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'''Assistant Reporter:''' [[Marcul|Marcul McRee-Rhyian]]<br>
'''Assistant Reporter:''' [[Marcul|Marcul McRee-Rhyian]]<br>


==Latest Issues==
==Latest Issue==


=== 426-09-10 - MAELSHYVE RAID A STUNNING SUCCESS===

Against slim odds, a large group of intrepid adventurers recently raided the Fortress of Maelshyve, intent upon attacking the Demon herself in her own lair. I am proud to report here their near complete success. The Demon's presence was weakened, her avatar prevented entirely from manifesting in our Plane! Hodierna's own Unicorn was a constant companion during our battle, and when the fighting was finished, we felt upon us the blessing of the Immortal Herself as we prayed to consecrate that Unholy place. The only mystery that remains is the location of the corpse of Ciriasa, the unfortunate woman whose body was nearly overtaken by the Demon.

To begin, I must first confess, dear reader, my sheer inadequacy in telling this tale. I expect I will only be able to barely scratch the surface. There were too many parts, too many roles played, for a single Bard such as myself to know them all, even with my own extensive observation and interviewing practices. Thus I hope you will read with understanding, and feel yourself free to publish your own additional details or request addenda.

In the beginning, a small, Zoluren-based group called the Anduwen Watch made the decision to perform the raid. Their name comes from the anlas of Anduwen, the first anlas of the new day and also a dark, midnight anlas. Their stated desire is to fight for the breath of civilization across Elanthia, to herald the new day even among the darkest of times. They chose this raid in order to strike back against a festering Demon presence which has long situated itself in the Zaulfung swamp: Maelshyve, the green-eyed beast, symbolized by the triple-tined claw.

For the uninitiated, Demons are not simple nor small monsters, nor even mortal enough to be called something like "monsters". They do not live and breathe as we do, but instead are more akin to gods, their presence and power expansive, although extraplanar. We are only protected from them by their difficulty in manifesting in our Plane of Abiding, though their lust for all things Divinely created means that they will forever scrabble against our figurative door. Maelshyve's corruption of the Zaulfung, though a terrible blight to us, is but the tip of her little finger.

During the planning phase, the Watch became aware that the Demon was stirring. For how long this had been occurring, no one can be certain. It came to them that she would soon attempt to materialize herself into one of many human women, their bodies gruesomely transformed into the Demon's image. The group intended to utilize vials of liquid inimical to Maelshyve, which would expel her from her potential vessels.

When the day of the raid came, the Watch was joined at the Riverhaven Temple by a horde of capable adventurers, with the official support of the Order of the Black Fox. Several individuals from the Theren Guard and Tavern Troupe were also spotted. The Order of the Dragon Shield pronounced to me afterward that they were against the raid and asked to be quoted: "We protect Theren, particularly Haven and the surrounding, and of course anything else the Baron directs. We DEFEND, we don't seek out additional trouble for the area, there is enough with Viggu as is." However, as part of their aim of protecting Therengia, they sent a force to guard the Standing Stones and Riverhaven during the event.

Mother Whiteburn exclaimed to us all, "This is a night of power. A night of glory. Today, I espied a red buzzard flying over the swamps of the Zaulfung. The early morning sun haloed the holy bird in a corona of blood." She then led the group in a battle prayer to Hodierna before we would begin the work of the raid.

Those supporting the raid split into three groups: a forward team, a main force, and a prayer group intending to remain at the Riverhaven Temple to provide spiritual support.

The forward team was sent into the Fortress well in advance in order to stymy the plans of any cultists. This team consisted of Mazrian, Qiyan, Saragos, and Seldaren, who traversed ahead to the main chokepoint within the Fortress: the rope bridge. There they worked tirelessly to prevent entry of known Necromancers. Saragos reported that the team engaged several such Necromancers and was able to successfully destroy them without incurring losses. Team members also threw themselves upon the unstable rope in order to knock down any interlopers who made it to the bridge, risking their own lives and falling in the process. Maltris arrived and was particularly adept at such acrobatics, eagerly leaping toward the enemy. Qiyan also reported that an occasional great wind would pick up and blow people clear across the area.

The main force, of which I was a member, gathered under the leadership of Perune, then moongated to the Fortress's entrance within the Zaulfung. There we were greeted by none other than a unicorn, surrounded by motes of Divine light, which could be none other than a servant of the great Mother Hodierna, Protector of Life. Although bolstered by this appearance, our group quickly encountered its first obstacle: the slow entry into the Fortress itself. Fighters could enter only at a trickle of two at a time, every minute or so. The patience shown by those present was nothing less than astonishing as the group slowly reformed inside. Some pressed forward while others remained to be led.

My own role was to sound the horn and provide Sanctuary as we traversed the murky caverns below. Thanks to such dampening magics, we made it to the charred caves without much incident. However, there we encountered the first more serious minions of Maelshyve: shylvics, blood wraiths, and lesser vessels, which appeared amidst the cinder beasts that usually prowl there. The lesser vessels in particular were disturbing, their Humanity clearly encroached upon by unhealthy patches of scales. It was there that I first saw the brilliance of the unicorn's horn bringing Holy retribution to our foes — yes, the creature actually fought at our side! Ethereal shield was enough to protect us from the explosive flames of the dying cinder beasts, and the unicorn and warriors made short work of the other enemies.

As if these attacks were not enough, we also tasted the first of many Incursions of the Demon into our own persons. Not only did many of us report hearing her voice whispering to us, but beginning at that point, we felt her true weight upon us as invisible talons crushed our heads, cracking skulls. Such attacks would continue periodically throughout the raid, and so from that point forward, the Empaths would be taxed by taking so many similar wounds. I said a silent prayer of thanks to Hodierna for remembering to bring a full remedy kit. Furthermore, the vessels emitted dusky blue fumes which could penetrate into party members. I now believe these fumes caused necromantic corruption, which was occasionally abated by the love of our favored gods.

Once we reached the bridge, although it was a point of safety, we were again slowed severely by the need to cross one at a time. During this time, much loud discussion was had in my mind over whom to send next. Empaths were called back and forth as our heads continued to be crushed. In particular, I recognized Aislynn, Kaelie, Karthor, Qiyan, Szrael, and Zymi providing enormous support in triage in general. I switched to Hodierna's Lilt — particularly appropriate given our ally — in the hopes of sustaining everyone while they worked. At times things felt desperate as we were repeatedly assaulted by the invisible talons.

Eventually I made it across and discovered that we had managed to set up a banner and field hospital near the obelisk, south of the Halls. However, I learned via gweth that the forward group had pressed north into the Inner Sanctum, past the Hall of Malice, where the true threat lay. I was tasked with setting up a new, forward field hospital in the Sanctum. For that I knew I needed a skilled Paladin, so I took Sir Samsaren and we headed north. This area is fraught with deadly puzzles and traps, a rushing river, and teleportation circles that require time to activate, but we managed to make it to the heart of the Demon's lair.

There we encountered Ciriasa. Unlike the lesser vessels we had seen before, who were merely patched with scales, Ciriasa was clearly in the full throes of metamorphosis. She was covered in thick, midnight-blue scales from head to toe and bore daggerlike talons on her fingertips and menacing fangs dripping with venom. Plated wings allowed her to take flight, and she often attacked by flicking them outward, sending ichor-coated barbs into her opponent.

When she saw Sir Samsaren, she roared out, "FINALLY! SOME SPORT!"

We were forced to engage, the warrior holding her back while I tried to maneuver us into a position to banner. I saw her attack him again and again, barbs building in the cracks of his armor, claws rending through his breastplate. At one point she swooped down from above, landing on him with terrible force and pinning him to the ground as she tore him apart. To my amazement, he managed to whisper the final words of the Banner of Truce spell just before he fell unconscious, dying in my arms. The area was safe!

I traversed back south through the traps and led the rear group to the new safe area, where the triage party immediately got to work on the wounded and fallen. Throughout our fighting, I spotted the unicorn moving to support different warriors, attacking Maelshyvean foes and Necromancers alike, and Seldaren reported it even once stopped to resurrect him directly.

The final battle unfolded before me. An enormous number of warriors engaged Ciriasa or participated in triage at our field hospital. Among those I was able to identify were Agadir, Atanamir, Aurayn, Binu, Charlize, Collain, Elec, Etherian, Everics, Hanryu, Dame Isharon, Mother Khaelyn, Father Liurilias, Maltris, Maxwelinski, Mazrian, Miskton, Perune, Ruea, Sir Samsaren, Saragos, Sir Sebestyen, Seldaren, Father Sereze, Sir Sturm, Talmoon, Tirost, Toreakas, and Mother Whiteburn, along with the stalwart Empaths I mentioned above. The best throwers were given vials to target the prime vessel. I also witnessed a dark-skinned Elothean and a hooded Prydaen, both Necromancers, fighting against her, each with his own concoction. It appears that even among the Necromancers, there are those who would battle demons.

Sir Samsaren said that fighting Ciriasa was like facing a “very powerful Barbarian” in terms of the barriers she possessed. The projectiles often missed their mark, spilling across the floor, or were knocked away by her wings. However, when they did connect, the spray of liquid caused her to reel back in shock, black energy erupting from the droplets and causing a massive concussive blast that blew everyone backwards. The battle was harried and brutal, as hierophants and blood wraiths swarmed, and three or four foul Necromancers brought forth deadly glass constructs at the same time. Despite these trials, our warriors prevailed.

Finally, Sir Samsaren held Ciriasa’s gaze with unwavering strength, then bowed his head and called forth the resounding magic only a Paladin can muster. She was stunned, and in that moment of weakness, Seldaren made the final connection, his mastery clear as the vial struck perfectly her frozen form. She collapsed to her knees then, reality itself warping violently in the area as waves of distortion rippled outward from her. The green glow in her eyes dimmed, and she shouted in a desperate plea, "Help me, warriors, please, while her grasp is weakened!" Then the fierce glow returned, although she appeared severely weakened, and she cried out, "What's this? Master, do not abandon me, I will destroy these fools here and now!" But it was too late for her. We heard an unnatural hissing as she fell over in a heap, convulsing. The scent of filth reached my nostrils as her scales and wings began to dissolve, melting off her form in a sickly blue ichor. When it was done, she was left in Human form.

