User:GAMERGIRL151/Sandbox

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Every DR player should back up their settings once a month, or at least a few times a year.

DO THIS EVEN IF YOU SAVE YOUR STORMFRONT SETTINGS ON THE SERVER.

BACKING UP STORMFRONT FILES To create a back up file you need to export all your settings as an XML file. 1) In StormFront go to Options -> Settings -> Export 2) Everything will be checked to export by default. It doesn't hurt to back up everything! 3) The default file name and directory is C:\StormFront.xml However, I personally like to name the files like "Zamara6292016Backup". This is useful because it has the character name, the date, and the word Backup so I don't confuse it with any regular files. For people who use StormFront and have multiple characters, you need to do this on every character. Then email the file or folder to yourself if you have decent email storage, or use Google Drive (it's free) and put the file there.

BACKING UP GENIE FILES 1) To do this, open your Genie data folder. You can find this folder by opening your Genie window, opening the File menu, and choosing "Open User Data Directory." By default, this folder is located at: %AppData%\Genie Client 3\

   If you don't know how to find the AppData folder, use Windows key + R to open the RUN dialog. Enter "%appdata%" and hit OK.
   On most versions of Windows this will be in C:\Users\username\AppData\Roaming\StormFront\DR
   Username will be your windows log in name.

2) Create a folder called BackupSettings. To do this, go to the File menu and choose New -> Folder. 3) Copy the following folders, and paste them into the BackupSettings folder: Config, Maps, Plugins, Scripts, and Sounds.

   If you plan on doing multiple back up folders, you can add the date to the folder name.
   Then email the folder to yourself if you have decent email storage, or use Google Drive (it's free) and put the file there.

(Thank you to Isharon's website Elanthia.org for having this ready for me to include.)

STORE IT ON GOOGLE DRIVE 1) Go to https://www.google.com/drive/ 2) Log in with your gmail account if you aren't already signed in. Don't have one? Gmail is free just make one. 3) Click "New" and select "File Upload".

   If you are uploading a StormFront file, browse and select it.
   If you are uploading genie settings, you can select and upload the whole backup folder.

4) After it uploads, the file or folder will be listed in "My Drive". You can right click on it to manage the file (download it, rename it, delete it, etc).

You now have a back up and should be safe from any HDD or computer loss, or corrupted configurations.

HELP I LOST MY STORMFRONT SETTINGS If all or some of your StormFront settings are missing, and you have access to a computer that you have logged in that character before try the following. StormFront keeps a local copy of much of your settings, INCLUDING when you have it set to store them on the server. If this doesn't work please try contacting techhelp@simutronics.com

1) Use Windows key + R to open the RUN dialog. Enter "%appdata%" and hit OK that should take you to a list of folders. 2) Locate the StormFront folder. 3) Depending on the instance your character is in, open that folder. DR for DR Prime. DRX for Platnium. DRF for the Fallen. DRT for Test.

   On most versions of Windows this will be in C:\Users\username\AppData\Roaming\StormFront\DR
   Username will be your windows log in name.

4) In that folder, there will hopefully be .xml files with names that are various numbers. The files are not named or sorted by character. If you have no files, contact techhelp at the email above. 5) Sort the files by date, since the more recent ones will be the ones you want to check first. 6) Open a file with notepad or notepad++. You can do this by right clicking on the file, going to Open With and select Notepad. (You can also use Internet Explorer, but I find that it's search abilities are limited.)

   *** DO NOT SAVE OR MODIFY THIS FILE. ***

7) Search through the settings file for your missing scripts. Scripts will be towards the end of the file. If they are not in the first one you check, keep looking in more files.

   If you can't find the right file, you may want to try the steps for CHECKING WINDOWS SHADOW COPY FILES FOR LOST STORMFRONT SETTINGS

8) Once you find the right .xml file, copy it to your desktop. 9) In StormFront, go to Options -> Settings -> Import browse and locate the file on your desktop, and then select the settings you want to import from the file. 10) Importing the settings may take a minute if you are importing a lot of data. Please be patient and give the program a few minutes, if necessary. 11) Once the import is done, go look under options and check your scripts/highlights/ignores are there.

   If anything is missing, try other files.

12) Please go make a backup file once you have restored your settings.

