Difference between revisions of "Template:WeaponProperties"

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{{#ifeq: {{lc: {{{range|}}} }} | ranged | {{!}} '''Ammo:''' {{!}}{{!}} colspan="{{{span}}}"{{!}} {{#if: {{{ammocap|}}} | [[ammo capacity of::{{{ammocap}}}]] | [[missing::Infobox entry on ammo capacity|''Unknown number of'']]}} {{#switch: {{lc: {{{ammo}}} }} | bolt|bolts= [[has ammo type::bolt]] | rock|rocks= [[has ammo type::rock]] | arrow|arrows= [[has ammo type::arrow]] | dart|darts= [[has ammo type::dart]] |[[missing::Infobox entry on ammo type|''unknown type'']]}}(s). | }}
 
{{#ifeq: {{lc: {{{range|}}} }} | ranged | {{!}} '''Ammo:''' {{!}}{{!}} colspan="{{{span}}}"{{!}} {{#if: {{{ammocap|}}} | [[ammo capacity of::{{{ammocap}}}]] | [[missing::Infobox entry on ammo capacity|''Unknown number of'']]}} {{#switch: {{lc: {{{ammo}}} }} | bolt|bolts= [[has ammo type::bolt]] | rock|rocks= [[has ammo type::rock]] | arrow|arrows= [[has ammo type::arrow]] | dart|darts= [[has ammo type::dart]] |[[missing::Infobox entry on ammo type|''unknown type'']]}}(s). | }}
 
|-
 
|-
| '''Type:''' || {{#If:{{{type|}}} | {{#switch: {{lc: {{{brawl}}} }} | y|yes= [[is combat type::{{ucfirst: {{lc: {{{type}}} }} }}]]{{#switch: {{lc: {{{type}}} }} | parry= &#32;stick | &#32;brawling weapon}} | {{#switch:{{lc:{{{type}}} }} | bolt|rock|arrow|dart= [[is combat type::{{ucfirst: {{lc: {{{type}}} }} }}]] | [[is combat type::{{SkillCode| {{{type}}} }}]]{{#If: {{{type2|}}} | {{#if:{{{puncture2|}}}{{{slice2|}}}{{{impact2|}}}{{{foi2|}}}{{{balance2|}}}{{{suitability2|}}} | {{!}}{{!}} | &#32;\ &#32;}} [[swappable template::true]][[is combat type::{{SkillCode| {{{type2}}} }}]]}}{{#If: {{{type3|}}} | {{#if:{{{puncture3|}}}{{{slice3|}}}{{{impact3|}}}{{{foi3|}}}{{{balance3|}}}{{{suitability3|}}} | {{!}}{{!}} | &#32;\ &#32;}} [[is combat type::{{SkillCode| {{{type3}}} }}]]}} }} }} | [[missing::Infobox entry for weapon type|''Unknown'']]}}{{#if:{{IfMatch2|{{{type|}}},{{{type2|}}},{{{type3|}}}|hands|feet|elbows|knees|parry}}|<!--[[is combat type::Brawling| ]]-->|}}{{#Ifeq:{{{range|}}}|ranged|{{#If:{{{rangedRT|}}}|&#32;({{#expr:{{{rangedRT}}}-1}}/[[ranged RT is::{{{rangedRT}}}]] RT)|&#32;[[missing::Infobox entry on ranged roundtime| ]](Unknown RT)|}}}}
+
| '''Type:''' || {{#If:{{{type|}}} | {{#switch: {{lc: {{{brawl}}} }} | y|yes= [[is combat type::{{ucfirst: {{lc: {{{type}}} }} }}]]{{#switch: {{lc: {{{type}}} }} | parry= &#32;stick | &#32;brawling weapon}} | {{#switch:{{lc:{{{type}}} }} | bolt|rock|arrow|dart= [[is combat type::{{ucfirst: {{lc: {{{type}}} }} }}]] | [[is combat type::{{SkillCode| {{{type}}} }}]]{{#If: {{{type2|}}} | {{#if:{{{puncture2|}}}{{{slice2|}}}{{{impact2|}}}{{{foi2|}}}{{{balance2|}}}{{{suitability2|}}} | {{!}}{{!}} [[swappable template::true| ]] | &#32;\ &#32;}} [[is combat type::{{SkillCode| {{{type2}}} }}]]}}{{#If: {{{type3|}}} | {{#if:{{{puncture3|}}}{{{slice3|}}}{{{impact3|}}}{{{foi3|}}}{{{balance3|}}}{{{suitability3|}}} | {{!}}{{!}} | &#32;\ &#32;}} [[is combat type::{{SkillCode| {{{type3}}} }}]]}} }} }} | [[missing::Infobox entry for weapon type|''Unknown'']]}}{{#if:{{IfMatch2|{{{type|}}},{{{type2|}}},{{{type3|}}}|hands|feet|elbows|knees|parry}}|<!--[[is combat type::Brawling| ]]-->|}}{{#Ifeq:{{{range|}}}|ranged|{{#If:{{{rangedRT|}}}|&#32;({{#expr:{{{rangedRT}}}-1}}/[[ranged RT is::{{{rangedRT}}}]] RT)|&#32;[[missing::Infobox entry on ranged roundtime| ]](Unknown RT)|}}}}
 
