Template:Critter: Difference between revisions
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{{Critter |
{{Critter |
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|Critter Name = |
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|Image File = |
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|MinCap = |
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|MaxCap = |
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|BodyType = |
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|Skinnable = |
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|Has Coins = |
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|Has Gems = |
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|Has Boxes = |
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|Evil = |
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|Corporeal = |
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|BackStabbable = |
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|Poachable = |
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|Casts Spells = |
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|Attack Range = |
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|Stealthy = |
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|Special = |
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|Province = |
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|City = |
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|MapList = |
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|Skin Name = |
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|Skin Type = |
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|Weight = |
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|Tannable = |
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|Crushable = |
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|RequiredRanks = |
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MaxArrangedVal = | |
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|MaxVal = |
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|MaxArrangeVal = |
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|Manipulated = |
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|InitCost = |
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InitCost4 = | |
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InitCost5 = | |
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}} |
}} |
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</pre> |
</pre> |
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Revision as of 21:43, 25 February 2009
Usage Documentation:
Leave unknown fields BLANK!
| Variable | Supported Values | Usage |
|---|---|---|
| Critter Name | ||
| Image File | filename on the elanthipedia server | |
| MinCap | # | The minimum amount of weapons that is required to reasonably hunt this creature. |
| MaxCap | # | The maximum amount of weapon skill that this creature will teach before it becomes not worth the effort. |
| BodyType | (type) | The creatures body type, such as humanoid, etc. |
| Skinnable | yes/y/no/n | Can the creature be skinned? |
| Has Coins/Gems/Boxes | yes/y/no/n | Does the creature directly drop coins/gems/boxes? |
| Evil | yes/y/no/n | Is the creature evil, undead, or cursed, such as the type affected by blessed equipment? |
| Corporeal | yes/y/no/n | Must blessed weapons be used to strike the creature? |
| BackStabbable | yes/y/no/n | Can the creature be backstabbed? |
| Poachable | yes/y/no/n | Can the creature be poached? |
| Casts Spells | yes/y/no/n | Does the creature cast spells? |
| Attack Range | All/Melee/Pole/Ranged/(Ranged/Melee) | What range can the creature attack from? |
| Stealthy | yes/y/no/n | Does the creature use stealth on a regular basis? |
| Special | yes/y/no/n | Does the creature have a special non-spell attack, including but not limited to poison or disease? Please give details in the main entry if so. |
| Province | Forfedhdar, Ilithi, Therengia, Qi'Reshalia, Zoluren | List which provinces the creature can be found |
| City | Which city the creature may be found near, or the region (such as Ker'leor) | |
| MapList# | * {{rmap|Map #|Map Name}} | List the locations the creature can be found. |
| Skin Name | <name> | The TAP of the skin. |
| Skin Type | pelt/horn/etc. | The noun type of the skin. |
| Weight | The weight of the skin. | |
| Tannable | y/yes/n/no | Can you tan the skin? |
| NumPieces | # | If tannable, how many pieces does it make? |
| Crushable | # | Can you crush the "skin". |
| RequiredRanks | # | Minimum ranks to skin the creature. |
| MaxVal | # Kronars/Lirums/Dokoras | Maximum non-arranged value. Include currency type. |
| MaxArrangedVal | # Kronars/Lirums/Dokoras | Maximum arranged value. Include currency type. |
| Manipulated | yes/y/no/n | Can the creature be manipulated? Leave blank for unknown. |
| InitCost | # | Concentration number necessary to beat the manipulation check (the critter will either become friendly or will immediately target you) |
Leave unknown fields BLANK!
Maintenance Cost is calculated and handled by the template, no user input required for this item.
{{Critter
|Critter Name =
|Image File =
|MinCap =
|MaxCap =
|BodyType =
|Skinnable =
|Has Coins =
|Has Gems =
|Has Boxes =
|Evil =
|Corporeal =
|BackStabbable =
|Poachable =
|Casts Spells =
|Attack Range =
|Stealthy =
|Special =
|Province =
|City =
|MapList =
|Skin Name =
|Skin Type =
|Weight =
|Tannable =
|Crushable =
|RequiredRanks =
|MaxVal =
|MaxArrangeVal =
|Manipulated =
|InitCost =
}}