Included here is a detailed painting showing an energetic battle scene. Just off center looms the feminine monstrosity Ciriasa, bat-like wings captured mid-flight in a turbulent extension, with one scaled arm outstretched and a single, wicked talon pointing across the field toward a determined Human Paladin, his shield upraised and bearing numerous barbs sunk into its frame. The Paladin is poised with axe preparing to strike, its head flaring white-hot, the man's lined face stark in the contrasting light. A swirl of action is portrayed around the two figures, unbalanced poses and restless composition lending a sense of feverish urgency to the fight. Alight in one corner is a blonde Elothean man surrounded by a maelstrom of fire and ice, his figure leaping to the side as one arm is outstretched in release, a tiny glowing vial soaring toward Ciriasa.

According to Mazrian, in the heat of battle, with the surge of bloodlust all around and the press of warriors, some were not able to comprehend the transformation and pushed toward the now Human Ciriasa with attacks, wounding the woman. Mazrian dragged her away to be healed, but she bled out before the work could be done. There were some tense moments of discussion over the body, but then Osven, a man I earlier identified as a Necromancer, dragged away the corpse.

Frustrated at the loss of the corpse and unable to find her, eventually we decided to move on to our final task: consecrating the corrupted altar. This place was once dedicated to Urrem'tier, but Maelshyve defiled His holy altar and made it her own. Mother Whiteburn led us in prayer once more, calling upon those present to raise their voices to Urrem'tier, which we did in force. Although we heard naught of Him, the Divine Unicorn spoke to us thusly:

"The fate of she who was the demon's prime vessel lies with Urrem'tier now. Seek her if you wish, save her if you can. The gods are pleased with your deeds this day, and I, the servant of Hodierna, ask no more of you."

Its form then dissolved into mist before my eyes, showers of sparks raining down upon the area, leaving a glittering gold dust behind. A sense of peace settled upon us, and I felt distinctly as if Hodierna had blessed our place.

Suddenly, the corpse of Ciriasa appeared before us, as if out of nowhere. I noticed that where before it was healed, it was now mutilated, missing parts from the abdomen and back, and the right eye was gone entirely. We learned as well that she was bereft of favor with the gods, and so we beseeched the Immortals to raise her again, many of us offering up our own favor so that it could be so. Alas, our prayers were not answered, and the corpse was suddenly dragged off again. Although our Rangers and Moon Mages searched for Ciriasa, Osven, and other Necromancers to whom they might have retreated, they could find no trace of them. Exhausted, we decided to retire, accepting that at least we were victorious over the Demon.

Oscearo reported to me that those who remained at the Temple during the fight were Annais, Janora, Rafano, Rze, and herself. Janora was insightful enough to send her familiar in to follow the fighting and gave regular reports. Oscearo called out Rafano in particular for his devotion to the prayers, which he gave steadfastly "in the face of much horror and distraction." At one point, a unicorn visited them. She said, "It suddenly revealed itself to us in the room with the altar, and stood there bathed with moonlight as if from the inside out. It did not speak, only bolstered our resolve with its presence, and let us know we were heard." Just before the end of the ritual in the Fortress, it then spoke into their minds, wishing blessings everlasting upon them, before it dissolved into motes of brilliant, heavenly light.

The Standing Stones remained largely free of conflict, though the Order of the Dragon Shield reported that one Necromancer did attempt an attack there. They drove him off and killed him. Riverhaven was peaceful during the event.

Overall, I am stunned by the success that was wrought on that day. If the Demon had manifested fully, we would have been faced with a cataclysmic event that could well have cost untold lives. Recall that even Prince Vorclaf, infused with the power of Meraud, was defeated by Lyras as the Hunger manifested within her. Despite the difficulties of the entrance and bridge, the traps and enclosed places, the desperate need to Banner in unaccommodating areas, and the sheer, raw strength of Ciriasa herself, we rallied and removed the demonic presence from her. Every person who participated has contributed to the peace we may now enjoy once again.

My only moments of unquiet come when I consider Ciriasa, once prime vessel, removed and lost to us, fate unknown. Mother Whiteburn also confessed to me her unease that Urrem'tier's voice was not heard at the altar, and we wonder if it is truly consecrated. Even still, the work that we did that day was done well, and I personally commend all who took part.

In peace and solidarity,

[[Navesi|Navesi Daerthon]]<br>
Zoluren's Herald,<br>
Editor in Chief, [[The First Land Herald]]


==Recent Issues==
===425-06-34 - PROVINCIAL LEADERS DISCUSS NECROMANCY MENACE===
===425-06-34 - PROVINCIAL LEADERS DISCUSS NECROMANCY MENACE===


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Editor in Chief, [[The First Land Herald]]
Editor in Chief, [[The First Land Herald]]



==Recent Issues==
===423-05-39 - STUNNING VICTORY AGAINST THE ELPALZI KEEP===

The rush of victory surges through our veins once again, as [[Zoluren]] has delivered a death blow to the [[Elpalzi]] stronghold! [[Sorrow's Keep]] was breached and ELPALZI COMMANDER [[ALRET]] IS DEAD, COMPLETELY CONSUMED BY [[MAELSHYVE]]! His assassins lie dead as well, their souls on the [[Starry Road]]! We may finally rest easily knowing that the rebel [[Elpalzi]], who have plagued us since the beginning of 409, are broken, leaderless and without a Keep.

Lord [[Grigoire]] called everyone to action with few formalities at [[DiSilveron]] manor. Our beloved Prince [[Belirendrick]] led the charge into battle, while many stayed behind with the sage [[Trethom]] in order to enact the necessary entry ritual.

'''The Ritual'''

As the prince's unit moved up the Northern Trade Route and into Sorrow's Reach, [[Trethom]] led all those willing into the manor, disbursing crystal amulets. As [[Ovorion]] told me, "The Sage invoked the Moonlight; we all rubbed our amulets at his command. When he beseeched the starlight, we tapped at his command." [[Marcul]] added, "The amount of Lunar mana flowing through that place was enormous." [[Ovorion]] went on to explain that he felt a mental intrusion during the ritual, an "awful sensation" that he attributed to [[Elpalzi]] mind-probing. When that happened, those present pushed the amulet to effect a kind of pushing from their minds. At the end, [[Ovorion]] felt a "tugging sensation" and then blacked out briefly, awakening to hear [[Trethom]] declaring the ritual a success. [[Trethom]] was clearly taxed from the event, as shortly after he was led away by guardsmen, leaning heavily on them.

'''The Assault'''

When the fighting force arrived at the portal in [[Sorrow's Reach]], Prince [[Belirendrick]] raised a sphere toward the blockade. A silent but palpable wave of energy rushed through the area, washing away the blockade completely and revealing a cavern mouth. At this point the prince urged us to split into separate fighting groups, which we did, led by [[Mazrian]], Sir [[Kenamer]], Councillor [[Aislynn]], Prince [[Belirendrick]], and possibly others I was not able to discern. We entered the Keep in our groups and immediately encountered the enemy. Faced with numerous [[Elpalzi]] in tight quarters, at times it was almost impossible to hide or retreat. The difficulty of the fight was evident as bodies piled up, brave [[Empath]]s and [[Cleric]]s like [[Alephisa]] and [[Bryanny]] huddled just outside to create a field hospital. Healers such as [[Karthor]] and [[Qiyan]] braved the field to relieve battered combatants. Noble [[Paladin]]s such as Sir [[Sebestyen]] and Dame [[Isharon]] acted as a bulwark against the brunt of the attacks, while fighters such as [[Rmel]] and [[Rizitel]] hammered the enemy with blows. There are too many brave friends of [[Zoluren]] to list fully here.

Others I found scouted the Keep individually, such as [[Elec]] and [[Hanryu]]. I found [[Elec]] resting calmly in the Interrogation room, and [[Hanryu]] later shared with me the documents and map he was able to procure from the [[Elpalzi]] stronghold.

During the fighting we also felt the souls of [[Elpalzi]] assassins [[Tengh]] and [[Zayerg]] walk the [[Starry Road]]. I was unable to obtain statements from any present at their deaths, but we rejoice all the same.

'''The Prisoner Rescue'''

While the other group leaders led in fighting the [[Elpalzi]], the group led by Councillor [[Aislynn]], which I saw to be formed of the Councillor, [[Klines]], [[Perune]], [[Heartsfyre]], [[Fariden]], and possibly others, made their way to the prison cells. [[Klines]] told me that [[Iazen]] was waiting for them there, having already readied the other prisoners to move. [[Aislynn]]'s group escorted them all out, defending them as they went, until they reached a point of safety where [[Klines]] could gate them back to [[DiSilveron]] manor. Klines said, "As we all arrived, Lord [[Grigoire]] was there to greet us. Shortly thereafter medics emerged from the Manor and took charge of the prisoners and saw them through the gate." [[Perune]] added that there were only a small handful of prisoners remaining. He claimed that [[Iazen]] reported all other prisoners had perished before the assault.

'''The Battle with Alret'''

Finally, the fighting force pushed through the Keep toward [[Alret]]'s war room. There we found a barricaded door, which Lord [[Grigoire]] bid us break down. Many took weapons to the door, shredding it until we were allowed passage. Inside we found [[Alret]] in front of a crumbling sacrificial altar. We struck him down easily in a brutal attack en masse. Twice, however, he rose again. The three killing blows were struck by [[Somniumvisum]], [[Mazrian]], and [[Hammerfist]].

[[Alret]] wore an amulet shaped like eye around his neck, which emitted a sickly green glow, and during the fighting it began to glow even brighter. He grasped it and began calling out to [[Maelshyve]] to destroy his enemies. In his mix of [[Elpalzi]] and Common, I was able to make out promises of fealty from the entire [[Elpalzi]] race, and of bloody offerings to the demon, interspersed with boasts of how his power and prowess could aid her. However, as he fell for the third time, I heard a booming voice: "I seek no servants, I need no worshipers, I am that I am -- behold my children as they lay waste to all!" Soon after, inky black tentacles shot out of the amulet and entwined [[Alret]]'s body in a barbed embrace. Mere seconds later, they wrenched away violently, pulling with them tattered pieces of ethereal matter as they retracted into the artifact. His corpse decayed then with alarming efficiency, leaving no trace of him behind, and we all felt that his soul was consumed by [[Maelshyve]]! However, just then, we were attacked by [[Maelshyvean hierophants]] and cinder beasts, and to my dismay I saw a shadowy, amorphous creature — which we would later come to call a [[maeldryth]] — snatch up the amulet in one of its many inky black tentacles.

'''The Sealing, and the Battle with Demonspawn'''

We fought for a short time until Lord [[Grigoire]] gave the order to fall back so that the Clerical troops could seal in the demonspawn. I noticed after exiting that the portal now crackled with Holy energy, so I can only presume that they finished their job. At this point, Prince [[Belirendrick]] ordered us back to the [[Crossing]], as it was overrun with more of the demon's minions. Of particular note, the [[maeldryth]]s we found there would immobilize and curse our fighters, and the only way we found to dispel them was with the Uncurse spell. Once this was known, our fighters cleared the streets with alacrity, until the city was safe once more.

Well fought, [[Zoluren]]. Today we have vanquished our enemy! We look forward to peace talks with those [[Elpalzi]] friendly to us, and to uncovering the location of the foul amulet so it may be destroyed. But for now, rest and relax. It is a time to celebrate our accomplishment!


By my hand,

[[Navesi|Navesi Daerthon]]<br>
Editor in Chief, [[The First Land Herald]]


===423-05-36 - EXPLOSION AT SORROW'S REACH!===

With the death of [[Geva]], hope that the conflict with the [[Elpalzi]] is finally coming to an end has never been higher. Lord [[Grigoire]] soon plans to make an announcement that many speculate will finally see [[Zoluren]] on the offensive against [[Alret]] and his forces. In advance of Lord [[Grigoire]]’s announcement, operations by the [[Zoluren]] military have begun at [[Sorrow’s Reach]].

Early on the 35th day of the 5th month of Uthmor the Giant, 423 years since Lanival, a significant explosion was heard from the direction of [[Sorrow’s Keep]]. “It was about as loud as the explosions during an invasion. But I think I caught more of an echo of it seeing as I was standing outside the [Moon Mage guild] tower, behind the wall. The flash was pretty bright though,” stated [[Willower]], a member of the Moon Mage guild. “I felt the ground shake and I heard a huge explosion that seemed to come from the direction of [[Sorrow’s Keep]],” stated [[Meantermel]], a member of the Barbarian guild.

Many immediately rushed for the Reach to try to determine what had occurred. Upon arrival at the cavern mouth, they were greeted by a full company of [[Zoluren]] soldiers. A member of the company indicated that, acting upon Lord [[Grigoire]]’s orders, an Explosives detachment set charges and detonated them in order to clear a way to a magical portal within the cavern. The detachment removed the debris and then returned home. “They exploded the rubble that was blocking the cavern mouth, so the wards can be access when the key is ready,” stated Masterson, a member of the company. He went on to say, “Lord [[Denesal]] wanted it done early so it could be assessed for threats.”

The newly exposed portal is hazy and glows with magics that swirl in hues of green, red, blue, and black. While red, blue, and black are associated with the moons that move in the skies above Elanthia, green does not correspond to any known moon. Green does, however, correspond with the demon [[Maelshyve]] which many have speculated is somehow linked to the [[Alret]] and [[Geva]]. It is also the color of the moongates and teleportational magics used by the [[Elpalzi]]. The area around the portal portal is surrounded by scorched stone. It is possible that the scorch marks are from the explosions, however that is uncertain.

The company of [[Zoluren]] soldiers indicated that no entities have attempted to emerge from the portal, despite it being stable. Masterson said, “We’re a Holy unit, trained in conjunction with the temple. We came in after the explosive company left, after the mages who were watching declared the portal stable. We are here to ensure that [nothing comes through the portal].”

It is clear that these soldiers intend to carry out their charge, to prevent access to the portal until the key is ready. Will Lord [[Grigoire]]’s imminent announcement reveal more about the ritual? Will the attack on [[Sorrow’s Keep]] begin at the conclusion of the announcement? All of [[Elanthia]] holds its breath as we wait for whatever the future may bring, to arrive.


[[Klines|Klines Silvermist]]<br>
Reporter, [[The First Land Herald]]


===423-05-13 - GEVA DEAD! ZOLUREN TO BATTLE ELPALZI!===

Zoluren reels with triumph! The witch is dead! [[GEVA]], Lieutenant of the [[Elpalzi]] has fallen, HER SOUL CONSUMED BY THE DEMON [[MAELSHYVE]]! Rejoice, citizens!

Her downfall began on Truffandu, the 13th day of Uthmor in this year 423. She was heard on the public gwethdesuan network taunting the people of Zoluren. Self-described Weasel Professor [[Nakori]] warned me, "Do not think any thoughts to people about anything! [[Geva]] can hear all the thoughts and she will come snip your hair and make a doll and torture you!" [[Perune]] confirmed that [[Geva]] "used [a doll] on [[Qiyan]] and a number of others. It allowed her to probe their minds, [[Geva]] claimed, and also almost kill them." [[Nakori]] continued, "[[Geva]] snipped my fur and made a doll of me and tried to torture me, but I was strong and she wasn't very good at making it hurt for a long time, so I didn't tell her anything that I didn't know I knew."

[[Geva]] spoke openly of stealing into guilds and plaza shops, doing gods-know-what foul work, mocking our province and its people as she did so. Her timely end came about due to the quick thinking of well-known Zoluren pair, [[Kaelie]] and [[Mazrian]]. According to [[Mazrian]], [[Kaelie]] spotted the [[Elpalzi]] witch at the Crossing Empath guild, and he set up ambush just outside. [[Kaelie]] then enlisted the help of [[Constanze]] to oust [[Geva]] from the guild with Empathic magics. [[Mazrian]] made his move and [[Geva]] went down! Even those of us distant from the event sensed then that her soul was taken, not to the [[Starry Road]] or even the [[Red Spiral]], but into the bowels of that most evil of demons, [[Maelshyve]].

HOWEVER, do not rest, Zoluren. [[Alret]] yet lives, and he commands the [[Elpalzi]] stronghold, which still teems with our enemies. But in heartening news, the Zoluren Council is finally ready to act. SOON WE STORM [[SORROW'S KEEP]]!

One andu ago, [[Perune]] called a Town Hall meeting to share the news brought to him by Lord [[Grigoire]]: Zoluren will march against the [[Elpalzi]]. We have finally discovered a way to breach their stronghold and will take the attack to them. Our most seasoned warriors are asked to join the front lines, breaking into [[Sorrow's Keep]] itself to purge it. All others are asked to join together in an undisclosed location and perform a ritual to aid in the battle in an undisclosed way. To those who would storm the castle, [[Perune]] warned NOT TO TOUCH anything inside, for fear of demonic influence. To those participating in the ritual, be prepared to use your magical attunement, should you have any — though all will be needed. Keep an ear to the gweth in the coming days for further announcements from the Zoluren military.

It is important to note at this point that not all [[Elpalzi]] are against Zoluren. Councilor [[Aislynn]] of the Order of the Apostles spoke to me of her experience with just one such Elpalzi. About 12 andu ago, she and [[Fariden]] encountered an [[Elpalzi]] woman, [[Kenla]], on the Northern Trade Route. [[Kenla]] revealed that many [[Elpalzi]] were forced to fight under threat of death to themselves and their families, confessing that her four daughters were made to fight that day, all of whom were slain by Zoluren fighters. [[Aislynn]] said of it, "The sadness of a mother grieving for the loss of all of her children on the same day is... not something one can mistake." [[Kenla]] went on to tell that [[Geva]] has some means of sensing insurrection or disloyalty and expected her time would not be long. At the end of the conversation, [[Kenla]] was "torn apart by green fire," and her spirit was felt to walk the Starry Road.

[[Aislynn]] further told me that, through the work of Lady [[Lilena]], Zoluren was able to obtain the key to [[Sorrow's Keep]], whose magical wards have for so long kept us from attacking the [[Elpalzi]] directly. One friendly [[Elpalzi]] snuck into Commander [[Alret]]'s war room and stole the key from him, delivering it unto us. And so, thanks to an [[Elpalzi]], we shall finally be able to put an end to this conflict. [[Aislynn]] said that she believed that diplomacy, trust, and the desire to save the [[Elpalzi]] as a race were instrumental in us obtaining the key.

Today we remember the following fallen [[Elpalzi]] as brave friends and heroes to the province of Zoluren: [[Kenla]], [[Esthen]], [[Orles]], [[Parthe]], [[Conlet]], and [[Ertusn]].

Now, Zoluren, prepare yourselves for battle!


[[Navesi|Navesi Daerthon]]<br>
Editor in Chief, [[The First Land Herald]]


===423-02-37 - ELPALZI LINKED TO VISION OF MAELSHYVE===

For over a decade, the [[Elpalzi]] have launched raids on [[Zoluren]]. These raids have been sporadic and seemingly random in nature. However, over the past two days, the rate at which the [[Elpalzi]] are attacking has increased dramatically.

Since early on the 75th day of the 423rd year since Lanival, the [[Elpalzi]] have been launching constant attacks on The Crossing, Dirge, the Journalai Route, and the Northern Trade Road. While these attacks have varied in size, they stand out due to the consistent tempo. For the past couple of days, hardly an hour has gone by without warning calls being heard through the gwethdesuan network.

Furthermore, a small group of Guilded adventurers encountered a member of [[House Turmar]], Lady [[Lilena]] Turmar, in The Crossing Empath Guild. Lady [[Lilena]] indicated that it was important she return to Dirge to speak with her great uncle and was offered an escort by this reporter, [[Liurilias]], [[Aislynn]], and [[Kaelie]].

Near the start of the journey to Dirge, I volunteered to lead the group to its destination. While moving along the Northern Trade Road, our contingent came upon several [[Elpalzi]] who seemed to be in a state of retreat. Our group was able to handle these stragglers, however, the tide turned as we approached the road into Dirge. A few of us noticed what appeared to be a flash of shadow, which gave us pause. Before being able to assess what we had seen, many green portals began opening with organized groups of [[Elpalzi]] pouring from them.

