Ur hhrki'izh (2): Difference between revisions

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|MaxCap=275
|MaxCap=275
|BodyType=Biped
|BodyType=Biped
|new=No
|new=Yes
|level=45
|Skinnable=no
|Skinnable=no
|Has Coins=yes
|Has Coins=yes
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|Casts Spells=yes
|Casts Spells=yes
|Stealthy=no
|Stealthy=no
|Defense=no
|Attack Range=Melee
|Attack Range=Melee
|Province=Qi'Reshalia
|Province=Qi'Reshalia
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|haspart=No
|haspart=No
|hasbone=No
|hasbone=No
|Boxes=yes
|mskill1=200
|Manipulated=no
|Manipulated=no
|mskill1=200
|hasorgan=No
|hasorgan=No
}}
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*[[casts spell::Malediction]]
*[[casts spell::Malediction]]

''Spell Prep:'' (No noticable prep, silent prep)

*[[casts spell::Dinazen Olkar]]


===Special Abilities===
===Special Abilities===
*Its sabre is diseased and cursed.
*Its sabre is diseased and cursed.
An ur hhrki'izh turns its attention to its rusted sabre for a moment. It begins to glow faintly with a sickly yellowish-green light.
*If it's unarmed, it can snatch your weapon from your hand and curse it. ''(This may be no longer true.)(04/2013 they cursed weapons but I didn't see the message to confirm when. It may have been due to throwing.)''

*They are immune to all non-holy magic. (04/2013 life mana tm could kill them)
*If it's unarmed, it can snatch your weapon from your hand and curse it. ''(This is no longer true.)
Elemental magic can fail at low preps boost mana to overcome. Every TM hits them.
if disarmed, now attacks with claws.
*Using thrown weapons on them, will chance to curse said weapon.
*Possibility to pick up their dropped weapon, will still be cursed.
*They are no longer immune to all non-holy magic. Increasing prep amount should be able to hit them.




===Equipment/Loot===
===Equipment/Loot===
*a {{cloot|w|rusted sabre}}
*a {{cloot|w|rusted sabre}}


===Noticable Loot===
*Drops random jewelry and cloths you can't find in shops, [[Spell Scrolls|spell scrolls]], [[Trading Cards|trading cards]], [[Dira|diras]], nuggets, and bars.
*Boxes are around 200 ranks and have half a plat in vaule on average.

Target Magic is still moving as magic prime soft cap at around 280-285 still getting 1 or 2 at 288 with min prep tier two TM spell
==See Also==
==See Also==
There are two different difficulties of Ur Hhrki'izh
There are two different difficulties of Ur Hhrki'izh

Revision as of 18:57, 15 February 2019


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  • Infobox entry on other carrying, Infobox entry on weapon using, Infobox entry on Body Type, Infobox entry on Body Type (Alt), Infobox entry on Body Size, Infobox entry on premium only, Infobox entry on locksmithing 1 skill, Infobox entry on locksmiting 2 skill, Infobox entry on locksmithing cap
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Ur Hhrki'izh
Unknown creature.jpg
Creature Levels:
    Overall ?
    Level Variance -
    Natural Attack ?
    Weapon Attack ?
    Defense ?
    Player Estimated 45
Potential overall skill: ?
Skill Cap 225 to 275
Skinnable No
Has Coins Yes
Has Gems Yes
Has Boxes Yes
Has Other Unknown
Uses Weapons Unknown
Alignment Cursed
Corporeal Yes
Construct No
Casts Spells Yes
Attack Range Melee
Stealthy No
Special Attacks Yes
Special Defenses No
Body Type Biped
Body Type (Alt) unknown
Body Size unknown
Located:
Premium-Only Unknown
Locksmithing Details
Skill Required Careful: ?
Blind:?
Teaching Cap ?
 


There are other pages that use the name "Ur Hhrki'izh." Follow the link for more details.



Description

The Ur Hhrki'izh is an ancient S'Kra Mur, long past its natural lifetime. Its flesh, eyes, and internal organs are long gone, leaving only scaly skin stretched over a skeletal frame and two sullen fires burning in its otherwise empty eye sockets. But even its frightening appearance is not as disturbing as its fluid, languid motion combined with the dry rattling and clicking of old bones.

In Depth

This version of Ur Hhrki'izh is located in the southern portion of their area, through the door.

Spells

Spell Prep: An ur hhrki'izh silently moves its jaw and makes a complex series of gestures.

Spell Prep: (No noticable prep, silent prep)

Special Abilities

  • Its sabre is diseased and cursed.

An ur hhrki'izh turns its attention to its rusted sabre for a moment. It begins to glow faintly with a sickly yellowish-green light.

  • If it's unarmed, it can snatch your weapon from your hand and curse it. (This is no longer true.)
if disarmed, now attacks with claws.
  • Using thrown weapons on them, will chance to curse said weapon.
  • Possibility to pick up their dropped weapon, will still be cursed.
  • They are no longer immune to all non-holy magic. Increasing prep amount should be able to hit them.


Equipment/Loot

Noticable Loot

  • Drops random jewelry and cloths you can't find in shops, spell scrolls, trading cards, diras, nuggets, and bars.
  • Boxes are around 200 ranks and have half a plat in vaule on average.

Target Magic is still moving as magic prime soft cap at around 280-285 still getting 1 or 2 at 288 with min prep tier two TM spell

See Also

There are two different difficulties of Ur Hhrki'izh