Warrior Mage Guildhall (Muspar'i)

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  • Infobox entry on justice
Warrior Mage Guildhall (Muspar'i)
Province Therengia
Justice Unknown
Town Muspar'i
Map Ranik's Map 47
Owner Jharlan
# of Rooms 13
Store Type Warrior Mage shops
This store only accepts Lirums

Found thru the gate off the NW corner of Sanyrsen's Square near the Muspar'i Great Gate.

Courtyard (Entry & Shop)

[Sho'hhs Migendaniis, Courtyard]
A great tower of black stone rises high overhead with a pair of massive double doors leading within. Its buttresses and outrunning columns cast long shadows across the courtyard, which is occupied primarily by two long tables of black oak set up to either side of the lane, displaying various wares to passersby. The bright buntings draping down from the tables' canopy create a daring splash of color, offsetting the other rather austere surroundings.
You also see some broad steps and a tall blackened steel gate.
Obvious paths: none.

Preparation Hall

[Sho'hhs Migendaniis, Preparation Hall]
Long tapestries sewn in deep, rich colors drape the polished stone walls of the preparation hall. Stools and straight-backed chairs are scattered about for the use of those entering the arena and those waiting to join the line. The scent of sandalwood hangs in the air, drifting from incense burners placed in the four corners of the room.
You also see some broad steps, a strangely heavy ebony door inscribed with silver warding sigils and a huge stone archway.
Obvious paths: west.


Hall of Masters

[Sho'hhs Migendaniis, Hall of Masters]
The stone walls are dense and thick, draping the hall in a curtain of heavy, reverent silence. Every other panel in each wall is carved with images, alternating with clear crystal oil lamps that burn with strange blue flames. Those buried in the Hall of Masters lie at rest beneath the stone floor, their names engraved atop granite slabs turned dark with age.
Obvious paths: east.

  • Multiple slabs in this room are burial markers for Warrior Mages of note.
  • This room has many atmospheric messages; likely the air elemental remnant of Alhaani‎, as referred to in the book Life of Alhaani.

Foyer

[Sho'hhs Migendaniis, Foyer]
The entryway to the guild is sparse and utilitarian, but its seamless stone walls and heavy floor tiles are undoubtedly crafted from the finest of materials. A pair of massive double doors dominates the south wall, directly opposite the heavily carved archway leading into the Guildmaster's office. Two towering cobras with glittering emerald eyes watch over the hall from either side of the arch.
You also see a fire elemental and a pair of graceful twin staircases.
Obvious exits: east, west.


Guildmaster's Study

[Sho'hhs Migendaniis, Guildmaster's Study]
Cool stone walls of pale grey granite, trimmed in dark-stained oak, enclose the study in an atmosphere of careful, contemplative elegance. A monstrous oaken desk dominates one wall, a thick silk rug stretching between it and the equally large fireplace across the room. At the desk, the guildmaster sits in a chair that just barely falls short of being a throne.
You also see Guildmaster Jharlan that is sitting, a shining firebird and a black leather-bound grimoire.
Obvious exits: out.


Library

[Sho'hhs Migendaniis, Library]
Dark mahogany paneling lines the walls but is barely visible, for every scrap of space against the wall is covered with shelving stacked neatly with books. A special crosshatched wooden shelf stands just to the right of the entryway, full of scrolls. Heavy curtains, made of a material that makes them seem to shimmer, drape over the three stone arches leading into the gardens, helping to keep dust and debris from outside at bay, preserving the precious stock of the library.
You also see a dizzying spiral staircase and a book case with several things on it.
Obvious exits: west.

Meditation Room

[Sho'hhs Migendaniis, Meditation Room]
Pale starlight streams in from the six expansive windows arrayed around the room, bathing the wooden meditation benches and floor tiles in a wash of soft shadow. The verdant palms whisper occasionally in a gentle air current coming from the entryway, causing their silhouettes over the intricate Sun Maze mosaic set into the floor to ripple.
You also see a dizzying spiral staircase.
Obvious exits: none.

Earth Garden

[Sho'hhs Migendaniis, Earth Garden]
The air seems thicker in the Earth Garden by night, filled with the muted but heady scents of a myriad exotic herbs. The stacked-stone trellises, draped with sleeping honeysuckle flowers, cast long, strange shadows across the pebbled paths.
You also see a shallow hole in the ground, a towering arch of stacked sandstone blocks inscribed with the sigil for earth and a raised platform of packed earth.
Obvious paths: northeast.

  • The hole is a trash bin.
  • The following flowers can be picked here:
  • Additionally, the platform will randomly produce one of the following: