put stow ORB in %LARGESTORAGECONTAINER% |
|||
move go portal |
|||
move out |
|||
#end MAGIC2 function (THIS FUNCTION HAS BEEN FIXED) |
|||
move w |
|||
================================================================================== |
|||
move out |
|||
================================================================================== |
|||
move e |
|||
#begin SWIMMING function (THIS FUNCTION HAS BEEN FIXED) |
|||
move go brid |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
move go port |
|||
move nw |
|||
SWIMMING: |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move go gate |
|||
move go portal |
|||
move go gate |
|||
SWIMMINGLOCATIONCHECK: |
|||
move se |
|||
move climb stair |
|||
move go door |
|||
move go portal |
|||
exit |
|||
2ELBAINS: |
|||
move go portal |
|||
Match SWIMMINGLOCATIONCHECKFAIL Obvious |
|||
Matchwait |
|||
move out |
|||
move w |
|||
move out |
|||
move e |
|||
move go brid |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
move go port |
|||
move nw |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move go gate |
|||
move go portal |
|||
move go gate |
|||
move se |
|||
move climb stair |
|||
move go door |
|||
move go portal |
|||
move go door |
|||
move e |
|||
Match SWIMNORTH Maple leaves swirl atop the muddy brown water |
|||
move go portal |
|||
exit |
|||
Match SWIMSOUTH swim south |
|||
Matchwait |
|||
2MUSPARI: |
|||
move go portal |
|||
move out |
|||
move w |
|||
move out |
|||
move e |
|||
move go brid |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
move go port |
|||
move nw |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move go gate |
|||
move go portal |
|||
move go gate |
|||
move se |
|||
Match EXPSWIMMING [Mill Pond] |
|||
move climb stair |
|||
move go door |
|||
move go portal |
|||
move go door |
|||
EXPSWIMMING: |
|||
move e |
|||
move go portal |
|||
move go tree |
|||
move s |
|||
move s |
|||
move go portal |
|||
exit |
|||
2HIBARN: |
|||
Match NEXTFUNCTION mind lock |
|||
Match %s% EXP HELP for more information |
|||
Matchwait |
|||
move go portal |
|||
SWIMMINGLOCATIONCHECKFAIL: |
|||
move out |
|||
move w |
|||
echo ************************************************************************ |
|||
move out |
|||
echo You must be located at the [Mill Pond] in order for this script to start |
|||
move e |
|||
echo it is located, n, n, n, ne, ne, go trail, go tav, go door, go pond from |
|||
move go brid |
|||
move e |
|||
echo ************************************************************************ |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
move go port |
|||
move nw |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move go gate |
|||
move go portal |
|||
move go gate |
|||
#end SWIMMING function (THIS FUNCTION HAS BEEN FIXED) |
|||
move se |
|||
================================================================================== |
|||
move climb stair |
|||
================================================================================== |
|||
move go door |
|||
#begin CLIMBING function (THIS FUNCTION HAS BEEN FIXED) |
|||
move go portal |
|||
move go door |
|||
CLIMBING: |
|||
move e |
|||
move go portal |
|||
move go tree |
|||
CLIMBINGLOCATIONCHECK: |
|||
move s |
|||
move s |
|||
move go portal |
|||
move w |
|||
move n |
|||
move climb stair |
|||
move s |
|||
move climb stair |
|||
move se |
|||
move sw |
|||
move climb stair |
|||
move go gate |
|||
move se |
|||
move se |
|||
move se |
|||
move se |
|||
move go gate |
|||
move w |
|||
move go portal |
|||
exit |
|||
3CROSSING: |
|||
Match CLIMBINGSTART The Guild Stables |
|||
Match CLIMBINGLOCATIONCHECKFAIL Obvious |
|||
Matchwait |
|||
move go portal |
|||
CLIMBINGSTART: |
|||
move nw |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move go gate |
|||
move go portal |
|||
move go gate |
|||
move se |
|||
move climb stair |
|||
move go door |
|||
move go portal |
|||
move go door |
|||
move e |
|||
move go portal |
|||
move go tree |
|||
move s |
|||
move s |
|||
move go portal |
|||
move w |
|||
move n |
|||
move climb stair |
|||
move s |
|||
move climb stair |
|||
move se |
|||
move sw |
|||
move climb stair |
|||
move go gate |
|||
move se |
|||
move se |
|||
move se |
|||
move se |
|||
move go gate |
|||
move w |
|||
move go portal |
|||
move climb stair |
|||
Match CLIMBCREEPERDOWN ...wait |
|||
move nw |
|||
Match CLIMBINGSTAND SPLAT |
|||
move ne |
|||
Match CLIMBLADDERDOWN Roundtime |
|||
move ne |
|||
move se |
|||
move climb stair |
|||
move se |
|||
move s |
|||
move go recess |
|||
move sw |
|||
move nw |
|||
move nw |
|||
move n |
|||
move ne |
|||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move e |
|||
move go entryway |
|||
move go portal |
|||
exit |
|||
3AESRY: |
|||
CLIMBLADDERDOWN: |
|||
move go portal |
|||
move nw |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move go gate |
|||
move go portal |
|||
move go gate |
|||
Match CLIMBLADDERDOWN ...wait |
|||
move se |
|||
Match CLIMBROPEDOWN Round time |
|||
move climb stair |
|||
move go door |
|||
move go portal |
|||
move go door |
|||
move e |
|||
move go portal |
|||
move go tree |
|||
move s |
|||
move s |
|||
move go portal |
|||
move w |
|||
move n |
|||
move climb stair |
|||
move s |
|||
move climb stair |
|||
move se |
|||
move sw |
|||
move climb stair |
|||
move go gate |
|||
move se |
|||
move se |
|||
move se |
|||
move se |
|||
move go gate |
|||
move w |
|||
move go portal |
|||
move climb stair |
|||
Match CLIMBROPEDOWN ...wait |
|||
move nw |
|||
Match CLIMBROPEUP rope |
|||
move ne |
|||
move ne |
|||
move se |
|||
move climb stair |
|||
move se |
|||
move s |
|||
move go recess |
|||
move sw |
|||
move nw |
|||
move nw |
|||
move n |
|||
move ne |
|||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move e |
|||
move go entryway |
|||
move go portal |
|||
move go door |
|||
move go portal |
|||
exit |
|||
3SHARD: |
|||
ECHO ##################### |
|||
ECHO ###Already in SHARD## |
|||
ECHO ##################### |
|||
exit |
|||
3MERKRESH: |
|||
Match CLIMBROPEUP ...wait |
|||
Match CLIMBLADDERUP rope |
|||
Matchwait |
|||
move go portal |
|||
exit |
|||
3RIVERHAVEN: |
|||
pause |
|||
move go portal |
|||
move nw |
|||
Match CLIMBLADDERUP ...wait |
|||
move nw |
|||
Match CLIMBCREEPERUP Round time |
|||
move ne |
|||
move ne |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move go gate |
|||
move go portal |
|||
exit |
|||
3RATHA: |
|||
CLIMBCREEPERUP: |
|||
move go portal |
|||
pause |
|||
move nw |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move go gate |
|||
move go portal |
|||
move go gate |
|||
Match CLIMBCREEPERUP ...wait |
|||
move se |
|||
Match CLIMBINGSTAND SPLAT |
|||
move climb stair |
|||
Match CLIMBTRAILUP Roundtime |
|||
move go door |
|||
move go portal |
|||
exit |
|||
3ELBAINS: |
|||
CLIMBTRAILUP: |
|||
move go portal |
|||
move east |
|||
move down |
|||
put climb trail |
|||
pause |
|||
move nw |
|||
EXPCLIMBING: |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move go gate |
|||
move go portal |
|||
move go gate |
|||
move se |
|||
move climb stair |
|||
move go door |
|||
move go portal |
|||
move go door |
|||
move e |
|||
Match CLIMBINGSTART EXP HELP for more information |
|||
move go portal |
|||
exit |
|||
3MUSPARI: |
|||
move go portal |
|||
put dance |
|||
move nw |
|||
move nw |
|||
Match %s% You leap to your feet |
|||
move ne |
|||
move ne |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move go gate |
|||
move go portal |
|||
move go gate |
|||
CLIMBINGLOCATIONCHECKFAIL: |
|||
move se |
|||
move climb stair |
|||
move go door |
|||
move go portal |
|||
move go door |
|||
move e |
|||
echo ************************************************************************ |
|||
move go portal |
|||
echo You must be located at the [Northern Trade Road, Foothills] in order for |
|||
echo this script to start, it is located northeast of rock trolls and south |
|||
echo of leucros |
|||
echo ************************************************************************ |
|||
echo |
|||
move go tree |
|||
move s |
|||
move s |
|||
move go portal |
|||
exit |
|||
3HIBARN: |
|||
#end CLIMBING function (THIS FUNCTION HAS BEEN FIXED) |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin CLIMBING2 function (THIS FUNCTION HAS BEEN FIXED) |
|||
move go portal |
|||
CLIMBING2: |
|||
CLIMBING2LOCATIONCHECK: |
|||
put look |
|||
Match CLIMBING2START transitional block of busy Commerce Avenue |
|||
Match CLIMBING2LOCATIONCHECKFAIL Obvious |
|||
Matchwait |
|||
CLIMBING2START: |
|||
move nw |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move n |
move n |
||
move n |
move n |
||
move n |
move n |
||
move n |
move n |
||
move |
move go gate |
||
move |
move go portal |
||
move w |
|||
move |
move go gate |
||
move se |
|||
move climb stair |
|||
move go door |
|||
move go portal |
|||
move go door |
|||
move e |
|||
move go portal |
|||
move go tree |
|||
move s |
|||
move s |
|||
move go portal |
|||
move w |
move w |
||
move n |
|||
move climb stair |
|||
move s |
|||
move climb stair |
|||
move se |
|||
move sw |
|||
move climb stair |
|||
move go gate |
|||
move se |
|||
move se |
|||
move se |
|||
move se |
|||
move go gate |
move go gate |
||
move go path |
|||
move w |
|||
move w |
move w |
||
move go portal |
|||
exit |
|||
4CROSSING: |
|||
move go portal |
|||
move go gate |
|||
move se |
|||
move climb stair |
|||
move go door |
|||
move go portal |
|||
move go door |
|||
move e |
|||
move go portal |
|||
move go tree |
|||
move s |
move s |
||
move s |
move s |
||
move |
move go portal |
||
move climb peartree |
|||
move n |
|||
move n |
|||
move nw |
|||
move w |
move w |
||
move n |
|||
move climb stair |
|||
move s |
|||
move climb stair |
|||
move se |
|||
move sw |
|||
move climb stair |
|||
move go gate |
|||
move se |
|||
move se |
|||
move se |
|||
move se |
|||
move go gate |
|||
move w |
move w |
||
move go portal |
|||
move climb stair |
|||
move nw |
move nw |
||
move |
move ne |
||
move |
move ne |
||
move se |
|||
move climb stair |
|||
move se |
|||
move s |
|||
move go recess |
|||
move sw |
move sw |
||
move w |
|||
move w |
|||
move nw |
move nw |
||
move nw |
move nw |
||
move |
move n |
||
move |
move ne |
||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
move s |
||
move se |
|||
move s |
move s |
||
move go cott |
|||
move go ramp |
|||
move climb ladder |
|||
move climb ladder |
|||
move go ramp |
|||
move out |
|||
move sw |
|||
move go green |
|||
move e |
move e |
||
move go |
move go entryway |
||
move |
move go portal |
||
exit |
|||
move out |
|||
4AESRY: |
|||
move go portal |
|||
move go gate |
|||
move se |
|||
move climb stair |
|||
move go door |
|||
move go portal |
|||
move go door |
|||
move e |
|||
move go portal |
|||
move go tree |
|||
move s |
|||
move s |
|||
move go portal |
|||
move w |
move w |
||
move n |
move n |
||
move |
move climb stair |
||
move |
move s |
||
move |
move climb stair |
||
move |
move se |
||
move sw |
|||
move climb stair |
|||
move go gate |
|||
move se |
|||
move se |
|||
move se |
|||
move se |
|||
move go gate |
move go gate |
||
move w |
move w |
||
move go portal |
|||
move climb stair |
|||
move nw |
move nw |
||
move w |
|||
move w |
|||
move go brook |
|||
put w |
|||
pause 2 |
|||
put w |
|||
pause 2 |
|||
move w |
|||
move sw |
|||
move w |
|||
move w |
|||
move w |
|||
move w |
|||
move climb trail |
|||
move climb cliff |
|||
move climb cliff |
|||
move climb trail |
|||
move e |
|||
move n |
|||
move e |
|||
move go bramble |
|||
move ne |
move ne |
||
move ne |
move ne |
||
move |
move se |
||
move |
move climb stair |
||
move |
move se |
||
move s |
|||
move go recess |
|||
move sw |
|||
move nw |
move nw |
||
move nw |
move nw |
||
move nw |
|||
move down |
|||
move e |
|||
move ne |
|||
move climb root |
|||
move n |
move n |
||
move ne |
move ne |
||
move ne |
move ne |
||
move |
move go door |
||
move |
move climb stair |
||
move nw |
|||
move n |
|||
move nw |
|||
move go outcrop |
|||
move go outcrop |
|||
move se |
|||
move s |
move s |
||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move e |
|||
move go entryway |
|||
move go portal |
|||
move go door |
|||
move go portal |
|||
exit |
|||
4SHARD: |
|||
move go portal |
|||
move go gate |
|||
move se |
move se |
||
move |
move climb stair |
||
move go door |
|||
move go portal |
|||
move go door |
|||
move e |
|||
move go portal |
|||
move go tree |
|||
move s |
move s |
||
move sw |
|||
move sw |
|||
move s |
move s |
||
move |
move go portal |
||
move sw |
|||
move w |
move w |
||
move |
move n |
||
move climb stair |
|||
move s |
|||
move climb stair |
|||
move se |
move se |
||
move sw |
|||
move climb stair |
|||
move go gate |
|||
move se |
move se |
||
move se |
move se |
||
move |
move se |
||
move |
move se |
||
move go gate |
|||
move w |
|||
move go portal |
|||
move climb stair |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move se |
|||
move climb stair |
|||
move se |
|||
move s |
move s |
||
move go recess |
|||
move sw |
move sw |
||
move |
move nw |
||
move nw |
|||
move n |
|||
move ne |
|||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
move s |
||
move se |
|||
move e |
|||
move ne |
|||
move e |
|||
move go brook |
|||
put e |
|||
pause 2 |
|||
put e |
|||
pause 2 |
|||
move e |
move e |
||
move go entryway |
|||
move go portal |
|||
move go door |
|||
move go portal |
|||
move n |
|||
move e |
move e |
||
move go gate |
|||
move go door |
|||
move n |
|||
move w |
|||
move go vault |
|||
move go portal |
|||
exit |
|||
4MERKRESH: |
|||
ECHO ####################### |
|||
ECHO ##Already in MERKRESH## |
|||
ECHO ####################### |
|||
exit |
|||
4RIVERHAVEN: |
|||
move go portal |
|||
exit |
|||
4RATHA: |
|||
move go portal |
|||
move go gate |
|||
move se |
move se |
||
move |
move climb stair |
||
move |
move go door |
||
move go portal |
|||
exit |
|||
4ELBAINS: |
|||
move go portal |
|||
move go gate |
|||
move se |
move se |
||
move |
move climb stair |
||
move |
move go door |
||
move |
move go portal |
||
move ne |
|||
move |
move go door |
||
move e |
move e |
||
move go portal |
|||
exit |
|||
4MUSPARI: |
|||
move go portal |
|||
move go gate |
|||
move se |
move se |
||
move climb stair |
|||
move go door |
|||
move go portal |
|||
move go door |
|||
move e |
move e |
||
move |
move go portal |
||
move go tree |
|||
move s |
|||
move s |
|||
move go portal |
|||
exit |
|||
4HIBARN: |
|||
move go portal |
|||
move go gate |
|||
move se |
move se |
||
move climb stair |
|||
move go door |
|||
move go portal |
|||
move go door |
|||
move e |
move e |
||
move |
move go portal |
||
move go path |
|||
move go |
move go tree |
||
move s |
|||
move s |
|||
move go portal |
|||
move climb stair |
|||
move nw |
|||
move ne |
move ne |
||
move |
move ne |
||
move |
move se |
||
move |
move climb stair |
||
move |
move se |
||
move s |
|||
move go recess |
|||
move sw |
move sw |
||
move nw |
|||
move nw |
|||
move n |
|||
move ne |
|||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
move s |
||
move go gate |
|||
move e |
move e |
||
move go entryway |
|||
move go portal |
|||
exit |
|||
5CROSSING: |
|||
move go portal |
|||
move go door |
|||
move e |
move e |
||
move |
move go portal |
||
move e |
|||
move |
move go tree |
||
move |
move s |
||
move |
move s |
||
move |
move go portal |
||
move e |
|||
move e |
|||
move n |
|||
move n |
|||
move w |
move w |
||
move go arch |
|||
move n |
move n |
||
move climb stair |
|||
move s |
|||
move climb stair |
|||
move se |
|||
move sw |
|||
move climb stair |
|||
move go gate |
|||
move se |
|||
move se |
|||
move se |
|||
move se |
|||
move go gate |
|||
move w |
|||
move go portal |
|||
move climb stair |
|||
move nw |
|||
move ne |
move ne |
||
move ne |
move ne |
||
move e |
|||
move ne |
|||
move go copse |
|||
move climb tree |
|||
move climb tree |
|||
move se |
move se |
||
move |
move climb stair |
||
move |
move se |
||
move s |
|||
move go recess |
|||
move sw |
|||
move nw |
|||
move nw |
|||
move n |
|||
move ne |
move ne |
||
move ne |
move ne |
||
move go door |
|||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move e |
move e |
||
move |
move go entryway |
||
move go |
move go portal |
||
exit |
|||
5AESRY: |
|||
move go portal |
|||
move go door |
move go door |
||
move e |
|||
move |
move go portal |
||
move ne |
|||
move |
move go tree |
||
move climb ladder |
|||
move sw |
|||
move se |
|||
move go farmyard |
|||
move climb stile |
|||
move s |
move s |
||
move s |
|||
move go portal |
|||
move w |
move w |
||
move |
move n |
||
move climb stair |
|||
move s |
move s |
||
move climb stair |
|||
move se |
move se |
||
move sw |
move sw |
||
move climb stair |
|||
move go gate |
|||
move se |
|||
move se |
|||
move se |
|||
move se |
|||
move go gate |
|||
move w |
|||
move go portal |
|||
move climb stair |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move se |
|||
move climb stair |
|||
move se |
|||
move s |
move s |
||
move |
move go recess |
||
move climb stile |
|||
move sw |
|||
move sw |
move sw |
||
move nw |
|||
move nw |
|||
move n |
|||
move ne |
|||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
move s |
||
move climb hill |
|||
move e |
|||
move e |
move e |
||
move go entryway |
|||
move go portal |
|||
move go door |
|||
move go portal |
|||
exit |
|||
5SHARD: |
|||
move go portal |
|||
move go door |
|||
move e |
move e |
||
move |
move go portal |
||
move go tree |
|||
move s |
|||
move s |
|||
move go portal |
|||
move w |
move w |
||
move n |
|||
move climb stair |
|||
move s |
|||
move climb stair |
|||
move se |
|||
move sw |
move sw |
||
move climb stair |
|||
move go gate |
|||
move se |
|||
move se |
|||
move se |
|||
move se |
|||
move go gate |
|||
move w |
move w |
||
move |
move go portal |
||
move climb hill |
|||
move climb |
move climb stair |
||
move |
move nw |
||
move e |
|||
move ne |
move ne |
||
move e |
|||
move climb hill |
|||
move w |
|||
move w |
|||
move w |
|||
move climb hill |
|||
move go trail |
|||
move ne |
move ne |
||
move |
move se |
||
move |
move climb stair |
||
move se |
|||
move s |
|||
move go recess |
|||
move sw |
|||
move nw |
move nw |
||
move nw |
move nw |
||
move n |
|||
move n |
move n |
||
move ne |
move ne |
||
move |
move ne |
||
move |
move go door |
||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move e |
|||
move go entryway |
|||
move go portal |
|||
move go door |
|||
move go portal |
|||
move n |
move n |
||
move e |
move e |
||
move down |
|||
move down |
|||
move go gate |
move go gate |
||
move |
move go door |
||
move n |
move n |
||
move w |
move w |
||
move |
move go vault |
||
move |
move go portal |
||
exit |
|||
move n |
|||
5MERKRESH: |
|||
move go portal |
|||
move go door |
|||
move e |
move e |
||
move go portal |
|||
move go tree |
|||
move s |
move s |
||
move s |
move s |
||
move go |
move go portal |
||
move up |
|||
move up |
|||
move w |
move w |
||
move n |
|||
move climb stair |
|||
move s |
move s |
||
move |
move climb stair |
||
move se |
move se |
||
move sw |
move sw |
||
move |
move climb stair |
||
move |
move go gate |
||
move se |
move se |
||
move se |
|||
move se |
|||
move se |
|||
move go gate |
|||
move w |
move w |
||
move go portal |
|||
move climb stair |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move se |
|||
move climb stair |
|||
move se |
|||
move s |
|||
move go recess |
|||
move sw |
move sw |
||
move |
move nw |
||
move |
move nw |
||
move |
move n |
||
move |
move ne |
||
move |
move ne |
||
move |
move go door |
||
move |
move climb stair |
||
move sw |
|||
move w |
|||
move sw |
|||
move sw |
|||
move s |
move s |
||
move go arch |
|||
move e |
|||
move s |
move s |
||
move s |
move s |
||
move w |
|||
move w |
|||
move s |
move s |
||
move w |
|||
move w |
|||
move go bridge |
|||
move w |
|||
move s |
move s |
||
move s |
move s |
||
Line 3,581: | Line 3,937: | ||
move s |
move s |
||
move s |
move s |
||
move s |
|||
move s |
|||
move s |
|||
move e |
|||
move go entryway |
|||
move go portal |
|||
move go door |
|||
EXPCLIMBING2: |
|||
move go portal |
|||
move n |
|||
move e |
|||
move go gate |
|||
move go door |
|||
move n |
