Dusk ogre: Difference between revisions

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Special = No |
Special = No |
Poison = No |
Poison = No |
MapList = *[[RanikMap32a | West Wilds Tunnels(32a)]]
MapList = *{{rmap|32a| West Wilds Tunnels (32a)}}


}}==Description==
}}==Description==

Revision as of 22:57, 31 January 2009

This article has been tagged for conversion of Needs to be converted to Template:Critter. If you are the author of this page and dispute this, leave a message on the Articles for Conversion Talk page with a link to the page in question.


Dusk Ogre
Duskogre.jpg
Agi Ref Str
? ? ?
Skill Cap 60 to 85?"?" can not be assigned to a declared number type with value 85.
Skinnable No
Has Coins Yes
Has Gems Yes
Has Boxes Yes
Evil / Undead No
Corporeal Yes
Stealth Attack Back Stab
Casts Spells No
Attack Range Melee"-melee" can not be assigned to a declared number type with value 1.
Stealthy No
Special Attacks No
Located:

Description

Slightly smaller than a troll, this dusk ogre looks like it has been covered in a skin of hardened lava. Its face is a twisted mask of hatred, its eyes large and glowing red as hot coals. Its hands flex open, flex closed slowly, continuously, as though fed by the memory of some fond dismemberment.

In Depth

Manipulation
Manipulatable Yes
Tier 1
Initial Cost 47
Maintenance Cost 15

Area

Some rooms are filled with roots that will catch you and put you in roundtime, up to 30 seconds. Escaping skill will reduce the roundtime by 1 second for each rank of escaping. 30 ranks in escaping is enough to avoid them completely.

Equipment/Loot

North of Passage:

South of Passage:

  • It is wearing a studded leather coat.
  • It is carrying an oval shield, a cudgel.