We were almost immediately radically outnumbered and, with the benefit of surprise on their side, the [[Elpalzi]] managed to mortally wound Kaelie. Aislynn and myself began a tactical withdrawal with Lady Lilena, while Liurilias stayed behind to buy time for us. We withdrew in a harried rush that required me to fight off numerous pursuers as we fled. Finally, we managed to lose our enemies by retreating to the [[Abandoned Clan]] Great Hall near [[Sunfall Hub]].

While we felt safe for the moment, it became apparent that a great danger was lurking in our future. Lady [[Lilena]], a Moon Mage who studied under the [[Monks of the Crystal Hand]], was suddenly overcome by a vision. From my perspective, the vision clearly overwhelmed her mind, and we worried about the lasting effects it might have.
0
Shortly after the vision ended, Liurilias and Kaelie managed to rejoin us without being followed. Using his considerable experience and training as a Cleric, Liurilias was able to link the spirits of all present: me, Aislynn, Kaelie, Lady Lilena, and himself. As a result of this link, Aislynn, Liurilias, and I were able to share Lady Lilena’s vision. Kaelie did not see it, and we hypothesize the link simply was not strong enough to share with all. The vision itself was truly overwhelming and felt different in its intensity from normal Moon Mage visions, of which I have had many. Throughout the entire vision, I experienced intense pain and mental rending, and I began to feel encompassed by a profoundly unnatural force. Oddly, this force was perceived in the same way I perceive the color green. As the vision continued, the pain remained intense, however I saw brief glimpses of an Elpalzi woman’s face, flickering in front of a dark, winged shape. The feeling of green continued to be prevalent in my mind as well. Finally, the vision flashed away, however just as it did so I distinctly saw a triple-tined claw.

This final image left all of us deeply unsettled. Our immediate thoughts turned to the one who uses the triple-tined claw as a standard: [[Maelshyve]]. It is widely accepted that the [[Zaulfung Stones]] are in place to repair the tear created by the [[Voidspell]]. Furthermore, it is known that [[Maelshyve]] has attempted to exploit the weakened state of the barrier between planes there, her influence apparent in the corruption of the swamp. Shortly after the shared vision, Lady [[Lilena]] managed to make it home safely via a family artifact. Lady [[Lilena]] said, “Well, if it salves your concerns, you'll know it is Auntie and the guards by the ruby glow." Shortly thereafter a ruby red glow surrounded Lady [[Lilena]] and both she and the glow disappeared moments later.

In addition to this vision, two other visions, which may be related, have been seen by several Moon Mages recently. In the first vision, a crowned figure stood in a room surrounded by rich tapestries and fine furnishings. Nearby, a human used a quill to write steadily, taking notes as the crowned figure spoke. During a lull in the speech, the writer reached toward an intricate insignia at his shoulder and brushed something away from one of its curves while smiling. In the second vision, Moon Mages found themselves in a dimly lit cell, overcome by a feeling of utter hopelessness. The cell door creaked open and light broke through it, but the feeling of hopelessness was so great that we could not move at all our shackled hand. These two visions may refer to the Moon Mage Iazen, who served as scribe for the Zoluren court. [[Iazen]] was taken prisoner by the [[Elpalzi]] years ago and has not been heard from since. The first vision may be a view into his past, while the second could be a glimpse into his present or future.

These vision leads to several questions: Is [[Iazen]] still alive? Does the triple-tined claw vision mean the [[Elpalzi]] are attempting to align with [[Maelshyve]]? Is [[Maelshyve]] using the [[Elpalzi]] as puppets? Does this somehow relate to the Necromancer Guild? As always, we must remain vigilant against the threats at our doorstep!


[[Klines|Klines Silvermist]]<br>
Reporter, [[The First Land Herald]]


===421-08-04 - ARACHNOID TRANSFORMATIONS: INTERVIEWS WITH CAPTAIN KURMIN===
This year's Hollow Eve festival is steeped in mysteries related both to the Divine and to Fate. In previous issues, the Herald discussed the numerous godly invasions that preceded the festival, in addition to the words of the Divine spoken to those who gathered with Father Soraent: "Seek out That which hides in Our Forms. The years connect, the machines begin to breathe, and the Widowmaker claims that which was always Hers. The stone brings all into focus through its many distortions."

The Temple concluded that Harawep is the actor behind the invasions, and it reported that Captain Kurmin's mechanical spider is now ALIVE. The Temple also said that Captain Kurmin and his crew were completely out of contact for some weeks prior to their scheduled arrival.

Just before the aforementioned arrival time, some adventurers banded together at the altar to Harawep in order to pray. After some time, Skaen was visited by a vision:
I saw a golden haired Elothean woman. Wide eyed and disheveled, standing before an elegant archway, blocked by a stocky Dwarven woman. The Elothean pointed beyond the egress and exclaimed, 'The Dove calls! We must answer she who is the Mother of lasting peace - move aside!' The Dwarven woman said, 'Child, I've had enough,' and with brief invocation and a light touch, she rendered the Elothean unconscious.
We hypothesized that this pair may well be Inyasa, handmaiden to Ferdahl Aemmin, and her Dwarven companion, the Empath Zoitrece. The mention of Albreda caused some to wish to visit Her altar and so we moved to it. Once again, we were then guided by a vision, this time reported by Mistanna over the gweth. She urged us to make our way to Hibarnhvidar, and so we did.

After some searching, we managed to find the path leading to Captain Kurmin's spider, and in short order, the beaming captain appeared, standing before a large tomiek altar clearly dedicated to Harawep. He welcomed us and gestured to his massive spider — which turned in a fluid, living movement. It was surrounded by what can only be described as a Dark glow. He then began a long and exalting prayer to Harawep, and some of those present raised their stura atulave as he did so. The Dark glow began to falter and eventually extinguished in a crackle of lightning!

Captain Kurmin exclaimed, "Yes! It is complete! You brought them! You brought them!" And he disappeared into the spider.


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This next section contains graphic descriptions. The Herald warns readers suffering from fainting spells or weak stomachs not to read on.
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I had some trepidation about entering what was clearly an enormous living beast, but in order to report to you, good readers, I knew I must press on. I can confirm for you all with the evidence of my own eyes that the creature is biomechanical. Chitinous walls bristle with fur, and viscous fluids ooze behind translucent membranes, some releasing unknown gasses. In some locations, organs are visible, pulsating within the liquids, and in others, muscular twitches vibrate the entire chamber. Metal fuses with flesh, though not perfectly. Erosion damage is clear in many places, and others suffer from overwhelming heat or cramped quarters. The accompanying "baby spider" remains entirely mechanical, as before.

I soon encountered those known as the "greeters", a troupe of Humans who appear in costumes of the Immortals and greet newcomers to the festival. Several expressed surprise at the state of the spider; one called Sverrin even asked for a tour to view the changes. He later said, "I've been so used to walking through here that I didn't really look around and notice it till now." He could therefore not confirm when these changes officially took place. The greeters also mentioned that they have an "important" boss separate from Kurmin to whom they answer, though she prefers to remain anonymous.

After some time I was able to find Captain Kurmin and obtain an interview, such as it was. The first and most notable point I must make is that he did not walk into the room as a typical Gnome. He appeared out of a valve in the ceiling and quickly climbed — nay, scurried — down the wall. Aislynn and Marssi, noted Empaths, both later confirmed that his very physiology is changed. According to Aislynn, "He has more organs. Organs he shouldn't have. His circulatory system is no longer closed. It's becoming open... Like an arthropod. Like a spider." She hypothesizes that the partially open circulatory system is a biological compromise to allow a more arthropod-like nutrient allocation system, while maintaining all of the connections and pathways necessary for a vertebrate's standard physiology and musculature.

I must warn you, the captain's speech is affected and quite different from normal. I was able to glean a few bits of sensible information from him, recorded below, along with several responses that readers may find unintelligible. Note that this is not a full transcript, which would be far too lengthy to include.

FLH: Captain, would you care to give a statement on the ritual you just performed?

K: The state of things is most certainly intentional. It was you [who did it]! And Her. Mostly Her. You helped Her with the completion of Her Work, this glorious creature! This creation is Her Avatar! To reside upon this Plane as She desires!

FLH: This place. Is it a danger to its visitors?

K: Arguably less so than before, really.

Vinicius (greeter): I heartily endorse this spider and let me tell you, it is not only probably the safest spider in Elanthia but it's a great place for the whole family.

FLH: Captain, has Harawep granted you any particular powers?

K: Well, I've always been spry, but I do think that since She showed me the Truth I have been in much improved form.

FLH: When did you begin to worship the Widowmaker?

K: When She brought me the Truth, I guess. My place, your place, what we all are, Her Glorious Plan. The Truth of all things. Do you not see it?

FLH: I see a mechanical spider turned flesh. Is that the sum total of Her plan?

K: Yes, no, yes. All are as one, the layers, the strands, so many, always gentle, always pulled.

FLH: Tell us about the stones.

K: I named the stone. It needed a name. She let me name it for you all… It is stura atulave when it is a color other than grey. It is atulave when grey. All are sacred to Her, but the other colors... they fetter more fully. They are more Web than stone. And that is how you all helped to solidify this Avatar upon this Plane. You brought them together, you raised them unto Her. The strands of the Web. And upon them She did walk.

FLH: Where has the spider been in recent weeks?

K: We were in the Web, Upon the strands. Walking, walking. Everywhere, everywhen. Did the Mages not feel us?

FLH: This thing's pretty big. You have firm control over it now that it's flesh?

K: Why would I want to control anything? How could I even pretend to control a Goddess? …Am I speaking Gorbesh again? I do that sometimes now. She likes it, I think. The language is pleasing to Her.
Aislynn: Do the mechanics still live here?

K: Oh, yes, they still live here.
Aislynn: So… All of the workers survived the transformation, right?

K: Of course they did. They were not a part of the Body. Though I think some might have gotten lost on the Web. They got scared when we were there. I tried to calm them. But not everyone listens. They tried to flee, and it was not safe. That man of red came to them… [He was] angry with those who had fled outwards, those who left the Web to wander.

Perune: Can the spider, being a living avatar now, hatch more spiders?

K: Probably. Certainly if She wishes it.