|||
move w |
|||
move go vault |
|||
move go portal |
|||
move out |
|||
move w |
|||
echo NOD to go again, ESC to cancel script. |
|||
move out |
|||
move e |
|||
move go brid |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
move go port |
|||
exit |
|||
5RIVERHAVEN: |
|||
CLIMBING2LOCATIONCHECKFAIL: |
|||
ECHO ########################### |
|||
echo |
|||
ECHO ###Already in RIVERHAVEN### |
|||
echo ************************************************************************ |
|||
ECHO ########################### |
|||
echo You must be located at the [The Crossing, Commerce Avenue] in order for |
|||
exit |
|||
echo this script to start, this location is near the Trader's guild in front |
|||
echo of some massive iron doors. |
|||
echo ************************************************************************ |
|||
echo |
|||
5RATHA: |
|||
goto NEXTFUNCTION |
|||
move go portal |
|||
#end CLIMBING2 function (THIS FUNCTION HAS BEEN FIXED) |
|||
exit |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin COMBATSPELLS function (THIS FUNCTION HAS BEEN FIXED) |
|||
5ELBAINS: |
|||
COMBATSPELLS: |
|||
move go portal |
|||
setvariable RETURNPOINTER COMBATSETMYGLOBALMOON |
|||
goto KILLHUMMING |
|||
move go door |
|||
COMBATSETMYGLOBALMOON: |
|||
move e |
|||
move go portal |
|||
exit |
|||
5MUSPARI: |
|||
if_2 setvariable GLOBALMOON %2% |
|||
if_2 goto COMBATSUPSPELL1 |
|||
move go portal |
|||
setvariable RETURNPOINTER COMBATSUPSPELL1 |
|||
goto FINDMOON |
|||
move go door |
|||
COMBATSUPSPELL1: |
|||
move e |
|||
move go portal |
|||
move go tree |
|||
move s |
|||
move s |
|||
move go portal |
|||
exit |
|||
5HIBARN: |
|||
move go portal |
|||
goto GDG |
|||
move go door |
|||
COMBATSUPSPELL3: |
|||
move e |
|||
move go portal |
|||
move go tree |
|||
move s |
|||
move s |
|||
move go portal |
|||
move w |
|||
COMBATSUPSPELL4: |
|||
move n |
|||
move climb stair |
|||
move s |
|||
move climb stair |
|||
move se |
|||
move sw |
|||
move climb stair |
|||
move go gate |
|||
move se |
|||
move se |
|||
move se |
|||
move se |
|||
move go gate |
|||
move w |
|||
move go portal |
|||
exit |
|||
6CROSSING: |
|||
save COMBATSUPSPELL5 |
|||
goto GPSY |
|||
move go portal |
|||
COMBATSUPSPELL5: |
|||
move go tree |
|||
move s |
|||
move s |
|||
move go portal |
|||
move w |
|||
COMBATSUPSPELL6: |
|||
move n |
|||
move climb stair |
|||
move s |
|||
move climb stair |
|||
move se |
|||
move sw |
|||
move climb stair |
|||
move go gate |
|||
move se |
|||
move se |
|||
move se |
|||
move se |
|||
move go gate |
|||
move w |
|||
move go portal |
|||
move climb stair |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move se |
|||
move climb stair |
|||
move se |
|||
move s |
|||
move go recess |
|||
move sw |
|||
move nw |
|||
move nw |
|||
move n |
|||
move ne |
|||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move e |
|||
move go entryway |
|||
move go portal |
|||
exit |
|||
6AESRY: |
|||
move go portal |
|||
goto GCOL |
|||
move go tree |
|||
COMBATSUPSPELL8: |
|||
move s |
|||
move s |
|||
move go portal |
|||
move w |
|||
move n |
|||
move climb stair |
|||
move s |
|||
move climb stair |
|||
move se |
|||
move sw |
|||
move climb stair |
|||
move go gate |
|||
move se |
|||
move se |
|||
move se |
|||
move se |
|||
move go gate |
|||
move w |
|||
move go portal |
|||
move climb stair |
|||
COMBATSUPSPELL9: |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move se |
|||
move climb stair |
|||
move se |
|||
move s |
|||
move go recess |
|||
move sw |
|||
move nw |
|||
move nw |
|||
move n |
|||
move ne |
|||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move e |
|||
move go entryway |
|||
move go portal |
|||
move go door |
|||
move go portal |
|||
exit |
|||
6SHARD: |
|||
COMBATSUPSPELL10: |
|||
move go portal |
|||
move go tree |
|||
#end COMBATSPELLS function (THIS FUNCTION HAS BEEN FIXED) |
|||
move s |
|||
================================================================================== |
|||
move s |
|||
================================================================================== |
|||
move go portal |
|||
#begin ENCHANTING function (THIS FUNCTION HAS BEEN FIXED) |
|||
move w |
|||
ENCHANTING: |
|||
move n |
|||
move climb stair |
|||
move s |
|||
move climb stair |
|||
move se |
|||
move sw |
|||
move climb stair |
|||
move go gate |
|||
move se |
|||
move se |
|||
move se |
|||
move se |
|||
move go gate |
|||
move w |
|||
move go portal |
|||
move climb stair |
|||
ENCHANTINGSUPSPELL: |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move se |
|||
move climb stair |
|||
move se |
|||
move s |
|||
move go recess |
|||
move sw |
|||
move nw |
|||
move nw |
|||
move n |
|||
move ne |
|||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move e |
|||
move go entryway |
|||
move go portal |
|||
move go door |
|||
move go portal |
|||
move n |
|||
ENCHANTINGSUPSPELL2: |
|||
move e |
|||
move go gate |
|||
move go door |
|||
move n |
|||
move w |
|||
move go vault |
|||
move go portal |
|||
exit |
|||
6MERKRESH: |
|||
save ENCHANTINGSUPSPELL3 |
|||
goto GPIERCINGGAZE |
|||
move go portal |
|||
ENCHANTINGSUPSPELL3: |
|||
move go tree |
|||
move s |
|||
move s |
|||
move go portal |
|||
move w |
|||
ENCHANTINGSUPSPELL4: |
|||
move n |
|||
move climb stair |
|||
move s |
|||
move climb stair |
|||
move se |
|||
move sw |
|||
move climb stair |
|||
move go gate |
|||
move se |
|||
move se |
|||
move se |
|||
move se |
|||
move go gate |
|||
move w |
|||
move go portal |
|||
move climb stair |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move se |
|||
move climb stair |
|||
move se |
|||
move s |
|||
move go recess |
|||
move sw |
|||
move nw |
|||
move nw |
|||
move n |
|||
move ne |
|||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move e |
|||
move go entryway |
|||
move go portal |
|||
move go door |
|||
#end ENCHANTING function (THIS FUNCTION HAS BEEN FIXED) |
|||
move go portal |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin GLOBALWEAPONRESET function (THIS FUNCTION HAS BEEN FIXED) |
|||
move n |
|||
GLOBALWEAPONRESET: |
|||
move e |
|||
move go gate |
|||
move go door |
|||
move n |
|||
move w |
|||
move go vault |
|||
move go portal |
|||
move out |
|||
move w |
|||
move out |
|||
move e |
|||
move go brid |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
move go port |
|||
exit |
|||
6RIVERHAVEN: |
|||
#end GLOBALWEAPONRESET function (THIS FUNCTION HAS BEEN FIXED) |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin ME/HE/2HE function (THIS FUNCTION HAS BEEN FIXED) |
|||
move go portal |
|||
ME: |
|||
HE: |
|||
2HE: |
|||
move go tree |
|||
MEHE2HEPARRY: |
|||
move s |
|||
move s |
|||
move go portal |
|||
move w |
|||
move n |
|||
move climb stair |
|||
move s |
|||
move climb stair |
|||
move se |
|||
move sw |
|||
move climb stair |
|||
move go gate |
|||
move se |
|||
move se |
|||
move se |
|||
move se |
|||
move go gate |
|||
move w |
|||
move go portal |
|||
move climb stair |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move se |
|||
move climb stair |
|||
move se |
|||
move s |
|||
move go recess |
|||
move sw |
|||
move nw |
|||
move nw |
|||
move n |
|||
move ne |
|||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move e |
|||
move go entryway |
|||
move go portal |
|||
move go door |
|||
move go portal |
|||
move n |
|||
move e |
|||
Match MEHE2HEFEINT position to parry |
|||
move go gate |
|||
move go door |
|||
move n |
|||
move w |
|||
move go vault |
|||
move go portal |
|||
move out |
|||
MEHE2HEFEINT: |
|||
move w |
|||
move out |
|||
move e |
|||
move go brid |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
move go port |
|||
move nw |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move go gate |
|||
move go portal |
|||
exit |
|||
6RATHA: |
|||
Match MEHE2HEFEINT ...wait |
|||
Match MEHE2HEDRAW You feint |
|||
Match GLOBALWEAPONRESET There is nothing else |
|||
Match GLOBALWEAPONRESET close enough |
|||
Matchwait |
|||
ECHO ##################### |
|||
MEHE2HEDRAW: |
|||
ECHO ###Already in RATHA## |
|||
ECHO ##################### |
|||
exit |
|||
6ELBAINS: |
|||
move go portal |
|||
exit |
|||
Match MEHE2HESWEEP You step backward and |
|||
Match MEHE2HEPARRY There is nothing else |
|||
Match MEHE2HEPARRY close enough |
|||
Matchwait |
|||
6MUSPARI: |
|||
move go portal |
|||
move go tree |
|||
move s |
|||
move s |
|||
Match MEHE2HEPARRY There is nothing else |
|||
move go portal |
|||
exit |
|||
6HIBARN: |
|||
move go portal |
|||
move go tree |
|||
move s |
|||
move s |
|||
Match MEHE2HEPARRY There is nothing else |
|||
move go portal |
|||
Matchwait |
|||
move w |
|||
MEHE2HECHOP: |
|||
move n |
|||
move climb stair |
|||
move s |
|||
move climb stair |
|||
move se |
|||
move sw |
|||
move climb stair |
|||
move go gate |
|||
move se |
|||
move se |
|||
move se |
|||
move se |
|||
move go gate |
|||
move w |
|||
move go portal |
|||
exit |
|||
7CROSSING: |
|||
move go portal |
|||
Match MEHE2HEDRAW You chop |
|||
Match MEHE2HEPARRY There is nothing else |
|||
Match MEHE2HEPARRY close enough |
|||
Matchwait |
|||
move w |
|||
#end ME/HE/2HE function (THIS FUNCTION HAS BEEN FIXED) |
|||
move n |
|||
================================================================================== |
|||
move climb stair |
|||
================================================================================== |
|||
move s |
|||
#begin LE function (THIS FUNCTION HAS BEEN FIXED) |
|||
move climb stair |
|||
move se |
|||
move sw |
|||
move climb stair |
|||
move go gate |
|||
move se |
|||
move se |
|||
move se |
|||
move se |
|||
move go gate |
|||
move w |
|||
move go portal |
|||
move climb stair |
|||
LE: |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move se |
|||
move climb stair |
|||
move se |
|||
move s |
|||
move go recess |
|||
move sw |
|||
move nw |
|||
move nw |
|||
move n |
|||
move ne |
|||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move e |
|||
move go entryway |
|||
move go portal |
|||
exit |
|||
7AESRY: |
|||
move go portal |
|||
move w |
|||
move n |
|||
move climb stair |
|||
move s |
|||
move climb stair |
|||
move se |
|||
move sw |
|||
move climb stair |
|||
move go gate |
|||
move se |
|||
move se |
|||
move se |
|||
move se |
|||
move go gate |
|||
move w |
|||
move go portal |
|||
move climb stair |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move se |
|||
move climb stair |
|||
move se |
|||
move s |
|||
move go recess |
|||
move sw |
|||
move nw |
|||
move nw |
|||
move n |
|||
move ne |
|||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move e |
|||
move go entryway |
|||
move go portal |
|||
move go door |
|||
move go portal |
|||
exit |
|||
7SHARD: |
|||
move go portal |
|||
move w |
|||
move n |
|||
move climb stair |
|||
Match GLOBALWEAPONRESET There is nothing else |
|||
move s |
|||
Match GLOBALWEAPONRESET close enough |
|||
move climb stair |
|||
move se |
|||
move sw |
|||
move climb stair |
|||
move go gate |
|||
move se |
|||
move se |
|||
move se |
|||
move se |
|||
move go gate |
|||
move w |
|||
move go portal |
|||
move climb stair |
|||
LEDRAW: |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move se |
|||
move climb stair |
|||
move se |
|||
move s |
|||
move go recess |
|||
move sw |
|||
move nw |
|||
move nw |
|||
move n |
|||
move ne |
|||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move e |
|||
move go entryway |
|||
move go portal |
|||
move go door |
|||
move go portal |
|||
move n |
|||
move e |
|||
Match LESLICE You step backward and |
|||
move go gate |
|||
Match LEPARRY There is nothing else |
|||
move go door |
|||
move n |
|||
move w |
|||
move go vault |
|||
move go portal |
|||
exit |
|||
7MERKRESH: |
|||
move go portal |
|||
move w |
|||
move n |
|||
move climb stair |
|||
Match LEPARRY There is nothing else |
|||
move s |
|||
move climb stair |
|||
move se |
|||
move sw |
|||
move climb stair |
|||
move go gate |
|||
move se |
|||
move se |
|||
move se |
|||
move se |
|||
move go gate |
|||
move w |
|||
move go portal |
|||
move climb stair |
|||
LECHOP: |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move se |
|||
move climb stair |
|||
move se |
|||
move s |
|||
move go recess |
|||
move sw |
|||
move nw |
|||
move nw |
|||
move n |
|||
move ne |
|||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move e |
|||
move go entryway |
|||
move go portal |
|||
move go door |
|||
move go portal |
|||
move n |
|||
move e |
|||
move go gate |
|||
Match LEPARRY There is nothing else |
|||
move go door |
|||
move n |
|||
move w |
|||
move go vault |
|||
move go portal |
|||
move out |
|||
move w |
|||
move out |
|||
move e |
|||
move go brid |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
move go port |
|||
exit |
|||
7RIVERHAVEN: |
|||
#end LE function (THIS FUNCTION HAS BEEN FIXED) |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin LB/MB/HB/2HB function (THIS FUNCTION HAS BEEN FIXED) |
|||
move go portal |
|||
LB: |
|||
MB: |
|||
HB: |
|||
2HB: |
|||
move w |
|||
MBLB2HBPARRY: |
|||
move n |
|||
move climb stair |
|||
move s |
|||
move climb stair |
|||
move se |
|||
move sw |
|||
move climb stair |
|||
move go gate |
|||
move se |
|||
move se |
|||
move se |
|||
move se |
|||
move go gate |
|||
move w |
|||
move go portal |
|||
move climb stair |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move se |
|||
move climb stair |
|||
move se |
|||
move s |
|||
move go recess |
|||
move sw |
|||
move nw |
|||
move nw |
|||
move n |
|||
move ne |
|||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move e |
|||
move go entryway |
|||
move go portal |
|||
move go door |
|||
move go portal |
|||
move n |
|||
move e |
|||
Match MBLB2HBFEINT position to parry |
|||
move go gate |
|||
move go door |
|||
move n |
|||
move w |
|||
move go vault |
|||
move go portal |
|||
move out |
|||
move w |
|||
move out |
|||
move e |
|||
move go brid |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
move go port |
|||
move nw |
|||
MBLB2HBFEINT: |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move go gate |
|||
move go portal |
|||
exit |
|||
7RATHA: |
|||
put FEINT |
|||
move go portal |
|||
Match MBLB2HBSWEEP You feint |
|||
Match GLOBALWEAPONRESET There is nothing else |
|||
Match GLOBALWEAPONRESET close enough |
|||
Matchwait |
|||
move w |
|||
MBLB2HBSWEEP: |
|||
move n |
|||
move climb stair |
|||
move s |
|||
move climb stair |
|||
move se |
|||
move sw |
|||
move climb stair |
|||
move go gate |
|||
move se |
|||
move se |
|||
move se |
|||
move se |
|||
move go gate |
|||
move w |
|||
move go portal |
|||
move climb stair |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move se |
|||
move climb stair |
|||
move se |
|||
move s |
|||
move go recess |
|||
move sw |
|||
move nw |
|||
move nw |
|||
move n |
|||
move ne |
|||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move e |
|||
move go entryway |
|||
move go portal |
|||
move go door |
|||
move go portal |
|||
Match MBLB2HBPARRY There is nothing else |
|||
Match MBLB2HBPARRY close enough |
|||
Matchwait |
|||
move n |
|||
MBLB2HBDRAW: |
|||
move e |
|||
move go gate |
|||
move go door |
|||
move n |
|||
move w |
|||
move go vault |
|||
move go portal |
|||
move out |
|||
move w |
|||
move out |
|||
move e |
|||
move go brid |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
move go port |
|||
move nw |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move go gate |
|||
move go portal |
|||
move go gate |
|||
move se |
|||
Match MBLB2HBSLICE You step backward and |
|||
move climb stair |
|||
Match MBLB2HBPARRY There is nothing else |
|||
move go door |
|||
move go portal |
|||
exit |
|||
7ELBAINS: |
|||
ECHO ######################## |
|||
put SLICE |
|||
ECHO ###Already in ELBAINS### |
|||
ECHO ######################## |
|||
exit |
|||
7MUSPARI: |
|||
Match MBLB2HBSLICE ...wait |
|||
Match MBLB2HBSWEEP You swing |
|||
Match MBLB2HBPARRY There is nothing else |
|||
Match MBLB2HBPARRY close enough |
|||
Matchwait |
|||
move go portal |
|||
#end LB/MB/HB/2HB function (THIS FUNCTION HAS BEEN FIXED) |
|||
exit |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin BRAWLING function (THIS FUNCTION HAS BEEN FIXED) |
|||
7HIBARN: |
|||
BRAWLING: |
|||
move go portal |
|||
BRAWLINGPARRY: |
|||
move w |
|||
move n |
|||
move climb stair |
|||
move s |
|||
move climb stair |
|||
move se |
|||
move sw |
|||
move climb stair |
|||
move go gate |
|||
move se |
|||
move se |
|||
move se |
|||
move se |
|||
move go gate |
|||
move w |
|||
move go portal |
|||
exit |
|||
8CROSSING: |
|||
put PARRY |
|||
move go portal |
|||
Match BRAWLINGFEINT position to parry |
|||
Matchwait |
|||
move climb stair |
|||
BRAWLINGFEINT: |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move se |
|||
move climb stair |
|||
move se |
|||
move s |
|||
move go recess |
|||
move sw |
|||
move nw |
|||
move nw |
|||
move n |
|||
move ne |
|||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move e |
|||
move go entryway |
|||
move go portal |
|||
exit |
|||
8AESRY: |
|||
put FEINT |
|||
move go portal |
|||
Match BRAWLINGSWEEP You feint |
|||
Match GLOBALWEAPONRESET There is nothing else |
|||
Match GLOBALWEAPONRESET close enough |
|||
Matchwait |
|||
move climb stair |
|||
BRAWLINGSWEEP: |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move se |
|||
move climb stair |
|||
move se |
|||
move s |
|||
move go recess |
|||
move sw |
|||
move nw |
|||
move nw |
|||
move n |
|||
move ne |
|||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move e |
|||
move go entryway |
|||
move go portal |
|||
move go door |
|||
move go portal |
|||
exit |
|||
8SHARD: |
|||
Match BRAWLINGSWEEP ...wait |
|||
Match BRAWLINGKICK You sweep |
|||
Match BRAWLINGPARRY There is nothing else |
|||
Match BRAWLINGPARRY close enough |
|||
Matchwait |
|||
move go portal |
|||
BRAWLINGKICK: |
|||
move climb stair |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move se |
|||
move climb stair |
|||
move se |
|||
move s |
|||
move go recess |
|||
move sw |
|||
move nw |
|||
move nw |
|||
move n |
|||
move ne |
|||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move e |
|||
move go entryway |
|||
move go portal |
|||
move go door |
|||
move go portal |
|||
Match BRAWLINGPARRY There is nothing else |
|||
Match BRAWLINGPARRY close enough |
|||
Matchwait |
|||
move n |
|||
BRAWLINGSLICE: |
|||
move e |
|||
move go gate |
|||
move go door |
|||
move n |
|||
move w |
|||
move go vault |
|||
move go portal |
|||
exit |
|||
8MERKRESH: |
|||
put SLICE |
|||
move go portal |
|||
Match BRAWLINGGOUGE You slice |
|||
Match BRAWLINGPARRY There is nothing else |
|||
Match BRAWLINGPARRY close enough |
|||
Matchwait |
|||
move climb stair |
|||
BRAWLINGGOUGE: |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move se |
|||
move climb stair |
|||
move se |
|||
move s |
|||
move go recess |
|||
move sw |
|||
move nw |
|||
move nw |
|||
move n |
|||
move ne |
|||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move e |
|||
move go entryway |
|||
move go portal |
|||
move go door |
|||
move go portal |
|||
move n |
|||
move e |
|||
Match BRAWLINGELBOW You gouge |
|||
move go gate |
|||
Match BRAWLINGPARRY There is nothing else |
|||
move go door |
|||
move n |
|||
move w |
|||
move go vault |
|||
move go portal |
|||
move out |
|||
BRAWLINGELBOW: |
|||
move w |
|||
move out |
|||
move e |
|||
move go brid |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
move go port |
|||
exit |
|||
8RIVERHAVEN: |
|||
put ELBOW |
|||
move go portal |
|||
Match BRAWLINGSWEEP You elbow |
|||
Match BRAWLINGPARRY There is nothing else |
|||
Match BRAWLINGPARRY close enough |
|||
Matchwait |
|||
move climb stair |
|||
#end BRAWLING function (THIS FUNCTION HAS BEEN FIXED) |
|||
move nw |
|||
================================================================================== |
|||
move ne |
|||
================================================================================== |
|||
move ne |
|||
#begin PIKE function (THIS FUNCTION HAS BEEN FIXED) |
|||
move se |
|||
move climb stair |
|||
move se |
|||
move s |
|||
move go recess |
|||
move sw |
|||
move nw |
|||
move nw |
|||
move n |
|||
move ne |
|||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move e |