|-
 
|-
 
| '''Range:''' || {{#switch:{{{span}}} | 3=colspan="3"{{!}} | 2=colspan="2" {{!}} | 1 | }} {{#If:{{{range|}}}|[[range is::{{{range}}}]]|''unknown''[[missing::Infobox entry on range required| ]]}}
 
| '''Range:''' || {{#switch:{{{span}}} | 3=colspan="3"{{!}} | 2=colspan="2" {{!}} | 1 | }} {{#If:{{{range|}}}|[[range is::{{{range}}}]]|''unknown''[[missing::Infobox entry on range required| ]]}}
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|-
 
|-
 
{{#switch: {{lc: {{{puncture}}} }} | n | -= | {{!}} '''Puncture:''' {{!}}{{!}} {{
 
{{#switch: {{lc: {{{puncture}}} }} | n | -= | {{!}} '''Puncture:''' {{!}}{{!}} {{
#if: {{{puncture|}}} | {{#switch: {{{brawl}}} | y|yes= {{{puncture}}} | [[puncture damage is::{{{puncture}}}]] ([[puncture damage is number::{{GearProcess|{{{puncture}}}|damage}}]]/28) }} | [[missing::Infobox entry for puncture damage|''Unknown'']]}}{{
+
#if: {{{puncture|}}} | {{#switch: {{{brawl}}} | y|yes= [[puncture damage is::{{{puncture}}}]] ([[puncture damage is number::{{GearProcess|{{{puncture}}}|damage}}]]/4) | [[puncture damage is::{{{puncture}}}]] ([[puncture damage is number::{{GearProcess|{{{puncture}}}|damage}}]]/28) }} | [[missing::Infobox entry for puncture damage|''Unknown'']]}}{{
 
#switch: {{{span}}} | 2|3={{!}}{{!}}{{#If: {{{puncture2|}}} | [[puncture damage is::{{{puncture2}}}]] ([[puncture damage is number::{{GearProcess|{{{puncture2}}}|damage}}]]/28) | [[missing::Infobox entry for puncture damage2|''Unknown'']] | }} }}{{
 
#switch: {{{span}}} | 2|3={{!}}{{!}}{{#If: {{{puncture2|}}} | [[puncture damage is::{{{puncture2}}}]] ([[puncture damage is number::{{GearProcess|{{{puncture2}}}|damage}}]]/28) | [[missing::Infobox entry for puncture damage2|''Unknown'']] | }} }}{{
 
#switch: {{{span}}} | 3={{!}}{{!}}{{#If: {{{puncture3|}}} | [[puncture damage is::{{{puncture3}}}]] ([[puncture damage is number::{{GearProcess|{{{puncture3}}}|damage}}]]/28) | [[missing::Infobox entry for puncture damage3|''Unknown'']] | }} }} {{#switch:{{lc:{{{puncturetype}}}}} | i|y|yes=(increase) }}
 
#switch: {{{span}}} | 3={{!}}{{!}}{{#If: {{{puncture3|}}} | [[puncture damage is::{{{puncture3}}}]] ([[puncture damage is number::{{GearProcess|{{{puncture3}}}|damage}}]]/28) | [[missing::Infobox entry for puncture damage3|''Unknown'']] | }} }} {{#switch:{{lc:{{{puncturetype}}}}} | i|y|yes=(increase) }}
 
{{!}}-
 
{{!}}-
 
{{!}} '''Slice:''' {{!}}{{!}} {{
 
{{!}} '''Slice:''' {{!}}{{!}} {{
#if: {{{slice|}}} | {{#switch: {{{brawl}}} | y|yes= {{{slice}}} | [[slice damage is::{{{slice}}}]] ([[slice damage is number::{{GearProcess|{{{slice}}}|damage}}]]/28) }} | [[missing::Infobox entry for slice damage|''Unknown'']] }}{{
+
#if: {{{slice|}}} | {{#switch: {{{brawl}}} | y|yes= [[slice damage is::{{{slice}}}]] ([[slice damage is number::{{GearProcess|{{{slice}}}|damage}}]]/4) | [[slice damage is::{{{slice}}}]] ([[slice damage is number::{{GearProcess|{{{slice}}}|damage}}]]/28) }} | [[missing::Infobox entry for slice damage|''Unknown'']] }}{{
 