Aislynn: You said this Avatar feeds on faith. How so? Is your faith enough?

K: The Faith of the world, I think. Certainly not just mine. I'm not enough for a Goddess by myself. I no longer need to fill such an ego as would say that!

Aislynn: One hopes this Avatar has no need to molt.

K: I suppose we'll see! If She wishes it so, then it will manifest.

Aislynn: Have any of the usual merchants refused to return, given the... changes?

K: Well, we scourged the halls when upon the Web. To prevent infestation once and for all. Never again.

At this point, the Captain, who is given to moving about suddenly, took his leave. Several days passed without note, when I discovered that the "baby spider" was infested with murder dolls! These were of the same type that we saw in previous invasions, and they were heartily conquered by adventurers, despite the lack of magical access in that area.

Some time later, I was able to secure a second interview with the Captain.

FLH: Do you have any comment to make about the so-called 'murder dolls' attacking?

K: This Spider is perfectly safe as She wills it. The Baby had an issue, though. And the crew fought them off. We got the wards back up.

FLH: Do you have any idea how the murder dolls entered the baby spider?

K: Oh. I thought I answered that. Was that not out loud? Sorry. Sometimes I mix them up. She says her Brother was bored.

Aislynn: Which one, Huldah?

Kurmin nodded to Aislynn.

K: He liked the little dolls. Thought they were funny. So many thought it was something else making them. This was pleasing to Him.

K: Bodies must move. Thoughts must move. Always moving. Always.

Aislynn: What happens if they don't?

K: Eaten forgotten broken lost sad no-more death in the face of the future they will crumble and stagnate and.

Kurmin at one point muttered something in Gorbesh. I asked him to repeat himself.

K: I was responding to the Web stating the Many Things again.

FLH: What are the 'Many Things'?

K: I was telling It that I am trying to talk to people, and that people do not understand the Many Things, because they are blind like I used to be. So I can't explain the Many Things to the people, because it hurts and the blindness begins to stop that. Even though the Web does not understand, it said it will not press you to know the Many Things. Because She says it is not time. People can not See the Many Things and still be just people.

Aislynn: Are there more like you? Knowing, but not Her?

K: Yes. No. In part. Elsewhere. Elsewhen.

Aislynn: Do you eat as often, now?

K: It is very hard for me to keep track of that. I sometimes can not tell when I am. Or where. Or how. And sometimes when I'm on the Web, I do not need to eat.

FLH: Do you know what it is that Harawep wants?

K: Yes and no and safety and destruction and in and out and here and then and future and this and you and we all much be what we are and She will make this so and it is ever so and never so and the Web is to be preserved so carefully and some do not do this but we shall in thiswhen to make the otherwhen correct and safe and stop the Them who look to eat everything and it is to be and not and shall and never again.

FLH: Do the rest of Her Brothers and Sisters agree with Her plan?

K: Yes and no and sometimes but the Web must be safe always it does not matter. She brings what Must Be. All of Them do. They just... somewhens are harder to understand than others. They are not us. Or you. They are what They are. They do things in whens and hows that may not make sense. They hurt, they .... I don't... Our languages are very bad at describing the Immortals.

Aislynn: Is there a when that we have encountered them? That we have identified them? How did we identify them?

K: Oh, you mean the other Them? The eating ones?

Aislynn: Those ones.

K: Yeah, of course we have. There are always times They try to get in. To eat us. To hurt the Web. They make the Web sick. I... She says. Hunger? Demons. The things from beyond the Immortals, Planes far away. The Immortals protect this Plane. They like us as we are. As we can be, as we will. All reasons for this, no reasons for this. They just do.

Faedryl: Is there a way for us to help?

K: Heal the sick webs. Save who can be saved. What is done is done. But there is redemption of a sort. Stop the sickness. Accept their lot. Choose to stop what they began. So much blindness. Save what can be saved. They rest must be purged to preserve the Web. The Spiral cleans. The Spiral cleans forever.

FLH: So, do you speak of Necromancers?

K: The ones of the illness of their webs. They are not so easily categorized by your words as you would like. You want easy. I can't can't give you easy. The Web is not easy.

K: Be known that you are but a cog upon the flarmencrank. Be known that you feel you are big but are small. Be known that you feel small but are big. You must know. You must try. Find the sick webs. Try for them. Help them heal. What is done can not be undone, not in anywhen, but it can stop happening more.

FLH: So why did She make this spider alive? How does that help with the Web?

K: Why does anything live? Walking walking, always in motion, feeling, eating, surviving, making more, to be Known. To walk the Web, to have all within, to bring This to us all. To show, to know to be. To be here. Really here. More than a little. It is... The Immortals are not from here. They are not here-here even though they are here with us. It is hard to stay here. To be here-here and not just Them-here. Even though this is less so for our Immortals. As we are Connected. Anything not of-here must find a way to be-here to be here. We are within Her avatar made flesh. This is She. Moreso than most will ever know.

FLH: So, why would She bring the creatures of other Immortals? We had several attacks before the spider arrived.

K: Oh. Yeah. I heard about that. I... She... There are so many layers. I am but a cog upon the flarmencrank. I can say the what, but the why is... beyond us. I can not make you See. It would hurt. I do not want to hurt you. Maybe if you pray more She will show you?

FLH: Were those invasions Her doing entirely? Or did She [ask for aid or] manipulate other Immortals?

K: Oh. She... She doesn't really ask. She's not an asker. She moves. Then others move. And Others.


If I may summarize: The mechanical spider is now biomechanical, with clearly living parts, while the baby remains as it was. Captain Kurmin appears to indicate that his prayer, in addition to those raising the stura atulave, brought about this transformation. Harawep is now present on this plane in Her Avatar to bring knowledge to us (perhaps?), and to stop those who are "eating" the Web of Fate. These eaters may be associating with Demons, though they are not necessarily Necromancers, and the Spiral will cleanse them. Huldah continues to wreak His usual havoc.

We face confusing times. I will leave you with a quotation from Mother Jaibriel, Priestess of Harawep: "I find that Harawep is behind most of the events flowing through my life and others, so I am glad that her delicate spiderweb is becoming known to all. Doubtless, we will experience great beauty in the days to come."


[[Navesi|Navesi Daerthon]]<br>
Editor in Chief, [[The First Land Herald]]


==Notable Issues==
==Notable Issues==
[[First_Land_Herald_Archives#416-02-32_.E2.80.94_A_Brief_Guide_to_Current_Events_in_Zoluren|416-02-32 - A Brief Guide to Current Events in Zoluren]]
[[First_Land_Herald_Archives#416-02-32_.E2.80.94_A_Brief_Guide_to_Current_Events_in_Zoluren|416-02-32 - A Brief Guide to Current Events in Zoluren]]


[[First_Land_Herald_Archives#410-07-28_.E2.80.94_The_First_Defeated.2C_Sky_Clears_.E2.80.94_Spider_Festival_Arrives|410-07-28 — The First Defeated, Sky Clears — Spider Festival Arrives]]<br>
[[First_Land_Herald_Archives#410-07-17_.E2.80.94_A_Light_of_Hope_is_Found_.E2.80.94_Music_to_Bring_Sunlight_to_Peri.27el|410-07-17 — A Light of Hope is Found — Music to Bring Sunlight to Peri'el]]<br>
[[First_Land_Herald_Archives#410-07-09_.E2.80.94_Sister_Tasrhhsu_Sacrificed.2C_Recovering_.E2.80.94_Fists_Continue_to_Erupt_.E2.80.94_Vigil_for_Peri.27el_Brings_Visions|410-07-09 — Sister Tasrhhsu Sacrificed, Recovering — Fists Continue to Erupt — Vigil for Peri'el Brings Visions]]<br>
[[First_Land_Herald_Archives#410-06-37_.E2.80.94_Both_Fists_Erupt_.E2.80.94_Sister_Tasrhhsu_Says_Peri.27el_Not_Dead|410-06-37 — Both Fists Erupt — Sister Tasrhhsu Says Peri'el Not Dead]]<br>
[[First_Land_Herald_Archives#410-06-29_.E2.80.94_The_First_Claims_Peri.27el_Slain|410-06-29 — The First Claims Peri'el Slain]]<br>
[[First_Land_Herald_Archives#410-06-09_.E2.80.94_Dergatian_Chrysalis_Awakens_.E2.80.94_The_.27First.27_Attacks_Crossing_and_Ru.27atin_Sister|410-06-09 — Dergatian Chrysalis Awakens — The 'First' Attacks Crossing and Ru'atin Sister]]<br>


==Archives==
==Archives==

Revision as of 00:34, 10 April 2018

FirstLandHerald.jpg

The First Land Herald is a publication dedicated to Zoluren current events. When possible reporters may also report on other events throughout Kermoria.

Editor in Chief: Navesi Daerthon
Reporter and Lead Archivist: Saragos Daerthon
Assistant Reporter: Marcul McRee-Rhyian

Latest Issue

426-09-10 - MAELSHYVE RAID A STUNNING SUCCESS

Against slim odds, a large group of intrepid adventurers recently raided the Fortress of Maelshyve, intent upon attacking the Demon herself in her own lair. I am proud to report here their near complete success. The Demon's presence was weakened, her avatar prevented entirely from manifesting in our Plane! Hodierna's own Unicorn was a constant companion during our battle, and when the fighting was finished, we felt upon us the blessing of the Immortal Herself as we prayed to consecrate that Unholy place. The only mystery that remains is the location of the corpse of Ciriasa, the unfortunate woman whose body was nearly overtaken by the Demon.

To begin, I must first confess, dear reader, my sheer inadequacy in telling this tale. I expect I will only be able to barely scratch the surface. There were too many parts, too many roles played, for a single Bard such as myself to know them all, even with my own extensive observation and interviewing practices. Thus I hope you will read with understanding, and feel yourself free to publish your own additional details or request addenda.

In the beginning, a small, Zoluren-based group called the Anduwen Watch made the decision to perform the raid. Their name comes from the anlas of Anduwen, the first anlas of the new day and also a dark, midnight anlas. Their stated desire is to fight for the breath of civilization across Elanthia, to herald the new day even among the darkest of times. They chose this raid in order to strike back against a festering Demon presence which has long situated itself in the Zaulfung swamp: Maelshyve, the green-eyed beast, symbolized by the triple-tined claw.