|||
move go entryway |
|||
move go portal |
|||
move go door |
|||
PIKE: |
|||
move go portal |
|||
move n |
|||
move e |
|||
move go gate |
|||
move go door |
|||
move n |
|||
move w |
|||
move go vault |
|||
move go portal |
|||
move out |
|||
move w |
|||
move out |
|||
move e |
|||
move go brid |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
move go port |
|||
move nw |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move go gate |
|||
move go portal |
|||
exit |
|||
8RATHA: |
|||
Match PIKEPARRY ...wait |
|||
Match PIKEJAB position to parry |
|||
Matchwait |
|||
move go portal |
|||
PIKEJAB: |
|||
move climb stair |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move se |
|||
move climb stair |
|||
move se |
|||
move s |
|||
move go recess |
|||
move sw |
|||
move nw |
|||
move nw |
|||
move n |
|||
move ne |
|||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move e |
|||
move go entryway |
|||
move go portal |
|||
move go door |
|||
move go portal |
|||
Match GLOBALWEAPONRESET There is nothing else |
|||
Match GLOBALWEAPONRESET close enough |
|||
Matchwait |
|||
move n |
|||
move e |
|||
move go gate |
|||
move go door |
|||
move n |
|||
move w |
|||
move go vault |
|||
move go portal |
|||
move out |
|||
move w |
|||
move out |
|||
move e |
|||
move go brid |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
move go port |
|||
move nw |
|||
move nw |
|||
move ne |
|||
Match PIKEPARRY There is nothing else |
|||
move ne |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move go gate |
|||
move go portal |
|||
move go gate |
|||
PIKETHRUST: |
|||
move se |
|||
move climb stair |
|||
move go door |
|||
move go portal |
|||
exit |
|||
8ELBAINS: |
|||
put THRUST |
|||
move go portal |
|||
Match PIKEFEINT You thrust |
|||
Match PIKEPARRY There is nothing else |
|||
Match PIKEPARRY close enough |
|||
Matchwait |
|||
move climb stair |
|||
PIKEFEINT: |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move se |
|||
move climb stair |
|||
move se |
|||
move s |
|||
move go recess |
|||
move sw |
|||
move nw |
|||
move nw |
|||
move n |
|||
move ne |
|||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move e |
|||
move go entryway |
|||
move go portal |
|||
move go door |
|||
move go portal |
|||
move n |
|||
move e |
|||
move go gate |
|||
Match PIKEPARRY There is nothing else |
|||
move go door |
|||
move n |
|||
move w |
|||
move go vault |
|||
move go portal |
|||
move out |
|||
move w |
|||
move out |
|||
move e |
|||
move go brid |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
move go port |
|||
move nw |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move go gate |
|||
move go portal |
|||
move go gate |
|||
move se |
|||
move climb stair |
|||
Match PIKEPARRY There is nothing else |
|||
move go door |
|||
move go portal |
|||
move go door |
|||
PIKEDRAW: |
|||
move e |
|||
move go portal |
|||
exit |
|||
8MUSPARI: |
|||
ECHO ######################## |
|||
Match PIKEDRAW ...wait |
|||
ECHO ###Already in MUSPARI### |
|||
ECHO ######################## |
|||
Match PIKEPARRY There is nothing else |
|||
exit |
|||
Match PIKEPARRY close enough |
|||
Matchwait |
|||
8HIBARN: |
|||
#end PIKE function (THIS FUNCTION HAS BEEN FIXED) |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin QS/SS function (THIS FUNCTION HAS BEEN FIXED) |
|||
move go portal |
|||
QS: |
|||
exit |
|||
SS: |
|||
9CROSSING: |
|||
move go portal |
|||
exit |
|||
9AESRY: |
|||
put PARRY |
|||
move go portal |
|||
Match QSFEINT position to parry |
|||
Matchwait |
|||
move go door |
|||
QSFEINT: |
|||
move go portal |
|||
exit |
|||
9SHARD: |
|||
put FEINT |
|||
move go portal |
|||
Match QSDRAW You feint |
|||
Match GLOBALWEAPONRESET There is nothing else |
|||
Match GLOBALWEAPONRESET close enough |
|||
Matchwait |
|||
move go door |
|||
QSDRAW: |
|||
move go portal |
|||
move n |
|||
move e |
|||
move go gate |
|||
move go door |
|||
move n |
|||
move w |
|||
move go vault |
|||
move go portal |
|||
exit |
|||
9MERKRESH: |
|||
Match QSDRAW ...wait |
|||
Match QSSLICE You step backward |
|||
Match QSPARRY There is nothing else |
|||
Match QSPARRY close enough |
|||
Matchwait |
|||
move go portal |
|||
QSSLICE: |
|||
move go door |
|||
move go portal |
|||
move n |
|||
move e |
|||
move go gate |
|||
Match QSPARRY There is nothing else |
|||
move go door |
|||
move n |
|||
move w |
|||
move go vault |
|||
move go portal |
|||
move out |
|||
move w |
|||
move out |
|||
move e |
|||
move go brid |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
move go port |
|||
exit |
|||
9RIVERHAVEN: |
|||
put SWEEP |
|||
move go portal |
|||
Match QSCHOP You sweep |
|||
Match QSPARRY There is nothing else |
|||
Match QSPARRY close enough |
|||
Matchwait |
|||
move go door |
|||
QSCHOP: |
|||
move go portal |
|||
move n |
|||
move e |
|||
move go gate |
|||
move go door |
|||
move n |
|||
move w |
|||
move go vault |
|||
move go portal |
|||
move out |
|||
move w |
|||
move out |
|||
Match QSPARRY There is nothing else |
|||
move e |
|||
move go brid |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
move go port |
|||
move nw |
|||
#end QS/SS function (THIS FUNCTION HAS BEEN FIXED) |
|||
move nw |
|||
================================================================================== |
|||
move ne |
|||
================================================================================== |
|||
move ne |
|||
#begin HALBERD function (THIS FUNCTION HAS BEEN FIXED) |
|||
move n |
|||
#combo for khuj draw/slice/sweep/chop |
|||
move n |
|||
move n |
|||
move n |
|||
move go gate |
|||
move go portal |
|||
exit |
|||
9RATHA: |
|||
HALBERD: |
|||
move go portal |
|||
HALBERDTHRUST: |
|||
move go door |
|||
move go portal |
|||
move n |
|||
move e |
|||
move go gate |
|||
move go door |
|||
move n |
|||
move w |
|||
move go vault |
|||
move go portal |
|||
move out |
|||
move w |
|||
Match HALBERDSWEEP You thrust |
|||
move out |
|||
Match GLOBALWEAPONRESET There is nothing else |
|||
move e |
|||
Match GLOBALWEAPONRESET close enough |
|||
move go brid |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
move go port |
|||
move nw |
|||
HALBERDSWEEP: |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move go gate |
|||
move go portal |
|||
move go gate |
|||
move se |
|||
move climb stair |
|||
move go door |
|||
move go portal |
|||
exit |
|||
9ELBAINS: |
|||
put SWEEP |
|||
move go portal |
|||
Match HALBERDCHOP You sweep |
|||
Match GLOBALWEAPONRESET There is nothing else |
|||
Match GLOBALWEAPONRESET close enough |
|||
Matchwait |
|||
move go door |
|||
HALBERDCHOP: |
|||
move go portal |
|||
move n |
|||
move e |
|||
move go gate |
|||
move go door |
|||
move n |
|||
move w |
|||
move go vault |
|||
move go portal |
|||
move out |
|||
move w |
|||
move out |
|||
move e |
|||
move go brid |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
move go port |
|||
move nw |
|||
move nw |
|||
move ne |
|||
Match GLOBALWEAPONRESET There is nothing else |
|||
move ne |
|||
Match GLOBALWEAPONRESET close enough |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move go gate |
|||
move go portal |
|||
move go gate |
|||
#end HALBERD function (THIS FUNCTION HAS BEEN FIXED) |
|||
move se |
|||
================================================================================== |
|||
move climb stair |
|||
================================================================================== |
|||
move go door |
|||
#begin LOCKPICKING function (THIS FUNCTION HAS BEEN FIXED) |
|||
move go portal |
|||
move go door |
|||
LOCKPICKING: |
|||
move e |
|||
move go portal |
|||
exit |
|||
9MUSPARI: |
|||
LOCKPICKINGGETTOOLS: |
|||
move go portal |
|||
Match LOCKPICKINGPICK You get a |
|||
Match LOCKPICKINGPICK You are already holding |
|||
Match LOCKPICKINGNOTOOLS What were you referring |
|||
move go door |
|||
move go portal |
|||
move n |
|||
move e |
|||
move go gate |
|||
move go door |
|||
move n |
|||
move w |
|||
move go vault |
|||
move go portal |
|||
move out |
|||
LOCKPICKINGPICK: |
|||
move w |
|||
move out |
|||
move e |
|||
move go brid |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
move go port |
|||
move nw |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move go gate |
|||
move go portal |
|||
move go gate |
|||
move se |
|||
Match LOCKPICKINGGETTOOLS useless lockpick |
|||
move climb stair |
|||
Match LOCKPICKINGGETTOOLS appropriate tool and try again |
|||
move go door |
|||
Match LOCKPICKINGBOXISOPEN not even locked, why bother? |
|||
move go portal |
|||
Match LOCKPICKINGEXPCHECK Roundtime: |
|||
move go door |
|||
move e |
|||
move go portal |
|||
move go tree |
|||
move s |
|||
move s |
|||
move go portal |
|||
exit |
|||
9HIBARN: |
|||
LOCKPICKINGEXPCHECK: |
|||
ECHO #################### |
|||
Match LOCKPICKINGSTOWTOOLS mind lock |
|||
ECHO ###Already in HIB### |
|||
ECHO #################### |
|||
exit |
|||
################################################################################## |
|||
put exp skill lock |
|||
ECHO ######################################################### |
|||
Matchwait |
|||
ECHO Please select your destination from the following: |
|||
ECHO CROSSING |
|||
ECHO AESRY |
|||
ECHO SHARD |
|||
ECHO MERKRESH |
|||
ECHO RIVERHAVEN |
|||
ECHO RATHA |
|||
ECHO ELBAINS |
|||
ECHO MUSPARI |
|||
ECHO HIBARN |
|||
ECHO Simply say outloud where you wish to go (ie say SHARD) and |
|||
ECHO capitalize the location! |
|||
ECHO ########################################################## |
|||
ECHO ##################### |
|||
LOCKPICKINGNOTOOLS: |
|||
ECHO ###Already in ### |
|||
ECHO ##################### |
|||
exit |
|||
#(crossing arrival) |
|||
echo ================================================= |
|||
echo = = |
|||
echo = You have no lockpicks to use in this training = |
|||
echo = = |
|||
echo ================================================= |
|||
move go door |
|||
move go portal |
|||
#(crossing departure) |
|||
LOCKPICKINGBOXISOPEN: |
|||
#(aesry arrival) |
|||
move n |
|||
move e |
|||
move go gate |
|||
goto LOCKPICKINGSTOWTOOLS%BOXISOPEN% |
|||
move go door |
|||
move n |
|||
move w |
|||
move go vault |
|||
move go portal |
|||
#(aesry departure) |
|||
LOCKPICKINGSTOWTOOLS: |
|||
#(shard arrival) |
|||
move out |
|||
Match LOCKPICKINGSTOWTOOLS ...wait |
|||
move w |
|||
Match LOCKPICKINGSTOWBOX What were you referring |
|||
move out |
|||
Match LOCKPICKINGSTOWBOX You put your |
|||
move e |
|||
move go brid |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
move go port |
|||
#(shard departure) |
|||
put put lock in %LOCKPICKSTORAGECONTAINER% |
|||
#(merkeresh arrival) |
|||
move nw |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move go gate |
|||
move go portal |
|||
#(merkeresh departure) |
|||
LOCKPICKINGSTOWTOOLS1: |
|||
#(riverhaven arrival) |
|||
move go gate |
|||
Match LOCKPICKINGSTOWTOOLS1 ...wait |
|||
move se |
|||
Match LOCKPICKINGOPENBOX What were you referring |
|||
move climb stair |
|||
Match LOCKPICKINGOPENBOX You put your |
|||
move go door |
|||
move go portal |
|||
#(riverhaven departure) |
|||
put put lock in %LOCKPICKSTORAGECONTAINER% |
|||
#(ratha arrival) |
|||
move go door |
|||
move e |
|||
move go portal |
|||
#(ratha departure) |
|||
LOCKPICKINGOPENBOX: |
|||
#(elbains arrival) |
|||
move go tree |
|||
move s |
|||
Match LOCKPICKINGDISMANTLEBOX You open |
|||
move s |
|||
Match LOCKPICKINGSHIFTDOWN What were you referring to |
|||
move go portal |
|||
#(ebains departure) |
|||
put open my %2% |
|||
#(muspari arrival) |
|||
move w |
|||
move n |
|||
move climb stair |
|||
move s |
|||
move climb stair |
|||
move se |
|||
move sw |
|||
move climb stair |
|||
move go gate |
|||
move se |
|||
move se |
|||
move se |
|||
move se |
|||
move go gate |
|||
move w |
|||
move go portal |
|||
#(muspari departure) |
|||
LOCKPICKINGDISMANTLEBOX: |
|||
#(hibarn arrival) |
|||
move climb stair |
|||
Match LOCKPICKINGDISMANTLEBOX ...wait |
|||
move nw |
|||
Match LOCKPICKINGDISMANTLEBOX you'd like to dump the contents |
|||
move ne |
|||
Match LOCKPICKINGSHIFTDOWN move your hands in a practiced maneuver |
|||
move ne |
|||
Match LOCKPICKINGSHIFTDOWN casually study the |
|||
move se |
|||
Match LOCKPICKINGSHIFTDOWN Rolling your shoulders to loosen them |
|||
move climb stair |
|||
move se |
|||
move s |
|||
move go recess |
|||
move sw |
|||
move nw |
|||
move nw |
|||
move n |
|||
move ne |
|||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move e |
|||
move go entryway |
|||
move go portal |
|||
#(hibarn departure) |
|||
put dismantle my %2% press |
|||
#(crossing arrival) |
|||
exit |
|||
################################################################################ |
|||
################################################################################ |
|||
################################UTILITY SCRIPTS################################# |
|||
LOCKPICKINGSTOWBOX: |
|||
################################################################################ |
|||
Match LOCKPICKINGSTOWBOX ...wait |
|||
################################################################################ |
|||
Match LOCKPICKINGSHIFTDOWN What were you referring |
|||
#begin RPA function |
|||
Match LOCKPICKINGSHIFTDOWN You put your |
|||
RPA: |
|||
put put my %2% in %LARGESTORAGECONTAINER% |
|||
shift |
|||
Matchwait |
|||
if_1 put rpa bestow %1 1 |
|||
LOCKPICKINGSHIFTDOWN: |
|||
if_2 put rpa bestow %2 1 |
|||
if_3 put rpa bestow %3 1 |
|||
if_4 put rpa bestow %4 1 |
|||
if_5 pause 1 |
|||
if_5 put rpa bestow %5 1 |
|||
if_6 put rpa bestow %6 1 |
|||
if_7 put rpa bestow %7 1 |
|||
if_8 pause 1 |
|||
if_8 put rpa bestow %8 1 |
|||
if_9 put rpa bestow %9 1 |
|||
exit |
|||
shift |
|||
#end RPA function |
|||
goto NEXTFUNCTION |
|||
################################################################################ |
|||
################################################################################ |
|||
#begin CLARIFYGEMS function |
|||
CLARIFYGEMS: |
|||
#end LOCKPICKING function (THIS FUNCTION HAS BEEN FIXED) |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin FINDMOON function |
|||
SETVARIABLE GEMLOCATION red pouch in haversack |
|||
FINDMOON: |
|||
SETVARIABLE GEMSTORAGE |
|||
SETVARIABLE GEMTYPE |
|||
CLARIFYGEMSCASTAUS: |
|||
setvariable MOONFOUNDEAST NONE |
|||
setvariable MOONFOUNDWEST NONE |
|||
setvariable SPELLRETURNPOINTER CLARIFYGEMSCASTPG |
|||
put prep fm 10 |
|||
goto GAUS |
|||
CLARIFYGEMSCASTPG: |
|||
setvariable FINDMOONNEXTACTION FINDMOONXIBAR |
|||
setvariable SPELLRETURNPOINTER CLARIFYGEMSIDGEM |
|||
goto GPG |
|||
CLARIFYGEMSNOSPELLS: |
|||
Match FINDMOONYAVASH ...wait |
|||
CLARIFYGEMSIDGEM: |
|||
Match FINDMOONEAST degrees above the eastern |
|||
Match FINDMOONWEST degrees above the western |
|||
Match FINDMOONNO not visible |
|||
Matchwait |
|||
Match SAVERUBY ruby |
|||
Match SAVEBLOODSTONE bloodstone |
|||
Match SAVEQUARTZ quartz |
|||
Match SAVEJADE jade |
|||
Match SAVEGARNET garnet |
|||
Match SAVEMORGANITE morganite |
|||
Match SAVETANZANITE tanzanite |
|||
Match SAVECARNELIAN carnelian |
|||
Match SAVECORAL coral |
|||
Match SAVEAQUAMARINE aquamarine |
|||
Match SAVEMOONSTONE moonstone |
|||
Match SAVESUNSTONE sunstone |
|||
Match SAVEONYX onyx |
|||
Match SAVEKUNZITE kunzite |
|||
Match SAVEAGATE agate |
|||
Match SAVETSAVORITE tsavorite |
|||
Match SAVEHEMATITE hematite |
|||
Match SAVECITRINE citrine |
|||
Match SAVESAPPHIRE sapphire |
|||
Match SAVEZIRCON zircon |
|||
Match SAVETOPAZ topaz |
|||
Match SAVESPINEL spinel |
|||
Match SAVECRYSTAL crystal |
|||
Match SAVELAZULI lazuli |
|||
Match SAVEPEARL pearl |
|||
Match SAVEANDALUSITE andalusite |
|||
Match SAVEPERIDOT peridot |
|||
Match SAVECHALCEDONY chalcedony |
|||
Match SAVETOURMALINE tourmaline |
|||
Match SAVEDIOPSIDE diopside |
|||
Match SAVECHRYSOPRASE chrysoprase |
|||
Match SAVECHRYSOBERYL chrysoberyl |
|||
Match SAVEBERYL beryl |
|||
Match SAVEAMBER amber |
|||
Match SAVEBAR bar |
|||
Match SAVENUGGET nugget |
|||
Match SAVEIOLITE iolite |
|||
Match SAVETURQUOISE turquoise |
|||
Match NEXTFUNCTION There is nothing in there. |
|||
put look in %GEMLOCATION |
|||
setvariable FINDMOONNEXTACTION FINDMOONKATAMBA |
|||
Matchwait |
|||
setvariable LOOKINGFORMOON XIBAR |
|||
SAVECHRYSOBERYL: |
|||
put perceive XIBAR |
|||
setvariable GEMTYPE chrysoberyl |
|||
Match FINDMOONXIBAR ...wait |
|||
goto CLARIFYGEMSGETGEM |
|||
Match FINDMOONEAST degrees above the eastern |
|||
Match FINDMOONWEST degrees above the western |
|||
Match FINDMOONNO not visible |
|||
Matchwait |
|||
FINDMOONKATAMBA: |
|||
SAVETURQUOISE: |
|||
setvariable FINDMOONNEXTACTION CASTEASTMOON |
|||
setvariable GEMTYPE turquoise |
|||
goto CLARIFYGEMSGETGEM |
|||
SAVEIOLITE: |
|||
put perceive KATAMBA |
|||
setvariable GEMTYPE iolite |
|||
Match FINDMOONKATAMBA ...wait |
|||
goto CLARIFYGEMSGETGEM |
|||
Match FINDMOONEAST degrees above the eastern |
|||
Match FINDMOONWEST degrees above the western |
|||
Match FINDMOONNO not visible |
|||
Matchwait |
|||
SAVENUGGET: |
|||
setvariable GEMTYPE nugget |
|||
goto CLARIFYGEMSGETGEM |
|||
SAVEBAR: |
|||
setvariable GEMTYPE bar |
|||
goto CLARIFYGEMSGETGEM |
|||
SAVEAMBER: |
|||
setvariable GEMTYPE amber |
|||
goto %FINDMOONNEXTACTION% |
|||
goto CLARIFYGEMSGETGEM |
|||
SAVEBERYL: |
|||
setvariable GEMTYPE beryl |
|||
goto CLARIFYGEMSGETGEM |
|||
SAVECHRYSOPRASE: |
|||
Match CASTEASTMOON ...wait |
|||
Match %RETURNPOINTER% into the area. |
|||
Match CASTWESTMOON three moons |
|||
setvariable GEMTYPE chrysoprase |
|||
put cast %MOONFOUNDEAST% |
|||
goto CLARIFYGEMSGETGEM |
|||
SAVEDIOPSIDE: |
|||
Matchwait |
|||
setvariable GEMTYPE diopside |
|||
CASTWESTMOON: |
|||
goto CLARIFYGEMSGETGEM |
|||
SAVETOURMALINE: |
|||
setvariable GLOBALMOON %MOONFOUNDWEST% |
|||
setvariable GEMTYPE tourmaline |
|||
Match CASTWESTMOON ...wait |
|||
goto CLARIFYGEMSGETGEM |
|||
Match %RETURNPOINTER% into the area. |
|||
Match NOMOONFOUND three moons |
|||
SAVECHALCEDONY: |
|||
put cast %MOONFOUNDWEST% |
|||
setvariable GEMTYPE chalcedony |
|||
goto CLARIFYGEMSGETGEM |
|||
SAVEPERIDOT: |
|||
setvariable GEMTYPE peridot |
|||
echo ============================================================= |
|||
goto CLARIFYGEMSGETGEM |
|||
echo NO MOON LOCATED IN THE SKY PLEASE REVIEW YOUR SPELL SELECTION |
|||
echo ============================================================= |
|||
exit |
|||
SAVEANDALUSITE: |
|||
#end FINDMOON function |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin GATHERAMMO function |
|||
setvariable GEMTYPE andalusite |
|||
GATHERAMMO: |
|||
goto CLARIFYGEMSGETGEM |
|||
SAVEPEARL: |
|||
Match GATHERAMMO ...wait |
|||
Match GATHERAMMOFINISHED %AMMUNITIONCONTAINER% |
|||
Match GATHERAMMOSTOW You pull |
|||
Match GATHERAMMOSTOW You pick up |
|||
Match GATHERAMMOSTOW You are already holding |
|||
Match GATHERAMMOUNLOAD You must unload |
|||
put get %2% |
|||
setvariable GEMTYPE pearl |
|||
Matchwait |
|||
goto CLARIFYGEMSGETGEM |
|||
SAVELAZULI: |
|||
setvariable GEMTYPE lazuli |
|||
Match GATHERAMMOSTOW ...wait |
|||
goto CLARIFYGEMSGETGEM |
|||
Match GATHERAMMO You put your |
|||
SAVECRYSTAL: |
|||
put put %2% in my %AMMUNITIONCONTAINER% |
|||
setvariable GEMTYPE crystal |
|||
Matchwait |
|||
goto CLARIFYGEMSGETGEM |
|||
SAVESPINEL: |
|||
GATHERAMMOUNLOAD: |
|||
setvariable GEMTYPE spinel |
|||
Match GATHERAMMOUNLOAD ...wait |
|||
goto CLARIFYGEMSGETGEM |
|||
Match GATHERAMMOFINISHED You unload |
|||
SAVETOPAZ: |
|||
put unload |
|||
setvariable GEMTYPE topaz |
|||
Matchwait |
|||
goto CLARIFYGEMSGETGEM |
|||
SAVEZIRCON: |
|||
GATHERAMMOFINISHED: |
|||
setvariable GEMTYPE zircon |
|||
Match GATHERAMMOFINISHED ...wait |
|||
goto CLARIFYGEMSGETGEM |
|||
Match NEXTFUNCTION You put your |
|||
SAVESAPPHIRE: |
|||
put put %2% in my %AMMUNITIONCONTAINER% |
|||
put sheath |
|||
setvariable GEMTYPE sapphire |
|||
Matchwait |
|||
goto CLARIFYGEMSGETGEM |
|||
SAVECITRINE: |
|||
#end GATHERAMMO function |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin KILLHUMMING function (THIS FUNCTION HAS BEEN FIXED) |
|||
setvariable GEMTYPE citrine |
|||
KILLHUMMING: |
|||
goto CLARIFYGEMSGETGEM |
|||
SAVEHEMATITE: |
|||
put stop hum |
|||
setvariable GEMTYPE hematite |
|||
goto CLARIFYGEMSGETGEM |
|||
SAVETSAVORITE: |
|||