#switch: {{{span}}} | 2|3={{!}}{{!}}{{#if: {{{slice2|}}} | [[slice damage is::{{{slice2}}}]] ([[slice damage is number::{{GearProcess|{{{slice2}}}|damage}}]]/28) | [[missing::Infobox entry for slice damage2|''Unknown'']] | }} }}{{
 
#switch: {{{span}}} | 2|3={{!}}{{!}}{{#if: {{{slice2|}}} | [[slice damage is::{{{slice2}}}]] ([[slice damage is number::{{GearProcess|{{{slice2}}}|damage}}]]/28) | [[missing::Infobox entry for slice damage2|''Unknown'']] | }} }}{{
 
#switch: {{{span}}} | 3={{!}}{{!}}{{#if: {{{slice3|}}} | [[slice damage is::{{{slice3}}}]] ([[slice damage is number::{{GearProcess|{{{slice3}}}|damage}}]]/28) | [[missing::Infobox entry for slice damage3|''Unknown'']] | }} }} {{#switch:{{lc:{{{slicetype}}}}} | i|y|yes=(increase) }}
 
#switch: {{{span}}} | 3={{!}}{{!}}{{#if: {{{slice3|}}} | [[slice damage is::{{{slice3}}}]] ([[slice damage is number::{{GearProcess|{{{slice3}}}|damage}}]]/28) | [[missing::Infobox entry for slice damage3|''Unknown'']] | }} }} {{#switch:{{lc:{{{slicetype}}}}} | i|y|yes=(increase) }}
 
{{!}}-
 
{{!}}-
 
{{!}} '''Impact:''' {{!}}{{!}} {{
 
{{!}} '''Impact:''' {{!}}{{!}} {{
#if: {{{impact|}}} | {{#switch: {{{brawl}}} | y|yes= {{{impact}}} | [[impact damage is::{{{impact}}}]] ([[impact damage is number::{{GearProcess|{{{impact}}}|damage}}]]/28) }} | [[missing::Infobox entry on impact damage|''Unknown'']] }}{{
+
#if: {{{impact|}}} | {{#switch: {{{brawl}}} | y|yes= [[impact damage is::{{{impact}}}]] ([[impact damage is number::{{GearProcess|{{{impact}}}|damage}}]]/4) | [[impact damage is::{{{impact}}}]] ([[impact damage is number::{{GearProcess|{{{impact}}}|damage}}]]/28) }} | [[missing::Infobox entry on impact damage|''Unknown'']] }}{{
 
#switch: {{{span}}} | 2|3={{!}}{{!}}{{#if: {{{impact2|}}} | [[impact damage is::{{{impact2}}}]] ([[impact damage is number::{{GearProcess|{{{impact2}}}|damage}}]]/28) | [[missing::Infobox entry for impact damage2|''Unknown'']] | }} }}{{
 
#switch: {{{span}}} | 2|3={{!}}{{!}}{{#if: {{{impact2|}}} | [[impact damage is::{{{impact2}}}]] ([[impact damage is number::{{GearProcess|{{{impact2}}}|damage}}]]/28) | [[missing::Infobox entry for impact damage2|''Unknown'']] | }} }}{{
 
#switch: {{{span}}} | 3={{!}}{{!}}{{#if: {{{impact3|}}} | [[impact damage is::{{{impact3}}}]] ([[impact damage is number::{{GearProcess|{{{impact3}}}|damage}}]]/28) | [[missing::Infobox entry for impact damage3|''Unknown'']] | }} }} }} {{#switch:{{lc:{{{impacttype}}}}} | i|y|yes=(increase) }}
 
#switch: {{{span}}} | 3={{!}}{{!}}{{#if: {{{impact3|}}} | [[impact damage is::{{{impact3}}}]] ([[impact damage is number::{{GearProcess|{{{impact3}}}|damage}}]]/28) | [[missing::Infobox entry for impact damage3|''Unknown'']] | }} }} }} {{#switch:{{lc:{{{impacttype}}}}} | i|y|yes=(increase) }}

Latest revision as of 01:16, 29 November 2021

A plug in for Weapon template.