CHECKING WINDOWS SHADOW COPY FILES FOR LOST STORMFRONT SETTINGS You MAY be able to check for previous versions of your XML files in the instructions listed above, depending on how your Windows is set up. Basically, on any file you can right click it, go to properties, and then it will list previous versions of that file windows still has. 1) Right click on an XML file and go to Properties. 2) Go to the Previous Versions tab.

   If there's nothing listed, either there are no previous versions or you may not have this feature of Windows enabled.

3) Select the previous version you want to check, then copy it to another place on your computer. Your desktop will work. 4) Repeat as necessary until you hopefully find all your settings.

Incomplete ranger ability table

Ability When to Learn How to Learn Description
Wilderness bonus circle: 1 learned automatically Ranger's affinity with nature
Sign circle: 1 learned automatically Special communication with other Rangers
Handshake circle: 1 learned automatically Special Ranger SHAKE
Gaze circle: 1 learned automatically Special Ranger GAZE
Spell Slot (1 total) circle: 1 learned automatically Additional spell slot
Spell Slot (2 total) circle: 2 learned automatically Additional spell slot
Spell Slot (3 total) circle: 4 learned automatically Additional spell slot
Spell Slot (4 total) circle: 6 learned automatically Additional spell slot
Spell Slot (5 total) circle: 8 learned automatically Additional spell slot
Spell Slot (6 total) circle: 10 learned automatically Additional spell slot
Beseech the Sun to Dry circle: 10 ask <guildleader> about beseech Dry self or item
Spell Slot (7 total) circle: 12 learned automatically Additional spell slot
Raccoon Companion circle: 13 Ranger Companion Quest Allows the ranger to obtain a raccoon companion
Spell Slot (8 total) circle: 14 learned automatically Additional spell slot
Beseech Elanthia to Imbue circle: 15 ask <guildleader> about beseech Create focus for personal trail marker
Spell Slot (9 total) circle: 16 learned automatically Additional spell slot
Spell Slot (10 total) circle: 18 learned automatically Additional spell slot
Spell Slot (11 total) circle: 20 learned automatically Additional spell slot
Beseech the Wind to Clean circle: 20 ask <guildleader> about beseech Clean up room clutter
Instruct people on Bareback Riding circle: 20 ask <guildleader> about beseech Ride without a saddle or padding
Learn to PREPARE spells while riding circle: 20 ask <guildleader> about beseech Clean up room clutter
Spell Slot (12 total) circle: 22 learned automatically Additional spell slot
Spell Slot (13 total) circle: 24 learned automatically Additional spell slot
Beseech Elanthia to Cradle (13 total) circle: 24 learned automatically Additional spell slot
Spell Slot (14 total) circle: 26 learned automatically Additional spell slot
Spell Slot (15 total) circle: 28 learned automatically Additional spell slot
Spell Slot (16 total) circle: 30 learned automatically Additional spell slot
Spell Slot (17 total) circle: 32 learned automatically Additional spell slot
Spell Slot (18 total) circle: 34 learned automatically Additional spell slot
Spell Slot (19 total) circle: 36 learned automatically Additional spell slot
Spell Slot (20 total) circle: 38 learned automatically Additional spell slot
Spell Slot (21 total) circle: 40 learned automatically Additional spell slot
Spell Slot (22 total) circle: 42 learned automatically Additional spell slot
Spell Slot (23 total) circle: 44 learned automatically Additional spell slot