#end KILLHUMMING function (THIS FUNCTION HAS BEEN FIXED) |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin KILLSPELLPREP function (THIS FUNCTION HAS BEEN FIXED) |
|||
setvariable GEMTYPE tsavorite |
|||
KILLSPELLPREP: |
|||
goto CLARIFYGEMSGETGEM |
|||
SAVEAGATE: |
|||
put release |
|||
setvariable GEMTYPE agate |
|||
goto CLARIFYGEMSGETGEM |
|||
Match %RETURNPOINTER% RELEASE HELP |
|||
Matchwait |
|||
SAVEKUNZITE: |
|||
#end KILLSPELLPREP function (THIS FUNCTION HAS BEEN FIXED) |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin RPA function |
|||
setvariable GEMTYPE kunzite |
|||
if_1 put rpa bestow %1% 1 |
|||
goto CLARIFYGEMSGETGEM |
|||
if_2 put rpa bestow %2% 1 |
|||
if_3 put rpa bestow %3% 1 |
|||
if_4 put rpa bestow %4% 1 |
|||
if_5 pause 1 |
|||
if_5 put rpa bestow %5% 1 |
|||
if_6 put rpa bestow %6% 1 |
|||
if_7 put rpa bestow %7% 1 |
|||
if_8 pause 1 |
|||
if_8 put rpa bestow %8% 1 |
|||
if_9 put rpa bestow %9% 1 |
|||
exit |
|||
SAVEONYX: |
|||
#end RPA function |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin CLARIFYGEMS function |
|||
setvariable GEMTYPE onyx |
|||
CLARIFYGEMS: |
|||
goto CLARIFYGEMSGETGEM |
|||
SAVESUNSTONE: |
|||
SETVARIABLE GEMLOCATION red pouch in haversack |
|||
SETVARIABLE GEMSTORAGE |
|||
SETVARIABLE GEMTYPE |
|||
setvariable GEMTYPE sunstone |
|||
CLARIFYGEMSCASTPG: |
|||
goto CLARIFYGEMSGETGEM |
|||
SAVEMOONSTONE: |
|||
save CLARIFYGEMSIDGEM |
|||
setvariable GEMTYPE moonstone |
|||
goto GPG |
|||
goto CLARIFYGEMSGETGEM |
|||
SAVEAQUAMARINE: |
|||
CLARIFYGEMSIDGEM: |
|||
setvariable GEMTYPE aquamarine |
|||
goto CLARIFYGEMSGETGEM |
|||
Match SAVEBLOODSTONE bloodstone, |
|||
Match NEXTFUNCTION There is nothing in there. |
|||
SAVECORAL: |
|||
put look in %GEMLOCATION% |
|||
setvariable GEMTYPE coral |
|||
Matchwait |
|||
goto CLARIFYGEMSGETGEM |
|||
SAVECARNELIAN: |
|||
setvariable GEMTYPE |
setvariable GEMTYPE carnelian |
||
goto CLARIFYGEMSGETGEM |
|||
SAVETANZANITE: |
|||
setvariable GEMTYPE tanzanite |
|||
goto CLARIFYGEMSGETGEM |
|||
SAVEMORGANITE: |
|||
setvariable GEMTYPE morganite |
|||
goto CLARIFYGEMSGETGEM |
|||
SAVEGARNET: |
|||
setvariable GEMTYPE garnet |
|||
goto CLARIFYGEMSGETGEM |
|||
SAVEJADE: |
|||
setvariable GEMTYPE jade |
|||
goto CLARIFYGEMSGETGEM |
|||
SAVEQUARTZ: |
|||
setvariable GEMTYPE quartz |
|||
goto CLARIFYGEMSGETGEM |
goto CLARIFYGEMSGETGEM |
||
Line 4,502: | Line 6,129: | ||
setvariable GEMTYPE bloodstone |
setvariable GEMTYPE bloodstone |
||
goto CLARIFYGEMSGETGEM |
|||
SAVERUBY: |
|||
setvariable GEMTYPE ruby |
|||
goto CLARIFYGEMSGETGEM |
goto CLARIFYGEMSGETGEM |
||
Line 4,515: | Line 6,147: | ||
Match CLARIFYGEMSNOHANDS You need a free hand to pick that up. |
Match CLARIFYGEMSNOHANDS You need a free hand to pick that up. |
||
put get %GEMTYPE |
put get %GEMTYPE from %GEMLOCATION |
||
Matchwait |
Matchwait |
||
Line 4,531: | Line 6,163: | ||
CLARIFYGEMSPREPCG: |
CLARIFYGEMSPREPCG: |
||
setvariable RETURNPOINTER |
setvariable RETURNPOINTER CLARIFYGEMSHARNESSMANA1 |
||
Match CLARIFYGEMSPREPCG ...wait |
Match CLARIFYGEMSPREPCG ...wait |
||
Match CLARIFYGEMSWAITTOCAST %SPELLPREPMESSAGE |
Match CLARIFYGEMSWAITTOCAST %SPELLPREPMESSAGE |
||
Match KILLSPELLPREP You have to strain to harness the energy |
|||
put prep clarify gem 10 |
put prep clarify gem 10 |
||
Line 4,543: | Line 6,174: | ||
CLARIFYGEMSWAITTOCAST: |
CLARIFYGEMSWAITTOCAST: |
||
pause 15 |
|||
pause |
|||
CLARIFYGEMSCHECKMANA: |
|||
put perc xibar |
|||
pause |
|||
Match CLARIFYGEMSOUTOFMANA S>>>>>>>>|_ |
|||
put perc yavash |
|||
Match CLARIFYGEMSOUTOFMANA S>>>>>>>|_ |
|||
pause |
|||
Match CLARIFYGEMSOUTOFMANA S>>>>>>|_ |
|||
Match CLARIFYGEMSOUTOFMANA S>>>>>|_ |
|||
Match CLARIFYGEMSOUTOFMANA S>>>>|_ |
|||
Match CLARIFYGEMSOUTOFMANA S>>>|_ |
|||
Match CLARIFYGEMSOUTOFMANA S>>|_ |
|||
Match CLARIFYGEMSOUTOFMANA S>|_ |
|||
Match CLARIFYGEMSOUTOFMANA S|_ |
|||
Match %RETURNPOINTER MANA HELP |
|||
put |
put mana |
||
pause |
|||
Matchwait |
|||
CLARIFYGEMSHARNESSMANA1: |
|||
setvariable RETURNPOINTER CLARIFYGEMSHARNESSMANA2 |
|||
Match CLARIFYGEMSHARNESSMANA1 ...wait |
|||
Match CLARIFYGEMSCHECKMANA You tap into the mana from twenty |
|||
Match CLARIFYGEMSOUTOFMANA You are unable to harnesss |
|||
put harn 20 |
|||
Matchwait |
|||
CLARIFYGEMSHARNESSMANA2: |
|||
setvariable RETURNPOINTER NEXTFUNCTION |
|||
Match CLARIFYGEMSHARNESSMANA2 ...wait |
|||
Match CLARIFYGEMSCASTCG You tap into the mana from twenty |
|||
Match CLARIFYGEMSOUTOFMANA You are unable to harnesss |
|||
put harn 20 |
|||
Matchwait |
|||
CLARIFYGEMSCASTCG: |
CLARIFYGEMSCASTCG: |
||
Line 4,566: | Line 6,228: | ||
Match CLARIFYGEMSGETGEM shatters! |
Match CLARIFYGEMSGETGEM shatters! |
||
put cast my %GEMTYPE |
put cast my %GEMTYPE |
||
Matchwait |
Matchwait |
||
Line 4,577: | Line 6,239: | ||
Match CLARIFYGEMSGETGEM You open your |
Match CLARIFYGEMSGETGEM You open your |
||
put put my %GEMTYPE |
put put my %GEMTYPE in %GEMSTORAGE |
||
Matchwait |
Matchwait |
||
Line 4,583: | Line 6,245: | ||
CLARIFYGEMSNOHANDS: |
CLARIFYGEMSNOHANDS: |
||
echo |
echo =================================== |
||
echo ==Both hands full! Abrupt ending. |
echo ==Both hands full! Abrupt ending.== |
||
echo |
echo =================================== |
||
exit |
|||
CLARIFYGEMSOUTOFMANA: |
|||
echo =================================== |
|||
echo ==You are out of MANA. == |
|||
echo =================================== |
|||
exit |
exit |
||
Line 4,594: | Line 6,264: | ||
Match CLARIFYGEMSNOMOONSMSG You put your |
Match CLARIFYGEMSNOMOONSMSG You put your |
||
put put my %GEMTYPE |
put put my %GEMTYPE in %GEMLOCATION |
||
Matchwait |
Matchwait |
||
Line 4,617: | Line 6,287: | ||
#end CLARIFYGEMS function |
#end CLARIFYGEMS function |
||
################################################################################ |
|||
================================================================================== |
|||
################################################################################ |
|||
================================================================================== |
|||
#begin |
#begin MAKEROPE function (THIS FUNCTION HAS BEEN FIXED) |
||
MAKEROPE: |
|||
MAINSPELLNAME: |
|||
counter set %2 |
|||
#################################################################################################### |
|||
# |
|||
# General description of what this function does including spell prep amount, harnessed amount |
|||
# and total mana cast. The template will prep a spell at minimum mana and harness 2 x 20 mana. |
|||
# If the spell has a target, the targeted section should be updated, if not erase it. |
|||
# |
|||
#################################################################################################### |
|||
MAKEROPE1: |
|||
MAKEROPE2: |
|||
MAKEROPE3: |
|||
MAKEROPE4: |
|||
MAKEROPE5: |
|||
MAKEROPEFORAGEGRASS: |
|||
setvariable RETURNPOINTER PREPSPELL |
|||
put forage grass |
|||
PREPSPELL: |
|||
Match MAKEROPEFORAGEGRASS ...wait |
|||
counter set 1 |
|||
Match MAKEROPEBRAIDGRASS find some grass |
|||
Match MAKEROPEFORAGEGRASS Roundtime |
|||
Matchwait |
|||
MAKEROPEBRAIDGRASS: |
|||
put braid my grass |
|||
Match PREPSPELL ...wait |
|||
Match KILLHUMMING You should stop playing |
|||
Match KILLSPELLPREP You are already preparing |
|||
Match KILLSPELLPREP You have to strain |
|||
Match SPELLFULLPREP %SPELLPREPMESSAGE% |
|||
Matchwait |
|||
Match MAKEROPEBRAIDGRASS ...wait |
|||
SPELLFULLPREP: |
|||
Match MAKEROPEPULLGRASS bundling rope |
|||
Match MAKEROPEBRAIDGRASS Roundtime |
|||
Matchwait |
|||
MAKEROPEPULLGRASS: |
|||
waitfor You feel fully prepared |
|||
put pull my grass |
|||
setvariable RETURNPOINTER %s% |
|||
Match MAKEROPEPULLGRASS ...wait |
|||
SPELLHARNESS1: |
|||
Match MAKEROPEPULLGRASS Roundtime |
|||
SPELLHARNESS2: |
|||
Match MAKEROPESTOREROPE new bundling rope |
|||
Matchwait |
|||
MAKEROPESTOREROPE: |
|||
put put my rope in my %LARGESTORAGECONTAINER |
|||
Match SPELLHARNESS%c% ...wait |
|||
Match SPELLUPDATECOUNTER You tap into the mana from |
|||
Match KILLSPELLPREP You strain, but cannot harness |
|||
Matchwait |
|||
counter subtract 1 |
|||
SPELLUPDATECOUNTER: |
|||
goto MAKEROPE%c |
|||
MAKEROPE0: |
|||
goto SPELLHARNESS%c% |
|||
goto NEXTFUNCTION |
|||
SPELLHARNESS3: |
|||
SPELLHARNESS4: |
|||
SPELLHARNESS5: |
|||
SPELLHARNESS6: |
|||
SPELLHARNESS7: |
|||
SPELLHARNESS8: |
|||
SPELLHARNESS9: |
|||
SPELLHARNESS10: |
|||
#end MAKEROPE function (THIS FUNCTION HAS BEEN FIXED) |
|||
SPELLCAST: |
|||
################################################################################ |
|||
################################################################################ |
|||
#begin NEXTFUNCTION |
|||
counter set 0 |
|||
put cast %GLOBALSPELLTARGET% |
|||
Match SPELLCAST ...wait |
|||
Match %s% You gesture |
|||
Matchwait |
|||
MAINSPELLNAMEAT: |
|||
SUBSPELLNAMEAT: |
|||
if_2 setvariable GLOBALSPELLTARGET %2% |
|||
goto MAINSPELLNAME |
|||
#end GLOBAL SPELL TEMPLATE function (THIS FUNCTION HAS BEEN FIXED2) |
|||
================================================================================== |
|||
================================================================================== |
|||
NEXTFUNCTION: |
NEXTFUNCTION: |
||
shift |
shift |
||
goto %1 |
|||
goto %1% |
|||
exit |
|||
labelError: |
|||
if_2 goto NEXTFUNCTION |
|||
exit |
|||
</pre> |
</pre> |
Revision as of 09:02, 3 December 2009
################################################################################ #############################GLOBAL VARIABLES################################### setvariable LARGESTORAGECONTAINER HAVERSACK setvariable SECONDSTORAGECONTAINER BALDRIC setvariable AMMUNITIONCONTAINER thigh quiver setvariable SPELLPREPMESSAGE dirt in your palm to prepare setvariable LOCKPICKSTORAGECONTAINER ADAN SKULL setvariable HUMTHISTUNE HUM BOLERO QUIET setvariable CAMBRINTHDEVICE NESTLED ARMBAND setvariable GLOBALSPELLTARGET setvariable TIMETOFULLPREP 20 setvariable GLOBALMOON setvariable FORAGEFORITEM REDWOOD LIMB setvariable SPELLRETURNPOINTER NEXTFUNCTION setvariable SPELLADDITIONALCOMMAND save NEXTFUNCTION #############################GLOBAL VARIABLES################################### ################################################################################ goto %1 ################################################################################ ################################################################################ #begin START function START: echo ##################################################################### put SORT AUTO HEAD waitfor > echo ##################################################################### put RESYNC waitfor > put INVFIX waitfor > put AWAKE waitfor > echo ##################################################################### put INV CHECK waitfor > echo ##################################################################### put EXP ALL waitfor > echo ##################################################################### put HEAL waitfor > echo ##################################################################### put STAT FULL waitfor > echo ##################################################################### put INFO waitfor > echo ##################################################################### put RPA PIRP waitfor > echo ##################################################################### put LOOK waitfor > echo ##################################################################### put TIME waitfor > put OBS WEATHER waitfor > echo ##################################################################### put EXP FIXWALL put HIDE shift goto %1 #end START function ################################################################################ ################################################################################ ############################SKILL TRAINING SCRIPTS############################## ################################################################################ ################################################################################ #begin FIRSTAID function (THIS FUNCTION HAS BEEN FIXED) FIRSTAID: FIRSTAIDGETTHIRDCOMPENDIUM: put %HUMTHISTUNE put sort compendium in %LARGESTORAGECONTAINER Match FIRSTAID2COMPENDIUMS a leather compendium, a leather compendium, Match FIRSTAID2COMPENDIUMS a leather compendium, a leather compendium, Match FIRSTAID1COMPENDIUM a leather compendium, put look in %LARGESTORAGECONTAINER Matchwait FIRSTAID2COMPENDIUMS: setvariable TOTALCOMPENDIUMS second counter set 2 goto FIRSTAIDCOUNTERCOPY FIRSTAID1COMPENDIUM: setvariable TOTALCOMPENDIUMS first counter set 1 goto FIRSTAIDCOUNTERCOPY FIRSTAIDCOUNTERCOPY: setvariable TEMPCOUNTER %c goto FIRSTAIDGETCOMPENDIUM%c FIRSTAIDGETCOMPENDIUM1: FIRSTAIDGETCOMPENDIUM2: FIRSTAIDGETCOMPENDIUM3: FIRSTAIDGETCOMPENDIUM4: FIRSTAIDGETCOMPENDIUM5: Match FIRSTAIDGETCOMPENDIUM5 ...wait Match FIRSTAIDOPENCOMPENDIUM You get a Match FIRSTAIDNOCOMPENDIUMS What are you referring to? put get %TOTALCOMPENDIUMS compendium from %LARGESTORAGECONTAINER Matchwait FIRSTAIDGETCOMPENDIUM0: goto NEXTFUNCTION FIRSTAIDOPENCOMPENDIUM: counter set 9 Match FIRSTAIDOPENCOMPENDIUM ...wait Match FIRSTAIDSTUDYCOMPENDIUM That is already open! Match FIRSTAIDSTUDYCOMPENDIUM You open your put open my compendium Matchwait FIRSTAIDSTUDYCOMPENDIUM: put %HUMTHISTUNE Match FIRSTAIDSTUDYCOMPENDIUM ...wait Match FIRSTAIDTURNCOMPENDIUM%c Why do you need to study this chart again? Match FIRSTAIDTURNCOMPENDIUM%c a sudden moment of clarity, the information on the chart Match FIRSTAIDSTUDYCOMPENDIUM You begin studying Match FIRSTAIDSTUDYCOMPENDIUM gradually absorbing more of the knowledge Match FIRSTAIDERROR You study the sky but fail to find anything put study my compendium Matchwait FIRSTAIDTURNCOMPENDIUM9: FIRSTAIDTURNCOMPENDIUM8: FIRSTAIDTURNCOMPENDIUM7: FIRSTAIDTURNCOMPENDIUM6: FIRSTAIDTURNCOMPENDIUM5: FIRSTAIDTURNCOMPENDIUM4: FIRSTAIDTURNCOMPENDIUM3: FIRSTAIDTURNCOMPENDIUM2: FIRSTAIDTURNCOMPENDIUM1: counter subtract 1 Match FIRSTAIDTURNCOMPENDIUM10 ...wait Match FIRSTAIDSTUDYCOMPENDIUM You turn to the section put turn my compendium Matchwait FIRSTAIDTURNCOMPENDIUM0: counter set %TEMPCOUNTER counter subtract 1 goto FIRSTAIDSTORECOMPENDIUM FIRSTAIDSTORECOMPENDIUM: Match FIRSTAIDSTORECOMPENDIUM ...wait Match FIRSTAIDERROR What were you referring to? Match FIRSTAIDCOUNTERCOPY You put your compendium in your put put my compendium in my %LARGESTORAGECONTAINER Matchwait FIRSTAIDNOCOMPENDIUMS: echo =========================================== echo =You have no compendiums for this training= echo =========================================== exit FIRSTAIDERROR: echo ===================================================== echo =For some reason you are not holding your compendium= echo ===================================================== exit #end FIRSTAID function (THIS FUNCTION HAS BEEN FIXED) ################################################################################ ################################################################################ #begin PERCEPTION function (THIS FUNCTION HAS BEEN FIXED) PERCEPTION: setvariable PERCEPTIONMATERIAL SILVER ZOMBIES PERCEPTIONSUPSPELLS: save PERCEPTIONGETTOOLS goto GCLEARVISION PERCEPTIONGETTOOLS: pause put get %PERCEPTIONMATERIAL Match PERCEPTIONGETTOOLS ...wait Match PERCEPTIONWORK You get Match PERCEPTIONWORK already holding that Match NEXTFUNCTION could not find what Matchwait PERCEPTIONWORK: pause put %HUMTHISTUNE put juggle my %PERCEPTIONMATERIAL Match PERCEPTIONWORK ...wait Match EXPPERCEPTION Roundtime Match PERCEPTIONSTOWTOOLS Your injuries make juggling impossible Matchwait EXPPERCEPTION: put exp skill perception Match PERCEPTIONSTOWTOOLS dazed Match PERCEPTIONSTOWTOOLS mind lock Match PERCEPTIONWORK EXP HELP for more information Matchwait PERCEPTIONSTOWTOOLS: put put %PERCEPTIONMATERIAL in my %LARGESTORAGECONTAINER put %HUMTHISTUNE waitfor finish humming goto NEXTFUNCTION #end PERCEPTION function (THIS FUNCTION HAS BEEN FIXED) ################################################################################ ################################################################################ #begin FORAGING function (THIS FUNCTION HAS BEEN FIXED) FORAGING: FORAGINGDECLAREVARIABLES: setvariable FORAGINGCONTAINER bag in haversack setvariable TEMPCOUNTER setvariable ITEM counter set 0 FORAGINGCOUNTERINCREASE: counter add 1 goto FORAGE%c FORAGE1: setvariable ITEM old button goto FORAGINGHUM FORAGE2: setvariable ITEM riolur leaf goto FORAGINGHUM FORAGE3: setvariable ITEM georin grass goto FORAGINGHUM FORAGE4: setvariable ITEM fir stick goto FORAGINGHUM FORAGE5: setvariable ITEM red flower goto FORAGINGHUM FORAGE6: setvariable ITEM blue flower goto FORAGINGHUM FORAGE7: setvariable ITEM oak stick goto FORAGINGHUM FORAGE8: setvariable ITEM spruce stick goto FORAGINGHUM FORAGE9: setvariable ITEM berries goto FORAGINGHUM FORAGINGHUM: put %HUMTHISTUNE goto FORAGINGSTART FORAGINGSTART: Match FORAGINGSTART ...wait Match FORAGINGCOUNTERADD %ITEM Match FORAGINGENDCLUTTER The room is too cluttered Match FORAGINGCOUNTERINCREASE Roundtime put forage %ITEM Matchwait FORAGINGCOUNTERADD: counter add 1 goto FORAGINGSTORE FORAGINGSTORE: Match FORAGINGSTORE ...wait Match FORAGINGENDSTORAGE too heavy to go Match EXPFORAGING%c You put your Match EXPFORAGING%c You drop put put %ITEM in %FORAGINGCONTAINER Matchwait EXPFORAGING1: EXPFORAGING2: EXPFORAGING3: EXPFORAGING4: goto FORAGINGSTART EXPFORAGING5: EXPFORAGING6: EXPFORAGING7: EXPFORAGING8: EXPFORAGING9: EXPFORAGING10: EXPFORAGING11: counter set 0 Match FORAGINGEND mind lock Match FORAGINGHUM EXP HELP for more information put exp skill foraging Matchwait FORAGINGENDCLUTTER: echo ======================================== echo =The room is too cluttered to continue.= echo ======================================== exit FORAGINGENDSTORAGE: echo ================================= echo =Your storage container is full.