For the uninitiated, Demons are not simple nor small monsters, nor even mortal enough to be called something like "monsters". They do not live and breathe as we do, but instead are more akin to gods, their presence and power expansive, although extraplanar. We are only protected from them by their difficulty in manifesting in our Plane of Abiding, though their lust for all things Divinely created means that they will forever scrabble against our figurative door. Maelshyve's corruption of the Zaulfung, though a terrible blight to us, is but the tip of her little finger.

During the planning phase, the Watch became aware that the Demon was stirring. For how long this had been occurring, no one can be certain. It came to them that she would soon attempt to materialize herself into one of many human women, their bodies gruesomely transformed into the Demon's image. The group intended to utilize vials of liquid inimical to Maelshyve, which would expel her from her potential vessels.

When the day of the raid came, the Watch was joined at the Riverhaven Temple by a horde of capable adventurers, with the official support of the Order of the Black Fox. Several individuals from the Theren Guard and Tavern Troupe were also spotted. The Order of the Dragon Shield pronounced to me afterward that they were against the raid and asked to be quoted: "We protect Theren, particularly Haven and the surrounding, and of course anything else the Baron directs. We DEFEND, we don't seek out additional trouble for the area, there is enough with Viggu as is." However, as part of their aim of protecting Therengia, they sent a force to guard the Standing Stones and Riverhaven during the event.

Mother Whiteburn exclaimed to us all, "This is a night of power. A night of glory. Today, I espied a red buzzard flying over the swamps of the Zaulfung. The early morning sun haloed the holy bird in a corona of blood." She then led the group in a battle prayer to Hodierna before we would begin the work of the raid.

Those supporting the raid split into three groups: a forward team, a main force, and a prayer group intending to remain at the Riverhaven Temple to provide spiritual support.

The forward team was sent into the Fortress well in advance in order to stymy the plans of any cultists. This team consisted of Mazrian, Qiyan, Saragos, and Seldaren, who traversed ahead to the main chokepoint within the Fortress: the rope bridge. There they worked tirelessly to prevent entry of known Necromancers. Saragos reported that the team engaged several such Necromancers and was able to successfully destroy them without incurring losses. Team members also threw themselves upon the unstable rope in order to knock down any interlopers who made it to the bridge, risking their own lives and falling in the process. Maltris arrived and was particularly adept at such acrobatics, eagerly leaping toward the enemy. Qiyan also reported that an occasional great wind would pick up and blow people clear across the area.

The main force, of which I was a member, gathered under the leadership of Perune, then moongated to the Fortress's entrance within the Zaulfung. There we were greeted by none other than a unicorn, surrounded by motes of Divine light, which could be none other than a servant of the great Mother Hodierna, Protector of Life. Although bolstered by this appearance, our group quickly encountered its first obstacle: the slow entry into the Fortress itself. Fighters could enter only at a trickle of two at a time, every minute or so. The patience shown by those present was nothing less than astonishing as the group slowly reformed inside. Some pressed forward while others remained to be led.

My own role was to sound the horn and provide Sanctuary as we traversed the murky caverns below. Thanks to such dampening magics, we made it to the charred caves without much incident. However, there we encountered the first more serious minions of Maelshyve: shylvics, blood wraiths, and lesser vessels, which appeared amidst the cinder beasts that usually prowl there. The lesser vessels in particular were disturbing, their Humanity clearly encroached upon by unhealthy patches of scales. It was there that I first saw the brilliance of the unicorn's horn bringing Holy retribution to our foes — yes, the creature actually fought at our side! Ethereal shield was enough to protect us from the explosive flames of the dying cinder beasts, and the unicorn and warriors made short work of the other enemies.

As if these attacks were not enough, we also tasted the first of many Incursions of the Demon into our own persons. Not only did many of us report hearing her voice whispering to us, but beginning at that point, we felt her true weight upon us as invisible talons crushed our heads, cracking skulls. Such attacks would continue periodically throughout the raid, and so from that point forward, the Empaths would be taxed by taking so many similar wounds. I said a silent prayer of thanks to Hodierna for remembering to bring a full remedy kit. Furthermore, the vessels emitted dusky blue fumes which could penetrate into party members. I now believe these fumes caused necromantic corruption, which was occasionally abated by the love of our favored gods.

Once we reached the bridge, although it was a point of safety, we were again slowed severely by the need to cross one at a time. During this time, much loud discussion was had in my mind over whom to send next. Empaths were called back and forth as our heads continued to be crushed. In particular, I recognized Aislynn, Kaelie, Karthor, Qiyan, Szrael, and Zymi providing enormous support in triage in general. I switched to Hodierna's Lilt — particularly appropriate given our ally — in the hopes of sustaining everyone while they worked. At times things felt desperate as we were repeatedly assaulted by the invisible talons.

Eventually I made it across and discovered that we had managed to set up a banner and field hospital near the obelisk, south of the Halls. However, I learned via gweth that the forward group had pressed north into the Inner Sanctum, past the Hall of Malice, where the true threat lay. I was tasked with setting up a new, forward field hospital in the Sanctum. For that I knew I needed a skilled Paladin, so I took Sir Samsaren and we headed north. This area is fraught with deadly puzzles and traps, a rushing river, and teleportation circles that require time to activate, but we managed to make it to the heart of the Demon's lair.

There we encountered Ciriasa. Unlike the lesser vessels we had seen before, who were merely patched with scales, Ciriasa was clearly in the full throes of metamorphosis. She was covered in thick, midnight-blue scales from head to toe and bore daggerlike talons on her fingertips and menacing fangs dripping with venom. Plated wings allowed her to take flight, and she often attacked by flicking them outward, sending ichor-coated barbs into her opponent.

When she saw Sir Samsaren, she roared out, "FINALLY! SOME SPORT!"

We were forced to engage, the warrior holding her back while I tried to maneuver us into a position to banner. I saw her attack him again and again, barbs building in the cracks of his armor, claws rending through his breastplate. At one point she swooped down from above, landing on him with terrible force and pinning him to the ground as she tore him apart. To my amazement, he managed to whisper the final words of the Banner of Truce spell just before he fell unconscious, dying in my arms. The area was safe!

I traversed back south through the traps and led the rear group to the new safe area, where the triage party immediately got to work on the wounded and fallen. Throughout our fighting, I spotted the unicorn moving to support different warriors, attacking Maelshyvean foes and Necromancers alike, and Seldaren reported it even once stopped to resurrect him directly.

The final battle unfolded before me. An enormous number of warriors engaged Ciriasa or participated in triage at our field hospital. Among those I was able to identify were Agadir, Atanamir, Aurayn, Binu, Charlize, Collain, Elec, Etherian, Everics, Hanryu, Dame Isharon, Mother Khaelyn, Father Liurilias, Maltris, Maxwelinski, Mazrian, Miskton, Perune, Ruea, Sir Samsaren, Saragos, Sir Sebestyen, Seldaren, Father Sereze, Sir Sturm, Talmoon, Tirost, Toreakas, and Mother Whiteburn, along with the stalwart Empaths I mentioned above. The best throwers were given vials to target the prime vessel. I also witnessed a dark-skinned Elothean and a hooded Prydaen, both Necromancers, fighting against her, each with his own concoction. It appears that even among the Necromancers, there are those who would battle demons.

Sir Samsaren said that fighting Ciriasa was like facing a “very powerful Barbarian” in terms of the barriers she possessed. The projectiles often missed their mark, spilling across the floor, or were knocked away by her wings. However, when they did connect, the spray of liquid caused her to reel back in shock, black energy erupting from the droplets and causing a massive concussive blast that blew everyone backwards. The battle was harried and brutal, as hierophants and blood wraiths swarmed, and three or four foul Necromancers brought forth deadly glass constructs at the same time. Despite these trials, our warriors prevailed.

Finally, Sir Samsaren held Ciriasa’s gaze with unwavering strength, then bowed his head and called forth the resounding magic only a Paladin can muster. She was stunned, and in that moment of weakness, Seldaren made the final connection, his mastery clear as the vial struck perfectly her frozen form. She collapsed to her knees then, reality itself warping violently in the area as waves of distortion rippled outward from her. The green glow in her eyes dimmed, and she shouted in a desperate plea, "Help me, warriors, please, while her grasp is weakened!" Then the fierce glow returned, although she appeared severely weakened, and she cried out, "What's this? Master, do not abandon me, I will destroy these fools here and now!" But it was too late for her. We heard an unnatural hissing as she fell over in a heap, convulsing. The scent of filth reached my nostrils as her scales and wings began to dissolve, melting off her form in a sickly blue ichor. When it was done, she was left in Human form.

Included here is a detailed painting showing an energetic battle scene. Just off center looms the feminine monstrosity Ciriasa, bat-like wings captured mid-flight in a turbulent extension, with one scaled arm outstretched and a single, wicked talon pointing across the field toward a determined Human Paladin, his shield upraised and bearing numerous barbs sunk into its frame. The Paladin is poised with axe preparing to strike, its head flaring white-hot, the man's lined face stark in the contrasting light. A swirl of action is portrayed around the two figures, unbalanced poses and restless composition lending a sense of feverish urgency to the fight. Alight in one corner is a blonde Elothean man surrounded by a maelstrom of fire and ice, his figure leaping to the side as one arm is outstretched in release, a tiny glowing vial soaring toward Ciriasa.

According to Mazrian, in the heat of battle, with the surge of bloodlust all around and the press of warriors, some were not able to comprehend the transformation and pushed toward the now Human Ciriasa with attacks, wounding the woman. Mazrian dragged her away to be healed, but she bled out before the work could be done. There were some tense moments of discussion over the body, but then Osven, a man I earlier identified as a Necromancer, dragged away the corpse.

Frustrated at the loss of the corpse and unable to find her, eventually we decided to move on to our final task: consecrating the corrupted altar. This place was once dedicated to Urrem'tier, but Maelshyve defiled His holy altar and made it her own. Mother Whiteburn led us in prayer once more, calling upon those present to raise their voices to Urrem'tier, which we did in force. Although we heard naught of Him, the Divine Unicorn spoke to us thusly:

"The fate of she who was the demon's prime vessel lies with Urrem'tier now. Seek her if you wish, save her if you can. The gods are pleased with your deeds this day, and I, the servant of Hodierna, ask no more of you."