Spell Slot (24 total) circle: 46 learned automatically Additional spell slot
Spell Slot (25 total) circle: 48 learned automatically Additional spell slot
Spell Slot (26 total) circle: 50 learned automatically Additional spell slot
Spell Slot (27 total) circle: 52 learned automatically Additional spell slot
Spell Slot (28 total) circle: 54 learned automatically Additional spell slot
Spell Slot (29 total) circle: 56 learned automatically Additional spell slot
Spell Slot (30 total) circle: 58 learned automatically Additional spell slot
Spell Slot (31 total) circle: 60 learned automatically Additional spell slot
Spell Slot (32 total) circle: 62 learned automatically Additional spell slot
Spell Slot (33 total) circle: 64 learned automatically Additional spell slot
Spell Slot (34 total) circle: 66 learned automatically Additional spell slot
Spell Slot (35 total) circle: 68 learned automatically Additional spell slot
Spell Slot (36 total) circle: 70 learned automatically Additional spell slot
Spell Slot (37 total) circle: 72 learned automatically Additional spell slot
Spell Slot (38 total) circle: 74 learned automatically Additional spell slot
Spell Slot (39 total) circle: 76 learned automatically Additional spell slot
Spell Slot (40 total) circle: 78 learned automatically Additional spell slot
Spell Slot (41 total) circle: 80 learned automatically Additional spell slot
Spell Slot (42 total) circle: 82 learned automatically Additional spell slot
Spell Slot (43 total) circle: 84 learned automatically Additional spell slot
Spell Slot (44 total) circle: 86 learned automatically Additional spell slot
Spell Slot (45 total) circle: 88 learned automatically Additional spell slot
Spell Slot (46 total) circle: 90 learned automatically Additional spell slot
Spell Slot (47 total) circle: 92 learned automatically Additional spell slot
Spell Slot (48 total) circle: 94 learned automatically Additional spell slot
Spell Slot (49 total) circle: 96 learned automatically Additional spell slot
Spell Slot (50 total) circle: 98 learned automatically Additional spell slot
Spell Slot (51 total) circle: 100 learned automatically Additional spell slot
Spell Slot (52 total) circle: 102 learned automatically Additional spell slot
Spell Slot (53 total) circle: 105 learned automatically Additional spell slot
Spell Slot (54 total) circle: 108 learned automatically Additional spell slot
Spell Slot (55 total) circle: 111 learned automatically Additional spell slot
Spell Slot (56 total) circle: 114 learned automatically Additional spell slot
Spell Slot (57 total) circle: 117 learned automatically Additional spell slot
Spell Slot (58 total) circle: 120 learned automatically Additional spell slot
Spell Slot (59 total) circle: 123 learned automatically Additional spell slot
Spell Slot (60 total) circle: 126 learned automatically Additional spell slot
Spell Slot (61 total) circle: 129 learned automatically Additional spell slot
Spell Slot (62 total) circle: 132 learned automatically Additional spell slot
Spell Slot (63 total) circle: 135 learned automatically Additional spell slot
Spell Slot (64 total) circle: 138 learned automatically Additional spell slot
Spell Slot (65 total) circle: 141 learned automatically Additional spell slot
Spell Slot (66 total) circle: 144 learned automatically Additional spell slot
Spell Slot (67 total) circle: 147 learned automatically Additional spell slot
Spell Slot (68 total) circle: 150 learned automatically Additional spell slot

