User:Diarik/Proposal for Altar Creation: Difference between revisions

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==Quick History==
==Quick History==
[http://www.play.net/forums/messages.asp?forum=20&category=16&topic=3&message=14039 How to make clerics better]
[http://www.play.net/forums/messages.asp?forum=20&category=16&topic=3&message=14039 How to make clerics better] and [http://www.play.net/forums/messages.asp?forum=20&category=16&topic=3&message=14051 Altar Creation, specifically]
: * Altar creation - This is an Idea (started by a player which Zabari then carried through to today) to allow high level players to craft their own altars. These will be semi-permanent creations that will allow worshippers to stop to make offerings. I envision worshippers being non-clerical players. Worshippers would be granted a bonus or "blessing" to something based upon what the altar is. The more worshippers that attend that altar and the more clerics supervise it the greater that altar's power becomes. The idea is to have each of the immortal's "influence" in a region affected. The more influence that immortal has the greater the effect of the blessing. Having a cleric "afficiate" or assist in your worship also increases the effect. Higher level clerics will be able to "sense" the strongest influence in the region. Events like Asketi's Ride and wars will also affect them. ;)
[http://www.play.net/forums/messages.asp?forum=20&category=16&topic=3&message=14051 Altar Creation, specifically]
: -- GM Heiu, [http://www.play.net/forums/messages.asp?forum=20&category=16&topic=1&message=48 Clerical Vision]
* Altar creation - This is an Idea (started by a player which Zabari then carried through to today) to allow high level players to craft their own altars. These will be semi-permanent creations that will allow worshippers to stop to make offerings. I envision worshippers being non-clerical players. Worshippers would be granted a bonus or "blessing" to something based upon what the altar is. The more worshippers that attend that altar and the more clerics supervise it the greater that altar's power becomes. The idea is to have each of the immortal's "influence" in a region affected. The more influence that immortal has the greater the effect of the blessing. Having a cleric "afficiate" or assist in your worship also increases the effect. Higher level clerics will be able to "sense" the strongest influence in the region. Events like Asketi's Ride and wars will also affect them. ;)
-- GM Heiu, [http://www.play.net/forums/messages.asp?forum=20&category=16&topic=1&message=48 Clerical Vision]

Revision as of 23:46, 22 April 2006

This is a proposal written by the player of Diarik Erasto on his ideas for Altar Creation.

Quick History

How to make clerics better and Altar Creation, specifically

* Altar creation - This is an Idea (started by a player which Zabari then carried through to today) to allow high level players to craft their own altars. These will be semi-permanent creations that will allow worshippers to stop to make offerings. I envision worshippers being non-clerical players. Worshippers would be granted a bonus or "blessing" to something based upon what the altar is. The more worshippers that attend that altar and the more clerics supervise it the greater that altar's power becomes. The idea is to have each of the immortal's "influence" in a region affected. The more influence that immortal has the greater the effect of the blessing. Having a cleric "afficiate" or assist in your worship also increases the effect. Higher level clerics will be able to "sense" the strongest influence in the region. Events like Asketi's Ride and wars will also affect them. ;)
-- GM Heiu, Clerical Vision