Its form then dissolved into mist before my eyes, showers of sparks raining down upon the area, leaving a glittering gold dust behind. A sense of peace settled upon us, and I felt distinctly as if Hodierna had blessed our place.

Suddenly, the corpse of Ciriasa appeared before us, as if out of nowhere. I noticed that where before it was healed, it was now mutilated, missing parts from the abdomen and back, and the right eye was gone entirely. We learned as well that she was bereft of favor with the gods, and so we beseeched the Immortals to raise her again, many of us offering up our own favor so that it could be so. Alas, our prayers were not answered, and the corpse was suddenly dragged off again. Although our Rangers and Moon Mages searched for Ciriasa, Osven, and other Necromancers to whom they might have retreated, they could find no trace of them. Exhausted, we decided to retire, accepting that at least we were victorious over the Demon.

Oscearo reported to me that those who remained at the Temple during the fight were Annais, Janora, Rafano, Rze, and herself. Janora was insightful enough to send her familiar in to follow the fighting and gave regular reports. Oscearo called out Rafano in particular for his devotion to the prayers, which he gave steadfastly "in the face of much horror and distraction." At one point, a unicorn visited them. She said, "It suddenly revealed itself to us in the room with the altar, and stood there bathed with moonlight as if from the inside out. It did not speak, only bolstered our resolve with its presence, and let us know we were heard." Just before the end of the ritual in the Fortress, it then spoke into their minds, wishing blessings everlasting upon them, before it dissolved into motes of brilliant, heavenly light.

The Standing Stones remained largely free of conflict, though the Order of the Dragon Shield reported that one Necromancer did attempt an attack there. They drove him off and killed him. Riverhaven was peaceful during the event.

Overall, I am stunned by the success that was wrought on that day. If the Demon had manifested fully, we would have been faced with a cataclysmic event that could well have cost untold lives. Recall that even Prince Vorclaf, infused with the power of Meraud, was defeated by Lyras as the Hunger manifested within her. Despite the difficulties of the entrance and bridge, the traps and enclosed places, the desperate need to Banner in unaccommodating areas, and the sheer, raw strength of Ciriasa herself, we rallied and removed the demonic presence from her. Every person who participated has contributed to the peace we may now enjoy once again.

My only moments of unquiet come when I consider Ciriasa, once prime vessel, removed and lost to us, fate unknown. Mother Whiteburn also confessed to me her unease that Urrem'tier's voice was not heard at the altar, and we wonder if it is truly consecrated. Even still, the work that we did that day was done well, and I personally commend all who took part.

In peace and solidarity,

Navesi Daerthon
Zoluren's Herald,
Editor in Chief, The First Land Herald


Recent Issues

425-06-34 - PROVINCIAL LEADERS DISCUSS NECROMANCY MENACE

Yesterday large retinues from each of the five provinces converged on DiSilveron Manor in the Crossing. An anonymous source from within one of the retinues reported to me that leaders from all provinces were in attendance, including Prince Belirendrick of Zoluren, Ferdahl Aemmin of Ilithi, Baron Gyfford of Therengia, Councilor Ilanthesh of Qi'Reshalia, and King Tongrid of Forfedhdar.

The source claimed that the meeting's topic was Necromancy and how best to deal with it. According to the source, Baron Gyfford takes a hardline stance, claiming Necromancers are "evil" and "they deserve no mercy." Prince Belirendrick agrees that they are evil but stated that "jailing them for five roisaen" was not an effective solution. He also brought up concerns over false accusations. Ferdahl Aemmin was said to eloquently argue that "killing them doesn't work" and could in fact lead them down a darker path. She believes they deserve a chance at redemption.

King Tongrid and Councilor Ilanthesh, according to the source, were not as vocal about their specific stances. The king acknowledged that Necromancy is one of many evils that he deals with, and the councilor only said that each individual island is responsible for its own denizens. All were said to be in agreement that Necromancy is "terrible."

At one point, I heard yelling come from within the manor, though what was said was not discernible.

At another point, couriers dressed in the colors of each province were dispatched on horseback.

Finally, my source revealed that sorcery was also a topic up for discussion. According to the source, Baron Gyfford called it "blasphemous" while Prince Belirendrick said it was bad but noted the lack of organization behind it. The prince is concerned that shopkeepers are currently alarmed and may sometimes believe Necromancy is being practiced when in reality it is not.

Discussions may continue for several days. More will be reported on this topic if further information is discovered.


Navesi Daerthon
Zoluren's Herald,
Editor in Chief, The First Land Herald


425-06-34 - TRADER GUILD NEGOTIATES WITH THE ARBITER

I apologize that, given my recent vacation, I was unable to report on this news earlier. Guildleader Cialen, leader of the Shard Trader guild, has confirmed that Lord Veahmic Turmar, and the Trader guild in general, are communicating with the extraplanar entity known to us as the Arbiter in Darkness.

My source within the Trader guild told me that Researcher Tozu of the Moon Mage guild was spotted at Brickwell Tower in Shard, where the Trader guild is located. He exited a rather heated meeting with Cialen, though no words between them were gleaned through the door. The leader requested an escort to Dirge, where he would meet with the Turmar family, and during the journey he revealed the guild's new discussions with the unusual being.

The Arbiter in Darkness, for the reader who does not know, is entirely different from a creature from our own Plane of Abiding. The Arbiter is what is known as a Greater Concept from the Plane of Probability; it is the embodiment of starlight. As Cialen put it, "…[asking what is the Arbiter] would be akin to asking what is a feeling. What is a thought. What is a concept." Visionist Miskton described it as powerful, along the lines of one of the Immortals, and said that "people who tried to deal with it… were given what they asked for… which was generally not what they wanted." For those interested in further study, I recommend you seek the story titled only "Arbiter in Darkness."

As a side note, the Plane of Probability is the same one from whence came the recent starcrashers, zenzics, and the like. My Trader contact informed me that these creatures, too, were willing to negotiate with members of the Trader guild, providing a short term of "service" in exchange for metals of any type. Service in this case appeared to consist of following the Trader and attacking all others nearby, regardless of allegiance.

Cialen noted that individually the Trader guild leaders would generally dominate a given deal. He added, "But for this one [with the Arbiter], it's been determined that collective experience is in order. Not to mention considerable outside research." The terms of the deal have not yet been reached, and negotiations may continue for some time. Cialen was not forthcoming about what each side is expected to gain or lose, but he did say, "These may be some of the most profound negotiations in our guild's history."


Navesi Daerthon
Zoluren's Herald,
Editor in Chief, The First Land Herald


425-03-10 - MOTHER WHITEBURN'S RITUAL CLOSES THE STABLE RIFT

Today Mother Whiteburn, Chosen of Drogor, a prominent priestess of the Cleric Guild, called for the consecration of the stable rift discovered near Rossman's Landing. She gathered both members of the clergy and the public to aid her in entreating the Thirteen for aid in ending the anomaly, whose presence promises the continued corruption of our dear Plane of Abiding.

At the appointed time we met at the rift. I am told that before I arrived, the group was beset by a small array of zombies, led by a Necromancer that those present identified as one Talinel -- may the gods smite him down forever. The one that I witnessed when I arrived was a zombie shark, somehow compelled through foul forces to attack brutally even when on land. I also spotted at least one other known Necromancer flitting through the area. Mother Whiteburn told me that one of them recited a prayer to Hav'roth in the S'Kra Mur language, only instead invoked the name "Antrayelsis". Whether this represents open demon worship will be up to scholars; we shall only know once we discover to whom this name refers.

Around this same time, the rift acted upon the area, releasing a fetid mist which immediately diseased all those present. Thankfully, Web Healer Sarkranis, Zoluren's Shadow Aislynn, and Rairken were able to handle the crisis with precision and alacrity, purging everyone of the illness.

Mother Whiteburn began the moment the last zombie fell, commanding the clergy to hold hands in a ring, and the rest present to kneel and press their hands unto the dirt. She explained to me afterward that this was to create a conduit for divine energy to enter the area and cleanse it. Holy trident raised high, she began chanting, beseeching the gods to purge the corruption and end the rift. Everyone began to pray, calling out to personal gods and the pantheon alike. Father Liurilias joined in with Mother Whiteburn's chanting. The air became palpable, and I could feel the gods' presence in my bones, as if held in the thrall of Their greatness.

As the praying continued, I saw a cluster of large spiders in all manner of hues appear and enter the rift. One witness, Malykai, made the unfortunate choice to follow them, returning as a body, though his soul suffered no undue harm as he was resurrected.

Improbable angles began to jut out from the rift before contracting again. The Elemental, Lunar, and Holy magics being released into the area became visible to all as entwined streams of fiery, cold white, and golden light poured themselves into the shimmering rift! The energies assaulted the planar distortion, crackling violently. The rift started to break apart, then, quite suddenly, it completely collapsed! The ritual was a success! Mother Whiteburn, pleased but obviously drained, still implored us to continue to close the other, unstable rifts breaking through into our Plane. Our work is not quite done yet, though we have experienced victory today. We give thanks to our Immortals and to our talented clergy.


Praise the Thirteen,
Navesi Daerthon
Zoluren's Herald,
Editor in Chief, The First Land Herald


425-02-34 - RESEARCHER TOZU SPEAKS ON PLANAR EVENTS

Today Visionist Miskton hosted one of his infamous Visions meetings at the Great Tower of Shard. We convened to discuss in particular those visions lately relating to the planar incursions we have suffered. However, this would be no ordinary meeting.

First, we were met by an unfamiliar face flashing briefly in the sky (depicted below), indicating that we were being watched via a Shadewatch Mirror. Miskton was concerned and requested that I ward the area from clairvoyance, which I did with a reasonably powerful manifestation of the Sanctuary spell. However, my success was short lived, as a blinding purple explosion of shadows appeared momentarily, revealing once again the interloper's face. A basic sketch reveals a vague male face, enough detail present for an approximate identification. Below the face is written: Tressoth?