learned automatically

Paladin Barbarian Ranger Cleric Empath Warrior Mage Thief Moon Mage Bard Trader Necromancer
Skills
Tactics Tactics Tactics Performance Tactics Tactics Tactics Tactics Tactics Tactics Performance
Appraisal Forging Outfitting Appraisal Empathy Appraisal Performance Appraisal Bardic Lore Trading Appraisal
Mechanical Lore Skinning Scouting Mechanical Lore Performance Mechanical Lore Appraisal Mechanical Lore Performance Performance Mechanical Lore
Scholarship Outdoorsmanship Skinning Scholarship Appraisal Scholarship Mechanical Lore Scholarship Appraisal Appraisal Scholarship
Engineering Stealth Outdoorsmanship Enchanting Mechanical Lore Enchanting Alchemy Enchanting Mechanical Lore Mechanical Lore Alchemy
Forging Athletics First Aid Alchemy Scholarship Forging Engineering Engineering Scholarship Scholarship Outfitting
Perception Evasion Thievery First Aid Enchanting Athletics Backstabbing Skinning Enchanting Enchanting Thanatology
Evasion Debilitation Locksmithing Perception Alchemy Evasion Skinning Outdoorsmanship Alchemy Alchemy Skinning
Warding Inner Fire Stealth Theurgy Outfitting Summoning Outdoorsmanship Stealth Outfitting Outfitting Outdoorsmanship
Augmentation Expertise Perception Sorcery Engineering Sorcery First Aid Perception Engineering Engineering First Aid
Melee Mastery Missle Mastery Athletics Warding Forging Warding Thievery Evasion Forging Forging Thievery
Brawling Melee Mastery Evasion Utility Skinning Utility Locksmithing Astrology Outdoorsmanship Outdoorsmanship Locksmithing
Heavy Thrown Offhand Weapon Debilitation Debilitation Outdoorsmanship Debilitation Stealth Sorcery Thievery Locksmithing Stealth
Polearms Brawling Augmentation Augmentation First Aid Augmentation Perception Warding Debilitation Perception Perception
TwoHanded Blunt Heavy Thrown Missle Mastery Targeted Magic Athletics Targeted Magic Athletics Utility Augmentation Athletics Athletics
Large Blunt Light Thrown Offhand Weapon Arcana Evasion Arcana Evasion Debilitation Arcana Evasion Evasion
Small Blunt Polearms Brawling Attunement Warding Attunement Utility Augmentation Attunement Warding Sorcery
Twohanded Edged Staves Polearms Holy Magic Utility Elemental Magic Augmentation Targeted Magic Elemental Magic Arcana Warding
Large Edged Crossbow Crossbow Melee Mastery Debilitation Melee Mastery Missile Mastery Arcana Missle Mastery Light Thrown Debilitation
Small Edged Bow Bow Polearms Augmentation Offhand Weapon Melee Mastery Attunement Melee Mastery Staves Augmentation
Parry Ability Slings Slings Staves Life Magic Brawling Offhand Weapon Lunar Magic Offhand Weapon Crossbow Targeted Magic
Endurance Twohanded Blunt Twohanded Edged Slings Brawling Polearms Brawling Light Thrown Brawling Parry Ability Brawling
Defending Large Blunt Large Edged Twohanded Blunt Small Blunt Staves Light Thrown Staves Heavy Thrown Brigandine Staves
Plate Armor Small Blunt Small Edged Large Blunt Small Edged Bow Crossbow Large Edged Light Thrown Chain Armor Small Blunt
Brigandine Twohanded Edged Parry Ability Small Blunt Parry Ability Twohanded Blunt Bow Small Edged Large Blunt Light Armor Small Edged
Chain Armor Large Edged Defending Twohanded Edged Light Armor Large Blunt Slings Light Armor Small Blunt Shield Usage Light Armor
Light Armor Small Edged Brigandine Large Edged   Twohanded Edged Small Blunt   Large Edged    
Shield Usage Parry Ability Chain Armor Small Edged   Large Edged Small Edged   Small Edged    
  Defending Light Armor Parry Ability   Parry Ability Parry Ability   Parry Ability    
  Chain Armor   Shield Usage   Shield Usage Light Armor   Light Armor    
  Light Armor                  
  Shield Usage                  
                     
Statistics
Paladin Barbarian Ranger Cleric Empath Warrior Mage Thief Moon Mage Bard Trader Necromancer
Stamina Stamina Reflex Wisdom Stamina Wisdom Intelligence Wisdom Charisma Stamina Stamina
Charisma Reflex Agility Charisma Wisdom Intelligence Discipline Intelligence Reflex Charisma Reflex
Discipline Strength Strength Discipline Discipline Strength Agility Discipline Agility Intelligence Intelligence


HE 2014 visions and junk

You see a flash of visions. Gorgeous Reshalian and silver albatrosses attacked and cut down in battle against Drogorian stormriders and great white brine sharks. A pale woman's face with tears streaking it. You sense complete and utter sadness as you watch the woman witness her creatures die at the hands of those she intended her avian friends to help. Bitterness. Resentment. Within yourself, you feel a slight rising anger, although your natural instinct to eat the birds quickly overcomes that and you shake yourself back to reality.

Unknown messaging

You sense a lingering spell pattern, though you can not recognize the source. [Mistwood Forest, Forest's Edge] Rossman's gryphons.

Rolling a Prydaen

Fleeing the hordes of undead that have ravaged your homeland, you and the hardiest of your people have finally earned a respite here in this town of The Crossing. Though the people are furless and strange, they are exceedingly interesting, and you learn they have much in common with your Prydaen brothers and sisters. You will always long for the plains and deserts of home, but you could learn to like it here.

You are particularly curious about these "Guilds" you keep hearing about...

