Zukir: Difference between revisions

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Zukir is fiercely loyal to Prince Vorclaf, serving without question to strictly enforce the laws of Zoluren. It is perhaps this over all else that allowed him to be used unwittingly to further the Thief Guild Council's objective to remove Kalag from power.
Zukir is fiercely loyal to Prince Vorclaf, serving without question to strictly enforce the laws of Zoluren. It is perhaps this over all else that allowed him to be used unwittingly to further the Thief Guild Council's objective to remove Kalag from power.


Of note: The scars on Zukir's face are from Jomay's attack and forced shifting during her rescue of Grishnok from the Keep dungeon during the Outcast War
Of note: The scars on Zukir's face are from Jomay's attack and forced shifting during her rescue of Grishnok from the Keep dungeon during the Outcast War.








Revision as of 14:32, 12 December 2008

Zukir Dyth
Status: Alive
Guild: Paladin
Race: Human
Gender: Male
Location: Zoluren
Type: guard

Zukir was originally introduced as a Crossing town guard. He eventually worked his way up to Provincial Guard before his capture by outcast forces while in pursuit of Jomay and Grishnok.

Rather then exchange or return the captured guard; Zukir was left to rot in a cell deep beneath the great tower of Shard. A year or so after the Outcasts abandoned Shard to return to the desert he was discovered during the city’s reconstruction. Traumatized by events including his years of solitary confinement he refused most empathic assistance once recovered enough to heal on his own.

Escorted by Edenlaen, Zukir returned to Zoluren believing himself a failure for not capturing Jomay and Grishnok and fully expecting to be arrested by the Prince. Instead he was warmly welcomed by the Prince and after some months of further recovery he was promoted to the position of General.

Zukir is fiercely loyal to Prince Vorclaf, serving without question to strictly enforce the laws of Zoluren. It is perhaps this over all else that allowed him to be used unwittingly to further the Thief Guild Council's objective to remove Kalag from power.

Of note: The scars on Zukir's face are from Jomay's attack and forced shifting during her rescue of Grishnok from the Keep dungeon during the Outcast War.



Appearance

You see Brigadier General Zukir Dyth, a Human Paladin.
He has hazel eyes. His russet hair is long and curly, and is worn loose. He has pale skin. He has a deformed left ear with a scar running from his temple to his left shoulder.
He is in good shape.

He is wearing a dark silk sash embroidered with the crest of Zoluren, a nicked and dented platinum General's badge, a white leather backsheath, a white linen shirt with a row of embossed silver buttons, some burnished steel plate, a cambrinth armband, a heavy steel heraldic shield emblazoned with a stylized mother-of-pearl gladiolus, an albredine crystal ring, a wide silver ring bearing the crest of Zoluren, some white linen breeches with embossed silver buttons and a pair of white leather boots.