Considering we had little means of stopping the individual from observing as he chose, we decided to continue the meeting. Shortly thereafter, Researcher Tozu of the Moon Mage guild arrived. He suggested our observer might be none other than Tressoth, one of the Children of Kalestraum, a cabal of rogue Moon Mages known for both their magical terrorism and their research into forbidden Teleologic sorcery. He claims Tressoth has been following his movements, although given Tressoth's earlier arrival, he may have had an interest in the meeting for its own right.

We discussed a number of visions, most with clear ties to current events. Crystalline latticeworks descending from the sky, waves of frigid heat washing from tears in reality. For details I encourage readers to seek out Miskton. We all agreed that they only emphasize the need to heed the High Temple's word and work to heal or purify the rifts, and eliminate the creatures.

Fortunately, Researcher Tozu was able to speak further on these planar events. He began by talking about the stable rift leading to the area of planar distortion: "The issue is that we see it here... I mean it's not a portal to some other plane. It's literally a part of the Plane of Abiding being changed... [It is] the merging of two disparate Planes. It wouldn't just be a meld or one takes over the other. Entirely new laws of nature or physical manifestations could be created... This kind of incursion and merging, it can result in something entirely foreign to either Plane involved... Which means bad things for all the things that currently exist on either." When asked about the dangers of exposure, he said, "We need to be worried about mass exposure, because if this keeps growing..." and at this point he trailed off and declined to finish.

Furthermore, Tozu was able to enlighten us on the nature of the interplanar beings' interaction with sorcery. He said, "I've confirmed some of the high sorcery spells can break the protection [the planar beings] have in their maddened state." He added that this included Teleologic sorcery, "among others." However, the researcher cautioned, "Not that anyone should be deploying the [sorcery] tactic." He also confirmed that Uncurse is the safest way to end the maddened state, and that Psychic Shield provides protection against the limb-severing spell of the zenzics (though not the rogue gates of the harbingers). When I asked him if he would make a statement on the use of sorcery and its relation to the corruption of the Web, he responded, "I think anyone with sense can see it's part of the problem here."

He spoke a little too on anathema, the substance retrieved from the rifts. He said, "The anathema demonstrates curious structural properties, both physically and magically, when subjected to proper scrutiny." I myself have confirmed through magical focus the sense of sorcerous corruption latent within the material. Tozu went on, "It is the essence of the rifts, and represents the literal boundaries of the planar void weakening as physical laws are violated first. After that come the psychic energies, among other things. Many guilds have experience visions and psychic assaults as these energies begin to flow across the void."

About the loimic, he said, "Compared to the anathema, the evidence of corruption here is weaker, but still present. As expected, these physical manifestations are the most resilient but nonetheless ultimately susceptible." Visionist Miskton mentioned that there was an odd occurrence with a moongate at the start of the meeting. As he put it, a wave of semi-solid shadow burst forth from the gate, an effect similar to that seen near the rift by Rossman's Landing. Tozu replied, "It's not unexpected that the properties of mana could begin to be disturbed."

Finally, Tozu revealed that Traders appear capable of dealing with the interplanar beings once they are forced out of their maddened state. He said, "They can make a sort of deal with the creatures in exchange for some metal. It actually settles them briefly." However, he admitted his knowledge in this area was lacking and could not speak on it further.

Once again, I emphasize the words of the priestesses of our High Temple. We must deal with these rifts, or risk Harawep's wrath. Speak to your local priestesses about how you can help.


Sincerely, Navesi Daerthon
Zoluren's Herald,
Editor in Chief, The First Land Herald


425-02-30 - STABLE RIFT APPEARS NEAR ROSSMAN'S LANDING

Today, what appears to be a stable, possibly permanent, planar rift was discovered near Rossman's Landing, in the Mistwood Forest where three paths come together by a hawthorn tree. The rift leads to what is clearly a planar distortion, quite possibly some sort of physical manifestation of the Plane of Probability. It is populated by some of the most deadly of the interplanar beings I wrote of in my last article: huge zenzics and starcrashers. All attempts to break apart the rift, as we are able to do with the others, failed utterly.

A detailed drawing shows the rift yawning open, lightning streaks of light and shadow deeply inked across the edges.

Shortly after the rift appeared, I witnessed several strange effects near the opening, on our side in the Plane of Abiding. Webbing appeared from nowhere and covered those of us in the area. Brutal cold suddenly buffeted us. We were also at different times stunned and taken to our knees. The rift itself dripped liquid fire, burning the grass beneath it. Crystalline bubbles floated out from within it, rising to the sky above. Finally, the surface of the rift buckled and warped before snapping back into place, looking somehow more solid than before.

I was only able to brave the interior for a short time, but within it my eyes were filled with the wonders of an alien world. Strands of manifest darkness and light roped around each other, pulsing like the heartbeat of a great web in the sky. Light and shadow grew like moss upon boulders. I saw songbirds singing droplets of liquid crystal. Yet, among all this strange beauty, there was also corruption: pitted ground, noxious gas, and sickly green and red veins connecting twin masses of shadows. Unfortunately, due to the danger present I was not able to take the time to connect to the area and search for visions of the past. If you should choose to brave this distorted world, exercise great caution. These creatures are deadly in the extreme. I remind us all to continue our work to remove the other rifts, purify the tainted material, or purge the interlopers, as desired by our goddesses. Our link to this foreign plane is growing stronger.


Navesi Daerthon
Zoluren's Herald,
Editor in Chief, The First Land Herald


425-01-38 - INTERPLANAR BEINGS CRASH THROUGH KERMORIA

Beginning about 5 andaen ago, several beings from the Plane of Probability made numerous, violent appearances within Kermoria, appearing at different times in Riverhaven, Shard, and the Crossing. Just last andu, they created havoc in the Crossing as they wandered through, snipping limbs from citizens and summoning monoliths of crystal to hurl at those they encountered.

The Creatures

Several sketches show the appearance of the various creatures. The zenzic resembles a tufted caterpillar, innumerable glass filaments rippling across it, with a note indicating that they can appear in a variety of sizes, from tiny to huge. The zenzizenzic appears identical except that it is two zenzics occupying the same space. The starcrasher and starlight harbinger are drawn as a cross between a starfish and a ten-legged spider, the jumble of limbs positioned to display its unusual movement. A note explains that the starcrasher is translucent and opalescent, while the starlight harbinger shines with blinding white light.

The creatures known as the zenzic and the zenzizenzic are considered lesser incarnations of mathematics, while the starcrashers and starlight harbingers are lesser incarnations of physics. For those not educated in the matters of Lunar magic and the Plane of Probability, this means that these creatures are a physical manifestation of some of the unknowable rules that govern that plane. Natural inhabitants are typically beings made of shadow, light, or, as in this case, pure concept.

The Attacks

Practically speaking, their nature as denizens of the Plane of Probability makes these creatures unpredictable. In fact, initial attempts to wound them were totally unsuccessful, as they would blink away from the aimed location of the strike. Spell patterns targeted at the creatures were stripped of their meaning by localized anomalies around the beings.

Thus, at first, the beings had free reign of their respective cities. The zen-types cast a spell that suggests the intersection of improbabilities, scissoring off whatever limbs happen to be caught within them. The star-types created storms of objects whirling around them via telekinetic force, and they hurled chunks of ice-cold crystal at defenders. Most brutal of all, the starlight harbingers would occasionally summon sky-high rogue moongates, which would invariably tear apart anyone in the near vicinity. Run immediately if you see such a being calling forth a gate.

Fortunately, defenders soon discovered a method to weaken the creatures, stripping them of their ability to avoid attacks: A Cleric must Uncurse them. Mother Whiteburn, Chosen of Drogor, said that she could feel Harawep's influence within a curse upon them, and this allowed her to break it. Rumors of sorcerous spells affecting the creatures are unconfirmed. I did glimpse an apparent moon mage cast upon one of the creatures, at which point it strangely turned and followed him. I was unable to detain him for comment. He was a green-scaled S'Kra Mur dressed in a dapper suit and bowtie, if a reader should spot such a person.

Visions

Renowned Visionist Miskton, Court Mage of Ilithi, was kind enough to share several visions with me that he feels pertain to the current events. They are too numerous to list here, and thus I encourage readers to confer with him at his next Visions meeting, whereupon they will be discussed in detail.

Father Padhg also told me he experienced a strange vision, one not shared by any others that I spoke to. Just before the first attack, as he was resting after combat, he suddenly felt as if he were drowning and could not breathe. His vision went dark, and he dreamed of shadows, which swam through the dark water in front of him. Later, he awakened to find himself face to face with a dolphin and one of the shadows, and, as he put it, "Eluned chased the shadow away."

Father Soraent's Advice

To our great fortune, we in Zoluren were lately visited by Father Soraent, an investigator of the High Temple known for his ability to commune quite physically with the gods. At the start of his visit, he experienced such communion as a stream of spiders, doves, and tabby cats poured forth from his mouth. He spoke to us: "Sorcery, Necromancy, perversions of Fate, disruptions of the Web, all of this adds up. In haste, in greed, in lust for power, in ignorance, in hubris, the non-pious poison Her Work." He means, of course, that Harawep's Web of Fate is corrupted, poisoned, allowing these extraplanar beings into our own Plane of Abiding.

He went on to explain that the Immortals are of three minds as to how to combat this corruption, of which the creatures are a symptom. Tamsine wishes to purify the corrupted pieces so that threads can be spun anew. Albreda thinks to dismantle the rifts through which these creatures seem to come. Harawep feels that we must burn out the poison and all touched by it. She grows impatient and will slaughter all life on this plane before she allows the Web to die. At the end of Father Soraent's speech, he was overcome by the voices of the goddesses themselves, each urgently plying Her own solution.

Father Soraent implores all to seek out the priestesses of Tamsine, Albreda, and Harawep, who have been sent out by the High Temple. Some are located within our very own Crossing Town Green, though I have been assured they are in other cities as well. The priestesses have tasks for us that will aid in their particular attempts to deal with the corruption of the Web. I join him in urging all to participate. Further, I would like to reiterate Father Soraent's belief that Sorcery and Necromancy are causes of this terrible plague. Choose wisely the spells that you use. Remember, within our hands rests the fate of Fate itself.


With humility,

Navesi Daerthon
Zoluren's Herald,
Editor in Chief, The First Land Herald


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