Jugglies

colorful fabric butterflies - 3 stones grimy well-worn horseshoes - 5 stones some small bat-eared dogs forged of fine silver - 18 stones

Eluned's Commune Log

[Crystal Cavern, Some Deeper Water] The waters are cold and deep, lightless as the heart of the earth. It surrounds you and cradles you, sustaining your senses, if not your lungs. Obvious exits: none. > Bubbles pass you as you swim through the thick waters. Chilly and dark, you feel a thrill of fear run through you when you realize you can no longer see the surface above you.... > ...and the waters are dragging you down. > You swim further and further down, pushed by the invisible tide and the strain in your lungs. Pressure builds in your ears, behind your eyes. Part of you longs to gasp for air, but the rational part says that to do this will only speed you into death.... > ...and still, the waters are dragging you down. > All around you the world begins to grow darker, and you can feel your consciousness slipping tenuously out of your grasp. You no longer feel cold, only numb. Your limbs feel heavy as you sink.... > ...and the waters drag you down to the bottom at last. >l Water swirls about you, impeding you. >gasp Water swirls about you, impeding you. > Beyond the darkness you see a glimmer of something -- light. Shining through the deep waters, it glances off kelp and flashing schools of fish, glittering sands and the glittering predatorial eyes of the hunters of the sea.

Slowly, the light moves over to you and coalesces into a graceful silver dolphin. > The dolphin gazes down at you, then speaks in a high-pitched voice. "Greetings, pilgrim. You rest now in Eluned's domain. Have no fear for your life -- Eluned protects those who seek knowledge, and you would not have come here if you were not hunting information." >

The dolphin swims about, flipping its tail. "My mistress is named Eluned, goddess of the oceans and the knowledge of the lands. She has a bright aspect -- that of Lemicus -- and a darker one, that of the god Drogor. All are masters of the ocean, and possessors of knowledge beyond mortal ken. It is believed that Meraud and Eluned are sister and brother in the respect that both greatly prize knowledge." The dolphin makes an odd, clucking noise that you would swear is chuckling. > "The symbols of each aspect correlate to what they are. Eluned's is a dolphin, Lemicus -- she of the fresh waters -- is an albatross, and Drogor -- he of hurricanes and angry oceans -- is a shark." The dolphin flips its tail, as if agitated. > "Now," it continues when it has calmed down, "you have come here seeking knowledge. So shall I instruct you. Protection I have given you while you remained here, so protection can you give unto yourself. Simply wave holy incense at yourself and then commune. If pure you be, and in favor with the gods, then you shall receive my lady's protection. Else...." the dolphin swims about silently. > The dolphin swims closer and peers at you with its laughing eyes. "I hope you have learned well, young Zenialor, for you cannot return here ever again. I see within you the fires of Tamsine; this is good. Now know the cool waters of Eluned, and all that they can quench and succor."


As the dolphin finishes, a giant air bubble enfolds you and begins to lift you upward. Cool shades of green and blue pass you as you continue up, and finally you see the promise of light, and the glancing, flashing glow of crystal....

Tamsine's Commune Log

[Tamsine's Home, Fireside] This room is huge and made of a beautiful, warm golden stone. A large hearth is set into the westmost wall, and a fire flickers within it, keeping the room warm and cozy. A cat is seated before the fire, and watching you carefully. You also see a curled-up fat cat. Obvious exits: none. > The cat gazes sleepily at you, and then, amazingly, speaks! "Greetings, Zenialor," she purrs. "Welcome to the home of my mistress, Tamsine." >exam cat The cat is a splendid fire-point tabby with white socks and a white and ginger mask. Her eyes glitter a warm topaz color, and a constant purring emanates from her immense form. Her eyes track you wherever you go, and from time to time you see her tail twitch back and forth. >bow cat Perhaps you should not disturb her. >say Hello. You say, "Hello." > The cat continues, "Tamsine, as you may know, is the sweet goddess of hearth and home. She has three aspects -- Tamsine, her primary one, Albreda, her bright one, and Harawep, which is a face mortals rarely see, or wish to see." >nod cat Perhaps you should not disturb her. > "Tamsine's symbol is the cat, Albreda's is the dove's, Harawep's the black widow spider. Tamsine's favor is often called upon when blessings upon a house would be granted. Albreda is the bearer of peace, her gentle ministrations bring treaties and help to watch over orphaned children. Harawep seeks only to destroy, and those who do not offer things unto her will find the appeasement of her rage a hard thing to do." > With a negligent shake the cat uncoils her tail. "Now then," she mewls, "you have been sent in the name of guidance. Very well. Guidance you shall receive. Blessings of the gods you would call, and these things I will teach you. If the power of Tamsine's blessing you would have, simply sprinkle some holy water on yourself or another and commune for her grace. But be warned. Asking for the gods' favor is not something taken lightly, and after doing it you will find that you cannot do so for some time longer. In addition, the gods will turn some of their favor aside from you, so to use your powers you must not only have faith, you must be dedicated to those you serve." > "Blessing others is more difficult than blessing yourself." She eyes you studiously. "It will exact more from you, and it will also not be something you can do until you are a bit more experienced. But you will be able to do it. Never fear." The cat chuckles to herself. It is an odd sound, coming from a feline. > "Now then," the cat says, flicking her tail. "I hope you understand. Now that you have come here, you can never return." The cat looks sorry for a moment, then cheers up, purring softly, "Practice and prosper. The gods only have as much faith in you, Zenialor, as you have in them. Farewell, my child."