= echo ================================= exit FORAGINGEND: goto NEXTFUNCTION exit #end FORAGING function (THIS FUNCTION HAS BEEN FIXED) ################################################################################ ################################################################################ #begin RANGED function (THIS FUNCTION HAS BEEN FIXED) RANGED: shift setvariable rangedweapon %1 %2 setvariable rangedammo quadrel setvariable rangedlooppoint RANGEDCHECKHANDS setvariable backcontainer rucksack setvariable ammocontainer quiver RANGEDCHECKHANDS: put glance Match RANGEDLCROSSBOW crossbow in your right Match RANGEDHCROSSBOW teak stock in your right Match RANGEDSBOW short bow in your right Match RANGEDLBOW longbow in your right MATCH RANGEDCBOW bowstring in your right Match RANGEDSLING sling in your right Matchre RANGEDCHECKINPUT /left hand|empty hands/ Matchwait RANGEDCHECKINPUT: if_1 setvariable rangedweapon %1 %2 if_1 goto RANGEDGETWEAPON setvariable rangedweapon INVALID INPUT goto RANGEDNOINPUT RANGEDGETWEAPON: put stow left put wield %RANGEDWEAPON Match RANGEDLCROSSBOW crossbow Match RANGEDHCROSSBOW slurbow Match RANGEDSBOW short bow Match RANGEDLBOW longbow Match RANGEDCBOW composite bow Match RANGEDSLING sling Match RANGEDREMOVEWEAPON already in your inventory Match RANGEDNOWEAPON referring to? Matchwait RANGEDREMOVEWEAPON: put stow left put remove %RANGEDWEAPON goto %RANGEDLOOPPOINT RANGEDLCROSSBOW: setvariable rangedweapon crossbow setvariable rangedammo quadrel goto RANGEDLOAD RANGEDHCROSSBOW: setvariable rangedweapon slurbow setvariable rangedammo quadrel goto RANGEDLOAD RANGEDSBOW: setvariable rangedweapon bow setvariable rangedammo arrow goto RANGEDLOAD RANGEDLBOW: setvariable rangedweapon longbow setvariable rangedammo arrow goto RANGEDLOAD RANGEDCBOW: setvariable rangedweapon bow setvariable rangedammo arrow goto RANGEDLOAD RANGEDSLING: setvariable rangedweapon sling setvariable rangedammo rock goto RANGEDLOAD RANGEDLOAD: setvariable rangedlooppoint RANGEDLOAD put load my %RANGEDWEAPON with %RANGEDAMMO from %AMMOCONTAINER Match RANGEDPAUSEDELAY ...wait Match RANGEDAIM Roundtime Match RANGEDAIM already loaded Match RANGEDNOAMMO don't have the proper ammunition Matchwait RANGEDAIM: setvariable rangedlooppoint RANGEDAIM put aim Match RANGEDPAUSEDELAY ...wait Match RANGEDFIRE You begin to target Match RANGEDFIRE already targetting Match RANGEDGATHERAMMO referring to. Matchwait RANGEDFIRE: pause 5 setvariable rangedlooppoint RANGEDFIRE put fire Match RANGEDPAUSEDELAY ...wait Match RANGEDLOAD You fire Match RANGEDUNLOADWEAPON referring to. Matchwait RANGEDUNLOADWEAPON: setvariable RANGEDLOOPPOINT RANGEDUNLOADWEAPON put unload Match RANGEDPAUSEDELAY ...wait Match RANGEDSTOWALL Roundtime Matchwait RANGEDSTOWALL: pause put put %RANGEDAMMO in %AMMOCONTAINER put put %RANGEDWEAPON in %BACKCONTAINER goto RANGEDGATHERAMMO RANGEDSTOWAMMO: put put %RANGEDAMMO in %AMMOCONTAINER Match RANGEDSTOWAMMO ...wait Match %RANGEDLOOPPOINT You put your Matchwait RANGEDSTOWAMMOPAUSE: pause put put %RANGEDAMMO in %AMMOCONTAINER Match RANGEDSTOWAMMO ...wait Match %RANGEDLOOPPOINT You put your Matchwait RANGEDGATHERAMMO: setvariable rangedlooppoint RANGEDGATHERAMMO put get %RANGEDAMMO Matchre RANGEDSTOWAMMOPAUSE /You pull|You pick up/ Match RANGEDFINISHED You get Match RANGEDRESETLOOP You must unload Matchwait RANGEDRESETLOOP: setvariable rangedlooppoint RANGEDAIM goto RANGEDAWAITTARGETS RANGEDFINISHED: setvariable rangedlooppoint RANGEDAIM goto RANGEDSTOWAMMO RANGEDNOWEAPON: echo ################################################################## echo * You do not have this type of weapon (%RANGEDWEAPON) available * echo ################################################################## goto RANGEDEXIT RANGEDNOINPUT: echo ################################################################ echo * You are not holding a weapon and have not made a valid entry * echo * at the beginning of the script (%RANGEDWEAPON) * echo ################################################################ goto RANGEDEXIT RANGEDNOAMMO: echo ################################################################## echo * You do not have the correct ammunition (%RANGEDAMMO) for your * echo * selected weapon (%RANGEDWEAPON). Get some %RANGEDAMMOs or * echo * open the container holding them in order to start this script * echo ################################################################## goto RANGEDEXIT RANGEDPAUSEDELAY: pause goto %RANGEDLOOPPOINT RANGEDAWAITTARGETS: Matchre %RANGEDLOOPPOINT /on you|at you|closing steadily|pole weapon|melee range|rock troll|barghest|sprite/ Matchwait RANGEDEXIT: goto NEXTFUNCTION #end RANGED function (THIS FUNCTION HAS BEEN FIXED) ################################################################################ ################################################################################ LE: setvariable COMBATMOVE1 DODGE setvariable COMBATMOVE2 FEINT %2 setvariable COMBATMOVE3 DRAW %2 setvariable COMBATMOVE4 SLICE %2 setvariable COMBATMOVE5 CHOP %2 setvariable COMBATMOVE6 LEAN BACK counter set 1 goto WIELDWEAPON ################################################################################ ################################################################################ ME: HE: 2HE: setvariable COMBATMOVE1 DODGE setvariable COMBATMOVE2 FEINT setvariable COMBATMOVE3 DRAW setvariable COMBATMOVE4 SWEEP setvariable COMBATMOVE5 SLICE setvariable COMBATMOVE6 CHOP setvariable COMBATMOVE7 ENC counter set 1 goto WIELDWEAPON ################################################################################ ################################################################################ LB: MB: HB: 2HB: setvariable COMBATMOVE1 DODGE setvariable COMBATMOVE2 FEINT setvariable COMBATMOVE3 SWEEP setvariable COMBATMOVE4 DRAW setvariable COMBATMOVE5 SLICE setvariable COMBATMOVE6 ENC counter set 1 goto WIELDWEAPON ################################################################################ ################################################################################ BRAWLING: setvariable COMBATMOVE1 DODGE setvariable COMBATMOVE2 FEINT setvariable COMBATMOVE3 SWEEP setvariable COMBATMOVE4 KICK setvariable COMBATMOVE5 SLICE setvariable COMBATMOVE6 GOUGE setvariable COMBATMOVE7 ELBOW setvariable COMBATMOVE8 ENC counter set 1 goto WIELDWEAPON ################################################################################ ################################################################################ PIKE: setvariable COMBATMOVE1 DODGE setvariable COMBATMOVE2 JAB setvariable COMBATMOVE3 SWEEP setvariable COMBATMOVE4 THRUST setvariable COMBATMOVE5 FEINT setvariable COMBATMOVE6 LUNGE setvariable COMBATMOVE7 DRAW setvariable COMBATMOVE8 ENC counter set 1 goto WIELDWEAPON ################################################################################ ################################################################################ QS: SS: setvariable COMBATMOVE1 DODGE setvariable COMBATMOVE2 FEINT setvariable COMBATMOVE3 DRAW setvariable COMBATMOVE4 SLICE setvariable COMBATMOVE5 SWEEP setvariable COMBATMOVE6 CHOP setvariable COMBATMOVE7 ENC counter set 1 goto WIELDWEAPON ################################################################################ ################################################################################ HALBERD: setvariable COMBATMOVE1 DODGE setvariable COMBATMOVE2 DRAW setvariable COMBATMOVE3 SLICE setvariable COMBATMOVE4 SWEEP setvariable COMBATMOVE5 CHOP setvariable COMBATMOVE6 ENC counter set 1 goto WIELDWEAPON ################################################################################ ################################################################################ HT: LT: setvariable COMBATMOVE1 THROW setvariable COMBATMOVE2 GET %2 %3 setvariable COMBATMOVE3 ENC counter set 1 goto WIELDWEAPON ################################################################################ ################################################################################ #begin WIELDWEAPON function WIELDWEAPONRESETCOUNTER: counter set 1 goto WIELDWEAPON WIELDWEAPONADDCOUNTER: counter add 1 goto WIELDWEAPON WIELDWEAPON: Match WIELDWEAPON ...wait Match WIELDWEAPONADDCOUNTER You feint Match WIELDWEAPONADDCOUNTER You jab Match WIELDWEAPONADDCOUNTER You step backward and Match WIELDWEAPONADDCOUNTER You sweep Match WIELDWEAPONADDCOUNTER You slice Match WIELDWEAPONADDCOUNTER You swing Match WIELDWEAPONADDCOUNTER You chop Match WIELDWEAPONADDCOUNTER You thrust Match WIELDWEAPONADDCOUNTER You lunge Match WIELDWEAPONADDCOUNTER You kick Match WIELDWEAPONADDCOUNTER You gouge Match WIELDWEAPONADDCOUNTER You elbow Match WIELDWEAPONADDCOUNTER You throw Match WIELDWEAPONADDCOUNTER You pick up Match WIELDWEAPONADDCOUNTER position to dodge Match WIELDWEAPONADDCOUNTER you are already dodging Match WIELDWEAPONADDCOUNTER position to parry Match WIELDWEAPONRESETCOUNTER Encumbrance : Match WIELDWEAPONWAITTARGET nothing else to face! Match WIELDWEAPONADVANCE close enough to attack put %COMBATMOVE%c Matchwait WIELDWEAPONWAITTARGET: Match WIELDWEAPONRESETCOUNTER melee range Match WIELDWEAPONADVANCE at you Match WIELDWEAPONADVANCE missle range Match WIELDWEAPONADVANCE pole weapon range Match WIELDWEAPONWAITLONGER You assess your combat situation... put ASSES Matchwait WIELDWEAPONADVANCE: Match WIELDWEAPONADVANCE ...wait Match WIELDWEAPONRESETCOUNTER You close to melee range Match WIELDWEAPONRESETCOUNTER You are already at melee Match WIELDWEAPONRESETCOUNTER You turn to face Match WIELDWEAPONWAITLONGER You begin to advance Match WIELDWEAPONWAITLONGER You are already advancing put ADVANCE Matchwait WIELDWEAPONWAITLONGER: Match WIELDWEAPONADVANCE begins to advance on you! Match WIELDWEAPONADVANCE is still a distance away from you and is closing steadily. Match WIELDWEAPONADVANCE closes to pole weapon range on you! Match WIELDWEAPONRESETCOUNTER to melee range Matchwait ################################################################################ ################################################################################ #begin LOCKPICKING function (THIS FUNCTION HAS BEEN FIXED) LOCKPICKING: LOCKPICKINGGETTOOLS: Match LOCKPICKINGGETTOOLS ...wait Match LOCKPICKINGPICK You get a Match LOCKPICKINGPICK You are already holding Match LOCKPICKINGNOTOOLS What were you referring put get lockpick Matchwait LOCKPICKINGPICK: put %HUMTHISTUNE Match LOCKPICKINGPICK ...wait Match LOCKPICKINGGETTOOLS useless lockpick Match LOCKPICKINGGETTOOLS appropriate tool and try again Match LOCKPICKINGBOXISOPEN not even locked, why bother? Match LOCKPICKINGEXPCHECK Roundtime: put pick my %2 blind Matchwait LOCKPICKINGEXPCHECK: Match LOCKPICKINGSTOWTOOLS mind lock Match LOCKPICKINGPICK EXP HELP put exp skill lock Matchwait LOCKPICKINGNOTOOLS: echo ################################################# echo # # echo # You have no lockpicks to use in this training # echo # # echo ################################################# goto LOCKPICKINGSTOWBOX LOCKPICKINGBOXISOPEN: setvariable BOXISOPEN 1 goto LOCKPICKINGSTOWTOOLS%BOXISOPEN LOCKPICKINGSTOWTOOLS: Match LOCKPICKINGSTOWTOOLS ...wait Match LOCKPICKINGSTOWBOX What were you referring Match LOCKPICKINGSTOWBOX You put your put put lock in %LOCKPICKSTORAGECONTAINER Matchwait LOCKPICKINGSTOWTOOLS1: Match LOCKPICKINGSTOWTOOLS1 ...wait Match LOCKPICKINGOPENBOX What were you referring Match LOCKPICKINGOPENBOX You put your put put lock in %LOCKPICKSTORAGECONTAINER Matchwait LOCKPICKINGOPENBOX: Match LOCKPICKINGOPENBOX ...wait Match LOCKPICKINGDISMANTLEBOX You open Match LOCKPICKINGSHIFTDOWN What were you referring to put open my %2 Matchwait LOCKPICKINGDISMANTLEBOX: Match LOCKPICKINGDISMANTLEBOX ...wait Match LOCKPICKINGDISMANTLEBOX you'd like to dump the contents Match LOCKPICKINGSHIFTDOWN move your hands in a practiced maneuver Match LOCKPICKINGSHIFTDOWN casually study the Match LOCKPICKINGSHIFTDOWN Rolling your shoulders to loosen them put dismantle my %2 press Matchwait LOCKPICKINGSTOWBOX: Match LOCKPICKINGSTOWBOX ...wait Match LOCKPICKINGSHIFTDOWN What were you referring Match LOCKPICKINGSHIFTDOWN You put your put put my %2 in %LARGESTORAGECONTAINER Matchwait LOCKPICKINGSHIFTDOWN: shift goto NEXTFUNCTION #end LOCKPICKING function (THIS FUNCTION HAS BEEN FIXED) ################################################################################ ################################################################################ #begin POWERPERCEIVE function (This function used to be part of the main POWERPERCEIVE function and would be called provided the main one ran out of mana. It has been separated so it can be accessed by itself using the POWERPERCEIVE LABEL.) POWERPERCEIVE: POWERPERCEIVECONCENTRATE: pause put conc all waitfor Roundtime POWERPERCEIVEKATAMBA: pause put perc katamba waitfor Roundtime POWERPERCEIVEXIBAR: pause put perc xibar waitfor Roundtime POWERPERCEIVEYAVASH: pause put perc yavash waitfor Roundtime POWERPERCEIVEMOON: pause put perc moon waitfor Roundtime POWERPERCEIVEMOONMANIP: pause 2 put perc moonlight manip waitfor Roundtime POWERPERCEIVETRANSDUCTION: pause put perc transduction waitfor Roundtime POWERPERCEIVEPERCEPTIONBOOK: pause put perc perception waitfor Roundtime POWERPERCEIVEPSYCHPROJ: pause put perc psych project waitfor Roundtime POWERPERCEIVESTELLAR: pause put perc stellar waitfor Roundtime POWERPERCEIVEPLANET: pause put perc planet waitfor Roundtime POWERPERCEIVEWATCHERS: pause put perc watchers waitfor Roundtime POWERPERCEIVESELF: pause put perc self waitfor Roundtime POWERPERCEIVEAREA: pause put perc area waitfor Roundtime goto POWERPERCEIVECHECKEXP POWERPERCEIVECHECKEXP: Match POWERPERCEIVEENDFUNCTION mind lock Match POWERPERCEIVE EXP HELP put exp skill power perc Matchwait POWERPERCEIVEENDFUNCTION: goto NEXTFUNCTION exit #end POWERPERCEIVE function ################################################################################ ################################################################################ #begin MAGIC function (THIS FUNCTION HAS BEEN FIXED) MAGIC: save MAGICSOD counter set 0 MAGICSODGETTOOLS: MAGICEXPCHECK0: MAGICEXPCHECK1: MAGICEXPCHECK2: MAGICEXPCHECK3: MAGICEXPCHECK4: MAGICMANACHECK: Match MAGICSODSTOWTOOLS S>>>>>>>>|_ Match MAGICSODSTOWTOOLS S>>>>>>>|_ Match MAGICSODSTOWTOOLS S>>>>>>|_ Match MAGICSODSTOWTOOLS S>>>>>|_ Match MAGICSODSTOWTOOLS S>>>>|_ Match MAGICSODSTOWTOOLS S>>>|_ Match MAGICSODSTOWTOOLS S>>|_ Match MAGICSODSTOWTOOLS S>|_ Match MAGICSODSTOWTOOLS S|_ Match MAGICSOD MANA HELP put mana Matchwait MAGICSOD: setvariable RETURNPOINTER MAGICSOD Match KILLHUMMING should stop playing before Match KILLSPELLPREP You are already preparing Match MAGICSOD ...wait Match MAGICSODSTOWTOOLS You have to strain Match MAGICSODCHARGEORB Seal of Deflection spell put prep SEAL OF DEFLECTION 5 Matchwait MAGICSODCHARGEORB: Match MAGICSODCHARGEORB ...wait Match MAGICSODSTOWTOOLS cannot harness that much power Match MAGICSODFOCUSORB Roundtime put charge my %CAMBRINTHDEVICE 20 Matchwait MAGICSODFOCUSORB: put focus my %CAMBRINTHDEVICE Match MAGICSODFOCUSORB ...wait Match MAGICSOINCREASECOUNTER forge a magical link to it Match MAGICSOINCREASECOUNTER is intact Matchwait MAGICSOINCREASECOUNTER: counter add 1 goto MAGICSODCAST MAGICSODCAST: Match MAGICSODCAST ...wait Match MAGICEXPCHECK%c shifting plexus Match MAGICSODSTOWTOOLS backfires Match MAGICSODSTOWTOOLS You are unable to harness put cast Matchwait MAGICSODNOTOOLS: save MAGICSODNOTOOLS Match MAGICSODNOTOOLS ...wait Match MAGICENDFUNCTION You have to strain Match MAGICSODFULLPREP Seal of Deflection spell put prep SEAL OF DEFLECTION 20 Matchwait MAGICSODFULLPREP: waitfor You feel fully prepared goto MAGICSODCAST MAGICEXPCHECK5: MAGICEXPMAGIC: counter set 0 Match MAGICEXPHARNESS mind lock Match MAGICMANACHECK EXP HELP for more information put exp skill primary magic Matchwait MAGICEXPHARNESS: Match MAGICEXPMAGDEVICES mind lock Match MAGICMANACHECK EXP HELP for more information put exp skill harness Matchwait MAGICEXPMAGDEVICES: Match MAGICSODSTOWTOOLS mind lock Match MAGICMANACHECK EXP HELP for more information put exp skill magical devices Matchwait MAGICSODSTOWTOOLS: goto NEXTFUNCTION exit #end MAGIC function (THIS FUNCTION HAS BEEN FIXED) ################################################################################ ################################################################################ #begin GLOBALWEAPONRESET function (THIS FUNCTION HAS BEEN FIXED) GLOBALWEAPONRESET: Match %s at you Match %s melee Matchwait #end GLOBALWEAPONRESET function (THIS FUNCTION HAS BEEN FIXED) ################################################################################ ################################################################################ #begin KILLHUMMING function (THIS FUNCTION HAS BEEN FIXED) KILLHUMMING: put stop hum goto %RETURNPOINTER #end KILLHUMMING function (THIS FUNCTION HAS BEEN FIXED) ################################################################################ ################################################################################ #begin KILLSPELLPREP function (THIS FUNCTION HAS BEEN FIXED) KILLSPELLPREP: put release Match KILLSPELLPREP ...wait Match %RETURNPOINTER RELEASE HELP Matchwait #end KILLSPELLPREP function (THIS FUNCTION HAS BEEN FIXED) ################################################################################ ################################################################################ ######################### SPELL PREPARATION FUNCTIONS ########################## ################################################################################ ################################################################################ ANTIMAGIC: BARRIERSPELLS: BARRIER: BARRIERSPELL1: setvariable SPELLRETURNPOINTER BARRIERSPELL2 goto GPSY BARRIERSPELL2: setvariable SPELLRETURNPOINTER BARRIERSPELL3 goto GSOD BARRIERSPELL3: setvariable SPELLRETURNPOINTER NEXTFUNCTION goto GSHEAR ################################################################################ ################################################################################ #cap is 55 mana WHOLE DISPLACEMENT SPELL GWHOLEDISPLACEMENT: GWD: setvariable SPELLTOPREP WHOLE DISPLACEMENT setvariable SPELLBASEMANA 35 setvariable SPELLMANAHARNESS 20 setvariable SPELLMANAINCREMENTS 1 setvariable GLOBALSPELLTARGET setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP GWHOLEDISPLACEMENTAT: GWDAT: shift setvariable SPELLTOPREP WHOLE DISPLACEMENT setvariable SPELLBASEMANA 35 setvariable SPELLMANAHARNESS 20 setvariable SPELLMANAINCREMENTS 1 setvariable GLOBALSPELLTARGET %1 setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP ################################################################################ ################################################################################ #cap is 54 mana TELEKINETIC THROW SPELL GTKTAT: shift setvariable SPELLTOPREP TKT setvariable SPELLBASEMANA 34 setvariable SPELLMANAHARNESS 20 setvariable SPELLMANAINCREMENTS 1 setvariable GLOBALSPELLTARGET %1 setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP ################################################################################ ################################################################################ #cap is 45 mana TELEKINETIC STORM SPELL GTKS: GTSK: setvariable SPELLTOPREP TKS setvariable SPELLBASEMANA 25 setvariable SPELLMANAHARNESS 20 setvariable SPELLMANAINCREMENTS 1 setvariable GLOBALSPELLTARGET setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP ################################################################################ ################################################################################ #cap is 60 mana SHEAR SPELL GSHEAR: setvariable SPELLTOPREP SHEAR setvariable SPELLBASEMANA 30 setvariable SPELLMANAHARNESS 30 setvariable SPELLMANAINCREMENTS 1 setvariable GLOBALSPELLTARGET setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP ################################################################################ ################################################################################ #cap is 50 mana DARKNESS SPELL GDARKNESS: GDARK: setvariable SPELLTOPREP DARKNESS setvariable SPELLBASEMANA 25 setvariable SPELLMANAHARNESS 25 setvariable SPELLMANAINCREMENTS 1 setvariable GLOBALSPELLTARGET setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP ################################################################################ ################################################################################ #cap is 52 mana SHADOW WEB SPELL GSHADOWWEB: GWEB: setvariable SPELLTOPREP SHADOW WEB setvariable SPELLBASEMANA 22 setvariable SPELLMANAHARNESS 30 setvariable SPELLMANAINCREMENTS 1 setvariable GLOBALSPELLTARGET setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP ################################################################################ ################################################################################ #cap is 33 mana PARTIAL DISPLACEMENT SPELL GPDAT: shift setvariable SPELLTOPREP PARTIAL DISPLAC setvariable SPELLBASEMANA 15 setvariable SPELLMANAHARNESS 18 setvariable SPELLMANAINCREMENTS 1 setvariable GLOBALSPELLTARGET %1 setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP ################################################################################ ################################################################################ #cap is 75 mana IMBUE SPELL GIMBUEAT: shift setvariable SPELLTOPREP IMBUE setvariable SPELLBASEMANA 25 setvariable SPELLMANAHARNESS 25 setvariable SPELLMANAINCREMENTS 2 setvariable GLOBALSPELLTARGET %1 setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP ################################################################################ ################################################################################ #cap is 48 mana DINAZEN OLKAR SPELL GDOAT: shift setvariable SPELLTOPREP DINAZ OLKAR setvariable SPELLBASEMANA 18 setvariable SPELLMANAHARNESS 30 setvariable SPELLMANAINCREMENTS 1 setvariable GLOBALSPELLTARGET %1 setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP ################################################################################ ################################################################################ #cap is 36 mana CRYSTAL SPIKE SPELL GCRSAT: shift setvariable SPELLTOPREP CRYSTAL SPIKE setvariable SPELLBASEMANA 20 setvariable SPELLMANAHARNESS 16 setvariable SPELLMANAINCREMENTS 1 setvariable GLOBALSPELLTARGET %1 setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP ################################################################################ ################################################################################ #cap is 50 mana CLARIFY GEM SPELL GCGAT: shift setvariable SPELLTOPREP CLARIFY GEM setvariable SPELLBASEMANA 20 setvariable SPELLMANAHARNESS 30 setvariable SPELLMANAINCREMENTS 1 setvariable GLOBALSPELLTARGET %1 setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP ################################################################################ ################################################################################ #cap is 42 mana BURN SPELL GBURNAT: shift setvariable SPELLTOPREP BURN setvariable SPELLBASEMANA 12 setvariable SPELLMANAHARNESS 30 setvariable SPELLMANAINCREMENTS 1 setvariable GLOBALSPELLTARGET %1 setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP ################################################################################ ################################################################################ #cap is 55 mana UNLEASH SPELL GUNLEASHAT: shift setvariable SPELLTOPREP UNLEASH setvariable SPELLBASEMANA 25 setvariable SPELLMANAHARNESS 30 setvariable SPELLMANAINCREMENTS 1 setvariable GLOBALSPELLTARGET %1 setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP ################################################################################ ################################################################################ #cap is 55 mana PIERCING GAZE SPELL GPIERCINGGAZE: GPG: setvariable SPELLTOPREP PIERCING GAZE setvariable SPELLBASEMANA 15 setvariable SPELLMANAHARNESS 20 setvariable SPELLMANAINCREMENTS 2 setvariable GLOBALSPELLTARGET setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP GPIERCINGGAZEAT: GPGAT: shift setvariable SPELLTOPREP PIERCING GAZE setvariable SPELLBASEMANA 15 setvariable SPELLMANAHARNESS 20 setvariable SPELLMANAINCREMENTS 2 setvariable GLOBALSPELLTARGET %1 setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP ################################################################################ ################################################################################ #cap is 70 mana CLEAR VISION SPELL GCLEARVISION: GCV: setvariable SPELLTOPREP CLEAR VISION setvariable SPELLBASEMANA 20 setvariable SPELLMANAHARNESS 25 setvariable SPELLMANAINCREMENTS 2 setvariable GLOBALSPELLTARGET setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP GCLEARVISIONAT: GCVAT: shift setvariable SPELLTOPREP CLEAR VISION setvariable SPELLBASEMANA 20 setvariable SPELLMANAHARNESS 25 setvariable SPELLMANAINCREMENTS 2 setvariable GLOBALSPELLTARGET %1 setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP ################################################################################ ################################################################################ #cap is 60 mana AURA SIGHT SPELL GAUS: setvariable SPELLTOPREP AURA SIGHT setvariable SPELLBASEMANA 20 setvariable SPELLMANAHARNESS 20 setvariable SPELLMANAINCREMENTS 2 setvariable GLOBALSPELLTARGET setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP GAUSAT: shift setvariable SPELLTOPREP AURA SIGHT setvariable SPELLBASEMANA 20 setvariable SPELLMANAHARNESS 20 setvariable SPELLMANAINCREMENTS 2 setvariable GLOBALSPELLTARGET %1 setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP ################################################################################ ################################################################################ #cap is 73 mana SHADOWLING SPELL GSHADOWLING: setvariable SPELLTOPREP SHADOWLING setvariable SPELLBASEMANA 23 setvariable SPELLMANAHARNESS 25 setvariable SPELLMANAINCREMENTS 2 setvariable GLOBALSPELLTARGET setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP ################################################################################ ################################################################################ #cap is 54 mana SHADOW SERVANT SPELL GSHADOWSERVANTPYRAMIDS: setvariable SPELLRETURNPOINTER GSHADOWSERVANTGETPYRAMIDS GSHADOWSERVANT: setvariable SPELLTOPREP SHADOW SERVANT setvariable SPELLBASEMANA 44 setvariable SPELLMANAHARNESS 10 setvariable SPELLMANAINCREMENTS 1 setvariable GLOBALSPELLTARGET setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP GSHADOWSERVANTGETPYRAMIDS: save NEXTFUNCTION Match GSHADOWSERVANTGETPYRAMIDS ...wait Match %s stares at you in confusion Match %s To whom are you speaking Match GSHADOWSERVANTDROPPYRAMIDS pyramid and hands it to you put ask servant for pyramid Matchwait GSHADOWSERVANTDROPPYRAMIDS: match GSHADOWSERVANTDROPPYRAMIDS ...wait match GSHADOWSERVANTGETPYRAMIDS You drop put drop pyramid Matchwait goto NEXTFUNCTION ################################################################################ ################################################################################ #cap is 40 mana STARLIGHT SPHERE SPELL GSLSAT: shift setvariable SPELLTOPREP STARLIGHT SPHERE setvariable SPELLBASEMANA 20 setvariable SPELLMANAHARNESS 20 setvariable SPELLMANAINCREMENTS 1 setvariable GLOBALSPELLTARGET %1 setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP ################################################################################ ################################################################################ #cap is 66 mana PSYCHIC SHIELD SPELL GPSY: setvariable SPELLTOPREP PSYCH SHIELD setvariable SPELLBASEMANA 26 setvariable SPELLMANAHARNESS 20 setvariable SPELLMANAINCREMENTS 2 setvariable GLOBALSPELLTARGET setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP GPSYAT: shift setvariable SPELLTOPREP PSYCH SHIELD setvariable SPELLBASEMANA 26 setvariable SPELLMANAHARNESS 20 setvariable SPELLMANAINCREMENTS 2 setvariable GLOBALSPELLTARGET %1 setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP ################################################################################ ################################################################################ #cap is 50 mana SEAL OF DEFLECTION SPELL GSOD: setvariable SPELLTOPREP SEAL OF DEFLECT setvariable SPELLBASEMANA 10 setvariable SPELLMANAHARNESS 20 setvariable SPELLMANAINCREMENTS 2 setvariable GLOBALSPELLTARGET setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP ################################################################################ ################################################################################ #cap is 62 mana SEVER THREAD SPELL GSEVERTHREADAT: GSEVERAT: setvariable SPELLTOPREP SEVER THREAD setvariable SPELLBASEMANA 32 setvariable SPELLMANAHARNESS 30 setvariable SPELLMANAINCREMENTS 1 shift setvariable GLOBALSPELLTARGET %1 setvariable SPELLADDITIONALCOMMAND PREDICT SEVER %GLOBALSPELLTARGET goto GLOBALSPELLPREP ################################################################################ ################################################################################ #cap is 50 mana LOCATE SPELL GLOCATE: GLOC: setvariable SPELLTOPREP LOCATE setvariable SPELLBASEMANA 20 setvariable SPELLMANAHARNESS 30 setvariable SPELLMANAINCREMENTS 1 setvariable GLOBALSPELLTARGET setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP GLOCATEAT: GLOCAT: shift setvariable SPELLTOPREP LOCATE setvariable SPELLBASEMANA 20 setvariable SPELLMANAHARNESS 30 setvariable SPELLMANAINCREMENTS 1 setvariable GLOBALSPELLTARGET %1 setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP ################################################################################ ################################################################################ #cap is 65 mana MENTAL BLAST SPELL GMENTALBLASTAT: GMBAT: shift setvariable SPELLTOPREP MENTAL BLAST setvariable SPELLBASEMANA 35 setvariable SPELLMANAHARNESS 30 setvariable SPELLMANAINCREMENTS 1 setvariable GLOBALSPELLTARGET %1 setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP ################################################################################ ################################################################################ #cap is 58 mana TEZIRAH'S VEIL SPELL GTEZIRAHSVEILAT: GTVAT: shift setvariable SPELLTOPREP TEZIRA VEIL setvariable SPELLBASEMANA 28 setvariable SPELLMANAHARNESS 30 setvariable SPELLMANAINCREMENTS 1 setvariable GLOBALSPELLTARGET %1 setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP ################################################################################ ################################################################################ #cap is 75 mana RIPPLE SPELL (cannot cap this spell at 770PM yet) current total #mana with no leak is 55 GRIPPLE: GRIP: setvariable SPELLTOPREP RIPPLE setvariable SPELLBASEMANA 25 setvariable SPELLMANAHARNESS 30 setvariable SPELLMANAINCREMENTS 1 setvariable GLOBALSPELLTARGET setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP ################################################################################ ################################################################################ #cap is 60 mana DAZZLE SPELL GDAZZLE: GDAZ: setvariable SPELLTOPREP DAZZLE setvariable SPELLBASEMANA 30 setvariable SPELLMANAHARNESS 30 setvariable SPELLMANAINCREMENTS 1 setvariable GLOBALSPELLTARGET setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP GDAZZLEAT: GDAZAT: shift setvariable SPELLTOPREP DAZZLE setvariable SPELLBASEMANA 30 setvariable SPELLMANAHARNESS 30 setvariable SPELLMANAINCREMENTS 1 setvariable GLOBALSPELLTARGET %1 setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP ################################################################################ ################################################################################ #cap is 60 mana SHADOWS SPELL GSHADOWS: GSHAD: setvariable SPELLTOPREP SHADOWS setvariable SPELLBASEMANA 30 setvariable SPELLMANAHARNESS 30 setvariable SPELLMANAINCREMENTS 1 setvariable GLOBALSPELLTARGET setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP GSHADOWSAT: GSHADAT: shift setvariable SPELLTOPREP SHADOWS setvariable SPELLBASEMANA 30 setvariable SPELLMANAHARNESS 30 setvariable SPELLMANAINCREMENTS 1 setvariable GLOBALSPELLTARGET %1 setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP ################################################################################ ################################################################################ #cap is 56 mana SEER'S SENSE SPELL GSEERSSENSE: GSEERS: GSEER: setvariable SPELLTOPREP SEER setvariable SPELLBASEMANA 26 setvariable SPELLMANAHARNESS 30 setvariable SPELLMANAINCREMENTS 1 setvariable GLOBALSPELLTARGET setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP GSEERSSENSEAT: GSEERSAT: GSEERAT: shift setvariable SPELLTOPREP SEER setvariable SPELLBASEMANA 26 setvariable SPELLMANAHARNESS 30 setvariable SPELLMANAINCREMENTS 1 setvariable GLOBALSPELLTARGET %1 setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP ################################################################################ ################################################################################ #cap is 120 mana FOCUS MOONBEAM SPELL GFOCUSMOONBEAMAT: GFMAT: shift setvariable SPELLTOPREP FOC MOON setvariable SPELLBASEMANA 20 setvariable SPELLMANAHARNESS 20 setvariable SPELLMANAINCREMENTS 5 setvariable GLOBALSPELLTARGET %1 setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP ################################################################################ ################################################################################ #cap is 45 mana CONTINGENCY SPELL GCONTINGENCYAT: shift setvariable SPELLTOPREP CONTINGENCY setvariable SPELLBASEMANA 25 setvariable SPELLMANAHARNESS 20 setvariable SPELLMANAINCREMENTS 1 setvariable GLOBALSPELLTARGET %1 setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP ################################################################################ ################################################################################ #cap is 43 mana CAGE OF LIGHT SPELL GCAGEOFLIGHT: GCOLAT: shift setvariable SPELLTOPREP CAGE OF LIGHT setvariable SPELLBASEMANA 23 setvariable SPELLMANAHARNESS 20 setvariable SPELLMANAINCREMENTS 1 setvariable GLOBALSPELLTARGET %1 setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP ################################################################################ ################################################################################ #cap is 60 mana DISTANT GAZE SPELL GDISTANTGAZEAT: GDGAT: shift setvariable SPELLTOPREP DISTANT GAZE setvariable SPELLBASEMANA 10 setvariable SPELLMANAHARNESS 10 setvariable SPELLMANAINCREMENTS 1 setvariable GLOBALSPELLTARGET %1 setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP ################################################################################ ################################################################################ #cap is 71 mana EASE BURDEN SPELL GEASE: setvariable SPELLTOPREP EASE setvariable SPELLBASEMANA 21 setvariable SPELLMANAHARNESS 25 setvariable SPELLMANAINCREMENTS 2 setvariable GLOBALSPELLTARGET setvariable SPELLADDITIONALCOMMAND ENCUMB goto GLOBALSPELLPREP GEASEAT: shift setvariable SPELLTOPREP EASE setvariable SPELLBASEMANA 21 setvariable SPELLMANAHARNESS 25 setvariable SPELLMANAINCREMENTS 2 setvariable GLOBALSPELLTARGET %1 setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP ################################################################################ ################################################################################ #cap is 65 mana SPHERE OF PROTECTION SPELL GSOP: setvariable SPELLTOPREP SPHERE OF PROTECT setvariable SPELLBASEMANA 10 setvariable SPELLMANAHARNESS 25 setvariable SPELLMANAINCREMENTS 2 setvariable GLOBALSPELLTARGET setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP GSOPAT: shift setvariable SPELLTOPREP SPHERE OF PROTECT setvariable SPELLBASEMANA 10 setvariable SPELLMANAHARNESS 25 setvariable SPELLMANAINCREMENTS 2 setvariable GLOBALSPELLTARGET %1 setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP ################################################################################ ################################################################################ #cap is 66 mana ETHEREAL SHIELD SPELL GES: setvariable SPELLTOPREP ETHEREAL SHIELD setvariable SPELLBASEMANA 26 setvariable SPELLMANAHARNESS 20 setvariable SPELLMANAINCREMENTS 2 setvariable GLOBALSPELLTARGET setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP GESAT: shift setvariable SPELLTOPREP ETHEREAL SHIELD setvariable SPELLBASEMANA 26 setvariable SPELLMANAHARNESS 20 setvariable SPELLMANAINCREMENTS 2 setvariable GLOBALSPELLTARGET %1 setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP ################################################################################ ################################################################################ #begin GLOBAL SPELLCASTING FUNCTION GLOBALSPELLPREP: setvariable RETURNPOINTER GSPELLPREP counter set %SPELLMANAINCREMENTS GSPELLPREP: Match GSPELLPREP ...wait Match KILLHUMMING You should stop playing Match KILLSPELLPREP You are already preparing Match KILLSPELLPREP You have to strain Match GSPELLPREPFULLPREP %SPELLPREPMESSAGE put prep %SPELLTOPREP %SPELLBASEMANA Matchwait GSPELLPREPFULLPREP: waitfor You feel fully prepared goto GSPELLPREPMANACHECK GSPELLPREPMANACHECK: Match %SPELLRETURNPOINTER S>>>>>>>|_ Match %SPELLRETURNPOINTER S>>>>>>|_ Match %SPELLRETURNPOINTER S>>>>>|_ Match %SPELLRETURNPOINTER S>>>>|_ Match %SPELLRETURNPOINTER S>>>|_ Match %SPELLRETURNPOINTER S>>|_ Match %SPELLRETURNPOINTER S>|_ Match %SPELLRETURNPOINTER S|_ Match GSPELLPREPHARNESS%c MANA HELP put mana Matchwait GSPELLPREPHARNESS10: GSPELLPREPHARNESS9: GSPELLPREPHARNESS8: GSPELLPREPHARNESS7: GSPELLPREPHARNESS6: GSPELLPREPHARNESS5: GSPELLPREPHARNESS4: GSPELLPREPHARNESS3: GSPELLPREPHARNESS2: GSPELLPREPHARNESS1: put harness %SPELLMANAHARNESS Match GSPELLPREPHARNESS%c ...wait Match GSPELLPREPUPDATECOUNTER You tap into the mana from Match KILLSPELLPREP You strain, but cannot harness Matchwait GSPELLPREPUPDATECOUNTER: counter subtract 1 goto GSPELLPREPMANACHECK GSPELLPREPHARNESS0: GSPELLPREPSPELLCAST: Match GSPELLPREPSPELLCAST ...wait Match GSPELLPREPFINISH You gesture put cast %GLOBALSPELLTARGET Matchwait GSPELLPREPFINISH: put %SPELLADDITIONALCOMMAND goto %SPELLRETURNPOINTER #end GLOBAL SPELLPREP FUNCTION ################################################################################ ################################################################################ #################################TRAVEL SCRIPTS################################# ################################################################################ ################################################################################ TRAVEL: setvariable STARTINGLOCATION none counter set 0 Match CROSSINGLOCATION [The Strand Communal Center, Common Room] Match CROSSINGLOCATIONADJUST [Communal Center, Veranda] Match AESRYLOCATION [Tona Kertigen, Bank Vault] Match AESRYLOCATIONADJUST [Aesry Surlaenis'a, Staho Pivo'hrr'schu'Mus] Match SHARDLOCATION [Lady Atladene's Salon, Entryway] Match SHARDLOCATIONADJUST [First Bank of Ilithi, Exchange Vault] Match MERKRESHLOCATION [Alydendael, Front Gardens] Match MERKRESHLOCATIONADJUST [Wharf End, Mer'Kresh] Match RIVERHAVENLOCATION [Armiger's Mansion, Foyer] Match RIVERHAVENLOCATIONADJUST [Riverhaven, Tree-shaded Lane] Match RATHALOCATION [Sshoi-sson Palace, Provincial Bank Foyer] Match RATHALOCATIONADJUST [Sshoi-sson Palace, Portico] Match ELBAINSLOCATION [Beech Glade, Trail] Match ELBAINSLOCATIONADJUST [Outside the Circle, The Ironwoods] Match MUSPARILOCATION [Velakan Trade Road] Match MUSPARILOCATIONADJUST [Old Lata'arna Keep, Exchange Vault] Match HIBLOCATION [The Stony Hub, Entryway] Match HIBLOCATIONADJUST [Inner Hibarnhvidar, Tower Base] put look Matchwait CROSSINGLOCATION: setvariable STARTINGLOCATION CROSSING counter set 1 goto SELECTLOCATION CROSSINGLOCATIONADJUST: move go door goto TRAVEL AESRYLOCATION: setvariable STARTINGLOCATION AESRY counter set 2 goto SELECTLOCATION AESRYLOCATIONADJUST: move n move e move go gate move go door move n move w move go vault goto TRAVEL SHARDLOCATION: setvariable STARTINGLOCATION SHARD counter set 3 goto SELECTLOCATION SHARDLOCATIONADJUST: move out move w move out move e move go brid move e move e move e move n move ne move e move n move go home goto TRAVEL MERKRESHLOCATION: setvariable STARTINGLOCATION MER'KRESH counter set 4 goto SELECTLOCATION MERKRESHLOCATIONADJUST: move nw move nw move ne move ne move n move n move n move n move go gate goto TRAVEL RIVERHAVENLOCATION: setvariable STARTINGLOCATION RIVERHAVEN counter set 5 goto SELECTLOCATION RIVERHAVENLOCATIONADJUST: move go gate move se move climb stair move go door goto TRAVEL RATHALOCATION: setvariable STARTINGLOCATION RATHA counter set 6 goto SELECTLOCATION RATHALOCATIONADJUST: move go door move e goto TRAVEL ELBAINSLOCATION: setvariable STARTINGLOCATION ELBAIN'S counter set 7 goto SELECTLOCATION ELBAINSLOCATIONADJUST: move go tree move s move s goto TRAVEL MUSPARILOCATION: setvariable STARTINGLOCATION MUSPAR'I counter set 8 goto SELECTLOCATION MUSPARILOCATIONADJUST: move w move n move climb stair move s move climb stair move se move sw move climb stair move go gate move se move se move se move se move go gate move w goto TRAVEL HIBLOCATION: setvariable STARTINGLOCATION HIBARNHVIDAR counter set 9 goto SELECTLOCATION HIBLOCATIONADJUST: move climb stair move nw move ne move ne move se move climb stair move se move s move go recess move sw move nw move nw move n move ne move ne move go door move climb stair move s move s move s move s move s move s move s move s move s move s move s move s move s move e move go entryway goto TRAVEL SELECTLOCATION: pause ECHO ###################################################################### ECHO ################You are currently in %STARTINGLOCATION############### ECHO ###################################################################### ECHO ############################################################ ECHO Please select your destination from the following: ECHO 1.CROSSING ECHO 2.AESRY ECHO 3.SHARD ECHO 4.MERKRESH ECHO 5.RIVERHAVEN ECHO 6.RATHA ECHO 7.ELBAINS ECHO 8.MUSPARI ECHO 9.HIBARN ECHO Type out the location without the number in CAPS! (ie HIBARN) ECHO ############################################################# Match %cCROSSING CROSSING Match %cAESRY AESRY Match %cSHARD SHARD Match %cMERKRESH MERKRESH Match %cRIVERHAVEN RIVERHAVEN Match %cRATHA RATHA Match %cELBAINS ELBAINS Match %cMUSPARI MUSPARI Match %cHIBARN HIBARN Matchwait 1CROSSING: ECHO ##################### ECHO #Already in CROSSING# ECHO ##################### exit 1AESRY: move go portal exit 1SHARD: move go portal move n move e move go gate move go door move n move w move go vault move go portal exit 1MERKRESH: move go portal move n move e move go gate move go door move n move w move go vault move go portal move out move w move out move e move go brid move e move e move e move n move ne move e move n move go home move go port exit 1RIVERHAVEN: move go portal move n move e move go gate move go door move n move w move go vault move go portal move out move w move out move e move go brid move e move e move e move n move ne move e move n move go home move go port move nw move nw move ne move ne move n move n move n move n move go gate move go portal exit 1RATHA: move go portal move n move e move go gate move go door move n move w move go vault move go portal move out move w move out move e move go brid move e move e move e move n move ne move e move n move go home move go port move nw move nw move ne move ne move n move n move n move n move go gate move go portal move go gate move se move climb stair move go door move go portal exit 1ELBAINS: move go portal move n move e move go gate move go door move n move w move go vault move go portal move out move w move out move e move go brid move e move e move e move n move ne move e move n move go home move go port move nw move nw move ne move ne move n move n move n move n move go gate move go portal move go gate move se move climb stair move go door move go portal move go door move e move go portal exit 1MUSPARI: move go portal move n move e move go gate move go door move n move w move go vault move go portal move out move w move out move e move go brid move e move e move e move n move ne move e move n move go home move go port move nw move nw move ne move ne move n move n move n move n move go gate move go portal move go gate move se move climb stair move go door move go portal move go door move e move go portal move go tree move s move s move go portal exit 1HIBARN: move go portal move n move e move go gate move go door move n move w move go vault move go portal move out move w move out move e move go brid move e move e move e move n move ne move e move n move go home move go port move nw move nw move ne move ne move n move n move n move n move go gate move go portal move go gate move se move climb stair move go door move go portal move go door move e move go portal move go tree move s move s move go portal move w move n move climb stair move s move climb stair move se move sw move climb stair move go gate move se move se move se move se move go gate move w move go portal exit 2CROSSING: move go portal move out move w move out move e move go brid move e move e move e move n move ne move e move n move go home move go port move nw move nw move ne move ne move n move n move n move n move go gate move go portal move go gate move se move climb stair move go door move go portal move go door move e move go portal move go tree move s move s move go portal move w move n move climb stair move s move climb stair move se move sw move climb stair move go gate move se move se move se move se move go gate move w move go portal move climb stair move nw move ne move ne move se move climb stair move se move s move go recess move sw move nw move nw move n move ne move ne move go door move climb stair move s move s move s move s move s move s move s move s move s move s move s move s move s move e move go entryway move go portal exit 2AESRY: ECHO ##################### ECHO ###Already in AESRY## ECHO ##################### exit 2SHARD: move go portal exit 2MERKRESH: move go portal move out move w move out move e move go brid move e move e move e move n move ne move e move n move go home move go port exit 2RIVERHAVEN: move go portal move out move w move out move e move go brid move e move e move e move n move ne move e move n move go home move go port move nw move nw move ne move ne move n move n move n move n move go gate move go portal exit 2RATHA: move go portal move out move w move out move e move go brid move e move e move e move n move ne move e move n move go home move go port move nw move nw move ne move ne move n move n move n move n move go gate move go portal move go gate move se move climb stair move go door move go portal exit 2ELBAINS: move go portal move out move w move out move e move go brid move e move e move e move n move ne move e move n move go home move go port move nw move nw move ne move ne move n move n move n move n move go gate move go portal move go gate move se move climb stair move go door move go portal move go door move e move go portal exit 2MUSPARI: move go portal move out move w move out move e move go brid move e move e move e move n move ne move e move n move go home move go port move nw move nw move ne move ne move n move n move n move n move go gate move go portal move go gate move se move climb stair move go door move go portal move go door move e move go portal move go tree move s move s move go portal exit 2HIBARN: move go portal move out move w move out move e move go brid move e move e move e move n move ne move e move n move go home move go port move nw move nw move ne move ne move n move n move n move n move go gate move go portal move go gate move se move climb stair move go door move go portal move go door move e move go portal move go tree move s move s move go portal move w move n move climb stair move s move climb stair move se move sw move climb stair move go gate move se move se move se move se move go gate move w move go portal exit 3CROSSING: move go portal move nw move nw move ne move ne move n move n move n move n move go gate move go portal move go gate move se move climb stair move go door move go portal move go door move e move go portal move go tree move s move s move go portal move w move n move climb stair move s move climb stair move se move sw move climb stair move go gate move se move se move se move se move go gate move w move go portal move climb stair move nw move ne move ne move se move climb stair move se move s move go recess move sw move nw move nw move n move ne move ne move go door move climb stair move s move s move s move s move s move s move s move s move s move s move s move s move s move e move go entryway move go portal exit 3AESRY: move go portal move nw move nw move ne move ne move n move n move n move n move go gate move go portal move go gate move se move climb stair move go door move go portal move go door move e move go portal move go tree move s move s move go portal move w move n move climb stair move s move climb stair move se move sw move climb stair move go gate move se move se move se move se move go gate move w move go portal move climb stair move nw move ne move ne move se move climb stair move se move s move go recess move sw move nw move nw move n move ne move ne move go door move climb stair move s move s move s move s move s move s move s move s move s move s move s move s move s move e move go entryway move go portal move go door move go portal exit 3SHARD: ECHO ##################### ECHO ###Already in SHARD## ECHO ##################### exit 3MERKRESH: move go portal exit 3RIVERHAVEN: move go portal move nw move nw move ne move ne move n move n move n move n move go gate move go portal exit 3RATHA: move go portal move nw move nw move ne move ne move n move n move n move n move go gate move go portal move go gate move se move climb stair move go door move go portal exit 3ELBAINS: move go portal move nw move nw move ne move ne move n move n move n move n move go gate move go portal move go gate move se move climb stair move go door move go portal move go door move e move go portal exit 3MUSPARI: move go portal move nw move nw move ne move ne move n move n move n move n move go gate move go portal move go gate move se move climb stair move go door move go portal move go door move e move go portal move go tree move s move s move go portal exit 3HIBARN: move go portal move nw move nw move ne move ne move n move n move n move n move go gate move go portal move go gate move se move climb stair move go door move go portal move go door move e move go portal move go tree move s move s move go portal move w move n move climb stair move s move climb stair move se move sw move climb stair move go gate move se move se move se move se move go gate move w move go portal exit 4CROSSING: move go portal move go gate move se move climb stair move go door move go portal move go door move e move go portal move go tree move s move s move go portal move w move n move climb stair move s move climb stair move se move sw move climb stair move go gate move se move se move se move se move go gate move w move go portal move climb stair move nw move ne move ne move se move climb stair move se move s move go recess move sw move nw move nw move n move ne move ne move go door move climb stair move s move s move s move s move s move s move s move s move s move s move s move s move s move e move go entryway move go portal exit 4AESRY: move go portal move go gate move se move climb stair move go door move go portal move go door move e move go portal move go tree move s move s move go portal move w move n move climb stair move s move climb stair move se move sw move climb stair move go gate move se move se move se move se move go gate move w move go portal move climb stair move nw move ne move ne move se move climb stair move se move s move go recess move sw move nw move nw move n move ne move ne move go door move climb stair move s move s move s move s move s move s move s move s move s move s move s move s move s move e move go entryway move go portal move go door move go portal exit 4SHARD: move go portal move go gate move se move climb stair move go door move go portal move go door move e move go portal move go tree move s move s move go portal move w move n move climb stair move s move climb stair move se move sw move climb stair move go gate move se move se move se move se move go gate move w move go portal move climb stair move nw move ne move ne move se move climb stair move se move s move go recess move sw move nw move nw move n move ne move ne move go door move climb stair move s move s move s move s move s move s move s move s move s move s move s move s move s move e move go entryway move go portal move go door move go portal move n move e move go gate move go door move n move w move go vault move go portal exit 4MERKRESH: ECHO ####################### ECHO ##Already in MERKRESH## ECHO ####################### exit 4RIVERHAVEN: move go portal exit 4RATHA: move go portal move go gate move se move climb stair move go door move go portal exit 4ELBAINS: move go portal move go gate move se move climb stair move go door move go portal move go door move e move go portal exit 4MUSPARI: move go portal move go gate move se move climb stair move go door move go portal move go door move e move go portal move go tree move s move s move go portal exit 4HIBARN: move go portal move go gate move se move climb stair move go door move go portal move go door move e move go portal move go tree move s move s move go portal move climb stair move nw move ne move ne move se move climb stair move se move s move go recess move sw move nw move nw move n move ne move ne move go door move climb stair move s move s move s move s move s move s move s move s move s move s move s move s move s move e move go entryway move go portal exit 5CROSSING: move go portal move go door move e move go portal move go tree move s move s move go portal move w move n move climb stair move s move climb stair move se move sw move climb stair move go gate move se move se move se move se move go gate move w move go portal move climb stair move nw move ne move ne move se move climb stair move se move s move go recess move sw move nw move nw move n move ne move ne move go door move climb stair move s move s move s move s move s move s move s move s move s move s move s move s move s move e move go entryway move go portal exit 5AESRY: move go portal move go door move e move go portal move go tree move s move s move go portal move w move n move climb stair move s move climb stair move se move sw move climb stair move go gate move se move se move se move se move go gate move w move go portal move climb stair move nw move ne move ne move se move climb stair move se move s move go recess move sw move nw move nw move n move ne move ne move go door move climb stair move s move s move s move s move s move s move s move s move s move s move s move s move s move e move go entryway move go portal move go door move go portal exit 5SHARD: move go portal move go door move e move go portal move go tree move s move s move go portal move w move n move climb stair move s move climb stair move se move sw move climb stair move go gate move se move se move se move se move go gate move w move go portal move climb stair move nw move ne move ne move se move climb stair move se move s move go recess move sw move nw move nw move n move ne move ne move go door move climb stair move s move s move s move s move s move s move s move s move s move s move s move s move s move e move go entryway move go portal move go door move go portal move n move e move go gate move go door move n move w move go vault move go portal exit 5MERKRESH: move go portal move go door move e move go portal move go tree move s move s move go portal move w move n move climb stair move s move climb stair move se move sw move climb stair move go gate move se move se move se move se move go gate move w move go portal move climb stair move nw move ne move ne move se move climb stair move se move s move go recess move sw move nw move nw move n move ne move ne move go door move climb stair move s move s move s move s move s move s move s move s move s move s move s move s move s move e move go entryway move go portal move go door move go portal move n move e move go gate move go door move n move w move go vault move go portal move out move w move out move e move go brid move e move e move e move n move ne move e move n move go home move go port exit 5RIVERHAVEN: ECHO ########################### ECHO ###Already in RIVERHAVEN### ECHO ########################### exit 5RATHA: move go portal exit 5ELBAINS: move go portal move go door move e move go portal exit 5MUSPARI: move go portal move go door move e move go portal move go tree move s move s move go portal exit 5HIBARN: move go portal move go door move e move go portal move go tree move s move s move go portal move w move n move climb stair move s move climb stair move se move sw move climb stair move go gate move se move se move se move se move go gate move w move go portal exit 6CROSSING: move go portal move go tree move s move s move go portal move w move n move climb stair move s move climb stair move se move sw move climb stair move go gate move se move se move se move se move go gate move w move go portal move climb stair move nw move ne move ne move se move climb stair move se move s move go recess move sw move nw move nw move n move ne move ne move go door move climb stair move s move s move s move s move s move s move s move s move s move s move s move s move s move e move go entryway move go portal exit 6AESRY: move go portal move go tree move s move s move go portal move w move n move climb stair move s move climb stair move se move sw move climb stair move go gate move se move se move se move se move go gate move w move go portal move climb stair move nw move ne move ne move se move climb stair move se move s move go recess move sw move nw move nw move n move ne move ne move go door move climb stair move s move s move s move s move s move s move s move s move s move s move s move s move s move e move go entryway move go portal move go door move go portal exit 6SHARD: move go portal move go tree move s move s move go portal move w move n move climb stair move s move climb stair move se move sw move climb stair move go gate move se move se move se move se move go gate move w move go portal move climb stair move nw move ne move ne move se move climb stair move se move s move go recess move sw move nw move nw move n move ne move ne move go door move climb stair move s move s move s move s move s move s move s move s move s move s move s move s move s move e move go entryway move go portal move go door move go portal move n move e move go gate move go door move n move w move go vault move go portal exit 6MERKRESH: move go portal move go tree move s move s move go portal move w move n move climb stair move s move climb stair move se move sw move climb stair move go gate move se move se move se move se move go gate move w move go portal move climb stair move nw move ne move ne move se move climb stair move se move s move go recess move sw move nw move nw move n move ne move ne move go door move climb stair move s move s move s move s move s move s move s move s move s move s move s move s move s move e move go entryway move go portal move go door move go portal move n move e move go gate move go door move n move w move go vault move go portal move out move w move out move e move go brid move e move e move e move n move ne move e move n move go home move go port exit 6RIVERHAVEN: move go portal move go tree move s move s move go portal move w move n move climb stair move s move climb stair move se move sw move climb stair move go gate move se move se move se move se move go gate move w move go portal move climb stair move nw move ne move ne move se move climb stair move se move s move go recess move sw move nw move nw move n move ne move ne move go door move climb stair move s move s move s move s move s move s move s move s move s move s move s move s move s move e move go entryway move go portal move go door move go portal move n move e move go gate move go door move n move w move go vault move go portal move out move w move out move e move go brid move e move e move e move n move ne move e move n move go home move go port move nw move nw move ne move ne move n move n move n move n move go gate move go portal exit 6RATHA: ECHO ##################### ECHO ###Already in RATHA## ECHO ##################### exit 6ELBAINS: move go portal exit 6MUSPARI: move go portal move go tree move s move s move go portal exit 6HIBARN: move go portal move go tree move s move s move go portal move w move n move climb stair move s move climb stair move se move sw move climb stair move go gate move se move se move se move se move go gate move w move go portal exit 7CROSSING: move go portal move w move n move climb stair move s move climb stair move se move sw move climb stair move go gate move se move se move se move se move go gate move w move go portal move climb stair move nw move ne move ne move se move climb stair move se move s move go recess move sw move nw move nw move n move ne move ne move go door move climb stair move s move s move s move s move s move s move s move s move s move s move s move s move s move e move go entryway move go portal exit 7AESRY: move go portal move w move n move climb stair move s move climb stair move se move sw move climb stair move go gate move se move se move se move se move go gate move w move go portal move climb stair move nw move ne move ne move se move climb stair move se move s move go recess move sw move nw move nw move n move ne move ne move go door move climb stair move s move s move s move s move s move s move s move s move s move s move s move s move s move e move go entryway move go portal move go door move go portal exit 7SHARD: move go portal move w move n move climb stair move s move climb stair move se move sw move climb stair move go gate move se move se move se move se move go gate move w move go portal move climb stair move nw move ne move ne move se move climb stair move se move s move go recess move sw move nw move nw move n move ne move ne move go door move climb stair move s move s move s move s move s move s move s move s move s