Energy Manacles (2.0)

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Energy Manacles Scroll-only Spell
Abbreviation: EMA
Prerequisites: None
Minimum Prep: 5
Casting Cap: 40
Valid Spell Target: Others, Critters
Description: The Energy Manacles spell creates a set of magical chains that fly toward your target. If it does not dodge in time, the manacles will snap together, immobilizing them. This spell is an Evocation Sorcery, which is a combination of Lunar and Elemental magics, so be warned that it's possible to hurt yourself when casting.
Example Messaging: You gesture at a fractured revivified mutt.

A myriad of brilliant purple lights coalesce from your fingertips and dart toward your target with a feverish speed!
The lights begin to drip like liquid, then solidify into tight bands of crackling energy around the revivified mutt!
The bands snap around it, leaving it bound!
The revivified mutt falls to the ground!
Roundtime: 3 seconds

The pulsating bands surrounding a revivified mutt's body crackle with purple flashes.

A revivified mutt's face becomes a portrait of determination as it breaks free of the constricting bands of purple light!

The constricting bands of purple light around a revivified mutt fade into nothingness.

  • Can only be invoked (learned temporarily) and not studied.
  • Message in spellbook once temp learned: You have learned Energy Manacles [ema] from a scroll and must maintain at least around half your normal attunement to keep it.
  • Not a spell to snap off quickly in emergencies as it's very skill intensive. Testing with 650 in Primary Magic and full preps could only cast at 16 mana. 17 mana casts worked with occasional backfires.
  • Casting RT determined by level of success (1sec to 4 sec)
  • Target that fails to evade the cast will get a 10 RT and 5 RT every time they try to break free.