You feel a wave of drowsy warmth sweep over you and find that the ground beneath you is sinking. A moment later everything is plunged into a warm golden glow that seems to stretch endlessly all around. Peace beyond words fills you, so complete that you know you will carry a touch of it always. When it fades away, you find you are back where you started....

Klusarlaik

You hear the soft voice of Klusarlaik say, "That isn't going to work, you know. More will keep coming."

You hear the ghostly voice of Klusarlaik say, "You do not understand. This is immortality."

Tachid

Tachid asks, "I be Risen. Want to be too?"

On Lyras

Iszanua says, "Eyes.... don't look into eyes of devourer."

Iszanua says to Pormithius, "Is less than child. Is nothing left."

Iszanua says, "Nothing but void that longs to consume."

Iszanua says to Pormithius, "Be careful of dead eyes. Stronger than looks. Don't pity."

Iszanua says, "You know... looking over and over at the hungry one is only going to make her come for you."

Iszanua says to Binu, "Is nothing left in her eyes except the storm that devours all."--Zamara 21:20, 14 April 2009 (UTC)

ALTAR VISIONS

The image of a crystal-clear water fills your mind, spreading out before you. From nearby, notes of pure melodic music drift on the currents of the wind. Though something dark teases the edge of your sight, trying to work its way in, nothing can break the utter tranquility of the moment.

(March 24, 2010)

Ghostly white feathers materialize within a breeze that wafts from the altar, dancing in its currents. As the breeze tightens and develops into a strong, quick wind, you are surrounded by the spinning feathers. They soon vanish one by one, taking the wind with them.

A deep fury seethes somewhere far, far away from here. Two influences tug at your spirit, whirl around each other, and finally meld into one within you.

Your fingers twinge as they touch the altar, its surface echoing outward with ripples as if it were a glassy pond. Slowly its color fades to a murky sea-blue, and the triangular black snout of a shark emerges as soulless eyes lock on yours. You shake your head in disbelief and notice that the wooden altar has returned to its regular form. -- Variation of same with dolphin however still new.

A spectral tidal wave suddenly materializes from thin air and sweeps through the area! You are tossed into a tumultuous sea, and your limbs quickly fatigue in your struggle to remain afloat in the midst of more mountain-like waves cresting all about you. As you lift your head weakly to the red-lit heavens, you see through brine-blurred eyes the glowing form of a winged savior. She reaches out with her arms, but something else pulls you underwater, ending the vision.

Random stuff

A brief warmth fills your soul, and you feel that all will be right with the world soon. 6/22/09 - Your body is awash in a pale silvery light, as if a thousand crystals had been poured over you. A gentle whisper murmurs into your ear, speaking words of comfort. You are comforted by the feeling that your god has given you a blessing. A comforting hand rests on your shoulder, although when you turn to look, nothing is there. A quiet voice speaks in your mind. "You have garnered our favor. Stand and be strong." A warmth fills your soul as you realize that your god has smiled upon you.

A quiet warmth fills your soul, and for a brief moment you get a glimpse of vision beyond the Wheel. A white-furred Prydaen smiles upon you. "Your time is not yet, kindred. There is still much left for you to do." The vision fades, and you are left with the feeling that your god has smiled upon you.

A calming peace settles over you, washing out your vision with a brilliant light. The image of a white-furred Prydaen with one withered paw appears before you, and she smiles at you warmly. The vision vanishes as quickly as it came, leaving you with the feeling that your god has smiled upon you.

A soft refrain comes to your mind, a woman's voice singing, "When the day is new before you and the sun has just begun, I will take your hand and guide you into the great wide world." The tune lingers for a moment, then drifts away.

A swiftly moving shadow passes by you, vaguely resembling a dark-furred Prydaen. You could swear the creature winks at you, and in a short moment it is gone. It is very difficult to tell if it actually happened, but your heart is warmed by the encounter nonetheless.

Your vision fades, and you feel burned, as if your whole body was on fire, but strangely it doesn't hurt -- It feels more like a cleansing flame. In the heat of the flames, you find a measure of comfort, and you feel the warm arms of a snow-white Prydaen encircling you. As the flames slowly leaves your body unharmed, you are struck with the feeling that your god has smiled upon you.


You find yourself observing a small child who is sitting alone in the middle of a desolate landscape. She can be seen playing with two dolls -- a Prydaen and a Rakash one. Holding them by their backs, she makes them walk around awkwardly, but soon indicates her displeasure with a petulant pursing of her lips. With a purposeful look and a magniloquent sweep of her arms, she smashes the dolls together forcefully, and your vision comes to an end with the explosion of lifelike flesh and blood that ensues. --Zamara 16:01, 12 April 2009 (UTC)

Eyes unnaturally clear, a Y'Shai Guardian moves with a heavy grace, shifting position and stance with subtle movements now and again. Black cambrinth armor covers him from head to toe, its seams oddly invisible, as if it was more a part of him than anything else. At his side, he carries a permanent crimson and onyx moonblade.

A bony fylgja suddenly fades away into a cloud of ghostly fog. A bony fylgja chants mockingly,

    "Woode of Night
     to Scorpion's Tail
     You are simply
     Bound to fail!"

A bony fylgja suddenly fades away into a cloud of ghostly fog. A bony fylgja chants mockingly,

    "Shivering wretch
     Phoenix flame
     Will not find
     More than shame!" --Zamara 05:11, 13 April 2009 (UTC)

Violent winds howl in your ears, not quite obscuring a multitude of distant moans and screams. Your vision slowly comes into focus, revealing three figures facing each other, weapons drawn, amidst a swirling crimson dust storm.

To your left is a young Human man, wielding a curved silver dagger and covered by a dark overcoat. To your right is an Adan'f, holding a mattock and wearing a crude hauberk. Directly across from you is an elderly Halfling woman, in a blood-stained white robe and tensely gripping an oaken cudgel.

A blast of ruddy sand momentarily obscures your vision, but not the clash of weapons. Within a second the figures have turned on each other with murderous intent. Their three-way melee continues unabated as the storm rises around them, consuming everything with its stinging grit.

Account Table

Account Comparison Table

Feature Free To Play Basic Subscription Premium Subscription Platinum Subscription Fallen Subscription
Price Free $14.95/month $39.95/month $49.95/month $19.95/month1
Available Characters 1 1 16 25 11
Access to hunting areas Limited Standard Areas Bonus Premium Areas Bonus Premium Areas Standard Areas
Access to all Provinces Zoluren Only2 Unlimited Unlimited Unlimited Unlimited
Unavailable Guilds Empath, Trader, Necromancer None None None None
Personal Inventory Count 1002 500 500 500 500
Wearable Inventory Space Limited2 Unlimited Unlimited Unlimited Unlimited
Vault Space None2 100 items 150+ items3 150+ items3 100 items
Maximum Bank Account Balance 10 Platinum Total2 Unlimited Unlimited Unlimited Unlimited
EXP Absorption Standard3 Enhanced Enhanced Enhanced Enhanced
Offline EXP Drain None2 Yes Yes Yes Yes
Home Ownership None2 None2 Included Included None2
  • It is NOT possible to downgrade to Free to Play.
  • Platinum subscribers receive all Premium benefits in both the DR Prime and Fallen instances.
  1. DragonRealms Fallen requires the basic subscription, and an additional $5.00 a month.
    Premium perks do work in DR Fallen if you are paying for a Premium Account type.
    Platinum subscribers receive access to DR Fallen as part of their subscription.
  2. Additional access to this feature can be unlocked via the SIMUCOIN store.
  3. Premium and Platinum player receive an additional vault space as a long term benefit. You get 175 items total after 1 year premium, 200 items for the 2nd year, 225 items for the fourth year and 325 items at the fifth year.