Young red brocket deer

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Missing or Incomplete Creature Information Needed    
Incomplete Article
  • This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
  • Infobox entry on other carrying, Infobox entry on weapon using, Infobox entry on premium only, Infobox entry on manipulate 1 skill, Infobox entry on manipulate 2 skill, Infobox entry on manipulate cap
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young red brocket deer
Unknown creature.jpg
Creature Levels:
    Overall 17
    Level Variance -
    Natural Attack 18
    Weapon Attack 17
    Defense 17
    Player Estimated -
Potential overall skill: 68
Skill Cap 90 to 110
Skinnable Yes
Has Coins No
Has Gems No
Has Boxes No
Has Other Unknown
Uses Weapons Unknown
Alignment No
Corporeal Yes
Construct No
Casts Spells No
Attack Range Melee
Stealthy No
Special Attacks No
Special Defenses No
Body Type quadruped
Body Type (Alt) monstrous
Body Size large
Located:
Premium-Only Unknown
Skinning Details
Skin Name deer skin
Skin Weight 10
Bone Name deer bones
Bone Weight 6
Ranks Required <60"" can not be assigned to a declared number type with value 60.
Max Value 245 Lirums306.25 Kronars <br />220.99 Dokoras <br />0.306 LTBpoints <br />0.306 Tickets <br />0.306 Scrips <br />
Max Arranged 350 Lirums437.5 Kronars <br />315.7 Dokoras <br />0.438 LTBpoints <br />0.438 Tickets <br />0.438 Scrips <br />
 
Manipulation
Manipulatable Yes
Skill Required ? / ?
Teaching Cap ?


Description

A rather small species of deer, the brocket deer is unusual in that it will aggressively defend its territory. Standing about twelve hands high, it is characterized by its oversized ears and a reddish tint to its coat. Its front hooves are quite large in particular, ideal for use in both attacking and swift leaps.

In Depth

Equipment/Loot

It is wearing nothing!
It is carrying nothing!

Skill Notes

  • Hard cap on TM at 131
  • Hard cap on Armor and evasion at 129
  • Hard cap on Stealth at 130


3.1

  • Soft cap at 104
  • Can dance with 4 with defenses in the low 90's and only take occasional light hits.
  • 108 skinning trains very well with full arranges and perfect skins.
  • Debilitation slowing down but still training at 105.

See Also


Bugs

  • Defenses notably worse compared to offense.