move s move s move s move s move e move go entryway move go portal move go door move go portal move n move e move go gate move go door move n move w move go vault move go portal exit 7MERKRESH: move go portal move w move n move climb stair move s move climb stair move se move sw move climb stair move go gate move se move se move se move se move go gate move w move go portal move climb stair move nw move ne move ne move se move climb stair move se move s move go recess move sw move nw move nw move n move ne move ne move go door move climb stair move s move s move s move s move s move s move s move s move s move s move s move s move s move e move go entryway move go portal move go door move go portal move n move e move go gate move go door move n move w move go vault move go portal move out move w move out move e move go brid move e move e move e move n move ne move e move n move go home move go port exit 7RIVERHAVEN: move go portal move w move n move climb stair move s move climb stair move se move sw move climb stair move go gate move se move se move se move se move go gate move w move go portal move climb stair move nw move ne move ne move se move climb stair move se move s move go recess move sw move nw move nw move n move ne move ne move go door move climb stair move s move s move s move s move s move s move s move s move s move s move s move s move s move e move go entryway move go portal move go door move go portal move n move e move go gate move go door move n move w move go vault move go portal move out move w move out move e move go brid move e move e move e move n move ne move e move n move go home move go port move nw move nw move ne move ne move n move n move n move n move go gate move go portal exit 7RATHA: move go portal move w move n move climb stair move s move climb stair move se move sw move climb stair move go gate move se move se move se move se move go gate move w move go portal move climb stair move nw move ne move ne move se move climb stair move se move s move go recess move sw move nw move nw move n move ne move ne move go door move climb stair move s move s move s move s move s move s move s move s move s move s move s move s move s move e move go entryway move go portal move go door move go portal move n move e move go gate move go door move n move w move go vault move go portal move out move w move out move e move go brid move e move e move e move n move ne move e move n move go home move go port move nw move nw move ne move ne move n move n move n move n move go gate move go portal move go gate move se move climb stair move go door move go portal exit 7ELBAINS: ECHO ######################## ECHO ###Already in ELBAINS### ECHO ######################## exit 7MUSPARI: move go portal exit 7HIBARN: move go portal move w move n move climb stair move s move climb stair move se move sw move climb stair move go gate move se move se move se move se move go gate move w move go portal exit 8CROSSING: move go portal move climb stair move nw move ne move ne move se move climb stair move se move s move go recess move sw move nw move nw move n move ne move ne move go door move climb stair move s move s move s move s move s move s move s move s move s move s move s move s move s move e move go entryway move go portal exit 8AESRY: move go portal move climb stair move nw move ne move ne move se move climb stair move se move s move go recess move sw move nw move nw move n move ne move ne move go door move climb stair move s move s move s move s move s move s move s move s move s move s move s move s move s move e move go entryway move go portal move go door move go portal exit 8SHARD: move go portal move climb stair move nw move ne move ne move se move climb stair move se move s move go recess move sw move nw move nw move n move ne move ne move go door move climb stair move s move s move s move s move s move s move s move s move s move s move s move s move s move e move go entryway move go portal move go door move go portal move n move e move go gate move go door move n move w move go vault move go portal exit 8MERKRESH: move go portal move climb stair move nw move ne move ne move se move climb stair move se move s move go recess move sw move nw move nw move n move ne move ne move go door move climb stair move s move s move s move s move s move s move s move s move s move s move s move s move s move e move go entryway move go portal move go door move go portal move n move e move go gate move go door move n move w move go vault move go portal move out move w move out move e move go brid move e move e move e move n move ne move e move n move go home move go port exit 8RIVERHAVEN: move go portal move climb stair move nw move ne move ne move se move climb stair move se move s move go recess move sw move nw move nw move n move ne move ne move go door move climb stair move s move s move s move s move s move s move s move s move s move s move s move s move s move e move go entryway move go portal move go door move go portal move n move e move go gate move go door move n move w move go vault move go portal move out move w move out move e move go brid move e move e move e move n move ne move e move n move go home move go port move nw move nw move ne move ne move n move n move n move n move go gate move go portal exit 8RATHA: move go portal move climb stair move nw move ne move ne move se move climb stair move se move s move go recess move sw move nw move nw move n move ne move ne move go door move climb stair move s move s move s move s move s move s move s move s move s move s move s move s move s move e move go entryway move go portal move go door move go portal move n move e move go gate move go door move n move w move go vault move go portal move out move w move out move e move go brid move e move e move e move n move ne move e move n move go home move go port move nw move nw move ne move ne move n move n move n move n move go gate move go portal move go gate move se move climb stair move go door move go portal exit 8ELBAINS: move go portal move climb stair move nw move ne move ne move se move climb stair move se move s move go recess move sw move nw move nw move n move ne move ne move go door move climb stair move s move s move s move s move s move s move s move s move s move s move s move s move s move e move go entryway move go portal move go door move go portal move n move e move go gate move go door move n move w move go vault move go portal move out move w move out move e move go brid move e move e move e move n move ne move e move n move go home move go port move nw move nw move ne move ne move n move n move n move n move go gate move go portal move go gate move se move climb stair move go door move go portal move go door move e move go portal exit 8MUSPARI: ECHO ######################## ECHO ###Already in MUSPARI### ECHO ######################## exit 8HIBARN: move go portal exit 9CROSSING: move go portal exit 9AESRY: move go portal move go door move go portal exit 9SHARD: move go portal move go door move go portal move n move e move go gate move go door move n move w move go vault move go portal exit 9MERKRESH: move go portal move go door move go portal move n move e move go gate move go door move n move w move go vault move go portal move out move w move out move e move go brid move e move e move e move n move ne move e move n move go home move go port exit 9RIVERHAVEN: move go portal move go door move go portal move n move e move go gate move go door move n move w move go vault move go portal move out move w move out move e move go brid move e move e move e move n move ne move e move n move go home move go port move nw move nw move ne move ne move n move n move n move n move go gate move go portal exit 9RATHA: move go portal move go door move go portal move n move e move go gate move go door move n move w move go vault move go portal move out move w move out move e move go brid move e move e move e move n move ne move e move n move go home move go port move nw move nw move ne move ne move n move n move n move n move go gate move go portal move go gate move se move climb stair move go door move go portal exit 9ELBAINS: move go portal move go door move go portal move n move e move go gate move go door move n move w move go vault move go portal move out move w move out move e move go brid move e move e move e move n move ne move e move n move go home move go port move nw move nw move ne move ne move n move n move n move n move go gate move go portal move go gate move se move climb stair move go door move go portal move go door move e move go portal exit 9MUSPARI: move go portal move go door move go portal move n move e move go gate move go door move n move w move go vault move go portal move out move w move out move e move go brid move e move e move e move n move ne move e move n move go home move go port move nw move nw move ne move ne move n move n move n move n move go gate move go portal move go gate move se move climb stair move go door move go portal move go door move e move go portal move go tree move s move s move go portal exit 9HIBARN: ECHO #################### ECHO ###Already in HIB### ECHO #################### exit ################################################################################## ECHO ######################################################### ECHO Please select your destination from the following: ECHO CROSSING ECHO AESRY ECHO SHARD ECHO MERKRESH ECHO RIVERHAVEN ECHO RATHA ECHO ELBAINS ECHO MUSPARI ECHO HIBARN ECHO Simply say outloud where you wish to go (ie say SHARD) and ECHO capitalize the location! ECHO ########################################################## ECHO ##################### ECHO ###Already in ### ECHO ##################### exit #(crossing arrival) move go door move go portal #(crossing departure) #(aesry arrival) move n move e move go gate move go door move n move w move go vault move go portal #(aesry departure) #(shard arrival) move out move w move out move e move go brid move e move e move e move n move ne move e move n move go home move go port #(shard departure) #(merkeresh arrival) move nw move nw move ne move ne move n move n move n move n move go gate move go portal #(merkeresh departure) #(riverhaven arrival) move go gate move se move climb stair move go door move go portal #(riverhaven departure) #(ratha arrival) move go door move e move go portal #(ratha departure) #(elbains arrival) move go tree move s move s move go portal #(ebains departure) #(muspari arrival) move w move n move climb stair move s move climb stair move se move sw move climb stair move go gate move se move se move se move se move go gate move w move go portal #(muspari departure) #(hibarn arrival) move climb stair move nw move ne move ne move se move climb stair move se move s move go recess move sw move nw move nw move n move ne move ne move go door move climb stair move s move s move s move s move s move s move s move s move s move s move s move s move s move e move go entryway move go portal #(hibarn departure) #(crossing arrival) exit ################################################################################ ################################################################################ ################################UTILITY SCRIPTS################################# ################################################################################ ################################################################################ #begin RPA function RPA: shift if_1 put rpa bestow %1 1 if_2 put rpa bestow %2 1 if_3 put rpa bestow %3 1 if_4 put rpa bestow %4 1 if_5 pause 1 if_5 put rpa bestow %5 1 if_6 put rpa bestow %6 1 if_7 put rpa bestow %7 1 if_8 pause 1 if_8 put rpa bestow %8 1 if_9 put rpa bestow %9 1 exit #end RPA function ################################################################################ ################################################################################ #begin CLARIFYGEMS function CLARIFYGEMS: SETVARIABLE GEMLOCATION red pouch in haversack SETVARIABLE GEMSTORAGE SETVARIABLE GEMTYPE CLARIFYGEMSCASTAUS: setvariable SPELLRETURNPOINTER CLARIFYGEMSCASTPG goto GAUS CLARIFYGEMSCASTPG: setvariable SPELLRETURNPOINTER CLARIFYGEMSIDGEM goto GPG CLARIFYGEMSNOSPELLS: CLARIFYGEMSIDGEM: Match SAVERUBY ruby Match SAVEBLOODSTONE bloodstone Match SAVEQUARTZ quartz Match SAVEJADE jade Match SAVEGARNET garnet Match SAVEMORGANITE morganite Match SAVETANZANITE tanzanite Match SAVECARNELIAN carnelian Match SAVECORAL coral Match SAVEAQUAMARINE aquamarine Match SAVEMOONSTONE moonstone Match SAVESUNSTONE sunstone Match SAVEONYX onyx Match SAVEKUNZITE kunzite Match SAVEAGATE agate Match SAVETSAVORITE tsavorite Match SAVEHEMATITE hematite Match SAVECITRINE citrine Match SAVESAPPHIRE sapphire Match SAVEZIRCON zircon Match SAVETOPAZ topaz Match SAVESPINEL spinel Match SAVECRYSTAL crystal Match SAVELAZULI lazuli Match SAVEPEARL pearl Match SAVEANDALUSITE andalusite Match SAVEPERIDOT peridot Match SAVECHALCEDONY chalcedony Match SAVETOURMALINE tourmaline Match SAVEDIOPSIDE diopside Match SAVECHRYSOPRASE chrysoprase Match SAVECHRYSOBERYL chrysoberyl Match SAVEBERYL beryl Match SAVEAMBER amber Match SAVEBAR bar Match SAVENUGGET nugget Match SAVEIOLITE iolite Match SAVETURQUOISE turquoise Match NEXTFUNCTION There is nothing in there. put look in %GEMLOCATION Matchwait SAVECHRYSOBERYL: setvariable GEMTYPE chrysoberyl goto CLARIFYGEMSGETGEM SAVETURQUOISE: setvariable GEMTYPE turquoise goto CLARIFYGEMSGETGEM SAVEIOLITE: setvariable GEMTYPE iolite goto CLARIFYGEMSGETGEM SAVENUGGET: setvariable GEMTYPE nugget goto CLARIFYGEMSGETGEM SAVEBAR: setvariable GEMTYPE bar goto CLARIFYGEMSGETGEM SAVEAMBER: setvariable GEMTYPE amber goto CLARIFYGEMSGETGEM SAVEBERYL: setvariable GEMTYPE beryl goto CLARIFYGEMSGETGEM SAVECHRYSOPRASE: setvariable GEMTYPE chrysoprase goto CLARIFYGEMSGETGEM SAVEDIOPSIDE: setvariable GEMTYPE diopside goto CLARIFYGEMSGETGEM SAVETOURMALINE: setvariable GEMTYPE tourmaline goto CLARIFYGEMSGETGEM SAVECHALCEDONY: setvariable GEMTYPE chalcedony goto CLARIFYGEMSGETGEM SAVEPERIDOT: setvariable GEMTYPE peridot goto CLARIFYGEMSGETGEM SAVEANDALUSITE: setvariable GEMTYPE andalusite goto CLARIFYGEMSGETGEM SAVEPEARL: setvariable GEMTYPE pearl goto CLARIFYGEMSGETGEM SAVELAZULI: setvariable GEMTYPE lazuli goto CLARIFYGEMSGETGEM SAVECRYSTAL: setvariable GEMTYPE crystal goto CLARIFYGEMSGETGEM SAVESPINEL: setvariable GEMTYPE spinel goto CLARIFYGEMSGETGEM SAVETOPAZ: setvariable GEMTYPE topaz goto CLARIFYGEMSGETGEM SAVEZIRCON: setvariable GEMTYPE zircon goto CLARIFYGEMSGETGEM SAVESAPPHIRE: setvariable GEMTYPE sapphire goto CLARIFYGEMSGETGEM SAVECITRINE: setvariable GEMTYPE citrine goto CLARIFYGEMSGETGEM SAVEHEMATITE: setvariable GEMTYPE hematite goto CLARIFYGEMSGETGEM SAVETSAVORITE: setvariable GEMTYPE tsavorite goto CLARIFYGEMSGETGEM SAVEAGATE: setvariable GEMTYPE agate goto CLARIFYGEMSGETGEM SAVEKUNZITE: setvariable GEMTYPE kunzite goto CLARIFYGEMSGETGEM SAVEONYX: setvariable GEMTYPE onyx goto CLARIFYGEMSGETGEM SAVESUNSTONE: setvariable GEMTYPE sunstone goto CLARIFYGEMSGETGEM SAVEMOONSTONE: setvariable GEMTYPE moonstone goto CLARIFYGEMSGETGEM SAVEAQUAMARINE: setvariable GEMTYPE aquamarine goto CLARIFYGEMSGETGEM SAVECORAL: setvariable GEMTYPE coral goto CLARIFYGEMSGETGEM SAVECARNELIAN: setvariable GEMTYPE carnelian goto CLARIFYGEMSGETGEM SAVETANZANITE: setvariable GEMTYPE tanzanite goto CLARIFYGEMSGETGEM SAVEMORGANITE: setvariable GEMTYPE morganite goto CLARIFYGEMSGETGEM SAVEGARNET: setvariable GEMTYPE garnet goto CLARIFYGEMSGETGEM SAVEJADE: setvariable GEMTYPE jade goto CLARIFYGEMSGETGEM SAVEQUARTZ: setvariable GEMTYPE quartz goto CLARIFYGEMSGETGEM SAVEBLOODSTONE: setvariable GEMTYPE bloodstone goto CLARIFYGEMSGETGEM SAVERUBY: setvariable GEMTYPE ruby goto CLARIFYGEMSGETGEM CLARIFYGEMSGETGEM: Match CLARIFYGEMSGETGEM ...wait Match CLARIFYGEMSSORTSIZEHUGE large Match CLARIFYGEMSSORTSIZEHUGE huge Match CLARIFYGEMSSORTSIZENORMAL medium Match CLARIFYGEMSSORTSIZENORMAL small Match CLARIFYGEMSSORTSIZENORMAL tiny Match CLARIFYGEMSIDGEM What were you referring to? Match CLARIFYGEMSNOHANDS You need a free hand to pick that up. put get %GEMTYPE from %GEMLOCATION Matchwait CLARIFYGEMSSORTSIZEHUGE: setvariable GEMSTORAGE purple pouch in haversack goto CLARIFYGEMSPREPCG CLARIFYGEMSSORTSIZENORMAL: setvariable GEMSTORAGE black pouch in haversack goto CLARIFYGEMSPREPCG CLARIFYGEMSPREPCG: setvariable RETURNPOINTER CLARIFYGEMSHARNESSMANA1 Match CLARIFYGEMSPREPCG ...wait Match CLARIFYGEMSWAITTOCAST %SPELLPREPMESSAGE put prep clarify gem 10 Matchwait CLARIFYGEMSWAITTOCAST: pause 15 CLARIFYGEMSCHECKMANA: Match CLARIFYGEMSOUTOFMANA S>>>>>>>>|_ Match CLARIFYGEMSOUTOFMANA S>>>>>>>|_ Match CLARIFYGEMSOUTOFMANA S>>>>>>|_ Match CLARIFYGEMSOUTOFMANA S>>>>>|_ Match CLARIFYGEMSOUTOFMANA S>>>>|_ Match CLARIFYGEMSOUTOFMANA S>>>|_ Match CLARIFYGEMSOUTOFMANA S>>|_ Match CLARIFYGEMSOUTOFMANA S>|_ Match CLARIFYGEMSOUTOFMANA S|_ Match %RETURNPOINTER MANA HELP put mana Matchwait CLARIFYGEMSHARNESSMANA1: setvariable RETURNPOINTER CLARIFYGEMSHARNESSMANA2 Match CLARIFYGEMSHARNESSMANA1 ...wait Match CLARIFYGEMSCHECKMANA You tap into the mana from twenty Match CLARIFYGEMSOUTOFMANA You are unable to harnesss put harn 20 Matchwait CLARIFYGEMSHARNESSMANA2: setvariable RETURNPOINTER NEXTFUNCTION Match CLARIFYGEMSHARNESSMANA2 ...wait Match CLARIFYGEMSCASTCG You tap into the mana from twenty Match CLARIFYGEMSOUTOFMANA You are unable to harnesss put harn 20 Matchwait CLARIFYGEMSCASTCG: Match CLARIFYGEMSCASTCG ...wait Match CLARIFYGEMSIDGEM I could not find what you were referring to. Match CLARIFYGEMSSTOREGEM 4 seconds. Match CLARIFYGEMSSTOREGEM gleams with new luster. Match CLARIFYGEMSNOMOONS You need a visible moon for this. Match CLARIFYGEMSCASTPG 6 seconds. Match CLARIFYGEMSCASTPG Without insight of the Match CLARIFYGEMSGETGEM shatters! put cast my %GEMTYPE Matchwait CLARIFYGEMSSTOREGEM: Match CLARIFYGEMSSTOREGEM ...wait Match CLARIFYGEMSUNKNOWNERROR What were you referring to? Match CLARIFYGEMSGETGEM You put your Match CLARIFYGEMSGETGEM You open your put put my %GEMTYPE in %GEMSTORAGE Matchwait CLARIFYGEMSNOHANDS: echo =================================== echo ==Both hands full! Abrupt ending.== echo =================================== exit CLARIFYGEMSOUTOFMANA: echo =================================== echo ==You are out of MANA. == echo =================================== exit CLARIFYGEMSNOMOONS: Match CLARIFYGEMSNOMOONS ...wait Match CLARIFYGEMSNOMOONSMSG You put your put put my %GEMTYPE in %GEMLOCATION Matchwait CLARIFYGEMSNOMOONSMSG: echo ======================================================= echo ==No moons available, try again later. Abrupt ending == echo ======================================================= exit CLARIFYGEMSUNKNOWNERROR: echo ======================================================= echo ==Either the gem shattered and the script did not see== echo ==it, or your storage location is not valid. == echo ==Abrupt ending. == echo ======================================================= exit #end CLARIFYGEMS function ################################################################################ ################################################################################ #begin MAKEROPE function (THIS FUNCTION HAS BEEN FIXED) MAKEROPE: counter set %2 MAKEROPE1: MAKEROPE2: MAKEROPE3: MAKEROPE4: MAKEROPE5: MAKEROPEFORAGEGRASS: put forage grass Match MAKEROPEFORAGEGRASS ...wait Match MAKEROPEBRAIDGRASS find some grass Match MAKEROPEFORAGEGRASS Roundtime Matchwait MAKEROPEBRAIDGRASS: put braid my grass Match MAKEROPEBRAIDGRASS ...wait Match MAKEROPEPULLGRASS bundling rope Match MAKEROPEBRAIDGRASS Roundtime Matchwait MAKEROPEPULLGRASS: put pull my grass Match MAKEROPEPULLGRASS ...wait Match MAKEROPEPULLGRASS Roundtime Match MAKEROPESTOREROPE new bundling rope Matchwait MAKEROPESTOREROPE: put put my rope in my %LARGESTORAGECONTAINER counter subtract 1 goto MAKEROPE%c MAKEROPE0: goto NEXTFUNCTION #end MAKEROPE function (THIS FUNCTION HAS BEEN FIXED) ################################################################################ ################################################################################ #begin NEXTFUNCTION NEXTFUNCTION: shift goto %1